MapleStory Database

GMS v246 patch notes: sixth job, HEXA Matrix and New Age progression

GMS v.246Patch notes published 125 min read
New Age sixth-job banner with a purple six-pointed crystal and sea otter villagers

GMS v.246 began New Age on November 15, 2023, with sixth-job advancement opening separately on November 29 at 00:00 UTC. The patch reduced leveling requirements, rebuilt the Grandis progression route and shifted special skill rings from Tower of Oz drops to boss boxes. Its Burning and Identisk events ran into early 2024; those historical event windows have ended. Skill values below describe this launch version at the stated rank.

Sixth-job access and the seven stones

Advancement required level 260, fifth job, [Convergence] True Form and 5th Job: Record of Power, with Zero Chapter 2 completed. [6th Job] Merged Dimension appeared in the lightbulb notifier from November 29 at 00:00 UTC. Moco let a character leave midway, and [6th Job] Continue with the Job Advancement resumed the saved progress.

The quest chain supplied My Arcane Stone, then Vanishing Journey Stone, Chu Chu Island Stone, Lachelein Stone, Arcana Stone, Morass Stone, Esfera Stone. Each had to be activated and filled with EXP by defeating monsters within 20 levels. Completing each associated quest paid EXP; completing advancement activated the job's Skill Node and opened HEXA Matrix.

The added sixth-job quests were [6th Job] Merged Dimension; [6th Job] An Erda That Didn't Exist Before; [6th Job] Goddess Inside Erda (1); [6th Job] The Faint Voice; [6th Job] Goddess Inside Erda (2); [6th Job] Whose Voice Is It?; [6th Job] Goddess Inside Erda (3); [6th Job] Into the Sol Erda; [6th Job] A New Age; [6th Job] Collect the Vanishing Journey Symbol; [6th Job] Collect the Chu Chu Island Symbol; [6th Job] Collect the Lachelein Symbol; [6th Job] Collect the Arcana Symbol; [6th Job] Collect the Morass Symbol; [6th Job] Collect the Esfera Symbol; [6th Job] A New Power; [6th Job] HEXA Matrix.

HEXA Skills, HEXA Stats and material limits

After advancement, the Skill window's VI tab contained two systems. HEXA Skills used nodes that could reach rank 30:

NodeWhat activation suppliedLaunch condition
SkillA new Origin skillThe job's Skill Node activated on completing advancement
MasteryAn enhanced or replacement fourth-job-or-lower skillRequired the specified fifth-job skill level, excluding slot enhancement
BoostAn enhanced fifth-job skillRequired the specified fifth-job skill level, excluding slot enhancement
CommonA new skill shared by the classAnnounced for a later update; unavailable at this launch

Removing or extracting a required V Node could put a character below a Mastery/Boost prerequisite, deactivating that HEXA node and its new skill until the requirement was met again.

HEXA Stats offered Critical Damage, Boss Damage, Ignore Defense, Damage, Attack Power/Magic ATT and STR/DEX/INT/LUK. Only one of the six planned Stat Nodes was available in v246. A node held one higher-value Main Stat and two lower-value Additional Stats, with no duplicate stat type inside the same node. Across the six-node design, each stat could be Main once and Additional twice.

Each enhancement increased one of the three stat levels at its fixed chance. The node's maximum rank was 20 and each individual stat's maximum level was 10. A higher Main Stat level increased both its benefit and the fragment cost of later enhancements. At rank 10 or above, a 10,000,000-meso reset returned the node rank and all three stat levels to zero. Changing the selected stat types cost 100,000,000 mesos.

At rank 20, the enhancement could be saved. Saved nodes could not be enhanced/reset; one enhanced or saved node could be selected to apply. Saving again replaced the previous saved node.

MaterialUsesAcquisition and restrictions
Sol ErdaActivate/enhance HEXA Skills; activate HEXA StatsAfter advancement, 1,000 Sol Erda Energy formed one untradeable Sol Erda. A character could hold 20; Energy stopped dropping at that capacity.
Sol Erda FragmentActivate/enhance both HEXA systemsAfter advancement, daily quests and Sacred Power Grandis monsters. Account-transferable on Aurora/Bera/Elysium/Luna/Scania; untradeable on Reboot.

Energy also came from Sacred Power Grandis monsters and the following bosses: Hard Lotus/Damien/Lucid/Will; Normal/Hard Verus Hilla; Chaos Guardian Angel Slime/Gloom; Hard Darknell; Hard/Extreme Black Mage; Normal/Hard/Extreme Chosen Seren; Chaos Kalos; and Normal Kaling.

The daily quest required 3,000 near-level Grandis monsters. Every completing character received Sol Erda Energy ×600, untradeable for seven days. Sol Erda Fragment ×12 was awarded only once daily per world; later characters received Energy alone. The regular-world Sol Erda Fragment rewards were permanent and account-transferable; Reboot fragments were permanent and untradeable.

Sol Erda
Sol Erda Fragment

Sixth-job skill values at rank 30

The following tables retain the launch mechanics and rank-30 values for every listed job. Skill denotes the Origin/Skill Node, Mastery the replaced or enhanced earlier skill, and Boost the fifth-job enhancement. Damage percentages, hit counts and timings belong to this historical update; a linked skill's current page may reflect a later version. Beast Tamer's creation and sixth-job skills were planned for the first half of 2024 and were absent from this launch roster.

Hero

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Raging BlowMP: 51, Damage: 530%, Targets: 8, Hits: 4. Final attack is always a critical hit. Attack range of Burning Soul Blade normal state is increased. Enhanced Raging Blow: Damage: 590%, Hits: 4. The final two attacks are always critical hits. Attack range of Instinctual Combo and Burning Soul Blade is increased.
SkillSpirit CaliburMP: 1,200, invulnerable while casting. Chase Cut: 12 times, Damage: 3,900%, Targets: 15, Hits: 14. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBurning Soul Blade BoostBurning Soul Blade Final Damage: +60%.
BoostInstinctual Combo BoostInstinctual Combo Final Damage: +60%.
BoostWorldreaver BoostWorldreaver Final Damage: +60%.
BoostSword Illusion BoostSword Illusion Final Damage: +60%.

Paladin

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA BlastMP: 35, Damage: 465%, Targets: 4, Hits: 10.
MasteryHEXA Divine JudgmentEach time an enemy is struck by your Blast skill, they receive a stack of Divine Brand. Divine Brand Max Duration: 30 seconds. When Divine Brand stacks 5 times, Explosion Damage: 890%, Targets: 1, Hits: 10. Explosion damage receives Ignore Defense +20%.
SkillSacred BastionMP: 1,200, invulnerable while casting. Shock Wave: 7 times, Damage: 3,600%, Targets: 15, Hits: 7. Afterwards, Shock Wave: 5 times, Damage: 3,300%, Hits: 12 times. Creates a sanctuary for 30 seconds, activates Light of Judgment. Damage: 1,800%, Targets: 5, Hits: 6 with Paladin attacks within the sanctuary. Light of Judgment marks Divine Brand on enemies. Recast: 0.5 second. Skill recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDivine Echo BoostFinal Damage from Divine Echo +90%, Attack Skill Final Damage Cast on Echo Target: +60%.
BoostHammers of the Righteous BoostHammers of the Righteous Final Damage: +60%.
BoostGrand Guardian BoostGrand Guardian Final Damage: +60%.
BoostMighty Mjolnir BoostMighty Mjolnir Final Damage: +60%.

Dark Knight

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Gungnir's DescentMP: 70, Damage: 390%, Targets: 4, Hits: 12. When Attacking: Damage increases by 120% of Max HP for every attack. Ignore Defense: 40%.
SkillDead SpaceMP: 1,200, invulnerable while casting. Chase Cut: 2 times, Damage: 3,600%, Targets: 15, Hits: 6. Afterwards, 10 Gates of Darkness are released, Damage: 6,000%, Targets: 15, Hits: 14. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostSpear of Darkness BoostSpear of Darkness Final Damage: +60%.
BoostRadiant Evil BoostRadiant Evil Final Damage: +60%.
BoostCalamitous Cyclone BoostCalamitous Cyclone Final Damage: +60%.
BoostDarkness Aura BoostDarkness Aura Final Damage: +60%.

Arch Mage (Fire, Poison)

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Flame SweepMP: 52, Damage: 355%, Targets: 8, Hits: 7. When Flame Sweep hits 2 times, the next Flame Sweep causes a giant flame. Enemies hit by the giant flame have an ember for 30 seconds. Explosion when hit by Mist Eruption, Damage: 375%, Hits: 8. Enemies hit by all the flames of Flame Sweep are burned for 5 seconds, and receive 435% continuous damage every second.
SkillInfernal VenomMP: 1,500, invulnerable while casting. Fervent Drain Limit Expansion: 10 stacks, Duration: 20 seconds. The incarnation of fire and poison are liberated, Explosion Damage: 7,200%, Enemies Hit: 15, Hits: 8, Number of Explosions: 6. The magic of the two incarnations combines, Explosion Damage: 5,400%, Targets: 15, Hits: 12, Number of Powerful Explosion Magic: 8. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDoT Punisher BoostDoT Punisher Final Damage: +60%.
BoostPoison Nova BoostPoison Nova Final Damage: +60%.
BoostElemental Fury BoostElemental Fury Final Damage: +60%.
BoostPoison Chain BoostPoison Chain Final Damage: +60%.

Arch Mage (Ice, Lightning)

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Chain LightningMP: 57, Damage: 335%, Targets: 7, Hits: 10, Stun Chance: 100%, Stun Duration: 5 seconds, Critical Rate: +30%. When the attack hits the enemy: 35% chance to create current zone at the location of the enemy within range. 100% chance to create current zone every 7 seconds. Current Zone: Duration: 4 seconds, Damage: 140%, Targets: 6, Hits: 2. Max Hits: 4 per current zone, vanishes when reaching max number of attacks. Max Current Zones: 4 created within map.
SkillFrozen LightningMP: 1,500, invulnerable while casting. Ice and lightning fusion magic, Damage: 3,000%, Targets: 15, Hits: 6, Shockwaves: 10. Afterwards, Damage: 5,400%, Hits: 11, Shockwaves: 4. Creates a frozen land where lightning flows for 30 seconds. The magic power of the ice and lightning spread in the enemy's body and bloom every 2 seconds to deal additional damage. Recast: 360 seconds. Magic Power Bloom: Damage: 3,600%, Targets: 15, Hits: 7.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostIce Age BoostIce Age Final Damage: +60%.
BoostBolt Barrage BoostBolt Barrage Final Damage: +60%.
BoostSpirit of Snow BoostSpirit of Snow Final Damage: +60%.
BoostJupiter Thunder BoostJupiter Thunder Final Damage: +60%.

Bishop

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Angel RayMP: 70, Damage: 355%, Targets: 4, Hits: 14, HP Recovery: 10% of Max HP of party members including yourself. When the holy sword hits 12 times, the angel of judgment appears to unleash an additional attack. Angel of Judgment: Damage: 820%, Targets: 15, Hits: 10. Enemies hit by HEXA Angel Ray and Angel of Judgment receive a debuff that increases Final Damage of allies by 2% for 20 seconds, Max Debuff Stacks: 5, stacked Final Damage is additive.
SkillHoly AdventMP: 1,500, invulnerable while casting. Archangels descend, Damage: 3,120%, Targets: 15, Hits: 6, Number of Chase Cuts: 6, Damage: 4,020%, Hits: 10, Number of Chase Cuts: 5. Duration: 60 seconds. Final Damage +5%, manifests the Avenging Archangel, Archangel of Balance, and Archangel of Benevolence. Targets: 12. Advent Recast: 3 seconds. Skill recast: 360 seconds. Archangel of Balance: Damage: 900%, Hits: 8, every 3 seconds. Avenging Archangel: Damage: 1,800%, Hits: 4, every 5 seconds. Archangel of Benevolence: Damage: 1,500%, Hits: 4, every 4 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBenediction BoostAdditionally increases Bishop's Final Damage by 10% when using Benediction, other Final Damage increase effects due to Benediction are additive. Passive Effect: STR/DEX/INT/LUK: +90.
BoostAngel of Balance BoostAngel of Balance Final Damage: +60%.
BoostPeacemaker BoostPeacemaker Final Damage: +60%.
BoostDivine Punishment BoostDivine Punishment Final Damage: +60%.

