GMS v.260 arrived June 11, 2025. Stargazer introduced Sia Astelle and Oort, her constellation-based combat and Erda Link progression, alongside large changes to existing jobs and everyday systems. The Morning Star Banquet and Sia support events lasted through August 26 at 11:59 PM UTC. Challenger World continued into September, with transfer windows extending into October. Later corrections to these notes also extended the old Auction House claim deadline into September 2026.
Sia Astelle: Marking combinations and constellation skills

Sia Astelle was a Shine Magician using INT, with LUK secondary, a Celestial Light weapon and Compass secondary. Tree of Stars at mastery level three gave Buff Duration +10% and Critical Damage +3%. Her Legion effect was Abnormal Status Damage +1/2/3/5/6% across its ranks. The character-slot maximum rose from 57 to 58.
Stellar Marking recorded up to four Marking skills on the Stellagram. Their combination determined the resulting Constellation skill. The launch descriptions presented these roles:
Beginner skills
Return to Oort returned home; Starry Wave glided downward; Stellar Equalize increased nearby characters' ATT/Magic ATT; Stellar Marking enabled recording and constellation fusion.
First skills
Ray marked a forward lance. Stellar I - Antares summoned a pulling rabbit hole with periodic damage. Starlight toggled additional attacks on attacks/constellations. Starry Flow teleported directionally and Starry Leap jumped upward. Astral Magic Guard reduced/transferred incoming damage and increased DEF; Astral Movement increased Magic ATT, Speed, maximum Speed and Jump.
Second skills
Boom marked an explosion. Stellar II - Algol summoned a tracking lizard. Celestial Alignment temporarily increased Critical Damage. Oort Wave added INT/Damage/Attack Speed; Astral Force added mastery/Magic ATT/INT/Attack Speed; Astral Energy added Max MP and magic-hit MP absorption. Starlight Enhancement I strengthened Starlight.
Third skills
Pole marked a damaging starlight tower. Stellar III - Alchiba gave Ignore Defense; Stellar IV - Bellatrix periodically created Starlight Link; Stellar V - Fomalhaut spun a damaging horned conch around Sia. Starry Boost improved starlight movement/distance. Astral Elements supplied Magic ATT/Critical Rate/Critical Damage; Astral Invincibility supplied knockback/status/elemental resistance. Stellar Enhancement I and Starlight Enhancement II strengthened constellation and Starlight effects.
Fourth skills
Link marked refractive starlight. Stellar VI - Izar summoned three pursuing orbiting blades; Stellar VII - Vega attacked with a gust and Starlight Wings' periodic nearby attacks; Stellar VIII - Sadalmelik gave temporary invincibility/damage reduction. Appear increased Final Damage and Pulse resisted certain statuses. Maple Warrior raised stats. Astral Assimilation added mastery/Magic ATT/Critical Rate/Critical Damage; Astral Infinity added Damage/Boss Damage/Knockback Resistance. Empowered Ray, Enhanced Boom, Stellar Enhancement II and Starlight Enhancement III improved earlier skills.
Hyper passives skills
Marking - Reinforce and Marking - Extra Strike increased Marking damage/hits; Marking - Persist increased Pole duration and Link HP recovery. Stellar Marking - Enhance added a Starlight Link on constellation activation; Stellar Marking - Reinforce Duration increased constellation damage; Stellar - Harden reduced damage taken. Appear - Enhance, Appear - Persist and Appear - Cooldown Cutter increased Final Damage/duration and reduced cooldown.
Hyper actives skills
Stellar IX - Canopus summoned an anchor with periodic damage; Stellar X - Capella increased Critical Rate/Damage; Observe temporarily increased Damage.
Fifth skills
Shine became a Marking skill. Stellar XI - Sirius summoned a wolf; Stellar XII - Sadalsuud summoned an exploding hourglass. Time Binder immobilized enemies; Savior's Circle combined the twelve constellations. Boost Nodes offered Ray Boost, Boom Boost, Pole Boost, Starlight Boost, Stellar I - Antares Boost, Stellar II - Algol Boost, Stellar V - Fomalhaut Boost, Stellar VI - Izar Boost, Stellar VII - Vega Boost and Stellar IX - Canopus Boost.
Sixth skills
Celestial Design delivered the Origin attack, stunned even normally stun-immune enemies and granted casting invincibility. SHINE Ray and SHINE Stellar I - Antares improved their earlier forms. The other enhancements were Shine Boost, Savior's Circle Boost, Stellar XI - Sirius Boost and Stellar XII - Sadalsuud Boost.
Sia's common fifth-job options were Rope Lift, Decent Mystic Door, Decent Sharp Eyes, Decent Hyper Body, Decent Combat Orders, Decent Advanced Blessing, Decent Speed Infusion, Blink, Erda Nova, Will of Erda, Decent Holy Symbol, Erda Shower, Maple World Goddess's Blessing, Decent Holy Fountain, Mana Overload and Ethereal Form. Only the strongest effect among Bless, Advanced Blessing and Decent Advanced Blessing applied, and Speed Infusion did not stack with Decent Speed Infusion; Decent Holy Symbol did not stack with Holy Symbol.
Celestial Light equipment and Oort
The new weapon line covered ordinary leveling, boss equipment and endgame sets:
| Required level | Celestial Light variants |
|---|---|
| 1 / 10 / 30 / 50 | Stardust Celestial Light; Shining Celestial Light; Starry Celestial Light; Ignited Celestial Light |
| 60 / 70 / 80 / 90 | Sol Celestial Light; Lux Celestial Light; Stellar Celestial Light; Bright Celestial Light |
| 100 | Lightning Celestial Light; Frozen Celestial Light |
| 110 | Zakum's Poisonic Celestial Light; Dragon Celestial Light |
| 120 | Necro Celestial Light; Briser Celestial Light |
| 130 | Grand Eligos Celestial Light; Eligos Bloody Celestial Light; Jaihin Celestial Light; Royal Von Leon Celestial Light |
| 140 | Utgard Celestial Light; Dragon Tail Celestial Light |
| 145 | Meister Celestial Light |
| 150 | Commerci Celestial Light; Fafnir Celestial Light; Ame-no-Uzume's Celestial Light |
| 160 | Ame-no-Uzume's Lupine Celestial Light; Sweetwater Celestial Light; Terminus Celestial Light; AbsoLab Celestial Light; Challenger Celestial Light |
| 200 | Arcane Umbra Celestial Light; Sealed Genesis Celestial Light; Genesis Celestial Light |
Compass secondaries were Zodiac Compass at 10, Twilight Compass at 30, Ecliptic Compass at 60, Oort Compass/Frozen Compass/Onyx Compass/Evolving Compass at 100, Maple Treasure Compass at 110 and Princess No's Compass at 140. Silver Guardian Emblem required 60 and Gold Guardian Emblem 100. Medals progressed through The Star Guardian at 10, Brilliant Meteor Shower at 30, Celestial Star Spirit at 60, Officer of the Oort Cloud at 100 and Guide of the Stars at 200.

Oort's maps were Oort, Oort Cloud, Oort Lobby, Twinkling Valley 1, Twinkling Valley 2 and Twinkling Valley 3, Twinkling Tor, Star Forest Entrance, Star Forest 1 and Star Forest 2, Star Garden, Meteor Forest 1 and Meteor Forest 2, Valley of the Stars, Sea of Darkened Stars Entrance, Sea of Darkened Stars 1, Sea of Darkened Stars 2 and Sea of Darkened Stars 3 and Refuge of the Lost Star. Starkeeper Eren served as merchant, Starkeeper Yan as storage keeper, and Sirius joined the local NPCs. Monsters were Zeta, Eta, Seta, Sider, Bagh, Cour, Fling, Dark Bellatrix, Dark Sider, Dark Aster and Dark Etoil.
Sia-only quests followed [Sia Astelle] Potion for Your Pains; [Sia Astelle] In Search of Antares; [Sia Astelle] The Power of Starlight 1 and [Sia Astelle] The Power of Starlight 2; [Sia Astelle] Friend of the Constellations; Wisdom of Alchiba; [Sia Astelle] Cosmic Silence; Silent Night; [Sia Astelle] Making Meteor Showers, [Sia Astelle] Making a Meteor-ier Shower and Making a Meteor Shower; Insufficient Wishes; Suspicious Algol; Out of the Bagh 1–2; [Sia Astelle] Darkened Wishes; The Celestial Graveyard; Bellatrix in Darkness; Towards Darkness; Beings Born from Darkness; A Safe Place; Alchiba and Vega; Lith Harbor Gossip; The Price of Knowledge; Meeting Marvin; [Sia Astelle] Source of the Singularity; [Sia Astelle] A Voyager Revealed; Astral Eclipse; Sirius's Gift; [Sia Astelle] Those Who Serve Providence; [Sia Astelle] The Will to Face Darkness; and The Star Guardian. Added achievements were Sia's Journal, Ridiculous Number of Levels, Legend of Legends, Legend of Legends 2 and Best Purchase.
Erda Link and SHINE Stone unlocks

Sia's sixth-job Erda Link used Sol Erda and Sol Erda Fragments through a connected Runestone tree. Its Skill UI displayed the tree, SHINE Stones, currencies, selected-node preview, Light Power range, total stats and access to Sol Erda Conversion.
| Stone | Function and unlock requirements |
|---|---|
| Origin | Activated with 6th Job; enhanced to 30, with additional effects at 10/20/30 |
| Ultimate | Enhanced fourth-job and earlier skills to 30; required the relevant V Matrix Boost at level 40 without slot enhancement, plus Light Power |
| Skill | Enhanced fifth-job skills and activated common skills such as Sol Janus; required the fifth-job node at 25 without slot enhancement and all connected Rush Stones. Enhancement could proceed by two 15-level steps or directly to 30 |
| Boost | Conditional bonus effects; no enhancement; required Light Power |
| Rush | Bonus stats; no enhancement; unlocked after the preceding connected stone |
Activating stones opened paths and expanded Light Power, subject to nodes with multiple prerequisites. Ineligible activation/enhancement buttons explained their requirements; eligible nodes glowed. Light Power enabled standalone Ultimate and Boost stones within its range.
SHINE Stones added stats and enhanced to level 20 with Sol Erda, fragments and mesos. From level 11, attempts could fail and reduce the stone's level.
| SHINE Stone | Activation requirement | Stats |
|---|---|---|
| 1 | One Ultimate Stone active | Main Stat; Boss Damage |
| 2 | Two Skill Stones active | Magic ATT; Ignore Defense |
| 3 | Two Boost Stones active and level 270 | Damage; Critical Damage |
| 4 | SHINE Stone enhancement level 10+ | Main Stat; Boss Damage |
| 5–6 | Reserved for a future update | Not available in v.260 |
Wish Upon a Shooting Star: Sia's growth and style rewards

