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Smithing Craftsman

Démarrage auto

Commencez-la et terminez-la auprès de Grant à Ardentmill.

Prérequis

Niv. 35+

Compétences requises

PNJ

Lieux

Grant Début, Fin

Ardentmill minimap
Ardentmill Hidden Street

Quêtes liées

Dialogue

Au début de la quête

Oooooh! You've reached Lv. 10 in Smithing. Very good, very good!

But there's more... Much more! If you think you are ready.

Réponse à « Non »

Never be content with what you have. Always strive for more!

Lors de la remise de la quête

Ah, ah! You are here! You are here!

Réponse à « Oui »

Let the lessons begin!

Lv. 10 in Smithing is not the end. No, no! It is the beginning! After Lv. 10, there is Craftsman! Beyond that, there is Meister, which no one has yet reached. No one!

To improve, you must craft things near your level. Too high level or too low? No good, no good! Must be near your level.

What is good to craft, you ask? I can see the question in your eyes. Equipment Lv. 8 or higher is good. Equipment that require recipes also good.

With experience, a great Craftsman can make great equipment that has a higher chance of getting Bonus Stats. Some pieces of equipment can only be made by Craftsmen and above.

Also, you can grant a special power to an equipped weapon.

Pour your passion into your craft!

Autres réponses

Not everyone is ready to reach the next stage, oh, no!