Bow Master

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA HurricaneMP: 12, Damage: 575% per shot. Obtain 1 special arrowhead when attack hits, Max Special Arrowheads Obtained: 75. When you obtain 40 special arrowheads, you can switch to Shootout Mode. Shootout Mode: MP: 12, consumes 1 special arrowhead when attack hits to fire even more arrows at once, Damage: 750% per shot.
SkillAscendant ShadowMP: 1,000, invulnerable while casting. Damage: 8,100%, Targets: 15, Hits: 12, Arrow Flurries: 8. When the attack hits after the last arrow flurry, Duration: every 3 seconds for 30 seconds, Damage: 2,700%, Targets: 15, Hits: 8, Arrow Flurries: 4. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostStorm of Arrows BoostStorm of Arrows Final Damage: +60%.
BoostInhuman Speed BoostInhuman Speed Final Damage: +60%.
BoostQuiver Barrage BoostQuiver Barrage Final Damage: +60%.
BoostSilhouette Mirage BoostSilhouette Mirage Final Damage: +60%, increases damage reduction by 95% when illusory double disappears, triggers illusory arrows even if no illusory double is created.

Marksman

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA SnipeSnipe, Empowered Snipe, and Ultimate Snipe: Ignore Defense: 40%, Bonus Critical Rate: 100% Snipe: MP: 70, Damage: 545%, Hits: 9. Enemies struck are marked. Empowered Snipe: MP: 140, Damage: 605%, Hits: 10. When striking a marked enemy, Damage: 380%, Number of Additional Attacks: 5. Ultimate Snipe: MP: 140, Damage: 315%, Hits: 10, Number of Arrows: 2. When striking a marked enemy, Damage: 380%, Number of Additional Attacks: 5.
SkillFinal AimMP: 1,200, invulnerable while casting. Damage: 7,800%, Targets: 15, Hits: 6, Number of Shockwaves: 8. Afterwards, Damage: 11,940%, Targets: 15, Hits: 13, Number of Arrows: 5. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostPerfect Shot BoostPerfect Shot Final Damage: +60%.
BoostSplit Shot BoostSplit Shot Final Damage: +60%.
BoostSurge Bolt BoostSurge Bolt Final Damage: +60%.
BoostRepeating Crossbow Cartridge BoostRepeating Crossbow Cartridge Final Damage: +60%.

Pathfinder

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Cardinal BurstMP: 45, Damage: 990%, Targets: 8, Hits: 5, when the arrow explodes.
MasteryHEXA Bountiful BurstWhen using Cardinal Deluge while the relic displays the Burst emblem, there is a 50% chance to create 3 magical arrows. These magical arrows will chase nearby enemies for 2 seconds then explode on contact, Damage: 330%, Targets: 4, Hits: 3. When attacking the same enemy, Final Damage is decreased by 30% starting with the second explosion. When magical arrows hit every 20 seconds, 16 cursed arrows are created. Cursed Arrows: Damage: 180%, Targets: 4, Hits: 4.
SkillForsaken RelicMP: 1,500, invulnerable while casting. Damage: 8,400%, Targets: 15, Hits: 8, Number of Shockwaves: 5. Afterwards, Damage: 9,900%, Targets: 15, Hits: 13, Number of Explosions: 5. Recast: 360 seconds. Relic Liberation: Duration: 30 seconds, Ancient Force and Enchant Force Skill Final Damage: +15%. Using another Cardinal Force skill gives 100% chance to create 1 magical arrow, Damage: 2,700%, Targets: 4, Hits: 3. When direct skill attacks hit, Ancient Wrath is activated. Ancient Wrath: [Ancient Force] Damage: 2,400%, Targets: 10, Hits: 8, Cursed Explosion Activations: 3. Recast: 10 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostNova Blast BoostNova Blast Final Damage: +60%.
BoostRaven Tempest/Fury of the Wild Tempest BoostRaven Tempest and Fury of the Wild Tempest Final Damage: +60%.
BoostObsidian Barrier BoostObsidian Barrier Final Damage: +60%, Duration: 20 seconds, Damage Reduction: -30%, increases damage reduction by 55% when enhanced by emblem.
BoostRelic Unbound BoostRelic Unbound Final Damage: +60%.

Night Lord

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Quad StarMP: 35, Throwing Stars Cost: 4, Damage: 750%, Hits: 4. When 3 attacks land, the next attack triggers an enhanced HEXA Quad Star.
SkillLife and DeathMP: 1,200, invulnerable while casting. Damage: 1,620%, Targets: 15, Hits: 7, Number of Chase Cuts: 8. Goes in a random path, Duration: 60 seconds, Damage: 2,700%, Targets: 15, Hits: 3, Large Throwing Stars Created: 5. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostThrowing Star Barrage BoostThrowing Star Barrage Final Damage: +60%.
BoostShurrikane BoostShurrikane Final Damage: +60%.
BoostDark Lord's Omen BoostDark Lord's Omen Final Damage: +60%.
BoostThrow Blasting BoostThrow Blasting Final Damage: +60%.

Shadower

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA AssassinateMP: 57, Damage: 395%, Number of Consecutive Attacks: 6. Press the skill key once more as the final blow, Damage: 690%, Hits: 6. Final Damage increases by 50% when using a final blow that consumes the Murderous Intent buff. Enhances to HEXA Pulverize every 10 seconds.
SkillHalve CutMP: 1,200, invulnerable while casting. Damage: 6,300%, Targets: 15, Hits: 6, Chase Cuts: 5. Damage: 7,200%, Hits: 6, Chase Cuts: 5, Damage: 8,400%, Hits: 7, Finishing Blows: 8. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostShadow Assault BoostShadow Assault Final Damage: +60%, Consecutive Uses: +6, Recast: -50 seconds.
BoostTrickblade BoostTrickblade Final Damage: +60%.
BoostSonic Blow BoostSonic Blow Final Damage: +60%.
BoostSlash Shadow Formation BoostSlash Shadow Formation Final Damage: +60%.

Dual Blade

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Phantom BlowMP: 52, Damage: 530%, Targets: 4, Hits: 6, Ignore Defense: 40%.
SkillKarma BladeMP: 1,200, invulnerable while casting. The God of Hellfire descends, Damage: 2,400%, Targets: 15, Hits: 4, Chase Cuts: 3. Afterwards, Damage: 3,600%, Hits: 7, Chase Cuts: 5. When attack hits for 20 seconds, 1 Karma Blade use is consumed for an additional attack, Damage: 1,200%, Targets: 3, Hits: 5, Recast: 0.1 second, Karma Blade Uses: 50. The God of Hellfire manifests when the Karma Blade is completely consumed or its duration ends, Damage: 6,600%, Enemies Hit: 15, Hits: 7, Chase Cuts: 5. When the God of Hellfire manifests, invincible for 1 second. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBlade Storm BoostBlade Storm Final Damage: +60%.
BoostBlades of Destiny BoostBlades of Destiny Final Damage: +60%.
BoostBlade Tornado BoostBlade Tornado Final Damage: +60%.
BoostHaunted Edge BoostHaunted Edge Final Damage: +60%.

Buccaneer

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA OctopunchMP: 52, Damage: 455%, Targets: 4, Hits: 10. When Raging Serpent Assault activates, Super Octopunch Duration: 10 seconds. Super Octopunch: MP: 52, Damage: 270%, Targets: 4, Hits: 3. Afterwards, Shock Wave Damage: 455%, Targets: 4, Hits: 10.
SkillUnleash NeptunusMP: 1,200, invulnerable while casting. Neptunus, the original sea serpent, awakens. Damage: 3,000%, Targets: 15, Hits: 8, Waves: 3. Afterwards, Damage: 4,500%, Hits: 12, Ocean Fury: 7. When using 5th Job skills (excluding Lord of the Deep and fighting skills), Neptunus Enrage activates for 30 seconds. Skill recast: 360 seconds. Neptunus Enrage: Recast: 4 seconds. 1st Hit: Damage: 2,100%, Targets: 10, Hits: 6. 2nd Hit: Damage: 2,400%, Targets: 10, Hits: 8. 3rd & 4th Hits: Damage: 3,000%, Targets: 10, Hits: 10. 5th Hit: Damage: 3,600%, Targets: 10, Hits: 12.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostLightning Form BoostLightning Form Final Damage: +60%.
BoostLord of the Deep BoostLord of the Deep Final Damage: +60%.
BoostSerpent Vortex BoostSerpent Vortex Final Damage: +60%.
BoostHowling Fist BoostHowling Fist Final Damage: +60%.

Corsair

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Rapid FireMP Cost per attack: 19, Damage: 555% per shot. When 5 attacks land, reloads 1 clip. When 10 clips reload, changes to shootout mode. Speed locked at 120 while active. Passive Effect: Majestic Presence Damage: +145% points.
SkillThe DreadnoughtMP: 2,000, invulnerable while casting. Advance bravely, Damage: 7,200%, Targets: 15, Hits: 10, Wind and Waves: 11. After the attack ends, the naval vessel stays in the air for 15 seconds. Bombardment Damage: 3,000%, Targets: 7, Hits: 4. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBullet Barrage BoostBullet Barrage Boost Final Damage: +60%.
BoostTarget Lock BoostTarget Lock Final Damage: +60%.
BoostNautilus Assault BoostNautilus Assault Final Damage: +60%.
BoostDeath Trigger BoostDeath Trigger Final Damage: +60%.

Cannoneer

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Cannon BarrageMP: 85, Damage: 1,240%, Targets: 8, Hits: 4, Bonus Critical Rate: 20%, Ignore Defense: 30%.
SkillSuper Cannon ExplosionMP: 1,200, invulnerable while casting. Damage: 9,000%, Targets: 15, Hits: 4, Number of Bombardments: 12. Afterwards, Damage: 12,900%, Targets: 15, Hits: 5, Number of Great Explosions: 8. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostCannon of Mass Destruction BoostCannon of Mass Destruction Final Damage: +60%.
BoostThe Nuclear Option BoostThe Nuclear Option Final Damage: +60%.
BoostMonkey Business BoostMonkey Business Final Damage: +60%.
BoostPoolmaker BoostPoolmaker Final Damage: +60%, Bombardment Activations: +30, Supplies fall during the 1st and 20th bombardments.

Mihile

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Radiant CrossMP: 85, Damage: 855%, Targets: 8, Hits: 4. Blind Chance: 30%, Blind Duration: 10 seconds, Accuracy: -30%.
SkillDurendalMP: 1,200, invulnerable while casting. Powerfully stab the sword of light, Damage: 4,500%, Targets: 15, Hits: 7, Chase Cuts: 2. Then light energy is released, Damage: 5,400%, Hits: 5, Earth Waves: 9. Lastly, Damage: 6,600%, Hits: 14, Final Blows: 5, Blind Chance: 100%, Blind Duration: 10 seconds, Accuracy: -30%. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostShield of Light BoostShield of Light Duration: 115 seconds, Final Damage: +40%, Shield Duration: 40 seconds, Damage Taken Reduction: 90%, Number of Blocks per Layer: +20, +20, +25.
BoostSword of Light BoostSword of Light Final Damage: +60%.
BoostRadiant Soul BoostRadiant Soul Slash and Light Force Rei Final Damage: +60%.
BoostLight of Courage BoostLight of Courage Duration: 35 seconds, Damage: +40%, Party Effect Protective Shield: +400% of Max HP.

Dawn Warrior

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Luna DivideMP: 35, Damage: 830%, Targets: 8, Hits: 6.
MasteryHEXA Solar SlashMP: 35, Damage: 830%, Targets: 8, Hits: 6.
SkillAstral BlitzMP: 1,200, invulnerable while casting. Chase Cut: 14 times, Damage: 7,200%, Targets: 15, Hits: 5. Afterwards, triggers 5 Big Bang, Damage: 9,900%, Targets: 15, Hits: 7. Increases final damage by 10% for 20 seconds when used. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostCosmos BoostCosmos Final Damage: +60%.
BoostRift of Damnation BoostRift of Damnation Final Damage: +60%.
BoostSoul Eclipse BoostSoul Eclipse Final Damage: +60%.
BoostFlare Slash BoostFlare Slash Final Damage: +60%.

Blaze Wizard

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Orbital FlameMP: 45, Damage: 440%, Targets: 8, Hits: 2, Damage Against Normal Enemies: +50%. Upon using 3 times, the next attack activates the enhanced HEXA Orbital Flame, which creates a flame 4 times, Damage: 620%, Targets: 6, Hits: 9 every 15 seconds.
SkillEternityMP: 1,200, invulnerable while casting. Flame occurs 9 times, Damage: 6,600%, Targets: 15, Hits: 10. Flame of the Cycle at regular intervals for 30 seconds, Damage: 10,800%, Targets: 15, Hits: 12. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostOrbital Inferno BoostOrbital Inferno Final Damage: +60%.
BoostSavage Flame BoostSavage Flame Final Damage: +60%.
BoostInferno Sphere BoostInferno Sphere Final Damage: +60%.
BoostSalamander Mischief BoostSalamander Mischief Final Damage: +60%.