Level-20 Sia characters could join June 11–August 26 at 11:59 PM UTC through [Wish Upon a Shooting Star] Guiding Wishes and Sirius in Oort. Wishes of Progress had free milestones and a 25,000-Maple-Point Premium Pass. Premium purchase was once per account and applied only to its purchasing Sia: it added EXP +50%, Item Drop Rate +10%, revival in place, premium milestone rewards and the Premium Login Event.
The outer milestone gifts expired August 26 at 11:59 PM UTC. Most consumable contents lasted seven days; the fixed-date and permanent exceptions follow the table.
| Milestone | Basic reward contents | Additional Premium contents |
|---|---|---|
| Start | Mysterious Cryptic Chest with a 30-day Snail | A Wish on Starlit Wings title; Sia Outfit Selector Coupon |
| 30 | Level-30 Equipment Box ×3 | Trait Boost Potion |
| 100 | Frozen Hat, Frozen Cape, Frozen Suit, Frozen Weapon Box and Frozen Secondary Weapon Box, yielding Frozen Celestial Light and Frozen Compass; Burning Boss Accessory Box | 3x EXP Coupon (30 minutes) ×3 |
| 150 | Royal Hat/Eagle Eye Top/Trixter Bottom for 90 days; a 90-day 15-Star Fafnir Weapon Box whose Fafnir Celestial Light output was permanent | VIP Booster ×10 |
| 200 | 3x EXP Coupon (30 minutes) ×2; Arcane Symbol Selector Coupon ×100; Special Medal of Honor ×50; Item Burning Box | EXP Voucher ×1,000; level-ten Arcane Symbol: Vanishing Journey; Special Medal of Honor ×200 |
| Alchiba complete | VIP Booster ×4; EXP Voucher ×600; Nodestone ×30 | None |
| 210 | Nodestone ×30; Arcane Symbol Selector Coupon ×100; EXP Voucher ×1,000 | Nodestone ×70; level-ten Arcane Symbol: Chu Chu Island, corrected June 10; EXP Voucher ×2,000 |
| 220 | AbsoLab Celestial Light or Dominator Pendant; Sia Astelle Damage Skin (Unit); Arcane Symbol Selector Coupon ×100; EXP Voucher ×1,300 | Nodestone ×100; level-ten Arcane Symbol: Lachelein; EXP Voucher ×6,000 |
| 225 | Arcane Symbol Selector Coupon ×100; Nodestone ×30 | Level-ten Arcane Symbol: Arcana; Nodestone ×100 |
| 230 | Arcane Symbol Selector Coupon ×100; EXP Voucher ×3,000; Abyss Hunter Ring | Level-ten Arcane Symbol: Morass; Sirius Mount; Izarroid and 30-day Lidium Heart |
| 235 | Arcane Symbol Selector Coupon ×100; Nodestone ×30 | Level-ten Arcane Symbol: Esfera; Nodestone ×100 |
| Fomalhaut complete | 3x EXP Coupon (30 minutes) ×2; VIP Booster ×4; EXP Voucher ×9,999 | None |
| 240 | Arcane Symbol Selector Coupon ×100; EXP Voucher ×5,000; Infinite Starlight title | Arcane Symbol Selector Coupon ×200; EXP Voucher ×19,998; Algolroid and 30-day Lidium Heart |
| 245 | Experience Nodestone ×3; Arcane Symbol Selector Coupon ×100 | Experience Nodestone ×6; Arcane Symbol Selector Coupon ×200 |
| 250 | Arcane Symbol Selector Coupon ×200; EXP Voucher ×9,999 | Arcane Symbol Selector Coupon ×300; EXP Voucher ×29,997 |
| 255 | Experience Nodestone ×3; Arcane Symbol Selector Coupon ×100; Golden Tomato Punch King Entry Ticket | Experience Nodestone ×6; Arcane Symbol Selector Coupon ×200 |
| 260 | Sol Erda Fragment ×40; Sacred Symbol Selector Coupon ×30; Karma Legendary Potential Scroll | Sol Erda Fragment ×100; level-five Sacred Symbol: Cernium |
| Sadalmelik complete | Karma Unique Potential Scroll; permanent Sol Erda Fragment ×50; Sol Erda ×3 | None |
The starting premium title was permanent and untradable, with 60-day ATT/Magic ATT +30, Bonus EXP +40% and Normal Enemy Damage +30%. Outfit choice gave either the permanent Purple Dream of Stars set; Purple Memory of Stars, Star's Purple Dream (F) and Purple Star Remnant Shoes; or the Pink Dream of Stars set; Pink Memory of Stars, Star's Pink Dream (F) and Pink Star Remnant Shoes. Their starting coupons, the Legendary Cryptic Chest, Root Abyss box, AbsoLab/Dominator box, Abyss Hunter Ring Coupon and Infinite Starlight Title Coupon had August 27 at 2:00 AM UTC expiries. The level-30 equipment boxes instead lasted until September 24 at 2:00 AM UTC.
The Burning Boss Accessory Box gave permanent Aquatic Letter Eye Accessory, Condensed Power Crystal, Dea Sidus Earring, Silver Blossom Ring, Golden Clover Belt and Crystal Ventus Badge. Item Burning's eight Challenger pieces expired November 12 at 12:00 AM UTC and could not have Potential reset. Premium Lachelein/Arcana symbol items lasted seven days; Vanishing Journey/Chu Chu/Morass/Esfera/Cernium symbols were permanent. The level-220 premium Nodestones lasted 90 days. Izarroid and Algolroid were permanent, untradable in Heroic and world-tradable in Interactive. Sia's damage skin coupon and Sirius Mount coupon were permanent/world-tradable, giving permanent untradable contents.
Infinite Starlight title lasted 90 days with 60-day stats: All Stats +30, ATT/Magic ATT +30, Boss Damage/Ignore Defense +20%, HP/MP +1,500, EXP +20%, Arcane Power +100 and Sacred Power +50. Constellation-completion consumables with fixed expiry ended August 26; fragments were permanent.

Premium Login counted from quest start, up to five hours daily. At 25 hours, Gift Box I gave Fortune Root pet for 90 days and permanent Horoscope Offshoot pet equipment. At 50, Box II gave Experience Nodestone ×5 and another outfit selector. At 75, Box III gave permanent Sol Erda Fragment ×50 and Experience Nodestone ×10. At 100, Box IV gave the permanent world-tradable Friend of the Constellations Chair. Boxes lasted seven days; the outfit/chair coupons were world-tradable for seven days.
Wishes of Style was a separate 15,000-Maple-Point Fashion Pass, unlocking one reward per login day after purchase:
| Day | Reward and duration |
|---|---|
| 1 | Asteria's Wisdom Coupon, 30 days; permanent untradable Asteria's Wisdom |
| 2 | Oort Ring Coupon, 30 days; permanent untradable Oort Chat Ring and Oort Label Ring |
| 3–4 | Royal Face Coupon Voucher and Royal Hair Coupon Voucher, seven days; their Royal Face Coupon and Royal Hair Coupon outputs were untradable for 30 days |
| 5 | Premium Surprise Style Box Coupon, 30 days; three untradable 30-day Premium Surprise Style Boxes |
| 6 | Hair Color Coupon (REG) Voucher, seven days |
| 7 | Night of Falling Stars Effect Coupon, 30 days; permanent untradable Night of Falling Stars effect |
| 8 | Skin Coupon Voucher, seven days; untradable seven-day Skin Coupon |
| 9–10 | Beauty Salon Face Slot Coupon and Beauty Salon Hair Slot Coupon, 14 days; they granted untradable seven-day Beauty Salon Face Slot Coupon and Beauty Salon Hair Slot Coupon respectively |
| 11 | Custom Colorblend Eye Color Coupon Voucher, seven days; untradable 30-day Custom Colorblend Eye Color Coupon |
| 12 | Custom Mix Dye Coupon, 30 days |
| 13 | Splish-Splash Spray Set Coupon, 30 days; permanent Exciting Water Play Hat and Exciting Water Play Cape and Splish-Splash Spray Outfit |
| 14 | Oort Background Coupon, 30 days; permanent account-bound background |
Fashion rewards were world-tradable before redemption. Every Wish reward still required claiming before August 26 at 11:59 PM UTC.
Skill Sequence and common skill repairs

