Base de données MapleStory
Base de données MapleStory › Quêtes › Alchemy Craftsman

Alchemy Craftsman

Démarrage auto

Commencez-la et terminez-la auprès de Grant à Ardentmill.

Prérequis

Niv. 35+

Compétences requises

PNJ

Lieux

Grant Début, Fin

Ardentmill minimap
Ardentmill Hidden Street

Quêtes liées

Dialogue

Au début de la quête

Oooooh! You've reached Lv. 10 in Alchemy. Very good, very good!

But there's more... Much more! If you think you are ready.

Réponse à « Non »

Never be content with what you have. Always strive for more!

Lors de la remise de la quête

Ah, ah! You are here! You are here!

Réponse à « Oui »

Let the lessons begin!

Lv. 10 in Alchemy is not the end. No, no! It is the beginning! After Lv. 10, there is Craftsman! Beyond that, there is Meister, which no one has yet reached. No one!

To improve, you must craft things near your level. Too high level or too low? No good, no good! Must be near your level.

What is good to craft, you ask? I can see the question in your eyes. Crafting Alchemy products Lv. 8 or higher is good, very good!

With experience, great Craftsman can craft or extract items that have never before been created!

Pour your passion into your craft!

Autres réponses

Not everyone is ready to reach the next stage, oh, no!