Wind Archer

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Song of HeavenMP Cost per attack: 11, Damage: 960%, Targets: 4.
SkillMistral SpringMP: 1,200, invulnerable while casting. Creates 9 Wind Blades, Damage: 2,400%, Targets: 15, Hits: 10 with the Spirit Arrows from the emerald. After the attack ends, a wind spring creates Spirit Arrows to attack the enemy for 20 seconds. Replacement Recast: 3 seconds. Skill recast: 360 seconds. Spirit Arrows: Create 13 Spirit Arrows that attack with 6,600% damage. Excited Spirit Arrows: Create 5 Excited Spirit Arrows that attack with 8,700% damage. Strong Spirit Arrows: Create 3 Strong Spirit Arrows that attack with 10,200% damage.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostHowling Gale BoostHowling Gale Final Damage: +60%.
BoostMerciless Winds BoostMerciless Winds Final Damage: +60%.
BoostGale Barrier BoostGale Barrier Final Damage: +60%, Number of Elementals: 400, Duration: +60 seconds.
BoostVortex Sphere BoostVortex Sphere Final Damage: +60%.

Night Walker

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Quintuple StarMP: 52, Throwing Stars Cost: 5, Damage: 330% four times and 1,320% one time. The final attack is enhanced to Jet Black Throwing Stars every 6 seconds, Damage: 300%, Targets: 8, Hits: 7.
SkillSilenceMP: 1,200, invulnerable while casting. Chase Cut: 8 times, Damage: 6,000%, Targets: 15, Hits: 8. For 30 seconds, when the attack hits, the Shadow Bat transforms into 3 huge Shadow Throwing Stars to track and attack the enemy. Shadow Throwing Stars: Damage: 2,700%, Hits: 4. After hitting the enemy, the Shadow Throwing Stars attack by bouncing up to 5 times. Shadow Throwing Stars Recreation Recast: 3 seconds. Skill recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostShadow Spear BoostShadow Spear Final Damage: +60%.
BoostGreater Dark Servant BoostGreater Dark Servant Final Damage: 85%, Duration: +55 seconds.
BoostShadow Bite BoostShadow Bite Final Damage: +60%, Final Damage: +6% per enemy defeated with Shadow Bite, Boss Final Damage: 20%. Recast: -10 seconds.
BoostRapid Throw BoostRapid Throw Final Damage: +60%.

Thunder Breaker

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA AnnihilateMP: 80, Damage: 470%, Targets: 3, Hits: 7. Creates Lightning Brand that lasts for 90 seconds on the enemy struck, Lightning Strike occurs if you attack the branded enemy with another direct attack skill. Lightning Strike: Damage: 190%, Hits: 3.
SkillThunder Wall Sea WaveMP: 1,200, invulnerable while casting. Shock Wave: 11 times, Damage: 3,240%, Targets: 15, Hits: 4. Afterward, Shock Wave: 14 times, Damage: 5,520%, Hits: 7. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostLightning Cascade BoostLightning Cascade Final Damage: +60%, Duration: 62 seconds, Final Damage: +32%.
BoostShark Torpedo BoostShark Torpedo Final Damage: +60%.
BoostLightning God Spear Strike BoostLightning God Spear Strike Final Damage: +60%.
BoostLightning Spear Multistrike BoostLightning Spear Multistrike Final Damage: +60%.

Aran

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Beyond BladeMP: 52, Damage: 525%, Targets: 7, Hits: 5. Deals up to 3 additional hits with consecutive key presses. Bonus Critical Rate: +100%, Ignore Defense: +30%, Normal Enemy Damage: +8%. Damage: +35% points when used by linking with Final Blow. Maha appears every 4 seconds, Damage: 600%, Targets: 3, Hits: 6. Maha's attack cooldown decreases to 2 seconds while Adrenaline Rush is active. 2nd Hit: Damage: 540%, Hits: 5. 3rd Hit: Damage: 555%, Hits: 5.
SkillAdrenaline SurgeMP: 1,500, Awakened Adrenaline State Duration: 20 seconds. When in Adrenaline Surge, activate a shockwave, Damage: 600%, Targets: 8, Hits: 10. Shockwave activates Swing Studies afterimage. Using the skill again ends awakened Adrenaline and activates 7 final blows, Damage: 8,400%, Targets: 15, Hits: 14. During Adrenaline Surge, Number of Final Blows: +1 per 200 accumulated combos. Invincible during casting of final blow. Recast: 360 seconds. Howling Swing: 1st Hit: MP: 35, Damage: 1,200%, Targets: 10, Hits: 10. 2nd Hit: MP: 35, Damage: 1,320%, Targets: 10, Hits: 10. 3rd Hit: MP: 35, Damage: 1,440%, Targets: 10, Hits: 12. 4th Hit: MP: 35, Damage: 1,680%, Targets: 10, Hits: 14.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostMaha's Fury BoostMaha's Fury Final Damage: +60%, Duration: 50 seconds. Upon use, Combo: +190. While active, Final Damage: +5%.
BoostMaha's Carnage BoostMaha's Carnage Final Damage: +60%.
BoostFenrir Crash BoostFenrir Crash Final Damage: +60%.
BoostBlizzard Tempest BoostBlizzard Tempest Final Damage: +60%.

Evan

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Mana BurstMP: 52. 1st Hit: Damage: 555%, Targets: 8, Hits: 4. 2nd Hit: Damage: 625%, Targets: 8, Hits: 4.
SkillZodiac BurstMP: 1,500, invulnerable while casting. Magic Power Damage: 5,400%, Targets: 15, Hits: 15, Number of Magic Powers: 5. When attack skill hits, Meteor Shower Damage: 1,440%, Targets: 15, Hits: 6, Number of Meteor Showers: 9, Duration: 45 seconds. Meteor Shower Recast: 3 seconds. Skill recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostElemental Barrage BoostElemental Barrage Final Damage: +60%. Recast: -40 seconds.
BoostDragon Slam BoostDragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +60%.
BoostElemental Radiance BoostElemental Radiance Final Damage: +60%.
BoostSpiral of Mana BoostSpiral of Mana Final Damage: +60%.

Luminous

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA EnderMP: 70, Targets: 3. Sword of light and darkness falls, Damage: 695%, Targets: 3, Hits: 7. Collision occurs up to 1 time for the same enemy with the sword of light and darkness. Critical Rate: +100%, Ignore Defense: +45%. Recast: 10 seconds.
SkillHarmonic ParadoxMP: 3,000, Active Equilibrium Duration: +10 seconds, invulnerable while casting. Max Key-Down Duration: 3.5 seconds, Damage: 4,200%, Targets: 15, Hits: 5, summons entity of harmony. The power of the harmonious being is released when key-down ends, bringing forth the absolute authority of truth, Explosions: 10, Damage: 6,000%, Targets: 15, Hits: 7. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostGate of Light BoostGate of Light Final Damage: +60%.
BoostAether Conduit BoostAether Conduit Final Damage: +60%.
BoostBaptism of Light and Darkness BoostBaptism of Light and Darkness Final Damage: +60%.
BoostLiberation Orb BoostLiberation Orb Final Damage: +60%.

Mercedes

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Ishtar's RingMP Cost per attack: 12, Damage: 525%, Targets: 4, Hits: 2. When attack hits, Ignis Roar Duration: +0.1 second. When attack hits, enemy is branded with Ishtar's Mark for 90 seconds. Ishtar's Mark: Increases when direct skill attack hits 6 times, increases when HEXA Ishtar's Ring and Irkalla's Wrath hits 12 times. Every time mark is filled up, Damage: 610%, Number of Additional Attacks: 3. When mark is complete, Damage: 740%, Number of Additional Attacks: 8.
SkillUnfading GloryMP: 1,200, invulnerable while casting. Releases the power of the Great Spirit and Ancient Spirit King, Damage: 3,600%, Targets: 15, Hits: 9, Number of Crashes: 12. The spirit power makes the Spirit King form and summons for 60 seconds, Summon Recast: 3 seconds. Skill recast: 360 seconds. Spirit King Form: Damage: 5,400%, Targets: 12, Hits: 10. When Ishtar's Mark is complete, the power of Ishtar is added making the next attack an enhanced attack. Enhanced Attack: Damage: 7,200%, Hits: 12, Recast: 2 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostSpirit of Elluel BoostSpirit of Elluel Final Damage: +60%, Spirits Final Damage: +75%.
BoostSylvidia's Flight BoostSylvidia's Flight Final Damage: +60%. While active, Final Damage: +5%.
BoostIrkalla's Wrath BoostIrkalla's Wrath Final Damage: +60%.
BoostRoyal Knights BoostRoyal Knights Final Damage: +60%.

Phantom

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA TempestMP Cost per attack: 25, Can hold the key down for up to 3 seconds, Damage: 840%, Targets: 8, Hits: 4. Recast: 18 seconds.
SkillDefying FateMP: 1,200, invulnerable while casting. Refuses fate, Damage: 6,300%, Targets: 15, Hits: 15, Number of Chase Cuts: 7. Hero's Will Duration: 30 seconds, Damage: 7,200%, Targets: 15, Hits: 4. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostLuck of the Draw BoostLuck of the Draw Final Damage: +60%.
BoostAce in the Hole BoostAce in the Hole Final Damage: +60%.
BoostPhantom's Mark BoostPhantom's Mark Final Damage: +60%.
BoostRift Break BoostRift Break Final Damage: +60%.

Shade

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Spirit ClawMP: 91, Damage: 475%, Targets: 4, Hits: 12.
SkillAdvent of the FoxMP: 1,200, invulnerable while casting. Damage: 1,920%, Targets: 15, Hits: 12, Number of Awakenings: 8. Duration: 40 seconds, Final Damage: +10%, enhances martial arts, fixed in place one time upon using Spirit Frenzy, Recast: 13 seconds. Skill recast: 360 seconds. Fox God Claw: 1st Hit: MP: 70, Damage: 745%, Targets: 10, Hits: 8. 2nd Hit: MP: 70, Damage: 745%, Targets: 10, Hits: 8. 3rd Hit: MP: 80, Damage: 795%, Targets: 10, Hits: 10. Fox Spirits Orb: Creation Chance: 40%, Damage: 360%, Max Hits: 3. Fox God Avatar: Targets: 15, Damage: 1,320%, Hits: 13, Bonus Fox Spirits Orb Creation: 6, Recast: 6 seconds, does not share cooldown with True Spirit Claw.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostSpirit Flow BoostSpirit Flow Duration: +90 seconds.
BoostSpiritgate BoostSpiritgate Final Damage: +60%.
BoostTrue Spirit Claw BoostTrue Spirit Claw Final Damage: +60%.
BoostSmashing Multipunch BoostSmashing Multipunch Final Damage: +60%.

Blaster

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Magnum PunchMP: 21, Damage: 985%, Targets: 7, Hits: 3. Revolving Cannon triggers automatically when using HEXA Magnum Punch.
MasteryHEXA Double BlastMP: 27, Damage: 835%, Targets: 7, Hits: 4. Revolving Cannon triggers automatically when using HEXA Double Blast.
SkillFinal DestroyerMP: 1,200, invulnerable while casting. Damage: 5,400%, Targets: 15, Hits: 10, Number of Heat: 12. Afterwards, Damage: 6,600%, Targets: 15, Hits: 14, Number of Explosions: 7. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostRocket Punch BoostRocket Punch Final Damage: +60%.
BoostGatling Punch BoostGatling Punch Final Damage: +60%.
BoostBullet Blast BoostBullet Blast Final Damage: +60%.
BoostAfterimage Shock BoostAfterimage Shock Final Damage: +60%.

Battle Mage

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA CondemnationThe dark spirit appears with the next attack after defeating 6 enemies, Damage: 930%, Targets: 10, Hits: 12. Attacking a boss 2 times will count as defeating 1 enemy. Collect 1 soul upon defeating 4 enemies with Condemnation or attacking a boss. Collect 1 soul upon defeating 12 enemies with Ambassador Scythe or attacking a boss 3 times. The power of the dark spirit is enhanced when Condemnation activates while having 4 souls, Damage: 1,475%, Targets: 12, Hits: 14. Once the dark spirit's final attack activates, it cannot activate again until after 4 seconds.
SkillCrimson PactMP: 1,500, invulnerable while casting. The dark spirit releases its true power, Damage: 9,000%, Targets: 15, Hits: 8, Chase Cuts: 13. The dark spirit reveals its true appearance after the pact is complete and devours all life, Damage: 12,600%, Hits: 14, Chase Cuts: 5. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostAmbassador Scythe BoostAmbassador Scythe Final Damage: +60%.
BoostAltar of Annihilation BoostAltar of Annihilation Final Damage: +60%.
BoostGrim Harvest BoostGrim Harvest Final Damage: +60%.
BoostAbyssal Lightning BoostAbyssal Lightning Final Damage: +60%.