The Skill UI's Sequence button created up to ten named rows, each with a hotkey. A usable sequence required at least three skills. Skills ran left to right at configured intervals. The notifier could display used skills; the hotkey showed the longest remaining cooldown among registered skills, but ready skills could still execute while other entries cooled down.
Cooldown/reuse skills, insufficient-resource skills and ground-only skills attempted in midair were skipped with the relevant reason. Sequences ignored abnormal-status effects, and gaining one after activation did not stop a running sequence. Interaction-key commands did not trigger through the sequence: for example, a down-command Burning Soul Blade would remain fixed rather than be summoned. Action Customization retained its own on/off or command state, as with Jaguar Storm's summon toggle.
The June 11 guild-skill correction reduced Boss Slayers, Undeterred, For the Guild! and Hard Hitter cooldowns from 60 to five minutes and reuse fees from 30 million to five million mesos. These skills could no longer be used after entering a boss map, requiring activation before entry.
Common fixes allowed Adele's Advanced Giant Potion immediately after a Rune, applied Monkey Fury/Flashbang/Unicorn Spike debuffs together, retained sixth-job skills when resetting first–fourth-job SP and corrected inactive Mastery Node level/message behavior. Fury of the Wild's attack range increased about 30%. Summon buff icons now ended with Decent Holy Fountain, Holy Fountain, Obsidian Barrier in Burst/Torrent modes, Drill Salvo and HEXA Drill Salvo. Decent Sharp Eyes stopped repeatedly firing through pet auto-buffs.
Cooldown notices were repaired for Roll of the Dice and Grandis Goddess's Blessing; Buccaneer/Cannoneer/Mechanic's Double Down; Corsair's Scurvy Summons, Roll of the Dice, Double Down and HEXA Scurvy Summons; and Thunder Breaker's Gale/Typhoon.
Effect-transparency repairs covered the following skills:
Job changes: Explorer and Cygnus classes
All percentages and skill levels below are the v.260 before/after values.
Hero
Final Attack and Advanced Final Attack prioritized the highest-Max-HP target. Cry Valhalla no longer reused one sound for every sword strike. HEXA Puncture received a volume correction, and HEXA Beam Blade regained its Skill Notifier.
Paladin
Falling Justice at level 30 changed 1,560%→1,491% and became eligible for cooldown reduction. Sacred Bastion's cooldown application was corrected.
Dark Knight
Final Attack could trigger from Spear of Darkness; Revenge of the Evil Eye appeared in Battle Analysis. HEXA Evil Eye Shock could no longer be reused consecutively through the reported bug.
Fire/Poison
Meteor Shower allowed Teleport sooner. Creeping Toxin/HEXA Creeping Toxin's pool summon, HEXA Ignite's reuse delay and Elemental Fury audio were repaired.
Ice/Lightning
Blizzard and HEXA Blizzard allowed Teleport sooner; HEXA Blizzard action delay fell about 13%. Freezing Crush's zero-stack debuff and Thunder Sphere's hit-effect location for observers were fixed.
Bishop
Unreliable Memory during Divine Protection gave an unavailable message; Genesis allowed Teleport sooner. Heaven's Door casting and Holy Water application were repaired. Triumph Feather/Blood of the Divine could be registered in sequences; HEXA Angelic Wrath, HEXA Genesis and HEXA Heaven's Door correctly triggered HEXA Triumph Feather.
Bowmaster
Auto Extra Quiver stopped activating in towns; Phoenix's attack mechanism changed. Speed Mirage's enemy-search range fell about 37.5%, correcting its oversized afterimage search. HEXA Phoenix Drive's notifier was also repaired; the notes placed that Blaze Wizard skill in the Bowmaster list.
Marksman
Final Attack: Crossbow became a chance-based extra hit after a direct attack. Frostprey's attack mechanism changed.
Pathfinder
Shadow Raven's mechanism changed and attack interval increased; its Relic Gauge gain rose 10→30 through Relic Charge II. Curseweaver's debuff changed and Ancient Astra (Burst)'s first shot gained angle adjustment. Manifest Curse stopped hitting Especia's totem in Totem Slash; Cardinal Deluge, Cardinal Burst and Cardinal Torrent hotkey descriptions and HEXA Combo Assault (Deluge), HEXA Combo Assault (Burst), HEXA Combo Assault (Torrent) received their audio repairs.
Night Lord
Dark Flare gained a cancellable duration icon and Buff Favorites support. Darkness Shuriken stopped attacking Especia's totem in Totem Slash, and HEXA Poison: Rampant's crash was fixed.
Shadower
Dark Flare and Shadow Veil gained cancellable duration icons. Slash Shadow Formation worked during HEXA Cruel Stab; Smokescreen visuals and missing HEXA Assassinate and HEXA Pulverize damage were repaired.
Dual Blade
Sudden Raid stopped reducing Final Cut's cooldown; Final Cut itself changed 90→63 seconds. Haunted Edge's Asura attack range rose about 8%. Flashbang's increased damage against debuffed targets applied to every Dual Blade on the map.
Buccaneer
Battleship Nautilus's Final Attack was no longer limited to one trigger after Serpent Vortex activated Serpent Fury Mode. Serpent Scale casting timing, Corkscrew Blow cancellation of HEXA Hook Bomber and HEXA Serpent Scale and Unleash Neptunus's Absolute Stun were fixed.
Corsair
Parrotargetting's shot moved closer, effects changed, range rose about 25% and delay fell about 13%; Ugly Bomb became airborne-usable and Nautilus Strike's description changed. In Auto Mode, Firing Orders no longer chose misplaced positions or omitted enemy marks; it also stopped bombarding enemies that could not be attacked. Scurvy Summons/All Aboard attacked during Eight-Legs Easton. HEXA Rapid Fire's Shootout Mode correctly received Infinity Blast ATT, and its audio ended with the skill; HEXA Broadside effects ended when ineligible. HEXA Brain Scrambler/Condemnation volume and HEXA Parrotargetting's icon were updated.
Cannoneer
HEXA Monkey Militia summon duration rose about 3%. Monkey Fury's debuff benefited every Cannoneer on the map, with Final Attack and shared damage-over-time application fixed. Cannon Rainbow's damage formula changed; Rolling Rainbow's voiceover was repaired.
Mihile
HEXA-enhanced Light of Courage's Final Attack no longer triggered only once.
Dawn Warrior
Soul Blessing III's level-ten cosmic-orb Final Damage rose 10%→12%; Student of the Blade level-30 Critical Damage 15%→20%; Cosmos level-25 damage 1,000%→1,100%. Cosmic Burst/Equinox Slash visuals, Equinox Power's MP use and Soul Eclipse effects after revival were repaired.
Blaze Wizard
Blazing Extinction, Towering Inferno, Savage Flame and HEXA Blazing Extinction gained mode locks. Fires of Creation customization selected Flame Fox by skill key and Blazing Lion by down-command. Flame Fox Inferno Sphere doubled Phoenix Feather consumption per second and increased Final Damage 100%. Towering Inferno correctly summoned its Flame Elemental.
Night Walker
Dark Elemental increased Mark of Darkness duration 5→15 seconds, and its visual glitches were corrected. Dark Omen gained duration/cancel icons, resummoning and Shadow Bat duration extension; duration 5→7 seconds, cooldown 20→60, hits 1→6, level-30 damage 500%→370%, maximum Shadow Bat summons 2→1; dark-hit cooldown reduction was removed. Dark Omen's visual effect also correctly reflected increased summon duration. HEXA Dark Omen gained resummoning/canceling. Dominion/HEXA Dominion's continuous Shadow Bat and Ravenous Bat summons were repaired, and HEXA Dominion correctly triggered Shadow Throwing Stars of Silence, along with lingering Dominion effects, Abyssal Darkness removing Dark Sight and skill disconnects.
Thunder Breaker
HEXA Thunderbolt customization no longer triggered Thunder Slash without Up.
Job changes: Heroes, Resistance and other classes
Aran
Permafrost visuals changed. Adrenaline Rush: Iceflow and Adrenaline Overload: Iceflow no longer put the character in combat. The displayed name switched to the Overload form after Adrenaline Overload was learned. Adrenaline Rush Activate displayed Adrenaline Rush's cooldown when both it and Adrenaline Overload were cooling down; its Quick Slot icon was repaired. Golden Burst became Adrenaline Overload: Golden Burst and cooldown fell 1.2→0.8 seconds. Beyond-er Blade/Piercing Beyond Blade icons, Adrenaline Overload casting and repetitive HEXA Adrenaline Overload: Ice Explosion messages were fixed.
Evan
Return Flash's effect changed with HEXA Dragon Flash; Advanced Dragon Spark required Dragon Spark level ten. Thunder Dive's unavailable-orb messages became less frequent. HEXA Thunder Dive visuals, Wind Flash disconnects and Elemental Radiance Magic ATT on HEXA Dragon Breath were repaired.
Luminous
Twilight Nova added a light-and-darkness explosion, replacing Morning Star and its node. Armageddon correctly received Light Affinity and Dark Affinity effects.
Mercedes
Stunning Strikes/Staggering Strikes lost their stun chance and bonus Final Damage against stunned enemies. Lightning Edge's level-30 Gust Dive passive rose 237%→245%. Elemental Knights voiceover changed and ordinary/HEXA spirits summoned in air correctly; HEXA sound stopped with the skill. HEXA Unicorn Spike, HEXA Gust Dive, HEXA Stunning Strikes and HEXA Elemental Knights volumes, observer effects for Final Attack/Stunning/Staggering/Advanced Final Attack, and double Spirit Jump after Rolling Moonsault were repaired.
Phantom
Luck of the Draw casting/hit effects changed; Judgement Draw's disappearing UI and Carte Noir's missed Swerve Card attacks were repaired.
Shade
Spirit Frenzy duration rose 45→60 seconds, lost kill-based duration extension and, with HEXA Spirit Frenzy, had about 47% less action delay. Casting no longer allowed horizontal movement. Buff Favorites retained Spirit Frenzy after learning HEXA, and deactivated Heart Grown Fonder stopped summoning Guardian Spirit.
Demon Slayer; Demon Avenger
Demon Cry's description changed and Nightmare applied Absolute Stun; Exceed Overload's crash was fixed.
Blaster
After Punch added hits to Hammer Smash/Shotgun Punch; Aftershock Punch was removed. Hammer Smash's Final Damage-taken debuff lasted 30→60 seconds, level-20 damage fell 200%→150% and charged shockwave was removed. Arm Cannon Mastery lost Final Damage. Shotgun Punch level-30 normal damage bonus rose 85%→210%, damage fell 265%→180% and its shockwave was removed. Ballistic Hurricane's level-30 Hammer Smash bonus fell 195%→150%; Gauntlet Expert level-30 Critical/Boss Damage rose 15%→20%. Rocket Punch level-25 damage rose 400%→500%; Gatling Punch first/remaining damage rose 1,000/850%→1,200/1,000%.
Mechanic
HEXA Distortion Bomb's distortion was temporarily removed and transparency applied. Rock 'n Shock coil targeting, removed-coil attacks, premature buff disappearance and ordinary Rock 'n Shock and HEXA Rock 'n Shock disappearing effects were repaired. Observer effects for Bots 'n Tots and self-destruction of Robo Launcher RM7, Support Unit H-EX, Rock 'n Shock, Bots 'n Tots and Enhanced Support Unit were fixed.
Battle Mage
Dark Brand duration rose 15→30 seconds and Abyssal Lightning's Dark Brand attacks 30→45. HEXA Dark Shock/brand disconnects, HEXA Dark Genesis: Death Whip's observer animation and Weakening Aura's debuff position were repaired.
Wild Hunter
Jaguar Rider's effects during HEXA Hunting Assistant Unit were repaired.
Xenon
Salvo System fired pursuing rockets. Salvo System Boost A, Salvo System Boost B and Salvo System Perfect Boost enhanced it, replacing Pinpoint Salvo and its three redesigns; Aegis System was removed. Aegis Boost Nodes selected Salvo System, then Mecha Purge, then Hypogram Field by priority; Pinpoint Salvo nodes became Salvo System. HEXA Beam Dance Memory Dance crashes and HEXA Hypogram Field summon-duration application were fixed.
Kaiser
Inferno Breath - Guard Break and Inferno Breath - Boss Rush added Ignore Defense and Boss Damage respectively, replacing Inferno Breath - Burn and Inferno Breath - Blaze. Stone Dragon hits rose 1→3 and lost its normal-damage bonus. Inferno Breath level-20 damage rose 300%→970%, hits 8→14, fire trail 200%→240%, delay fell about 29%, and Inferno Breath - Reinforce applied to the trail. Wing Beat correctly received Wing Beat - Reinforce in Final Form; Final Form consumed Morph Gauge correctly in High Mountain.
Kain
Death's Blessing displayed Total Annihilation: Death's Blessing during Total Annihilation: Malice's Territory; HEXA Death's Blessing node wording was repaired.
Kanna
Vanquisher's Charm mana/second fell 40→25 and corrected cooldown 60→50 seconds; Shikigami Haunting IV mana recovery rose 5→20. Spirit's Domain Final Damage became personal only, 15%→36%; spirit damage rose about 20%, hits 3→9, cooldown 196→176 seconds, duration 75→60 seconds and empowerment mana 120→100. Yuki-musume Shoukan cooldown fell 75→60; Orochi Unbound 90→60; Spirit's Path level-ten Final Damage rose 20%→30%. Bellflower Barrier cooldown fell 180→60 seconds and duration 100→30.
Hayato
Sudden Strike's 20% bonus became personal only and level-20 duration rose 30→60 seconds. The corrected Iaijutsu Phantom Blade level-30 Final Damage stack buff lasted 33→40 seconds.
Angelic Buster
Encore Ribbon correctly applied Affinity Heart IV.
Cadena
Summon Spiked Bat's three hits changed attack counts 8/9/10→12/13/14 and level-30 damage 495/640/915%→330/443/653%. Chain Arts: Beatdown no longer immediately struck when Muscle Memory reached maximum additional activations; its strike became visible to observers. Airborne Summon Scimitar correctly received Chain-less Arts - Reinforce, Chain-less Arts - Critical Chance and Chain-less Arts - Boss Rush.
Zero
HEXA Wind Cutter additionally required level-40 Wind Striker/Falling Star Enhancement; HEXA Giga Crash required level-40 Storm Break/Groundbreaker Enhancement.
Advanced Throwing Weapon summons no longer vanished incorrectly, spawned beyond map boundaries, faced the wrong way after Assist or Transcendent's Time Blessing, or spun backward when cast to the right. Its disconnect and character-dependent Shadow Rain delay were corrected. HEXA Throwing Weapon had its own disconnect fix. Other players could see and hear Time Blessing's Transcendent effect; Shadow Flash visuals were also repaired. Resetting DF/TF/Mana Hyper Stats no longer put Time Force over its cap, and ending HEXA Shadow Rain stopped consuming Time Force. Post-cast movement was corrected for Falling Star, Groundbreaker, HEXA Falling Star and HEXA Groundbreaker.
Kinesis
Kinetic Combo triggered from Ultimate skills except Ultimate - Psychic Shot, Ultimate - B.P.M and HEXA Ultimate - Psychic Shot; it made one surrounding object regardless of enemies hit and targeted the highest-Max-HP enemy. Consecutive Ultimate - Trainwreck audio was fixed.
Adele
Resonance Rush level-ten damage fell 502%→105%; Ascent's level-20 bonus fell 125%→115% and Perfection's level-30 bonus 265%→170%. Reign of Destruction gained a cancellable duration icon and changed reuse timing after cooldown resets. HEXA-enhanced Legacy Restoration stopped triggering Sol Janus: Dawn. Noble Summons received the level-20 Aether Forge and Noble Summons Boost Node effects; Aether Bloom received the Aether Bloom Boost and Blade Torrent Boost Node effects. Shardbreaker observer effects and Aether Crystals after Shardbreaker/Impale were fixed.
Illium
Crystalline Bulwark ignored effect transparency and worked during HEXA Longinus Spear. Crystalline Spirit command lock placed all spirits by consuming all shards with the skill key alone. Mytocrystal Expanse search range rose about 178%; infinite mytocrystals correctly resonated during Crystal Ignition, and their resonance respected transparency settings. Ex attacked normally, as did the Satellite from Crystal Skill - Deus. Deploy Crystal cleared its stale buff icon after entry to a buff-clearing map and summoning mytocrystals. Hero's Will and Will of Erda worked during Winged Javelin. HEXA Radiant Javelin and HEXA Winged Javelin correctly displayed mytocrystal shard icons; Terms and Conditions, Aeonian Rise and Crystalline Bulwark could activate during the latter. Other players also saw the corrected HEXA Longinus effect.
Khali
Void Rush no longer canceled the backward jump after Hex: Chakram Sweep. Resonate and Resonate: Ultimatum no longer gained unlearned Resonate - Range on reseeking. Death Blossom's hits became visible to observers and scaled their effects to enemy size. Enemy attacks no longer pushed back chakrams during HEXA Hex: Chakram Split.
Ark
Vengeful Hate range rose about 3,000%; HEXA Grievous Wound gained a HEXA Vengeful Hate damage passive. Endless Agony's stuck-action display was repaired. HEXA Grievous Wound, HEXA Insatiable Hunger and HEXA Unbridled Chaos reduced Endlessly Starving Beast activation time correctly and displayed properly in Combo Key/Key Bindings/Buff Favorites. HEXA Basic Cast, HEXA Scarlet Cast, HEXA Gust Cast and HEXA Abyssal Cast received Buff Duration effects.
Lara
Unconstrained Dragon Vein's buff displayed its description and could be created in towns. Eruption: Whirlwind and HEXA Eruption: Whirlwind attacked during Giant Potion. Wakeup Call, Absorption: River Puddle Douse, Absorption: Fierce Wind and Big Stretch casting/hit effects, including size-dependent hits, were repaired.
Hoyoung
Scroll: Star Vortex no longer played unrelated sounds; Scroll: Butterfly Dream visuals and the descriptions for HEXA Scroll: Star Vortex and HEXA Scroll: Butterfly Dream were repaired.
Lynn
[Focus] Awaken's Focal Target Final Damage gained 1% per 2,000 INT, capped at 50%; starting bonus fell 10%→5%, duration 30→20 seconds and corrected cooldown 120→60 seconds. [Focus] Awaken Boost's Focal Target bonus fell 20%→10%.
Cross World Auction House and Meso Market