Wild Hunter

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Wild Arrow BlastMP Cost per attack: 16, Damage: 530% per shot. When casting, Speed: 140, Boss Damage: +15%. Wild Nature: When Another Bite triggers, 100% chance to maintain for 30 seconds. When at 50 stacks, firing speed of Wild Arrow Blast increases for 10 seconds.
SkillNature's TruthMP: 1,200, invulnerable while casting. Damage: 7,800%, Targets: 15, Hits: 7, Number of Shockwaves: 3. Afterwards, Damage: 9,600%, Targets: 15, Hits: 14, Number of Roars: 5. For all attacks, Another Bite Debuff Chance: 100%. Recast: 360 seconds. Soul Resonance: Duration: 30 seconds. Using Wild Hunter's attack skills (including Jaguar skills), Damage: 3,900%, Targets: 12, Hits: 10, Chase Cuts: 3, Recast: 2 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostJaguar Storm BoostFinal Damage of Jaguar Summoned by Jaguar Storm: 120%. When used with the down arrow key, Final Damage: +360%.
BoostPrimal Fury BoostPrimal Fury Final Damage: +60%.
BoostPrimal Grenade BoostPrimal Grenade Final Damage: +60%.
BoostWild Arrow Blast Type X BoostWild Arrow Blast Type X Final Damage: +60%.

Xenon

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Mecha Purge: SnipeMP: 35, Damage: 510%, Targets: 5, Hits: 7. Enhances to HEXA Mecha Purge: Execute every 8 seconds. Ignore Defense: +40%.
MasteryHEXA Mecha Purge: BombardmentMP: 35, Damage: 655%, Targets: 15, Hits: 5. Enhances to HEXA Mecha Purge: Fire every 6 seconds.
SkillArtificial EvolutionMP: 1,200, invulnerable while casting. Damage: 3,600%, Targets: 15, Hits: 7, Number of Bombardments: 6, Evolution Duration: 30 seconds. Using enhanced Liberty Boosters increases flight speed, and some buff and attack skills can be used while flying. When Omega Blaster triggers during enhanced Liberty Boosters, it can be set up which reduces its attack interval time. Reduces attack duration to 5 seconds and increases attack duration by 1 second per 6 seconds of charged duration (max 3 seconds). Invincible for 2 seconds after setting up. Recast: 360 seconds. Evolved State: Enemy attacked by Xenon, Damage: 1,800%, Hits: 3, Enhanced Airframes Summoned: 6, Recast: 1.8 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostOmega Blaster BoostOmega Blaster Final Damage: +60%.
BoostCore Overload BoostCore Overload Final Damage: +60%, Surplus Energy: +30, Energy Charge Duration: -15%.
BoostHypogram Field: Fusion BoostHypogram Field: Fusion Final Damage: +60%.
BoostPhoton Ray BoostPhoton Ray Final Damage: +60%.

Mechanic

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Heavy Salvo PlusMP: 90, Damage: 745%, Targets: 8, Hits: 4.
MasteryHEXA AP Salvo PlusFires from Tank Mech. MP: 105, fires armor-piercing shells. 1st Hit: Piercing Damage: 570%, Targets: 7, Hits: 6. 2nd Explosion: Damage: 390%, Targets: 7, Hits: 3.
SkillGround ZeroMP: 1,800, invulnerable while casting. Damage: 7,800%, Targets: 15, Hits: 7, Number of Earthquakes: 3. Afterward, Damage: 13,200%, Targets: 15, Hits: 12, Number of Explosions: 6. Recast: 360 seconds. Massive Bombardment: Duration: 30 seconds, Bombardment Damage: 5,400%, Targets: 15, Hits: 6.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDoomsday Device BoostDoomsday Device Final Damage: +60%.
BoostMobile Missile Battery BoostMobile Missile Battery Final Damage: +60%.
BoostFull Metal Barrage BoostFull Metal Barrage Final Damage: +60%.
BoostMecha Carrier BoostMecha Carrier Final Damage: +60%.

Demon Slayer

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Demon ImpactFury: 8, Targets: 5, Damage: 690%, Hits: 6, Critical Rate: +100%, Ignore Defense: +40%, Boss Damage: +45%, Slow Duration: 3 seconds. HEXA Demon Impact: Demon Chain Enhancement: every 15 seconds.
SkillNightmareFury: 50, invulnerable while casting. Release Fury, Damage: 3,600%, Targets: 15, Hits: 4, Shockwaves: 5, then manifest the Demon's territory. When the flames of the Netherworld activate, Bonus Fury Recovery: 10. Using the skill again ends it immediately, Damage: 9,000%, Targets: 15, Hits: 7, Netherworld Judgment Activations: 9. For each 10 Fury gained by exceeding the max Fury limit, Netherworld Judgment Final Damage: +1%, invulnerable while casting of Netherworld Judgment. Recast: 360 seconds. Demon's Territory: Duration: 20 seconds, max Fury limit can exceed up to 500 times. Using direct attack skills activates the Flames of the Netherworld, Damage: 3,900%, Targets: 3, Hits: 4, Recast: 0.3 second.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDemon Awakening BoostDemon Awakening Final Damage: +60%.
BoostSpirit of Rage BoostSpirit of Rage Final Damage: +60%.
BoostOrthrus BoostOrthrus Final Damage: +60%.
BoostDemon Bane BoostDemon Bane Final Damage: +60%.

Demon Avenger

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Nether ShieldHP: 8% of Max HP, Number of Shields: 3, Damage: 840%, Hits: 2, Max Hits: 8 per shield. When a single target is hit repeatedly, Final Damage: -30%. Recast: 6 seconds.
SkillRequiemHP: 15% of Max HP, invulnerable while casting. Damage: 7,500%, Targets: 15, Hits: 8, Chase Cuts: 10, then summons Demon Requiem Sword. Using skill again after 4 seconds of summoning, Damage: 6,600%, Targets: 15, Hits: 14, Demon Sword Roar Activations: 6, invulnerable while casting of Demon Sword Roar. Recast: 360 seconds. Demon Requiem Sword: Duration: 15 seconds, Damage: 3,600%, Targets: 15, Hits: 12.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDemonic Frenzy BoostDemonic Frenzy Final Damage: +60%.
BoostDemonic Blast BoostDemonic Blast Final Damage: +60%.
BoostDimensional Sword BoostDimensional Sword Final Damage: +60%.
BoostRevenant BoostRevenant Final Damage: +60%, Duration: +18 seconds, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 60%.

Kaiser

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Gigas WaveMP: 70, Damage: 580%, Targets: 3, Hits: 9. Final Form: MP: 80, Damage: 580%, Targets: 4, Hits: 11.
SkillNova TriumphantMP: 1,200, invulnerable while casting. Active Final Form Duration: +10 seconds. Carry out the will of the guardians, Damage: 6,600%, Targets: 15, Hits: 8, Chase Cuts: 5. Afterwards, Damage: 8,100%, Targets: 15, Hits: 12, Final Blows: 12. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostNova Guardians BoostNova Guardians Final Damage: +60%.
BoostBladefall BoostBladefall Final Damage: +60%.
BoostDraco Surge BoostDraco Surge Final Damage: +60%.
BoostDragonflare BoostDragonflare Final Damage: +60%.

Kain

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Falling DustMP: 125, Damage: 910%, Targets: 12, Hits: 8. One Falling Dust cartridge is prepared every 10 seconds, and you can carry up to 2.
Mastery[Possess] HEXA Falling DustMP: 125. Recast: 14 seconds. Shockwave Attack: Damage: 1,030%, Targets: 12, Hits: 10. Malice Follow-Up Attack: Damage: 755%, Targets: 15, Hits: 15.
Mastery[Execute] HEXA Poison NeedleMP: 140, Damage: 710%, Targets: 6, Hits: 8. Afterward, Damage: 550%, Targets: 6, Number of Consecutive Attacks: 8. Enemies hit by the consecutive attack, Damage Over Time: 620% every second for 12 seconds. When consecutive attack ends, Final Blow Damage: 460%, Targets: 6, Hits: 10. Recast: 15 seconds.
SkillTotal AnnihilationMP: 1,200, invulnerable while casting. Damage: 4,800%, Targets: 15, Hits: 14, Chase Cuts: 6. Recast: 360 seconds. Malice's Territory: Duration: 30 seconds, Death's Blessing Damage Enhancement: 870%, Death's Blessing Max Stack Limit: +20, periodically deals Death's Blessing to up to 10 enemies nearby. When Death's Blessing activates, Damage: 1,675%, Targets: 3, Hits: 12, Devil Dragon's Breath Recast: 0.25 second. When Devil Dragon's Breath activates, Execute Skill recast: -1 second.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostDragon Burst BoostDragon Burst Final Damage: +60%.
BoostFatal Blitz BoostFatal Blitz Final Damage: +60%.
BoostThanatos Descent BoostThanatos Descent Final Damage: +60%.
BoostGrip of Agony BoostGrip of Agony Final Damage: +60%.

Cadena

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Chain Arts: ThrashMP: 20. Skills used immediately after 1st hit gain +25% Final Damage. (Excludes Chain Arts: Thrash). 1st Hit: Damage: 300%, Targets: 4, Hits: 2. 2nd Hit: Damage: 560%, Targets: 8, Hits: 5, Slow Chance: 100%, Slow Duration: 5 seconds. Enhanced 2nd Hit: Preparation Duration: every 10 seconds, Max Uses: 3. Damage: 560%, Targets: 8, Hits: 5, Shockwave Damage: 990%, Number of Shockwave Attacks: 10.
SkillChain Arts: Grand ArsenalMP: 1,200, invulnerable while casting. Targets: 15. Recast: 360 seconds. 1st Linked Attack: Damage: 5,100%, Hits: 5, Chase Cuts: 12. 2nd Linked Attack: Damage: 5,400%, Hits: 7, Chase Cuts: 3. 3rd Linked Attack: Damage: 6,600%, Hits: 14, Explosions: 7.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostChain Arts: Void Strike BoostChain Arts: Void Strike Final Damage: +60%.
BoostApocalypse Cannon BoostApocalypse Cannon Final Damage: +60%.
BoostChain Arts: Maelstrom BoostChain Arts: Maelstrom Final Damage: +60%.
BoostMuscle Memory Finale BoostMuscle Memory Finale Final Damage: +60%.

Angelic Buster

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA TrinityDamage: 1,020%, Targets: 4, Hits: 6. +15% HEXA Trinity and Trinity Fusion Damage and Ignore Defense on hit for 30 seconds. Increase buff stacked up to 2 times. Soul Battery skill. Recharge Chance: 100%.
SkillGrand FinaleInvincible during casting. Applies Affinity effect for 20 seconds. Damage: 4,800%, Targets: 15, Hits: 8, Sound Waves: 3. Afterwards, Damage: 7,200%, Hits: 14, Cannon Roars: 7. At the concert's grand finale, 25 Cheering Balloons soar and target enemies. After the concert ends, Soul Seeker changes to Cheering Balloons for 30 seconds. Recast: 360 seconds. Cheering Balloons: Damage: 680%. Has the same chance as Soul Seeker to regenerate upon hit, attacking up to 7 times.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostSparkle Burst BoostSparkle Burst Final Damage: +60%.
BoostSuperstar Spotlight BoostSuperstar Spotlight Final Damage: +60%.
BoostMighty Mascot BoostMighty Mascot Final Damage: +60%.
BoostTrinity Fusion BoostTrinity Fusion Final Damage: +60%.

Zero

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Giga CrashTime Force: 15, Damage: 400%, Targets: 7, Hits: 6. Recast: 15 seconds.
MasteryHEXA Falling StarTime Force: 17, Damage: 360%, Targets: 7, Hits: 6. Shock Wave: Damage: 360%, Targets: 7, Hits: 3.
MasteryHEXA GroundbreakerTime Force: 19, Damage: 610%, Targets: 7, Max Hits: 10. Shock Wave: Damage: 455%, Targets: 7, Hits: 10. Shock Field: Duration: 5 seconds, Damage Over Time: 545% per 1 second, Targets: 7, Normal Enemy Damage: +340% points.
MasteryHEXA Wind CutterTime Force: 17, Damage: 265%, Hits: 8, Targets: 8. Recast: 15 seconds. Vortex: Damage: 175% per 0.5 second, Hits: 3, Duration: 3 seconds.
MasteryHEXA Wind StrikerTime Force: 19, Damage: 400%, Targets: 8, Hits: 8.
MasteryHEXA Storm BreakTime Force: 21, Damage: 535%, Targets: 8, Max Hits: 10. Vortex: Targets: 8, Damage: 535% per 0.5 second, Hits: 4, Duration of Vortex: 3 seconds. Shock Field: Targets: 8, Duration: 4, Damage Over Time: 370% per 1 second, Normal Enemy Damage: +330% points.
SkillTime PieceCreates 3 Traces of Time when Assist hits 4 times. Up to 10 Traces of Time can exist on one map, and are activated by Time Crystal when the opposite Zero's attack hits. Trace Recreation Recast: 2 seconds. Time Crystal: Damage: 1,440%, Hits: 4 times.
SkillEnd TimeTime Force: 40, invulnerable while casting. The mirror of illusion shatters, Chase Cuts: 4, Damage: 6,300%, Targets: 15, Hits: 6. Awakens the power of the transcendent, Time Distortions: 7, Damage: 5,400%, Targets: 15, Hits: 8. Afterward, a final blow erupts 7 times, Damage: 8,100%, Targets: 15, Hits: 12. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostChrono Break BoostChrono Break Final Damage: +60%, Duration: 30 seconds, Final Damage: +46%.
BoostTwin Blades of Time BoostTwin Blades of Time Final Damage: +60%.
BoostShadow Flash BoostShadow Flash Final Damage: +60%.
BoostEgo Weapon BoostEgo Weapon Final Damage: +60%.