Cross World Auction House grouped Scania/Bera/Aurora/Elysium together in NA, with Challenger separate; EU used Luna and Challenger as separate groups. Only equipment and Cash items crossed worlds, with Use/Set-Up/Etc excluded. Players could not buy their own listings; equipment bought with Platinum Scissors of Karma applied became untradable. Purchase All was unavailable for other-world Cash items.
The listed cross-world fee was 10% of item cost, with a minimum ten Maple Points. The June 30 correction waived it June 11–August 27 before maintenance. Listing, reclaiming and collecting payment still required the originating world. The UI added current-world filtering, world markers, Maple Point balance and an other-world item icon.
Legacy items/mesos from before June 11 maintenance used Claim Existing Auction Items in the Complete tab, including pre-February-28-2018 trades without a former claim period. The later August 19, 2026 correction set their deadline to September 9, 2026 before maintenance, when the claim button and unclaimed goods were removed. That revised legacy deadline was separate from the 2025 summer events.
Cross World Meso Market instead included the regional Challenger World in the same group: Scania/Bera/Aurora/Elysium/Challenger in NA and Luna/Challenger in EU. Existing trade costs/deposits first needed claiming through Miss Richfield via town Quick Move. Only one trade could be active at a time. Requests, cancellation and collection stayed in the initiating world, while ongoing/completed history could be viewed anywhere.
The account could request 100 trades daily, with a maximum 100-billion-meso request. Waiting capacity rose 1,000→10,000. The UI showed updating average costs for 100 billion mesos and buyout costs at 100-million/1-billion/10-billion increments, allowed viewing history/status and printing claim details through Mesos & Maple Points, and supported cancel/reprice/resubmit for incomplete trades. Completed trade costs could be collected even when completion occurred during an active session.
Genesis awakening, weekly dungeons and Sol Erda Conversion
Genesis Weapon Awakening now required a Commander's afterimage defeat plus Trace of Darkness. [Genesis Weapon] After the Destined Battle no longer required destroying the Genesis Crux. The trace balance capped at 1,500, and excess above a current quest's requirement carried to the next.
| Boss clear | Extracted traces before party division |
|---|---|
| Normal Lotus / Damien | 10 each |
| Easy Lucid / Will | 15 each |
| Normal Lucid / Gloom | 20 each |
| Normal Will / Darknell | 25 each |
| Normal Verus Hilla | 45 |
| Hard/Extreme Lotus; Hard Damien | 50 each |
| Hard Lucid; Chaos Gloom | 65 each |
| Hard Will / Darknell | 75 each |
| Hard Verus Hilla | 90 |
| Hard/Extreme Black Mage | 600 |
Party traces divided by the number of players who entered. The June 12 correction credited 100% of the required traces to a player who destroyed the Genesis Crux before June 11 but had not finished the current afterimage quest; already-completed quests received no such credit.

[Monster Park] Daily Medal Challenge reduced the printed daily-clear requirement from 77 to 30 and offered three Monster Park Extreme clears as an alternative. Existing progress was retained, and the Seven Day Monster Parker medal description was updated accordingly. Extreme closed until June 12 at 12:00 AM UTC, became weekly with EXP reward at 400%, and allowed two characters per world each week. It reset Thursday and was excluded from Sunny Sunday's Monster Park bonus. From Enemies to Friends moved to Memory and could no longer be completed.
Epic Dungeons likewise reopened June 12 at 12:00 AM UTC. Account clears rose to two weekly, with only one dungeon type per character per week. The selected account/world restrictions persisted even after resetting dungeon progress. High Mountain's Sun Surge/Prominence/Solar Flare authority costs fell 50/150/200→30/100/150. Stage 4–5 requirements fell 3,700→2,600 and stage 7–8 4,500→3,500; stage four's layout changed. Stage ten's Massacre damage against Tynos rose 20%→30% Max HP. Golden Bee waves used half as many monsters at double points, with art optimization and preloading to reduce stalls.

Sol Erda Conversion, accessible from HEXA Matrix or Erda Link, exchanged one Sol Erda for either 30 Faint Sol Erda Energy or one HEXA Booster. Both were world-tradable and expired the following day at 12:00 AM UTC. A sixth-job character could use the booster in a field within 20 levels. Defeating the summoned monsters within 100 seconds gave a large EXP reward.
Auto-Harvest and Link Skill changes
Auto-Harvest gained a hotkey and configurable notices for completion, remaining time on login, daily reset and an available but unstarted harvest. Plentyroid entered the Profession Credit Shop and opened Auto-Harvest when double-clicked while equipped.
The daily harvest limit fell eight→four hours, while Profession Credit caps rose 150→300 daily and 1,050→2,100 weekly. Switching characters or logging out paused progress; the same character resumed on return. Offline and character-selection time did not count.
| Profession purchase | Credits | Old → new limit |
|---|---|---|
| Mysterious Mineral Pouch / Mysterious Herb Pouch | 50 each | 20 unchanged |
| Mineral Selector Pouch / Herb Selector Pouch, ten chosen materials | 100 each | 5→10 each |
| Magic Powder Selector Pouch, ten chosen powders | 150 | 5→10 |
| Mysterious Magic Powder Pouch | 75 | 20 unchanged |
| Mysterious Essence Pouch | 100 | 10→20 |
| Essence Selector Pouch, Dusk Essence or Brilliant Dusk Essence | 200 | 3→10 |
| Plentyroid Coupon | 1,000 | New; unlimited |
Pouches/coupons were world-tradable for seven days. Plentyroid was permanent, untradable in Heroic or world-tradable in Interactive.
Link Skill transfer limits and fees after five transfers were removed. The same owned skill could be assigned simultaneously to several characters who completed Teaching Link Skill. Link Manager opened a revamped UI with three presets, + buttons for assignment and a view of unowned skills and their jobs/effects. Transferring, removing and preset access were prohibited inside boss maps.
Account-wide story skips and quest revisions
Arcane River/Grandis stories and boss prerequisites expanded their skip scope from world to account. After one character completed a regional story, another could view a summary or skip directly without prerequisite completion; associated quests completed and item rewards were awarded, with EXP excluded. Root Abyss skipping became account-wide after [Root Abyss] World Tree Rescue, selected at [Root Abyss] An Urgent Summons; an already-started Summons storyline could not be skipped.
Grandis and Arcane River daily kill requirements became 500/300/100 depending on the highest region unlocked. Their instant-completion fees became 1,000/600/200 Maple Points. Arcane River special-content rewards rose from 15 to 40 symbols per clear. Grandis quests completed between Wednesday's pre-patch reset and maintenance kept their record, while in-progress quests in that interval reset.
The Book of Arcane River in Maple Chronicle became temporarily unavailable. Regional revisions were:
Lion King's Castle added [Lion King's Castle] Finally, Forever; King's Dignity used the broken slate and Ifia's Treasure used Cecilia, with Defeat the Lion King access repaired. Fixing Eos Tower's starting requirements changed and it left the Ludibrium's Best Worker achievement. The Professional required level 100; its dialogue and that of Saffron's Herbalism Lecture and Cole's Mining Lecture matched the profession system. Dead Mine Cave Investigation required level 50. In-progress [Black Mage] Destiny Define received tab guidance.
Demon Slayer's position during Black Heaven and NPC illustrations obscuring Arcana daily-quest content were corrected. Medal quests returned to their proper categories, and [Shangri-La] Collapsing Shangri-La 2 regained its missing music. [Esfera] In Search of Tana could restart correctly. Leaving the party midbattle against Von Leon during [Genesis Weapon] Trailing the Traces of the Black Mage cleared Black Mage's Binding correctly. FriendStory's second-round bonus guide displayed correctly after resetting an episode. [Cernium (After)] Library in Flames map guidance and [Morass] Rage of the King's incorrect navigation to Mirror-touched Sea 3 and Mirror-touched Sea 4 were repaired. [Ghost Park] Normal Mode Challenge, [Ghost Park] Normal Mode Super Challenge and [Ghost Park] Normal Mode Survival Challenge returned to the appropriate categories and appeared in Quest UI. Tallahart's [Daily Quest] What a Lovely Day for a Quest, [Daily Quest] What a Gloomy Day… It'd be Better with a Daily Quest! and [Daily Quest] What Boring Day. Let's do a Quest! correctly counted toward achievements.
Interface changes: placement, appearances, quests and chat

Legion placement gained job filters and Automatic Placement: selecting members and desired regions searched for a suitable arrangement, which could then be applied.

The Equipment UI's Medals/Titles panel separated stat-granting Equip slots from visual Appearance slots. One medal and one title displayed regardless of equipment preset. Appearance used only image/text, respected Fusion Anvil and could be toggled, but required something in Equip. The separate Medal UI added collection sorting by newest/oldest/A–Z/Z–A, equipped markers, category-filtered quests, search and full hover previews.