Kinesis

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Ultimate - Metal PressPsychic Points: 6, Damage: 1,295%, Targets: 12, Hits: 10, DEF on damaged enemies: -15%, DEF reduction duration: 30 seconds.
SkillFrom Another RealmPsychic Points: 1, invulnerable while casting. Explosion occurs 15 times, Damage: 8,400%, Targets: 15, Hits: 12. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostPsychic Tornado BoostPsychic Tornado Final Damage: +60%.
BoostUltimate - Mind Over Matter BoostUltimate - Mind Over Matter Final Damage: +60%.
BoostUltimate - Psychic Shockwave BoostUltimate - Psychic Shockwave Final Damage: +60%.
BoostLaw of Gravity BoostLaw of Gravity Final Damage: +60%.

Adele

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA CleaveMP: 55, Chase Cuts: 3 times, Damage: 750%, Targets: 8, Hits: 7.
MasteryHEXA Magic DispatchMP: 30, Damage: 720%, Hits: 3, Magical Shards: 5. Recast: 6 seconds.
MasteryHEXA Aetherial ArmsWhen Trigger Skill hits, creates shard every 6 seconds, consume 30 MP upon creation. Recast: 0.5 second.
SkillMaestroMP: 1,200, invulnerable while casting. Summons aether sword, Chase Cuts: 6 times, Damage: 6,600%, Targets: 15, Hits: 10. Finally, by controlling the aether sword, Final Blow Attacks: 10 times, Damage: 7,800%, Targets: 15, Hits: 14. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostRuin BoostRuin Final Damage: +60%.
BoostInfinity Blade BoostInfinity Blade Final Damage: +60%.
BoostLegacy Restoration BoostLegacy Restoration Final Damage: +60%. While active, Final Damage: +10%.
BoostStorm BoostStorm Final Damage: +60%.

Illium

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Radiant JavelinMP: 40, Damage: 580%, Targets: 5, Hits: 3. When a Javelin hits: Creates 2 shards that each inflict 200% damage. When hitting a mytocrystal or an enemy with a Javelin, 1 mytocrystal shard is obtained, and up to one mytocrystal shard can be obtained per javelin. After obtaining 30 mytocrystal shards, the next Javelin becomes an Enchanted Javelin. Enchanted Javelin: Throws 3 Javelins at once, charges 25 mytocrystal shards. If the Javelin Shard created by the Enchanted Javelin hits a single enemy, the final damage from the second Javelin Shard is reduced by 50%
MasteryHEXA Winged JavelinMP: 40, Damage: 925%, Targets: 5, Hits: 6. When a Javelin hits: Creates 3 magic missiles that attack 3 times with 375% damage. When a Javelin hits, one glory mytocrystal shard is obtained, and up to one glory mytocrystal shard can be obtained per Javelin. After obtaining 10 mytocrystal shards, the next Javelin becomes an Enchanted Javelin. Enchanted Javelin: Throws 3 Javelins at once. If the magic missile created by the Enchanted Javelin hits a single enemy, the final damage from the second magic missile is reduced by 50%.
SkillMytocrystal ExpanseMP:1,200, invulnerable while casting. When used while Wings of Glory is active, increases Wings of Glory duration by 10 seconds. Damage: 5,400%, Targets: 15, Hits: 4, Number of Magic Explosions: 7. Damage: 6,000%, Hits: 6, Number of Magic Explosions: 5. Damage: 6,600%, Hits: 12, Number of Magic Explosions: 4. Summons infinite mytocrystals for 20 seconds. When there is a reaction from the mytocrystal, Damage: 2,400%, Targets: 15, Hits: 12. Resonate Recast: 1 second. After 3 resonates, Mytocrystal Crystals Created: 25, Damage: 2,400%, Mytocrystal Crystal Recast: 2 seconds. Skill recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostCrystal Ignition BoostCrystal Ignition and Reaction - Spectral Blast Final Damage: +60%.
BoostTemplar Knight BoostTemplar Knight Final Damage: +60%.
BoostCrystalline Spirit BoostCrystalline Spirit Reaction Skill Final Damage: 90%, Damage: +50% per crystalline spirit dispersed when using Wings of Glory. Passive Effect: STR/DEX/INT/LUK: +90.
BoostCrystal Gate BoostCrystal Gate Final Damage: +60%, Duration: 190 seconds, Buff Magic ATT: +95.

Khali

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Arts: FlurryMP: 52, Damage: 585%, Targets: 8, Hits: 7. Reduces cooldown of Void Rush/Void Blitz by 1 second when the attack hits.
MasteryHEXA Arts: CrescentumMP: 40, Damage: 975%, Targets: 8, Hits: 4. Void Rush/Void Blitz Recast: -5 seconds. Recast: 5 seconds.
SkillHex: SandstormMP: 1,200, invulnerable while casting. Hold down the key for max 3 seconds to create a chakram storm, Damage: 3,300%, Targets: 15, Hits: 7. When the held key is released, Chase Cuts: 3 times, Damage: 4,500%, Targets: 15, Hits: 8. Then a powerful sandstorm is created, Damage: 5,400%, Targets: 15, Hits: 12, Explosions: 6. Final Damage: +25% for 30 seconds. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostHex: Pandemonium BoostHex: Pandemonium Final Damage: +60%.
BoostVoid Burst BoostVoid Burst Final Damage: +60%.
BoostArts: Astra BoostArts: Astra Final Damage: +60%.
BoostResonate: Ultimatum BoostResonate: Ultimatum Final Damage: +60%.

Ark

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Basic Charge DriveMP: 30, Damage: 900%, Targets: 7, Hits: 3. Basic Cast: Damage: 595%, Number of Basic Casts: 2, Hits: 1. Basic Buff: Speed: +20 when Basic Cast hits, Knockback Resistance: +50% when Basic Cast hits, Duration: 60 seconds.
MasteryHEXA Scarlet Charge DriveMP: 45, Damage: 565%, Targets: 7, Hits: 3. Generates flames upon charging. Damage: 565%, Targets: 7, Hits: 3. Recast: 3 seconds. Scarlet Cast: Damage: 355%, Targets: 8, Hits: 5. Scarlet Buff: Attack Power: +30 and Critical Rate +20% when Scarlet Buff hits. Duration: 60 seconds.
MasteryHEXA Gust Charge DriveMP: 45, Damage: 645%, Targets: 7, Hits: 6. Recast: 5 seconds. Gust Cast: Pulls enemies nearby, Damage: 370%, Targets: 12, Hits: 4. Gust Buff Duration: 60 seconds when Gust Cast hits, Attack Speed: +1, Avoidability: +25%.
MasteryHEXA Abyssal Charge DriveHP: 110, MP: 85, Damage: 550%, Targets: 8, Hits: 4, Abyssal Magic: 660%, Abyssal Magic Targets: 8, Abyssal Magic Hits: 6. Recast: 9 seconds. Abyssal Cast: Creates Abyssal Cast when used. Abyssal Cast Duration: 3 seconds, Abyssal Cast Damage: 115%, Abyssal Cast Targets: 8, Abyssal Cast Hits: 2. Abyssal Buff: Activates when Abyssal Cast hits. Duration: 60 seconds. Damage: 20%, Boss Damage: +35%, Ignore Defense: +20%.
SkillAwakened AbyssCreates 10 spectral energy when you combo Basic Charge Drive with another skill to attack the enemy. When an attack hits in Specter State, the energy is consumed to create an abyssal blade, Damage: 1,460%, Hits: 3, to all enemies that are hit. Max Spectral Energy Limit: 300. When using Infinity Spell or Oldest Abyss, Additional Spectral Energy: 300.
SkillPrimordial AbyssMP: 1,500, invulnerable while casting. Number of Source Erosions: 9, Damage: 9,710%, Targets: 15, Hits: 12. Number of Abyssal Grips: 6, Damage: 8,590%, Targets: 15, Duration: 30 seconds. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostAbyssal Recall BoostAbyssal Recall Final Damage: +60%.
BoostInfinity Spell BoostImpending Death Damage During Infinity Spell: +210% points.
BoostDevious Nightmare/Devious Dream BoostDevious Nightmare and Devious Dream Final Damage: +60%.
BoostEndlessly Starving Beast BoostEndlessly Starving Beast Final Damage: +60%.

Lara

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Essence SprinkleMP: 35, Damage: 840%, Targets: 7, Hits: 4. Passive Effects: Mountain Kid and Mountain Seeds Damage: +660% points.
SkillUniverse in BloomMP: 1,500, invulnerable while casting. Nature spirits gather: Number of Flowers: 2, Damage: 8,400%, Targets: 15, Hits: 7. The flowers bloom: Vein Energy Release: 10, Damage: 10,800%, Targets: 15, Hits: 14. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBig Stretch BoostBig Stretch Final Damage: +60%.
BoostLand's Connection BoostLand's Connection Final Damage: +60%.
BoostSurging Essence BoostSurging Essence Final Damage: +60%.
BoostWinding Mountain Ridge BoostWinding Mountain Ridge Final Damage: +60%.

Hoyoung

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Heaven: Consuming FlamesMP: 120, Damage: 555%, Targets: 8, Hits: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill. Recast: 8 seconds.
MasteryHEXA Earth: Stone TremorMP: 105, Targets: 10, Damage: 650%, Hits: 6, Stun Duration for Normal Enemies: 5 seconds. Recast: 6 seconds.
MasteryHEXA Humanity: Gold-Banded CudgelMP: 125, Damage: 455%, Targets: 10, Hits: 10, Final Blow Damage: 830%, Final Blow Hits: 8, Boss Damage: +30%. Recast: 11 seconds.
MasteryUniversal HarmonyUpon reaching a stage 3 combo for Heaven, Earth, and Humanity skills 3 times, enhances HEXA Heaven: Consuming Flames, HEXA Earth: Stone Tremor, or HEXA Humanity: Gold-Banded Cudgel. After using enhanced Heaven, Earth, and Humanity skills, Final Damage: +10% for 40 seconds. Recast: 30 seconds.
SkillSage: ApotheosisMP: 1,500, invulnerable while casting. Hold the key down, Damage: 2,700%, Targets: 15, Hits: 3, Duration: 5 seconds. Afterwards, Damage: 3,720%, Hits: 5, through Sage. When the held key is released or the duration ends, Cataclysmic Change: 9 times, Damage: 8,520%, Targets: 15, Hits: 12. Applies the Universe buff upon casting. Recast: 360 seconds.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostSage: Clone Rampage BoostWhile Sage: Clone Rampage is active, enhances clone with the Damage that increased 800% points from Talisman: Clone.
BoostScroll: Tiger of Songyu BoostScroll: Tiger of Songyu Final Damage: +60%.
BoostSage: Wrath of Gods BoostSage: Wrath of Gods Final Damage: +60%.
BoostSage: Three Paths Apparition BoostSage: Three Paths Apparition Final Damage: +60%.

Hayato

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Rai SanrenzanMP: 13. 1st Hit: Damage: 540%, Targets: 8, Hits: 4. 2nd Hit: Damage: 550%, Targets: 8, Hits: 4. 3rd Hit: Damage: 560%, Targets: 8, Hits: 4.
MasteryHEXA Rai Blade FlashMP: 14, Damage: 540%, Targets: 4, Hits: 8.
SkillJin Quick DrawMP: 1,200, invulnerable while casting. Chase Cuts: 10 times, Damage: 2,000%, Targets: 15, Hits: 8. Afterward, applies the Jin Quick Draw buff on Hayato for 10 seconds. Increases Hayato's Final Damage by 10% while the buff is active. Recast: 360 seconds. 1st Strike: Activates 5 Chase Cuts, Damage: 1,500%, Targets: 15, Hits: 10. Recovers 100 Sword Energy upon activation. Can be used while using some attack skills. 2nd Strike: Activates 5 Chase Cuts, Damage: 1,500%, Targets: 15, Hits: 10. Recovers 150 Sword Energy upon activation. Can be used while using some attack skills. 3rd Strike: Activates 5 Chase Cuts, Damage: 1,500%, Targets: 15, Hits: 10. Recovers 200 Sword Energy upon activation. Can be used while using some attack skills. Final Strike: Activates 10 Chase Cuts to enemies within range, Damage: 4,800%, Hits: 15. Invincible during casting.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostBattoujutsu Zankou BoostBattoujutsu Zankou Final Damage: +60%.
BoostIaijutsu Phantom Blade BoostIaijutsu Phantom Blade Final Damage: +60%.
BoostBattoujutsu Ultimate Will - God of Blades BoostBattoujutsu Ultimate Will - God of Blades Final Damage: +60%.
BoostInstant Slice BoostsInstant Slice Final Damage: +60%.

Kanna

Mastery and Origin nodes

NodeSkillRank-30 effects
MasteryHEXA Shikigami Haunting1st Hit: Damage: 520%, Targets: 8, Hits: 4. 2nd Hit: Damage: 550%, Targets: 8, Hits: 4. 3rd Hit: Damage: 580%, Targets: 8, Hits: 4. Spirit Warding Charm: Activation Chance: 100%, Duration: 6 seconds, Speed: -90%, Damage: 400% per second.
SkillHakumenkonmou JuubiMana: 40, invulnerable while casting. Haku transforms into a legendary form, Shockwaves: 10, Damage: 2,800%, Targets: 15, Hits: 8. Afterwards, grants the Hakumenkonmou Blessing buff that lasts for 10 seconds to Kanna. Increases the cumulative Mana of every skill of Kanna that accumulates Mana by 50%. (The Mana consumed during the buff stacks up to 500. When using the final blow, the entire stack is consumed to increase its power.) Recast: 360 seconds. Hakumenkonmou Blessing: Every time Kanna consumes Mana, Haku deals an additional attack, Shockwaves: 5, Damage: 500%, Targets: 15, Hits: 5. Final Blow: Activates 12 Chase Cuts, Damage: (5,500 + Hakumenkonmou Blessing cumulative mana)%, Targets: 15 within range, Hits: 15. Invincible during casting.

Fifth-job Boost Nodes

NodeSkillRank-30 effects
BoostYuki-musume Shoukan BoostYuki-musume Shoukan Final Damage: +60%.
BoostSpirit's Domain BoostBoss Damage +20% while receiving Spirit's Domain's effect. Passive effect: STR/DEX/INT/LUK +90.
BoostLiberated Spirit Circle BoostLiberated Spirit Circle Final Damage: +60%.
BoostGhost Yaksha Bosses' Boss BoostGhost Yaksha Bosses' Boss Final Damage: +60%.

Reboot names, combat rules and Hyperion

The existing North American Reboot world became Reboot Kronos and the European world Reboot Solis. Reboot Hyperion opened in North America after November 15 maintenance, with the same Reboot characteristics and no trading between players.

Reboot hunting monsters' HP and EXP were changed to the regular-world values. The damage increase/reduction from the difference between character and monster level also adopted Aurora/Bera/Elysium/Luna/Scania's rules.

Reboot Kronos and Reboot Solis world selection buttons
Reboot Hyperion world emblem

Reboot Hyperion opening rewards

Reboot Hyperion's opening rewards ran November 15 after maintenance through February 6 at 23:59 UTC, once per account and only for characters created there during that event. Characters needed level 30 and Zero Chapter 2. New World Emergency Supply! opened the milestone rewards. Unless specified, consumables/coupons below were account-transferable for seven days.

LevelMesosOther rewards
3020,000,000Five 30-minute 2x EXP Coupons; Power Elixir ×1,000 Coupon; Hyper Teleport Rock (7 Day) Coupon
5020,000,000Mystical Cube ×200, permanent/account-transferable; Safety Charm ×5 Coupon
7030,000,000Pollo and Fritto Entry Ticket ×2 Coupon; five 30-minute 2x EXP Coupons
10030,000,000Trait Boost Potion; Special Medal of Honor ×10; five 30-minute 2x EXP Coupons; Hyperion Ring; Power Elixir ×1,000 Coupon
12050,000,000Karma Star Force 12-Star Enhancement
14050,000,000Miracle Circulator ×3 Coupon; Epic Potential Scroll 100% (x3); Karma Powerful Rebirth Flame ×100; Boss Accessory Box
16050,000,000Karma Star Force 12-Star Enhancement; five 30-minute 2x EXP Coupons; 1-of-3 Event Ring Selector Coupon
180100,000,000Karma Solid Cube ×30; Karma Star Force 12-Star Enhancement; Karma Black Rebirth Flame ×50
200100,000,000Arcane Symbol Selection Coupon ×100; Nodestone ×500; Chu Chu Island Set Coupon; 1-of-3 Event Ring Selector Coupon (Legendary) Set

The elixir coupons yielded permanent untradeable elixirs, rocks were untradeable for seven days, charms untradeable for 30 days, entry tickets untradeable for one day and circulators untradeable for seven days. Hyperion Ring was permanent, untradeable, unique-equipped and level 100: main stats +10, maximum HP/MP +20, Attack/Magic ATT +10 and Defense +10, without Potential eligibility.

Boss Accessory Box gave the six permanent pieces listed under Step Up, becoming untradeable when equipped. The level-160 selector offered level-120 permanent untradeable unique-equipped Reboot Tenebris Expedition Ring (Complete), Glory Guard Ring: Justicar or Reboot Awake Ring (Lv. 4). The level-200 Legendary set offered seven-day account-transferable Reboot Tenebris Expedition Ring Coupon, Glory Guard Ring: Justicar Coupon and Reboot Awake Ring Coupon, plus Event Ring Exc. Leg. Potential Scroll 100% and Event Ring Exclusive Solid Cube ×30.

Chu Chu Island Set chose the male-only Chu Chu Cafe Polo or female-only Chu Chu Cafe Dress, plus Sweet Headband, Fruit Leaves, Sour Slippers and Slurpy Ribbon Bracelet. Equipment was permanent and untradeable, while individual stat effects lasted 30 days: overall Defense +300; headband and Fruit Leaves each main stats +30 and maximum HP/MP +1,500; slippers Speed/Jump +50; bracelet Attack/Magic ATT +30. Three pieces gave main stats +5, Attack/Magic ATT +3 and maximum HP/MP +250; five gave +10, +7 and +500 respectively.

Hyperion Ring
Chu Chu Island outfit set with yellow and green clothing and musical effects

Leveling, symbols and daily quests

Required EXP fell throughout levels 210–299. The reductions were approximate:

Level rangeRequired EXP reduction
210–21919%
220–22921%
230–23935%
240–24950%
250–25955%
260–26932%
270–29916%

Vanishing Journey, Chu Chu Island, Lachelein, Arcana, Morass and Esfera dailies each rose to 20 Arcane Symbols. Cernium dailies gave 20 Sacred Symbols and Odium ten. Sacred Power monsters could drop their region's Sacred Symbol Coupon: tradeable on regular worlds, untradeable on Reboot, usable only after completing that region's story.

Sacred Catalyst, sold in the regular-world Legion Coin Shop and absent from Reboot's shop, moved a Sacred Symbol between characters in the same world. It made the symbol unstable, resetting its growth level/stats and reducing item EXP by the stated ratio. The unstable symbol could move within the account but could not be equipped. Stabilization required completion of the recipient's corresponding symbol quest and no existing copy of that symbol; the restored stats followed the recipient's main stat.

Arcane River daily completion became 600 regional monsters, reduced by 200 for each qualifying higher-region storyline completed, up to a 400-monster reduction. Reverse City counted for Vanishing Journey and Yum Yum Island for Chu Chu Island. Each region paid its Arcane Symbol Coupons. Express Pass cost 300 Maple Points per 200 remaining monsters. Daily EXP increased in Vanishing Journey, Chu Chu Island, Lachelein, Arcana, Morass, Esfera, Moonbridge, Labyrinth of Suffering and Limina. Grandis Sacred Symbol dailies became 500 regional monsters, with Cernium/Hotel Arcus/Odium daily EXP adjusted.

Monster Park's Intermediate tier became level 140–199 and Advanced level 200+. Dragon Nest, Temple of Oblivion and Knight Stronghold moved to Intermediate. Advanced gained Labyrinth of Suffering after [Labyrinth of Suffering] Source of Suffering and Limina after [Limina] Defying Destiny. Morass, Esfera, Sellas and Moonbridge clear EXP increased, as did Monster Park Extreme's.

Grandis levels, quests and hunting terrain

RegionStory entryHunting monster levelsSacred Power requirement
CerniumExisting starting region260–264 → 260–26150 → 30
Burning CerniumCernium (After) at 260265–269 → 262–26470–100 → 50
Hotel Arcus and Karote265270–274 → 265–269130–200 → 70–100
Odium270275–279 → 270–274230–300 → 130–200

[Daily Quest] Nerota's Proposal was retired and Cernium dailies consolidated into [Daily Quest] Cernium Research. Grandis Maple Guide milestones changed accordingly. Chosen Seren's Normal/Hard/Extreme entry level fell 265 → 260 and Chaos Kalos 270 → 265. Completion EXP changed for Aftermath, Convergence, both Cernium stories, Hotel Arcus and Odium.

Quest changeAffected quests
Skippable Cernium (Before) cutscenes[Cernium (Before)] A Traveler from Beyond the Sea; [Cernium (Before)] Cernium, the Holy Land; [Cernium (Before)] A Curious Feather; [Cernium (Before)] Fed Up; [Cernium (Before)] See you around, Seren
Skippable Cernium (After) cutscenes[Cernium (After)] Burning Sky; [Cernium (After)] Internal Conflict; [Cernium (After)] End of an Alliance; [Cernium (After)] The People's Faith; [Cernium (After)] Defender on the Wall; [Cernium (After)] Salvation; [Cernium (After)] Defensive Tactics
Removed[Cernium (Before)] Worlds Collide; [Cernium (Before)] Ancient Ghosts; [Cernium (After)] Monstrous Gulls; [Cernium (After)] Make it Happen; [Cernium (After)] Retreat Is Not an Option; [Cernium (After)] Signs of the Prophecy
Simplified requirements[Borderless] Utter Fools; [Borderless] The Black Mage's Plan; [Borderless] Complexity and Uncertainty; [Borderless] What Was He Thinking?; [Borderless] The Answer is Here; [Cernium (Before)] Cernium, the Holy Land; [Cernium (Before)] Fed Up; [Cernium (Before)] Defend the Ramparts; [Cernium (After)] Templar's Enemy; [Cernium (After)] Defender on the Wall; [Cernium (After)] Library in Flames 2
Added in CerniumLost Contact; Lost Notebook; Curious Ghost; Report on Ebonstar; Uncomfortable Truth
Added in Hotel ArcusHow to Brew the Special Drink; Rusty's Request 1; Rusty's Request 2; Repair Record for the Sheriff; Want to be a Seeker? 1; Want to be a Seeker? 2; To Karote Once More
Added Karote completion EXP[Karote] A New Mission; [Karote] Rumblings of the Tower; [Karote] Tower Chaser; [Karote] A Gate to Distant Lands; [Karote] The Tower's Remains; [Karote] The First Statue; [Karote] A Hidden Mural; [Karote] Vessel of Adversary; [Karote] The Second Statue; [Karote] The Adversary Experiment; [Karote] The Third Statue; [Karote] The Tower Complete; [Karote] Reunion; [Karote] Kalos the Guardian

Monster placement and terrain changed in the following hunting maps:

Hitboxes grew for Ebonstar Foot Soldier; Ebonstar Archer; Monster Gull; Curious Scholar Ghost; Flora Foot Soldier; Flora Magician; Flora Assassin; Flora Heavy Infantry; Ebonstar Bombardier; Ebonstar Magician; Sandblade Marauder; Bullet Slayer; Puxillian Rover; Puxillian Scrounger; Conductorbot; Houndbot.

Shangri-La's expanded story and Maple Chronicle

From November 15 after maintenance, level-275 fifth-job characters who finished [Odium] Hundun Laid to Rest could accept [Shangri-La] One Who Arrived in Paradise; Zero also needed Chapter 2. That quest gave Sacred Symbol: Shangri-La and the permanent untradeable One Who Arrived in Paradise medal, Attack/Magic ATT +3. Master Tai Yu in Sinners' Paradise then offered Overshadowed Paradise.

The story continued through Following the Traces of Contamination; The Button and the Four Treasures of the Study (1); Sage's Dissuasion; The Button and the Four Treasures of the Study (2); The Button and the Four Treasures of the Study (3); Following the Last Button; Haia; A Lantern for a Friend; and Light Through the Shade. Finishing it unlocked [Daily Quest] Shangri-La Area Purification, paying ten Sacred Symbols through Master Tai Yu.