Quest Log reorganized Story, Repeat, Guide and Cash tabs. Story filtered required/job/skill/region/boss/content/system quests; Repeat opened Maple Planner, Guide opened official guides and Cash opened Cash Shop. Each tab separated In-Progress/Available/Completed, prioritized completable/recommended/frequently used/level-appropriate quests and dimmed out-of-range quests. NPC/mob/map names in details highlighted their location on World Map. Event participation quests left this UI.
The notifier expanded five→20 quests, adding new quests automatically when space remained, moving new/completed entries upward and removing the bottom entry when full. NPC dialogue gained category icons; the lightbulb followed the same recommendation/category/level sorting.

Key Binding added account-saved defaults for new characters/resets and importing one preset's bindings into another. Jobs with restricted tutorials gained access afterward. Emoticons gained :name: chat input/autocomplete for owned emoticons, favorites and a Key Bindings shortcut, but remained unavailable in Megaphones. New basics were Orange Mushroom, Pepe, Pink Bean, Yeti, Rock Spirit, Roo-bot, Chu Chu Island Tomboy, Desert Rabbit and Boss Battle.
Internal/external Chat windows moved controls and gained their own settings, including default/party fonts and 24 colors. Those settings left Options, and Battle became the Etc tab. Other interface changes included Maple Point/cost display in Epic Dungeon rewards, weapon-motion/Cash-weapon previews, correct attack motion for Guns/Claws/Dual Bowguns/Hand Cannons/Soul Shooters/Whispershots, blacklist icons, updated name-change/confirmation windows and Evan/Zero skill-book buttons. Monster Collection double-click highlighted a monster's map; leaving Culvert through the portal or Daedal in Path from the Altar prompted confirmation; up to three cooldown notices displayed.
The Maple Guide message now explained attempts to access Special Content from an unlisted map, and the character-selection Hyper Burning button disappeared outside the event. Cash items could be equipped in Cash Shop Preview. Cooldown notices appeared in the correct position, and Guild UI no longer interfered with hotkeys. The Symbol Express Pass stopped showing bottom-area Tallahart tooltips while the region was hidden.
Adding Raid Power in character selection no longer displayed a negative value for an offline character. Maple Chronicle could open from Grand Athenaeum when no other action was in progress; the Profession Production completion window closed after finishing. Evan and Zero's skill books displayed V Matrix/HEXA Matrix hover descriptions. Uploading a guild mark immediately started its ten-minute change cooldown. Resetting hotkeys enabled both Back to Original and Save.
Party loot distribution and encounter fixes

Party Settings gained Distribution pick-up rights. After a boss, every member received the Power Rebirth Crystal; other drops were assigned randomly through Boss Rewards. Leaving the party/map during setup excluded that player, and solo parties always used All.
Special high-value drops assigned every party member a random number from 1–999, with the highest winning. Distribution proceeded even if someone did not actively participate in the roll. Rewards were collected from Storage Room's Boss Rewards tab.
| Boss | Special-roll reward |
|---|---|
| Hard/Extreme Lotus | Damaged Black Heart; Berserked |
| Extreme Lotus | Total Control |
| Hard Damien / Lucid / Will | Magic Eyepatch / Dreamy Belt / Cursed Spellbook Coupon |
| Chaos Gloom / Hard Darknell / Hard Verus Hilla | Endless Terror / Commanding Force Earring / Source of Suffering |
| Hard/Extreme Black Mage | Genesis Badge |
| Hard/Extreme Chosen Seren | Mitra's Rage Selection Box |
| Extreme Black Mage / Seren / Kalos / Kaling | Exceptional Hammer (Belt) / Exceptional Hammer (Face Acc) / Exceptional Hammer (Eye Acc) / Exceptional Hammer (Earrings) respectively |
| Hard Limbo | Whisper of the Source; Eternal Armor of Desire Box |
| Extreme Lotus; Hard/Extreme Black Mage/Seren; Easy/Normal Kalos/Kaling | White Jade Boss Ring Box |
| Normal/Chaos Kalos; Normal/Hard Kaling | Grindstone of Life |
| Chaos/Extreme Kalos | Divine Eternal Armor Box |
| Hard/Extreme Kaling | Ferocious Beast Eternal Armor Box |
Kaling retained the Interact/Harvest UI position. In Normal and Hard Limbo, Shadow of the Source moved correctly during phase two's Beyond the Bounds of Truth, while phase-three Snatching Grasp and Mastermind Glutton correctly inflicted their abnormal statuses. Normal Papulatus could recover HP by absorbing Otherworld Papulatus in phase two. Elite Monster/Boss modifier text gained the correct spacing, and monsters without horizontal movement no longer had their movement reset by the player's position.
Town Portals, teleport access and graphics

Town Portals in major towns selected Maple World, Grandis or Arcane River and then a destination town. Hyper Teleport Rock became a World Map feature with a five-minute per-character cooldown, usable where teleporting was allowed. Cash Shop sales of Teleport/Hyper/VIP rocks ended June 11, but owned rocks retained their remaining duration and chase-character feature, including permanent rocks.
Premium Hyper Teleport Rock removed the integrated teleport cooldown for its purchased period, activated immediately and extended remaining time on repeat purchase:
| Duration | Interactive Maple Points | Heroic mesos |
|---|---|---|
| One day | 500 | 5,200,000 |
| Seven days | 2,500 | 25,000,000 |
| 31 days | 7,800 | 100,000,000 |
World Map added map type, level/quest/Star Force/Arcane/Sacred requirements and NPC/mob details, plus display of the current map and up to four higher-level maps. Search filtered enemy/level, NPC or map; text colors identified enemies red, NPCs blue and maps green. Favorites could be reordered. Double-click/Hyper Teleport Rock/Go Now initiated travel and displayed the integrated cooldown separately from older item cooldowns.
Smart Mount was removed with [Smart Mount] That Thing for Manji, [Smart Mount] Wing's Homework, [Smart Mount] Mrs. Ming Ming's Lunchbox, Lend a Hand, [Smart Mount] Irvin and Social Responsibility, Irvin's Customer Care Center, [Smart Mount] Success with Irvin and Irvin's Gift. Mini-map gained instant Move to Town where allowed, Navigation access, NPC sorting by function/name/location and filters for NPC categories and character/party/friend/spouse/guild/alliance markers. Nearest Town Return Scroll left General Stores and its tutorial was removed.
Entering Karote Summit through Boss UI or Maple Planner returned the player to the original map. Minar Forest: Crossroad to the Canyon stopped showing its stray red dot. Ability resets were blocked in event maps, Odium: The Wellspring portals worked under the reported conditions, and Oz's Black Heaven illustration displayed correctly.
Smart AI Correction became an optional Graphics setting for smoother motion, with V-Sync recommended in the patch. Fast movement could distort label/medal/title text; glitches or poor performance were reasons to disable it. DirectX 11 support began June 11 and DirectX 9 support ended, with DirectX 11.0+ required.
Item and reward repairs
From July 1, Daily Gift replaced Hyper Teleport Rock with a world-tradable seven-day Premium Hyper Teleport Rock Coupon (one day). Angelic Buster's Compact tooltip clarified outfit conflicts; Compact could remain equipped independently, with its E marker visible even when a full Cash outfit hid the dress.
VIP Booster Flame monsters began counting for MAPLE Daily Gift, harvesting/mining requirements, Legion Artifact weekly missions, guild hunting points and the level-range kill achievement. Potential Stamps could be used on Genesis Lapis and Genesis Lazuli with two lines of Potential or Bonus Potential. Maplemas Cernium music entered Yeti Snowball Fight Chair and Pink Bean Snowball Fight Chair playlists. Pet Equipment Pure Clean Slate Scroll 100% wording and pet-name spacing were updated.
Apprentice Witch Hallowkitty Emoticon icons returned to the correct position. Androids no longer produced the reported ladder/rope appearance bug; Brown Hare Expedition Backpack and White Hare Expedition Backpack back views were corrected. Maple Style Magazine, Exciting Home Party and Dream Debut Performance Chair displayed properly. Unequipping an item cleared its incorrect Skill UI entry; Cash-item skills worked through Outfit Presets and on Zero's Beta.
Luminous could no longer relearn every first-job Light and Darkness skill with Special SP Reset Scroll. Effect Rings stopped appearing on nonhumanoid androids. Kanao Hair shadows, Maha the Polearm, Jade Silk Outfit (M) and Jade Silk Outfit (F) received visual repairs. Green Drag, Purple Drag and Blue Drag regained proper chat bubbles, and Green Drag's label image was corrected. Pets that had learned Auto-Potion could use potions correctly while the character was under attack.
Morning Star Banquet: the item-or-coin choice

Morning Star Banquet ran June 11–August 26 at 11:59 PM UTC for level-101 characters after Gob's Call, with Zero after Act 2. Head Servant in Imperial Villa: Hanging Gardens offered [Morning Star] Perfect Feast Prep. Progress was account-wide.
Daily Feast Prep allowed five login check-ins weekly and 50 overall. Each gave 3x EXP Coupon (30 minutes) ×3, Morning Light ×5 and Starlight ×5, then an irreversible choice between that day's item and its Memento Coin amount. These were alternatives, not two rewards from the same claim.
| Day | Item choice | Coin alternative |
|---|---|---|
| 1 | Prepared Pendant of the Spirit (30-day) Coupon | 500 |
| 2 | Special Medal of Honor ×150 | 300 |
| 3 | Permanent Banquet Gem Flower Mount Coupon | 50 |
| 4, 6 | Luxe Sauna Coupon each | 50 each |
| 5, 15, 25, 35, 45 | Sol Erda each | 500 each |
| 7 | Nodestone ×300 | 300 |
| 8 | Rosy/Flushed/Pale Gray/Athletic Skin Coupon | 300 |
| 9 | 1-of-3 Event Ring Selector Coupon | 500 |
| 10, 20 | Magnificent Growth Potion each | 500 each |
| 11, 21 | Symbol Selector Coupon (300 Arcane / 60 Sacred) each | 300 each |
| 12 | Experience Nodestone ×30 | 300 |
| 13 | Banquet Gem Damage Skin (Unit) | 50 |
| 14, 16 | Luxe Sauna Coupon each | 50 each |
| 17 | Karma Black Rebirth Flame ×300 | 500 |
| 18 | Morning Star Banquet Hanging Garden Chair Coupon, granting Morning Star Banquet Hanging Garden Chair | 50 |
| 19 | Karma Star Force 17-Star Enhancement | 500 |
| 22, 27, 32, 37, 42, 47 | Advanced EXP Voucher ×1,000 each | 500 each |
| 23 | Morning Starlight Effect Coupon | 300 |
| 24, 26 | Luxe Sauna Coupon each | 50 each |
| 28 | Morning Star Banquet Label/Chat Ring Coupon | 300 |
| 29 | Karma Bright Cube ×20 | 500 |
| 30, 40, 50 | Spiegelette's Golden Tomato Punch King One-Time Entry Pass each | 500 each |
| 31 | Symbol Selector Coupon ×2 | 500 |
| 33 | Coloring Prism Set: Regular Coloring Prism and Prism Color Restore | 300 |
| 34, 36 | Luxe Sauna Coupon each | 50 each |
| 38 | Breumiroid Coupon with permanent Lidium Heart | 300 |
| 39, 49 | Karma Bonus Bright Cube ×20 in Interactive; Karma Black Rebirth Flame ×20 in Heroic | 500 each |
| 41 | Symbol Selector Coupon ×2 | 50 in the table; 500 in the illustrated panel |
| 43 | Morning Star Banquet Set Coupon: Morning Star Hat, Morning Star Outfit, Morning Star Shoes, Morning Star Mantle and Morning Star Flower | 50 |
| 44 | Luxe Sauna Coupon | 500 in the table; 50 in the illustrated panel |
| 46 | Luxe Sauna Coupon | 50 |
| 48 | Morning Star Banquet Background Coupon | 50 |
Items were world-tradable with August 27 at 2:00 PM UTC expiry, except the Heroic flames at days 39/49 expired at that day's maintenance start. Redeemed mount, effect, rings and outfit were permanent/untradable; the chair and background were permanent/world-tradable. The pendant lasted 30 days. Skin choices were permanent/world-tradable; symbols and prism items lasted seven days after selection. The feast's ring choices were listed with seven-day durations, unlike the permanent ring choices in the coin shop. Breumiroid was permanent, untradable in Heroic or world-tradable in Interactive, and did not support hair/face changes or Cash equipment.
Special Feast Prep required 2,000 monsters within 20 levels, three times weekly and 30 overall, and could complete three records at once. Every record gave 1,000 Memento Coins. Wednesday at 12:00 AM UTC reset weekly records; 3,000-Maple-Point Daily/Special passes completed missed eligible records. Completing all Daily Prep gave a 14-day Transcendent Growth Potion; all Special Prep gave a 14-day Hyper Burninator.
The Burninator gave 1+4 leveling through 260 to a non-MAX character at level 10–258; Zero needed level 200–258 and Act 2. It replaced Mega/Tera Burning, could not be canceled, and its effect lasted until November 11 at 12:00 AM UTC. It could not be claimed in Challenger after all five leaps were used. Banquet Magnificent Growth Potions and Transcendent Growth Potions allowed burning characters. Advanced EXP Vouchers required level 260, with Zero after Act 2; characters at 290 and above received the level-290 EXP amount. Redeemed backgrounds could not leap; the coupon itself could make one Challenger departure.
Morning Starlight Harvest and the banquet attractions

[Morning Starlight Harvest] Angelo's Request opened Harvest after feast participation. Daily Prep supplied five Morning Light and five Starlight; the Morning Light Phantom passive supplied the chosen benefits until August 26. Participating characters in the world shared learned benefits. Each upgrade step cost 1/3/8/13/20/25 of the relevant point type at levels 1–6. Points could also be purchased for 1,000 Maple Points each, with purchase counts accumulating and the weekly purchase record resetting Thursday.
| Morning Light benefit | Levels 1 / 2 / 3 / 4 / 5 / 6 |
|---|---|
| Attack Power/Magic ATT | 5 / 10 / 15 / 20 / 30 / 40 |
| Boss Damage; Ignore Defense; Normal Enemy Damage | 5 / 10 / 20 / 25 / 35 / 40% each |
| All Stats | 10 / 20 / 30 / 40 / 60 / 80 |
| HP/MP | 500 / 1,000 / 1,500 / 2,000 / 3,000 / 4,000 |
| Buff Duration; Critical Rate | 5 / 10 / 15 / 20 / 25 / 30% each |
| Arcane Power; Sacred Power | 10 / 20 / 30 / 40 / 50 / 60 each |
| EXP | 2.5 / 5 / 7.5 / 10 / 12.5 / 15% |
| Starlight benefit | Levels 1 / 2 / 3 / 4 / 5 / 6 |
|---|---|
| Boss Sol Erda; Monster Collection chance; bounty/Inferno Wolf EXP | 10 / 20 / 40 / 60 / 80 / 100% each |
| Monster Park clear EXP | 5 / 10 / 20 / 30 / 40 / 50% |
| Arcane River daily reward | 1 / 2 / 4 / 6 / 8 / 10 |
| Grandis daily reward | 1 / 2 / 3 / 4 / 5 / 6 |
| Legion weekly bonus coins | 100 / 150 / 200 / 250 / 300 / 400 |
Stats, Monster Collection chance and Legion bonus coins could not activate in Challenger. Daily reward benefits applied once per world each day, at a chosen quest/character; declining allowed a later eligible claim elsewhere. They could not retroactively improve an already-completed quest. Tenebris daily quests received only the EXP part; Grandis covered Cernium through Tallahart. Bonus Legion Coins did not count toward coin achievements. Additional boss Sol Erda came from the loot box at Hard Lotus and higher encounters.
[Servant Story] Story of Servants through Kieran gave Morning Star Display Case once per account and hints for other hidden achievements. Banquet's Blessing granted level-based EXP every five seconds in Hanging Gardens until August 26. Breumi's Clean Up ended earlier, July 15: its Sweep Sweep hunting skill filled after 300 level-range kills and triggered Breumi's Exciting Clean Up with EXP.
Memento Coin, Victory Badge and meso shops
Tia's Memento Coin Exchange shared acquisition/spending across the account and remained open until August 27 at 2:00 PM UTC. Ordinary purchases expired August 31 at 11:59 PM UTC and were world-tradable unless stated otherwise. “Interactive” and “Heroic” restrictions below included their corresponding Challenger World, except rows explicitly excluding Challenger.
| Memento purchase | Coins | Limit |
|---|---|---|
| Heroic Meso Pouch x10 Coupon, Heroic | 100 | 10; untradable |
| Bonus Mystical Cube, Interactive | 60 | 200 |
| Epic Potential Scroll 100%; Special Bonus Potential Scroll, Interactive | 300 each | 5 each |
| Golden Hammer 100% / Innocence Scroll 100%, Interactive | 60 / 100 | 20 each |
| Gold Potential Stamp / Special Bonus Potential Stamp, Interactive | 20 / 30 | 20 each |
| Pet Equipment Scroll Selector Coupon, Interactive | 500 | 20; ATT or Magic ATT 100% scroll lasting seven days |
| Pure Clean Slate Scroll 100%, Interactive | 200 | 10 |
| Karma Unique Potential Scroll 100%; Karma Bonus Epic Potential Scroll 100%, Interactive | 3,000 each | 4 each |
| 1-of-3 Event Ring Selector Coupon | 3,000 | 3; permanent Tenebris Expedition Ring, Glory Guard Ring: Justicar or Awake Ring |
| Event Ring Exclusive Solid Cube | 60 | 300 |
| Event Ring Exc. Leg. Potential Scroll 100% | 4,000 | 3 |
| Fairy Heart Coupon | 12,000 | 1; permanent untradable heart |
| Karma Special Heart Scroll Selector Coupon, Interactive | 2,000 | 10; seven-day Karma Special Heart Attack Scroll 100% or Karma Special Heart Magic ATT Scroll 100% |
| Arcane River Droplet Stone / Stone Origin Droplet, Heroic | 150 each | 20 each |
| Mysterious Monsterbloom, ordinary Interactive/Heroic only | 300 | 3 weekly; permanent/untradable |
| Trait Boost Potion | 300 | 20 |
| Selective 8-slot Coupon | 100 | 15 |
| AP Reset Scroll / SP Reset Scroll | 50 each | 3 each |
| Infinite Revitalizer | 10 | 5 daily |
| Character Slot Expansion Coupon, ordinary Interactive/Heroic only | 200 | Listed five; untradable; unavailable at maximum slots |
| Extra Storage Selector Coupon | 1,000 | 10; permanent untradable 40-slot Soul/Chair/Recipe/Scroll Bag or Title Holder, or 20-slot Production Bag |
| Nodestone / Experience Nodestone | 50 / 650 | 500 / 30 |
| Chaos / Black / Legendary Circulator | 800 / 1,500 / 2,000 | 20 / 10 / 3 |
| Spiegelette's Golden Strawberry Farm One-Time Entry Pass | 200 | 5 weekly |
| Extreme Growth Potion / Magnificent Growth Potion | 70 / 10,000 | 200 / 2 |
The character-slot notes also allowed multiple purchases while below the maximum despite the table's five limit; the table and maximum-slot prohibition are both retained here. The Legendary Circulator note stated it could not be used on Legendary abilities. Ordinary Extreme Growth Potions excluded burning characters, required level 130 and gave level-199→200 EXP at 200+; the Challenger-exclusive version allowed Challenger Tera Burning characters. Use items consumed in inventory order and purchased scrolls filled available scroll bags.
Victory Badge collection was listed June 29–August 26, while Mallon's shop opened June 11 and closed August 27 at 2:00 PM UTC. Solo or solo-party weekly clears, including Practice Mode, gave credit; dying out or leaving before victory did not. Only the best eligible clear's badge value counted, with a higher later clear paying the difference. The account capped at 2,000 Victory Badges and 50 Special Victory Badges weekly, usable in the world earned, resetting Thursday.
| Victory Badges | Eligible best clear |
|---|---|
| 10 | Easy Cygnus |
| 50 | Hard Hilla; Chaos Pink Bean; Normal Cygnus |
| 200 | Chaos Zakum; Chaos Pierre; Chaos Von Bon; Chaos Crimson Queen; Princess No |
| 300 | Hard Magnus; Chaos Vellum |
| 400 | Chaos Papulatus |
| 600 | Normal Lotus/Damien; Akechi Mitsuhide |
| 700 | Normal Guardian Angel Slime |
| 900 | Easy Lucid/Will |
| 1,100 | Normal Lucid/Will |
| 1,300 | Normal Gloom/Darknell |
| 1,600 | Hard Lotus/Damien |
| 1,650 | Hard Lucid/Will; Normal Verus Hilla |
| 1,700 | Chaos Guardian Angel Slime/Gloom |
| 1,750 / 1,800 | Hard Darknell / Hard Verus Hilla |
| 1,850 / 1,900 / 1,950 | Normal Seren / Easy Kalos / Easy Kaling |
| 2,000 | Hard Seren; Normal/Chaos/Extreme Kalos; Normal/Hard/Extreme Kaling; Extreme Lotus/Seren; Normal/Hard Limbo |
Normal Kalos awarded ten Special Victory Badges. Extreme Lotus, Normal/Hard Limbo, Normal/Hard/Extreme Kaling, Chaos/Extreme Kalos and Extreme Seren awarded 50. These were also best-clear values rather than additive per-boss sums.
| Victory Badge purchase | Cost | Limit |
|---|---|---|
| VIP Buff Selector Coupon | 5 | Unlimited; one day |
| 3x EXP Coupon (15 minutes) | 30 | 2 daily; one day |
| VIP Booster | 50 | 30 |
| Karma Bonus Bright Cube, Interactive | 40 | 30 |
| Arcane River Droplet Stone / Stone Origin Droplet, Heroic | 15 each | 50 each; permanent |
| Karma Incredible Chaos Scroll of Goodness 100%, Interactive | 20 | 80 |
| Ark Innocence Scroll 100%, Interactive | 20 | 20 |
| Karma Powerful Rebirth Flame / Karma Eternal Rebirth Flame / Karma Black Rebirth Flame | 5 / 10 / 20 | 100 / 200 / 500 |
| Karma Premium Pet Equipment / Accessory Scroll Selector, Interactive | 400 each | 30 each; seven-day ATT/Magic ATT scroll |
| Special Medal of Honor | 10 | 300 |
| Chaos / Black Circulator | 80 / 150 | 30 each |
| Symbol Selector Coupon | 20 | 500; selected Arcane/Sacred coupon lasts 14 days |
| Advanced tab: Karma Abyssal Rebirth Flame | 1 Special Victory Badge | 350 |
| Advanced tab: Sol Erda | 10 Special Victory Badges | 10 |
| Advanced tab: Mu Gong's Soul Shard | 10 Special Victory Badges | 20; permanent/untradable |
Except the stated duration/permanence exceptions, purchases were world-tradable through August 31. Regional Sacred Symbol redemption required that region's story completion, and scrolls used available scroll-bag space.