The region added Spring Paint Brush, Summer Imbued Paper, Autumn Ink Well, Winter Protection Inkstone, Chest of Wisdom and Trusted Storage Box NPCs. New hunting routes were:

Lost Season Researcher was the new Elite Boss. Story quests also paid EXP.

Maple Chronicle's Book of Arcane River gained Aftermath within Tenebris: Limina, unlocked by the Defying Destiny achievement and with a job-dependent story. Access required level 100, [Grand Athenaeum] Visit the Grand Athenaeum and Zero Chapter 2, through Maple Guide or Dimensional Mirror.

One Who Arrived in Paradise medal on a white-haired character

Tower of Oz rewards and boss ring boxes

Tower of Oz stopped awarding Alicia's Ring Box (1st Rank); Alicia's Ring Box (2nd Rank); Alicia's Ring Box (3rd Rank); Alicia's Ring Box (4th Rank); Alicia's Ring Box (5th Rank); Alicia's Ring Box (6th Rank); Alicia's Ring Box (7th Rank); Alicia's Ring Box (8th Rank); Alicia's Ring Box (9th Rank); Alicia's Ring Box (10th Rank) and Broken Box Piece; already-owned ring boxes remained usable. Additional Oz Points replaced the box reward:

Floors clearedAdditional Oz Points
1–5150
6–10400
11–151,000
16–202,000
21–253,500
25–308,500
31–3514,000
36–4018,000
41–4524,000
46–5030,000

The listed ranges overlapped at floor 25. The Witch Shop removed Broken Box Piece and added Ocean Glow Earrings and A Day with Dorothy Chair, each 2,000,000 Oz Points and requiring floor 41+, plus Tower Boost Ring Box for 65,000 points.

A Day with Dorothy Chair with Dorothy, forest creatures and balloons

Special skill rings moved into four boss-box tiers. Drop rate varied by boss, scaled with Item Drop Rate and produced personal rewards on Reboot.

Boss Ring BoxEligible encounters
Green Jade Boss Ring Box (Basic)Normal Lotus; Normal Damien; Normal Guardian Angel Slime; Normal Gloom; Normal Darknell; Akechi Mitsuhide (Normal); Easy Lucid; Normal Lucid; Easy Will; Normal Will
Red Jade Boss Ring Box (Intermediate)Hard Lotus; Hard Damien; Hard Lucid; Hard Will; Normal Verus Hilla
Black Jade Boss Ring Box (Advanced)Chaos Gloom; Chaos Guardian Angel Slime; Hard Darknell; Hard Verus Hilla; Normal Chosen Seren
White Jade Boss Ring Box (Exceptional)Hard Black Mage; Extreme Black Mage; Hard Chosen Seren; Extreme Chosen Seren; Chaos Kalos; Normal Kaling

All four pools contained Ring of Restraint; Continuous Ring; Weapon Jump S Ring; Weapon Jump D Ring; Weapon Jump I Ring; Weapon Jump L Ring; Ultimatum Ring; Risk Taker Ring; Totalling Ring; Critical Damage Ring; Crisis HM Ring. Green/Red additionally contained Cleansing Ring; Overdrive Ring; Level Jump S Ring; Level Jump D Ring; Level Jump I Ring; Level Jump L Ring; Health Cut Ring; Critical Defense Ring; Limit Ring; Durability Ring; Clean Defense Ring; Berserker Ring; Mana Cut Ring; Crisis H Ring; Crisis M Ring; Critical Shift Ring; Stance Shift Ring; Clean Stance Ring; Swift Ring; Reflective Ring.

The new Continuous Ring temporarily raised Boss Damage when an attack skill was used, with no cooldown-reset interaction. Grindstone of Life dropped rarely from all non-Story Kalos/Kaling difficulties, was affected by Item Drop Rate and was tradeable outside Reboot.

Untradeable level-4 Ring of Restraint; Continuous Ring; Risk Taker Ring; Weapon Jump S Ring; Weapon Jump D Ring; Weapon Jump I Ring; Weapon Jump L Ring; Totalling Ring; Critical Damage Ring could be polished to level 5. The selected grindstone count set both success chance and meso cost:

GrindstonesSuccess chanceMesos
110%500,000,000
220%1,000,000,000
330%2,000,000,000
440%3,500,000,000
550%5,000,000,000

Existing ring descriptions and icon level numbers were clarified. Crisis M Ring's description now specified that jobs without MP could not equip it.

Existing skills: control, damage and reliability changes

Skill windows/tooltips were updated for sixth job. Common fixes stopped cooldown-icon shading from resetting when another buff ended, allowed overlapping interactive skills when they were not a party member's, corrected Transform Potion skill access and the wrong owner effect on auto-tracking skills. Nova Temperance for Kain and Nova Temperance for Cadena, plus Floran Hero's Will for Adele, Floran Hero's Will for Khali and Floran Hero's Will for Ark, stopped cancelling a previous casting action. Erda Shower gained action customization to summon Erda Fountain with the skill key.

JobChanges to existing skills
HeroUpward Charge triggered Burning Soul Blade's attack. Cry Valhalla targeted the highest-HP boss first. Burning Soul Blade customization summoned a fixed blade with the skill key.
Ice/LightningThunder Sphere customization summoned spheres with the skill key.
MarksmanSnipe and Piercing Arrow stacked Empowered Arrows and Greater Empowered Arrows independently with clearer displays. Snipe marked the target; Empowered Snipe consumed that targeting condition for extra hits. The old Empowered Snipe mark was removed.
PathfinderObsidian Barrier's displayed damage now reflected party reduction, with fractional reduction rounded upward.
ShadowerShadow Assault remaining uses changed from Roman to Arabic numerals in quickslots/buffs.
BuccaneerBattleship Nautilus descriptions were corrected.
CorsairScurvy Summons and All Aboard attacks could activate Aggressive Stance.
MihileKnight's Watch persisted after resurrection.
Dawn WarriorAn unmet-requirement message after SP Reset became more accurate.
Blaze WizardOrbital Flame immediately refreshed Final Orbital Flame's Fox's Mischief debuff duration.
Night WalkerGreater Dark Servant no longer left its buff icon after the shadow vanished on map/channel changes.
AranFenrir Crash range grew approximately 15%. Blizzard Tempest gained a stun toggle. Maha's Carnage's description changed.
EvanSpiral of Mana range grew approximately 29% and its description changed. Dragon's Domain stopped closing the client when a level-200+ character without fourth job was assigned to Legion.
LuminousA quest cutscene no longer displayed the Equilibrium screen effect before entering it.
ShadeTrue Spirit Claw's effect, skill icon and node icon changed.
Battle MageCondemnation's level-20 V Matrix boost effect correctly applied to Master of Death.
XenonCore Overload's plasma current adopted the old minimum attack interval as a constant interval, with activations 4 → 2. Liberty Boosters plus Rope Lift no longer showed only an effect. Modal Shift's battle-analysis and clickable skill icons kept the chosen mode. Omega Blaster no longer produced unnatural movement during Rope Lift, or for observers during Propulsion Burst/Rope Lift.
MechanicFull Metal Barrage's key-down attack time fell about 26%; end-of-skill invulnerability was repaired. Hovering no longer moved a skill icon.
Demon SlayerSkill voices and their playback probability changed.
Demon AvengerSkill voices/playback probability changed; Life Sap correctly recovered HP during Demonic Frenzy.
KaiserDraco Surge received new effect, skill and V Node icons.
KainNova Temperance could no longer cancel Thanatos Descent's Death Domain cast.
Angelic BusterTrinity/Trinity Fusion's Damage and IED buff lasted 30 seconds instead of seven. Sparkle Burst exploded three times, with immediate explosion/invulnerability and corrected illustration placement. Superstar Spotlight gained a music toggle.
ZeroFalling Star/Groundbreaker/Mega Groundbreaker no longer repeated their animation when another Beta skill preceded the Shock Wave; Groundbreaker's Assist Shock Wave was repaired. Mega Groundbreaker and Severe Storm Break applied consistent normal-monster Shock Field bonuses for Alpha/Beta. Chrono Break gained right-click Break Mode with end stun and the opposite mode while holding an arrow; its mode icon/description were corrected. Doubletime descriptions, Time Holding's Combat Orders next-level display, fifth-job Time Force borders and queued Combo Skill quickslot effects were repaired.
IlliumLucent Brand survived death. Installing a new Crystal Gate removed the old one when its duration exceeded its cooldown. Crystalline Spirit no longer left a buff icon after map/channel changes. Crystal skills could be moved to hotkeys, and Crystal Skill - Wings of Glory screen effects cleared for cutscenes.
ArkCharge Spell Amplifier's self effect ended correctly with other buffs. Abyssal Recall's gauge no longer fell abnormally as continuous effects ended. Switching Specter → Flora in cutscenes no longer showed the screen effect.
LaraAnother skill's casting action was no longer cancelled when Dragon Vein Traces reached a vein.
HoyoungEvil-Sealing Gourd's disconnect was repaired. Wrath of Gods' Advent effect had corrected shake/position, its music played correctly and its buff no longer sometimes disappeared on death.
HayatoHitokiri Strike node boosts applied to Hitokiri Strike - Angle. Rai Sanrenzan's description matched its action and all three hits became 330% ×4 against eight targets. At level 30, Battoujutsu Zankou became 11 rush activations at 1,860% ×15; God of Blades' final blow six activations at 2,000% ×15; Instant Slice three chase cuts at 1,100% ×10. Shinsoku changed from a cooldown-free held skill to an active Quick Draw-only skill: 18 MP, 1,010% ×10, three targets, 15-second cooldown. Fourth-job and Hyper SP reset.
KannaMana Overload correctly applied to Ghost Yaksha Boss.
OtherUnnatural projectile disappearance and the unusable guild skill I Summon Thee were repaired.

Voice additions covered Aran: Fenrir Crash, Maha's Fury, Blizzard Tempest, Maha's Carnage; Evan: Wyrmking's Breath, Elemental Barrage, Dragon Slam, Elemental Radiance; Luminous: Gate of Light, Aether Conduit, Baptism of Light and Darkness, Liberation Orb; Mercedes: Spirit of Elluel, Sylvidia's Flight, Irkalla's Wrath, Royal Knights; Phantom: Phantom's Mark, Rift Break, Ace in the Hole, Luck of the Draw; Shade: Spirit Flow, Spiritgate, Smashing Multipunch; several Blaster/Battle Mage/Wild Hunter/Zero/Kinesis skills; Xenon: Omega Blaster, Photon Ray; Mechanic: Heavy Salvo - Reinforce; Demon Slayer: Demon Awakening, Spirit of Rage, Orthrus, Demon Bane; Demon Avenger: Demonic Frenzy, Demonic Blast, Dimensional Sword, Revenant; Kaiser: Nova Guardians, Bladefall, Dragonflare; Cadena: Apocalypse Cannon, Chain Arts: Void Strike, Chain Arts: Maelstrom, Muscle Memory Finale; Adele: Storm; Illium: Crystal Ignition, Templar Knight, Crystalline Spirit, Crystal Gate; and Ark: Blissful Restraint, Charge Spell Amplifier, Abyssal Recall, Infinity Spell, Endlessly Starving Beast. Some existing Demon/Cadena voices also changed.

Inner Ability, V Matrix and inventory changes

Inner Ability resets stopped rolling flat Defense, percentage Defense, Jump or Speed. At Legendary rank, second/third lines stopped rolling Rare and had higher Epic/Unique chances. Existing removed lines/ranks were retained; Chaos/Black Circulators changed only their numerical values without replacing those preserved lines or ranks.

The level-50 Ability unlock became Epic instead of Rare. The initial All Stats values changed from +1/+3/+5 to +15/+5/+5; an existing Rare setup became Epic on reset. Legion's Honor EXP Guarantee cost 100 Legion Coins, three weekly per world, converting 5,000 Honor EXP into a permanent Medal of Honor worth 5,000 Honor EXP. Bosses awarded more Large Boss Medals of Honor.

V Matrix opened seven slots instead of five at fifth job, then one additional slot at 210, 220, 230, 240, 250 and 260. Maximum slots now opened at 260 instead of 300. Levels 200–220 granted one Matrix Point per level, 221–260 two, and 261+ none. Previously purchased extra-slot records reset after November 15 maintenance, slot-unlock prices changed and the larger window showed 25 nodes per page.

Reboot's Glowing Cubes/Bright Cubes moved from Cash Shop to the Quick Move Reboot Cube Shop and Android Shop, with account-transferable packs of 10/20/50/100/200. Merchandising/haggle discounts did not apply.

Monster loot ownership stopped expiring: items/mesos stayed claimable only by the killer. Items/mesos dropped while in a party belonged only to party members currently on that map. Default character slots rose 8 → 12, except Burning World. Regular-world default inventory rose 24 → 48, and existing inventories gained 24 to a maximum of 128. Default storage also rose 24 → 48; existing storage gained 24 to a maximum of 152.