Nia's Meso Shop had the same August 27 at 2:00 PM UTC closing time. Goods were world-tradable and expired August 31 unless permanent below.
| Meso purchase | Mesos | Limit |
|---|---|---|
| Karma Eternal Rebirth Flame / Karma Black Rebirth Flame, Heroic | 500 million / 750 million | 30 / 200 |
| Karma Incredible Chaos Scroll of Goodness 100%, Interactive | 300 million | 50 |
| Pet Equipment Stat Transfer Scroll, Interactive | 200 million | 5 |
| Skin Coupon Selector Coupon | 1 billion | 5; Jade Marble Skin Coupon, Gold Marble Skin Coupon, Silver Marble Skin Coupon, Bronze Marble Skin Coupon, Spinel Skin Coupon, Amethyst Skin Coupon or Apatite Skin Coupon, untradable/seven days |
| Android Ear Sensor Clip | 1.2 billion | 1; acts immediately on the equipped android |
| Damage Skin Extraction Coupon | 200 million | 1 |
| White Gold Throwing Stars Coupon / White Gold Bullet Coupon | 6 billion / 3 billion | 1 each; permanent untradable White Gold Throwing Stars or White Gold Bullet respectively |
| Cyclops Eye Selector Coupon | 2 billion | 3; permanent untradable Cyclops Eye Lv.1, Cyclops Eye Lv.2, Cyclops Eye Lv.3 |
| Dragon Pop Headband Coupon / Spirited Nine Tails Coupon | 4 billion / 3 billion | 1 each; permanent untradable Dragon Pop Headband or Spirited Nine Tails respectively |
| Alliance Commander Outfit Set Coupon | 3 billion | 1; permanent Alliance Commander Tiara, Alliance Commander Wing Sword, Alliance Commander Suit, Alliance Commander Cape and Alliance Commander Shoes |
| Knights Outfit Set Selector Coupon | 2 billion | 6; Knight of the Sun and Moon Outfit Set Coupon; Knight of Wind Outfit Set Coupon; Knight of Fire Outfit Set Coupon; Knight of Darkness Outfit Set Coupon; Knight of Lightning Outfit Set Coupon; Knight of Light Outfit Set Coupon; seven-day intermediate coupons. Their permanent untradable outputs had the same six names |
| Perfect Day for Laundry Chair / Shark 'N' Slide | 300 million / 200 million | 1 each; permanent |
| Permanent Orange Snail Mount Coupon / Permanent Superhero Mount Coupon / Permanent Aurora Doe Mount Coupon / Permanent Best Friend Ballooncycle Mount Coupon | 200 million each | 1 each |
| Lil Monster / Lil Hero Metamorph Box | 20 million / 40 million | 100 each; permanent |
| Wooden Display Case / Golden Display Case | 600,000 / 200 million | 1 each; permanent |
Hyper Burning MAX and Tera Blink
Hyper Burning MAX ran June 11–August 26 at 11:59 PM UTC for new characters or existing level-200–258 characters, with Zero after Act 2. Sia Astelle was excluded. MAX supplied four extra levels per level-up from 10–260; Zero received ordinary levels until 200. Existing characters could not claim milestones already reached, such as a level-235 character claiming 200–235 rewards.
Creation support included a 30-day Snail, permanent Frozen Hat, Frozen Cape and Frozen Suit and weapon/secondary boxes, Eternal Flame Ring and a 15-Star Root Abyss set with 90-day Hat/Top/Bottom/Fafnir weapon, Epic Potential and no Transfer Hammer/Scissors. Creation coupons/chests expired August 26 at 11:59 PM UTC; the Frozen weapon/secondary boxes lasted seven days. Eternal Flame Title had 60-day stats. Zero could not use Frozen Weapon Box, Frozen Secondary Weapon Box or the 15-Star Fafnir Weapon Box; an already-owned Eternal Flame Ring blocked another coupon use.
| Level | Interactive/Heroic | Challenger |
|---|---|---|
| 200 | Level-seven Arcane Symbol: Vanishing Journey; Nodestone ×100; Trait Boost Potion | Level-ten symbol; Nodestone ×200; world-tradable Trait Boost Potion; Burning Boss Accessory Box |
| 210 | Level-seven Arcane Symbol: Chu Chu Island; Nodestone ×100 | Level-ten symbol; Nodestone ×200; 1-of-3 Event Ring Selector Coupon; Event Ring Exclusive Solid Cube ×50 |
| 215 | Nodestone ×100 | Nodestone ×200; Karma Black Rebirth Flame ×100 |
| 220 | Level-seven Arcane Symbol: Lachelein; AbsoLab Weapon/Dominator Pendant Selection Box | Level-ten symbol; same selection |
| 225 | Level-seven Arcane Symbol: Arcana; Nodestone ×100 | Level-ten symbol; Nodestone ×200; Medal of Honor ×50 |
| 230 | Level-seven Arcane Symbol: Morass; Nodestone ×100; Hyper Burning Outfit Coupon | Level-ten symbol; Nodestone ×200; same outfit; Abyss Hunter Ring Coupon |
| 235 | Level-seven Arcane Symbol: Esfera; Experience Nodestone ×5; Arcane Symbol Selector Coupon ×150 | Level-ten symbol; Experience Nodestone ×10; selector ×250 |
| 240 | Experience Nodestone ×5; Infinite Flame Title Coupon | Experience Nodestone ×10; same title |
| 245, 250, 255 | At each: Experience Nodestone ×5; Arcane Symbol Selector Coupon ×150 | At each: Experience Nodestone ×10; selector ×250 |
| 260 | HYPER BURNING MAX Medal; Sacred Symbol Selector Coupon ×100 | Same, plus permanent level-five Sacred Symbol: Cernium |
Arcane Symbols were permanent/untradable. Most consumables/coupons and the listed MAX medal lasted seven days and were untradable; the level-210 Challenger Nodestones specifically had an August 26 at 11:50 PM UTC expiry. Boss accessories and selected AbsoLab/Dominator equipment were permanent. Tenebris Expedition Ring and Awake Ring choices included their seven-day enhancement scrolls. Hyper Burning Crown, Hyper Burning Robe and Hyper Burning Sword were permanent with 30-day stats; Infinite Flame Title was permanent with 60-day stats. Medal of Honor contents lasted 30 days. Abyss Hunter Ring was permanent and tradable once within the same account/world.
Tera Blink served new level-ten Hyper Burning MAX characters, with Zero created after June 11 and through Act 2. Players entered through [Tera Blink] World Inside the Hat. Spiegelmann hosted training in World Inside the Hat, with 23 EXP missions, 40-minute visits, free entry/exit and removal of mission buffs on exit. Cadena, Ark and Illium needed their tutorials to gain EXP. Rewards were permanent Spiegelmann's Power Elixir ×1,000, Dazzling Hat pet with 90-day magic, Dazzling Hat's Aura, Spiegelmann's Dazzling Hat Effect and world-tradable Spiegelmann's Hat Chair.
Item Burning and Challenger World
Item Burning began June 11–November 11 at 11:59 PM UTC. Level-200 characters who completed A Greater Power, or Zero after Act 2, could claim an Item Burning Box from the Event List. The box was world-tradable; its eight job-appropriate Challenger pieces (weapon, hat, top, bottom, gloves, shoes, cape and shoulder) were untradable. Their Bonus Stats were predetermined. Dropping, selling, extracting, scrolling, Star Force, Transfer Hammer, transmission and resetting Bonus Stats or Potential were restricted.
Zero could apply the Lapis/Lazuli Challenger set effect through the Item Burning UI when a different equipment set effect was present. The button was disabled when the Challenger effect was already applied.
| Stage | Level and required solo clear | Interactive equipment improvement | Heroic improvement |
|---|---|---|---|
| 1 | 200; Chaos Zakum | Bonus Stats and scroll values improved; Xenon armor replaced with All Stats scroll enhancement | Bonus Stats improved |
| 2 | 210; Chaos Vellum | Bonus Stats improved; Bonus Potential added | Bonus Stats improved |
| 3 | 220; Chaos Papulatus | 17 Star Force | 17 Star Force |
| 4 | 225; Normal Lotus | Unique Potential | Unique Potential |
| 5 | 230; Normal Guardian Angel Slime | 18 Star Force; improved scroll values | 18 Star Force |
| 6 | 260; Easy Lucid | Epic armor Bonus Potential; Unique weapon Bonus Potential | 19 Star Force |
Challenger World itself ran June 11–September 24 at 2:00 PM UTC, while mission claims ended September 23 at 11:59 PM UTC. Accounts chose either Challenger-Heroic or Challenger-Interactive permanently for the season; deleting every character did not allow switching. Five characters were permitted, and Character Slot Expansion Coupons could not be used. New Challenger-Heroic accounts did not receive the Heroic Gift Box reserved for Kronos and Hyperion.
Challenger Skill granted 1.5x EXP, Attack Power/Magic ATT +50, Normal Enemy Damage/Boss Damage/Ignore Defense/Critical Rate/Critical Damage/Buff Duration +30% each, Knockback Resistance +100%, All Stats +50 and HP/MP +2,500. It disappeared on World Leap. Maple Guide training maps through level 259 were individually instanced for up to ten players; Grandis maps supported eight.
Each of the five characters could claim a seven-day Pearl Maple Armor Set Box once, with permanent untradable Pearl Maple Hat, Pearl Maple Suit, Pearl Maple Cape, Pearl Maple Gum, Pearl Maple Pendant, Pearl Maple Buckle, plus permanent Power Elixir ×1,000 and tradable Spell Trace ×1,000. Deletion did not refresh that claim limit.
Up to three characters could receive Tera Burning's extra two levels per level-up from 10–200. Its Mysterious Cryptic Chest lasted seven days and contained a 30-day Snail pet. The level-30 box, Legendary Cryptic Chest, Root Abyss Set Box (Time-Restricted) and Eternal Flame Title Coupon expired September 24 at 2:00 PM UTC. Contents included permanent level-30 equipment; permanent Frozen Hat, Frozen Cape and Frozen Suit and seven-day Frozen Weapon/Secondary boxes; 90-day Root Abyss Hat/Top/Bottom with a seven-day Fafnir Weapon Box; and a permanent Eternal Flame title. Rewards were untradable.
Challenger points, tiers and shop

Opening the Challenger UI credited level and boss missions. Level 260 gave 1,000 points/coins, 265 gave 2,000/2,000, 270 gave 3,000/3,000, 275 gave 5,000/4,000 and 280 gave 7,000/5,000.
| Boss mission | Points | Coins |
|---|---|---|
| Easy Cygnus; Hard Hilla | 50 each | 50 each |
| Chaos Pink Bean; Normal Cygnus; Chaos Zakum; Chaos Pierre; Chaos Von Bon; Chaos Crimson Queen | 100 each | 100 each |
| Hard Magnus; Chaos Vellum | 200 each | 100 each |
| Chaos Papulatus | 250 | 100 |
| Normal Lotus; Normal Damien | 350 each | 100 each |
| Normal Guardian Angel Slime; Easy Lucid; Easy Will | 500 each | 100 each |
| Normal Lucid; Normal Will; Normal Gloom; Normal Darknell | 1,000 each | 200 each |
| Hard Lotus; Hard Damien | 1,500 each | 200 each |
| Hard Lucid; Normal Verus Hilla | 2,000 each | 300 each |
| Hard Will; Chaos Guardian Angel Slime; Chaos Gloom | 2,500 each | 300 each |
| Hard Verus Hilla; Hard Darknell | 3,000 each | 500 each |
The daily hunting mission required 1,000 monsters within 20 levels and a Mission Complete claim, giving 100 Challenger Points and 300 Challenger Coins. It was limited to once daily and five times weekly per account; a missed daily mission could be completed for 3,000 Maple Points.
Every tier included its Season 1 medal coupon, world-tradable until September 24 at 2:00 PM UTC, giving a permanent untradable medal. Other tier rewards were:
| Tier and points | Additional rewards |
|---|---|
| Bronze, 5,000; CW Season 1 - Bronze medal | Permanent untradable Sol Erda Fragment ×100; Sol Erda ×3; permanent Fairy Heart |
| Silver, 10,000; CW Season 1 - Silver medal | Permanent untradable Sol Erda Fragment ×200; Sol Erda ×5 |
| Gold, 15,000; CW Season 1 - Gold medal | Challenger Lv. 4 Special Skill Ring Selector Coupon: Challenger Ring of Restraint, Challenger Continuous Ring, Challenger Weapon Jump S Ring, Challenger Weapon Jump D Ring, Challenger Weapon Jump I Ring or Challenger Weapon Jump L Ring |
| Emerald, 20,000; CW Season 1 - Emerald medal | Karma Bonus Bright Cube ×30 in Challenger-Interactive or Karma Bright Cube ×30 in Challenger-Heroic; Ultimate Legion Growth Potion rewards |
| Diamond, 30,000; CW Season 1 - Diamond medal | Karma Legendary Potential Scroll 100% (Lv. 200) ×2; Bold Butterfly Set Coupon for permanent Butterfly Ribbon, Butterfly Cloak, Butterfly Wingshoes, Butterfly Wingspan, Butterfly Blade; another Ultimate Legion Growth Potion reward |
| Challenger, 40,000 | CW Season 1 - Challenger medal |
Emerald and higher rewards could also be claimed in eligible non-Challenger worlds. Each listed Ultimate Legion Growth Potion grant was ten in Challenger Worlds, Interactive Worlds, Luna and Kronos, or 15 when claimed in Hyperion. The Hyperion acceptance agreement prevented the same grant being claimed in Challenger-Heroic or Kronos. Nonpermanent tier coupons, Sol Erda and growth potions expired September 24 at 2:00 PM UTC; selected Challenger skill rings shared that expiry.
| Challenger Shop purchase | Coins | Limit |
|---|---|---|
| 3x EXP Coupon, 30 minutes | 100 | 1 daily; one-day duration |
| Karma Black Rebirth Flame | 50 | 1,000 |
| Mystical Cube | 5 | 1,000 |
| Karma Solid Cube | 100 | 500 |
| Karma Bonus Mystical Cube, Interactive | 20 | 1,000 |
| Epic Potential Scroll 100% | 150 | 30 |
| Bonus Potential Scroll 100%, Interactive | 150 | 30 |
| Pet Equipment Scroll Selector Coupon, Interactive | 500 | 100; selects Weapon ATT or Magic ATT 100% scroll, seven days |
| Karma Star Force 17-Star Enhancement (Lv. 160) | 10,000 | 3 |
| Spell Trace ×1,000, Interactive | 100 | Unlimited; permanent |
Except the untradable Mystical Cube and Spell Trace, shop items were world-tradable. Items without a separately stated duration expired September 24 at 2:00 PM UTC.
Challenger World Leap deadlines and blocked items
The first leap window ran August 27 after maintenance–September 23 at 11:59 PM UTC. The second ran September 24 after maintenance–October 16 at 11:59 PM UTC. Up to five level-130 characters could leave. Characters remaining after the event entered the leap zone, where growth items, Cash Inventory, Auction House and Delivery Package Storage were unavailable. Characters not moved by the final deadline were deleted.
A needed character slot could be added automatically, but a destination already at its maximum slots could not receive a leap. Guild membership, a pending guild request or guild leadership blocked transfer. Cash Inventory, Auction House and Delivery Package items/mesos did not move; backgrounds needed extraction through the Mover NPC. Event coins and shared skills did carry over.
The following inventory items blocked departure: Mystical Cube, Karma Solid Cube, Karma Bonus Mystical Cube, Karma Star Force 17-Star Enhancement (Lv. 160), Challenger Lv. 4 Special Skill Ring Selector Coupon, Challenger Ring of Restraint, Challenger Continuous Ring and Challenger Weapon Jump S Ring, Challenger Weapon Jump D Ring, Challenger Weapon Jump I Ring and Challenger Weapon Jump L Ring. This made spending or removing restricted rewards part of preparing to leap, rather than merely choosing a destination.
Hyperion leap, Summer's Guide and Luxe Sauna
Kronos-to-Hyperion World Leap ran June 11–August 26 at 11:59 PM UTC for level-101 characters created before June 11 at 12:00 AM UTC, with Zero after Act 2. Mover in Henesys or the Event UI handled departure; Hyperion characters could not leave through it. Legion progress could travel in a Legion Leap Box, and the transfer returned the player to login to reconnect in Hyperion.
The listed Hyperion perks ran June 18 after maintenance–June 21 at 11:59 PM UTC: Rune EXP effect +100% (3x normal EXP), Combo Kill EXP +300%, double Pollo/Fritto/Especia and Inferno Wolf exit EXP, and double new Monster Collection chance. The separate 1.5x Item Drop benefit expired June 22 at 8:59 AM UTC.

Summer's Guide ran June 11–August 26, with account-shared missions and once-account claims. Spiegelette guided each level-gated objective. Reward items were world-tradable and expired August 27 at 2:00 PM UTC unless redeemed exceptions are described below.
| Level | Mission requirement | Reward |
|---|---|---|
| 101 | Join Morning Star Banquet | 3x EXP Coupon (30 minutes) ×2 |
| 101 | Talk to Maple Administrator for Fast Travel | Trait Boost Potion |
| 101 | Confirm Beauty Salon guide | First Steps Follower Coupon |
| 105 | Clear Monster Park once | Monster Park Free Entry Ticket |
| 140 | Change Character Info background | First Steps Wings Coupon |
| 160 | Equip Epic-or-higher Potential | Epic Potential Scroll 100% |
| 200 | Equip a level-five node | Experience Nodestone |
| 200 | Reach 50 Arcane Power | Arcane Symbol Selector x1 Coupon ×50 |
| 200 | Confirm Legion guide | 3x EXP Coupon (30 minutes) ×2 |
| 200 | Add daily content to Maple Planner | First Steps Top Shell Coupon |
| 220 | Change/save Character Presets | Karma Black Rebirth Flame ×5 |
| 220 | Use Buff Auto Sort | VIP Buff Selector Coupon ×2 |
| 220 | Complete Collector's Request for Boss Practice | Legendary Elixir Coupon |
| 260 | Complete 6th Job | Sol Erda Energy |
| 260 | Reach 20 Sacred Power | Sacred Symbol Selector x1 Coupon ×10 |
| 260 | Clear Monster Park Extreme once | First Steps Bottom Shell Coupon |
| 260 | Clear an Epic Dungeon once | Karma Black Rebirth Flame ×5 |
| 260 | Complete Auto-Harvest quest | 3x EXP Coupon (30 minutes) ×2 |
| 260 | Complete Familiar quest | I Totally Get It Medal Coupon |
First Steps cosmetics and the medal were permanent/untradable. Selected VIP EXP/Stats buffs lasted one day and were world-tradable. A level-200 character could use Legendary Elixir Coupon after an account character completed Collector's Request, selecting untradable seven-day Sayram's Elixir or Aurelia's Elixir. Claims ended August 26 at 11:59 PM UTC.

Luxe Sauna used the same June 11–August 26 period and level-101/Zero Act 2 gate, allowing burning characters. A world-tradable seven-day coupon charged 30 minutes, or 3,000 Maple Points charged one hour, with up to 24 hours weekly and Thursday resets. Charging could not extend beyond the event's remaining time. Hotel Receptionist in Sleepywood Hotel or the event panel admitted a character while charge remained.
In the Luxe Sauna Room, EXP arrived every five seconds, capped at the level-289 amount. Account-shared charge decreased only inside the room and paused offline. The sign displayed remaining time; exhausted charge removed the character, and unused time stopped awarding EXP after the event.
Hit the Road claims and enhancement calendars
Hit the Road's participation period ended June 10 at 11:59 PM UTC; its previously unlocked Preparation Gifts became claimable June 11 after maintenance–June 24 at 11:59 PM UTC. Level-101 characters, with Zero after Act 2, took Ms. Song's Precursor Event. One daily account check-in required 1,000 level-range kills alone, resetting at 12:00 AM UTC; missed participation cost 3,000 Maple Points only until June 10. Each record unlocked both reward tracks, with different claim windows.
Odd participation records 1/3/5/7/9 gave ten VIP Boosters each; even records 2/4/6/8/10 gave five VIP Buff Selector Coupons each. They were world-tradable, claimable only before June 10 ended and usable until June 11 at 1:59 PM UTC; selected buffs lasted one day.
| Record | Preparation Gift |
|---|---|
| 1 | Hit the Road Gift Box: Stargazer Damage Skin (Unit), STARGAZER Chat/Label rings and Medal coupons |
| 2 / 8 | Experience Nodestone ×5 each |
| 3 / 6 / 10 | Sol Erda/Fragment Selector Coupon each |
| 4 / 7 | Special Medal of Honor ×10 / ×20 |
| 5 / 9 | Symbol Selector Coupon (200/40) each |
Preparation rewards were world-tradable until June 24. The first box's cosmetic coupons lasted seven days and gave permanent untradable cosmetics. Sol Erda use required level 260, 6th Job and space below its owned cap. All claims were once per account.
Miracle Time ran on these full UTC Saturdays for level 101+, with Zero after Act 2. Eligible rank-up cubes were Glowing Cube, Bright Cube, Bonus Glowing Cube, Bonus Bright Cube, Violet Cube and Cube of Equality.
| Date in 2025 | Equipment |
|---|---|
| June 14 | Hat |
| June 28 | Top, Bottom, Outfit, Cape |
| July 12 | Weapon, Secondary, Shield |
| July 26 | Gloves |
| August 9 | Emblem, Mechanical Heart, Ring, Accessory |
| August 23 | Shoes |
Sunny Sunday had the same level/Zero gate:
| UTC date | Benefits |
|---|---|
| June 15 and 22 | Monster Park clear EXP +250%, excluding Extreme; Rune cooldown 15→10 minutes; Rune EXP effect +100% (3x normal EXP); Combo Kill EXP +300%; 5x Pollo/Fritto/Especia bounty EXP and Inferno Wolf exit EXP; 4x Banquet's Blessing EXP |
| June 29 | Shining Star Force: 30% lower cost, guaranteed success at 5/10/15 stars; 4x Banquet's Blessing EXP |
| July 6 | Half-price Ability resets/Spell Trace; 5x Magnificent Soul chance; double new Monster Collection chance; three Elite Monsters instead of one; 4x Banquet's Blessing EXP |
| July 13 | Star Force cost reduced 30%; 4x Banquet's Blessing EXP |
Steam Community Market closure and refunds
Oswell was removed after June 11 maintenance. The June 25 correction opened the Steam Community Market refund feature on June 26 at 12:00 AM UTC. Players with items bought on the Steam Market or left in Steam Inventory after June 11 could retrieve them and request the refund through Maple Administrator. This was the closure process for the earlier beta, with a different entry NPC from its original upload workflow.