Other usability changes reduced Auction House receive/return/re-register/cancel delays and added special-ring level filters. Meister effect visibility persisted. Options saved on logout across PCs, except resolution, 64-bit and hybrid-CPU settings. Defaults used more common hotkeys, with new Daily Quest/Event Quest keys. Angelic Buster's appearance persisted across logout and Character Selection. Double-clicking a cash throwing star selected it, with the active icon marked, instead of using the first inventory entry.

NPC shops warned about non-resellable purchases. World/Character Selection gained their own volume control, while Sound's master volume controlled cutscene videos. Transparent Shield's compatible-weapon wording improved; Transparent Katara left Cash Shop. Monthly item stock reset moved to 06:00 UTC on the first, from 00:00. Carts enforced purchase-level requirements. Meso Market's maximum Maple Points per 100 million mesos rose 20,000 → 50,000. Hoyoung/Kaiser tails on mounts and Sit-key selection with a leading 40-Slot Chair Bag were repaired. Exiting Inferno Wolf disbanded the party.

Quest and item corrections

AreaCorrected behavior
Story presentationMercedes dialogue in A Traveler from Beyond the Sea; A Rusty Blade dialogue; Pirate NPCs in Cygnus Knights Chapter 3 Proof of Faith; transparent NPCs in Arcane River Chapter 2 Terror in the Fog; Moonbridge particles; [Odium] Alleyway Incursion 1 navigation; [Hotel Arcus] In the Middle of the Desert… dialogue image; male voices in Her Scarf; Carlisle in Defenders on the Wall; resolution errors in Black Heaven Act 6 and Sinkhole Sunk
ProgressionCrusade Suspicious Energy could not progress in a party; Phantom's unfinished advancement no longer trapped underqualified characters, and third-job progression resumed more easily after leaving. [Daily Quest] Labyrinth of Suffering Research properly counted Giant Golem, Broken Golem and Fragmented Golem kills. The [Root Abyss Daily] Defeat Crimson Queen dialogue explained completion.
AudioLouder music in The Hidden Painting, The Second Door, At the Art Exhibition, Hidden Memory 4, Hidden Memory 5, Hidden Memory 6, Hidden Memory 7, Hidden Memory 8 and Hidden Memory 9 Part 1; adjusted Zero story voice volume; voices for Grand Athenaeum Winter Bard and Shadow Alchemist
Reward ownershipReboot reward-disabled kills no longer yielded Yggdrasil Rune and Chaos Yggdrasil Rune. Old Gladius, Chief Stan Hat, Shapka for Hunters, Ludibrium Cape and Oxygen Tank quest equipment were no longer incorrectly tradeable.
Equipment appearanceTwin Teddy Balloon no longer displayed Heartbeat Devil Tail effects. Peach Overalls, Starglow Chair stars, Red Glossy Flyaway Hair, Black Ponytail-to-the-Side and Red Ponytail-to-the-Side shadows, Blue Princess Warrior hair, Black Prince Ponytail and Mini Ribbon Bracelet ladder layering were corrected. Soft Duck Costume's interior was filled.
Further animation repairsBroken Blade; Havoc Heavy Sword; Sealed Genesis Staff; Genesis Staff; Round-We-Go Mirror Ball; Blue Beachwave (M) sleeves; Stylish Iron; Duckling Cross Bag; Librarian's Vow; Foggy Gentle Breeze Hair while lying down; Princess Warrior hair; Puffy Puppy Gloves with two-handed weapons
Item usabilityDiscount skills applied to bullet/star recharge. Trait Boost Potion received a clearer icon. Mega Character Burninator, Tera Character Burninator, Mega Character Burninator Coupon and Tera Character Burninator Coupon tooltips improved. Arcane/Sacred Symbol Coupons displayed remaining Equip slots.

Water of Life could extend a pet's magic before expiry, up to 365 days. The new Small Wealth Acquisition Potion supplied Item/Meso Drop Rate +20% for 30 minutes; using the Wealth Acquisition Potion recipe after learning Alchemy also taught the small potion.

Boss and monster changes

EncounterChanges
Hard HillaDuring vampirism, healing from players and summoned monsters fell 50%, drain intervals doubled, summon cooldown reduction was removed, summon cooldown doubled and summoned monster count halved.
PapulatusTime-travel Dimensional Crack effect changed; Chaos time-travel could drop up to three 100% Fragments.
CygnusConsumable cooldown became six seconds, with corrected guidance.
LotusPhase-one laser acceleration became less likely and its entry message changed; Hard's maximum laser spin speed fell. Phases two/three warned when the electric-wire pattern began.
DamienMeteor Drop cooldown increased in phases one/two.
Will, phases one/twoSpace collapse and Mirror of Lies could start without the old timed wait. Failing the phase-one false-space dodge or phase-two Mirror healed a set amount. On entering Moonlight Barrier/Mirror, unrelated monsters/patterns were cleared and stopped spawning; Will remained. Damaging Will by the specified amount in each phase-one room restored Moonlight. Mirror's giant spider leg hit detection was repaired.
Hard WillPeriodic Moonlight recovery rose 33%, and post-hit recovery time fell 20%. Easy/Normal/Hard buff-icon positioning was repaired.
Hard LucidPhase three's final-10%-HP invulnerability section was removed; phase-three maximum HP rose 7%.
Guardian Angel SlimeDamage reduction fell 30% → 15%; Chaos maximum HP fell approximately 22%.
Normal Verus HillaAltar of Desire's Arcane Power requirement fell 900 → 820.
Chosen SerenMonster level fell 275 → 270; Normal maximum HP fell approximately 14%.
KalosDetermination projectile hit range grew approximately 143%; Eye of Penitence/Abyss core hit ranges approximately 748%. Determination showed an aiming guide. The guaranteed explosion at the character's position was removed in phases one/two; phase-one Castle Wall platform height changed.
Normal KalingTaowu stopped sometimes cancelling the attack after a charge. Kaling's early phase-two summon was improved. The season-balance warning now flickered at 250 or below, including exactly 250.

Stunning a monster during its attack no longer hid the animation while still dealing damage. The larger Grandis hitbox list above also applied here, with Harp, Blood Harp and [★] Blood Harp added. Non-Confusion Sheriffs of Wastes stopped inflicting Confusion. Lost Season Researcher and Elite Champions had corrected stunned appearances; installation skills correctly hit Inkblot Sable. Monster silhouettes no longer rendered over the darkness effect.

Maps, hotkeys and display behavior

Shangri-La's existing hunting maps gained monster placement. Odium gained Road to the Castle's Gate 5 and Laboratory Behind Locked Door 4. Monster Park Morass Stage 6 replaced Thralled Archer with Vanishing Erda. Pet Walkway and Ludibrium Pet Walkway blocked item dropping. Combat information became available in more locations; Sorcerer's Room blocked non-movement skills.

Map repairs covered Clocktower Bottom Floor lighting; upper/lower edges of Orbis <17F> and Orbis <20F>, Lab - Area B-3, Lab - Area C-1 and Lab - Unit 101; both the missing center-lava damage and unwanted left-lava damage in Cave of Trials 2; falling Skyline Edge objects; Mushroom Hill Entrance's black dot; Monster Park Labyrinth of Suffering: Stage 6 ropes; the normal-style boss HP bars in Labyrinth of Suffering: Stage 6 and Limina: Stage 6; level-265–269 access from Cernium Eastern City Gate to Railroad Way Station; No Turning Back/Happy Birthday Kain/Locker Shocker scenery; Skylark Rita's Forest Beyond the Cabinet entry; off-map Shangri-La spawns; Operations Center stuck spots; Undersea 3F background; and 2F Cafe <5> elevator floor display.

Arteria terrain/placement improvements also covered Outskirts Combat Zone 1; Outskirts Combat Zone 2; Bottom Deck Passage 1; Bottom Deck Passage 2; Bottom Deck Passage 3; Top Deck Passage 2; Top Deck Passage 4; Top Deck Passage 5; Top Deck Passage 6; Top Deck Passage 7.

Learned mounts sorted by name. Boss UI showed one entry level when difficulties shared it, and Clear Status supported four modes. Character Creation and Legion corrected Zero/Kinesis labels/tooltips; Achievements/Legion had adjusted size/design. Combo Keys combined a modifier with number keys, displayed registered icons when held and allowed their display position to move.

UI repairs corrected quickslot equipment shortcuts falsely showing cooldown-end effects; Explorer Pirate chat-linked symbol stats; overlapping chat/items after login; Zero's Change Potential button despite sufficient mesos and 600 WP; character-specific option persistence; additional Express Pass rewards immediately after daily completion; Khali's Heliseum Guide; already-consumed enhancement items still appearing usable in Zero Weapon UI; chat-linked enhancement values after Monster Life; silent Maple Chat send failures after rapid messages; Monster Life's repeatable reward with 995+ Gem ×1 Coupons; spurious Drop Meso windows in Auction House; unavailable Potential filters; Legion's disappearing Exit button after resolution changes; chat disappearing after cutscenes; repeated already-read guild announcements on channel change; first-use Guild Megaphones; and guild membership accepted while logged out.

Resolution and permanent collection updates

The client added official support for 1920×1080, 1920×1200, 2560×1440, 2560×1600, 2732×1536 and 3840×2160, subject to the execution environment. 800×600 became non-recommended, with 1366×768 or higher recommended. Some effects/maps/graphics could still appear unnatural at the new resolutions.

Dragging window borders resized the game, Cash Shop, Auction House and external chat, except fixed-resolution content/cutscenes. Fullscreen was removed; Alt+Enter selected the highest resolution supported by the monitor and client. A matching monitor/client height used borderless windowed mode, with a movable title drag bar on top hover. Graphics' UI optimization scaled the interface at 1920×1080 or above; disabling it kept the 1366×768 UI ratio. Laboratory's Upscaling Filter offered clearer/smoother rendering only at 1920×1080+ with UI optimization enabled.

The damage cap rose 150 billion → 700 billion. New achievements were [Area Exploration] Shangri-La and [Monster Collection] Toward the Deep Sea, Toward the Mountains. Oz's Novice/Expert/Master Ring Collector and Lord of the Tower achievements moved to Memory, along with City of God Security Maintenance Group; Sheriff of Lonely Desert; Laboratory Attack; Vanishing Journey Riddle Solvers; The Reversed World That Flowed In; Rare Ingredients Expert; Investigate the Forest Full of Fusion Monsters; It Was A Really Long Dream; Emergency Dispatch Spirit Rescue Team; For the memory!; Collect Primal Ocean Sample; and Complete Deck Cleaning Preparations.

Odium exploration no longer required Sinners' Paradise. Peach Blossom quest achievement conditions changed. Monster Park's Next theme is Arcane River, Arcane River added Labyrinth and Limina clears.

Monster Collection groupAdded entries
Victoria IslandField Mouse; Wild Pig; Stray Dog; Sparrow; Starfish; Leaf Puppetree; Brown Puppetree; Flower Puppetree; Shadow Dual Blade; Giant Shadow Blade; [*] Grape Jelly Juice; [*] Green Notebook; [*] Yellow Headphones; [*] Killer Cosmetics; [*] Peeved Perm Machine; Ice Piece; Knife Noodle; Chunky Snail; Jellyfish; Cool Jellyfish; Snowman; Cherry Bubble Tea; Choco-Gent; Tasteburner; Trash Can
Temple of TimeEye of Time; [*] Oblivion Monk; [*] Oblivion Monk Trainee; [*] Oblivion Guardian; [*] Chief Oblivion Guardian; [*] Official Knight A; [*] Official Knight B; Official Knight C; Official Knight D; [*] Official Knight E; [*] Swollen Stump; [*] Pillaging Wild Boar; [*] Ancient Dark Golem; [*] Ancient Mixed Golem; Corrupted Wyvern; Corrupted Skeleton; Corrupted Cornian; Corrupted Kentaurus; Chaos Mini Bean; Chaos Solomon the Wise; Chaos Hugin; Chaos Ariel; Chaos Munin; Chaos Rex the Wise
GrandisInk-Shaded Butterfly; Withered Spring Researcher; Qiongqi; Death-Gripped Qiongqi; Ink-Shaded Red-Crowned Crane; Waning-Light Summer Researcher; Taowu; Death-Gripped Taowu; Inkblot Sable; Pale-Colored Autumn Researcher; Hundun; Death-Gripped Hundun; Ink-Winged Owl; Cruel Winter Researcher; Shangri-La Skylark; Magic-Resistant Lost Season Researcher; Kaling; Frenzied Kaling
SpecialRed Dragon Whelp; Blue Dragon Whelp; Black Dragon Whelp; Fallen Dragon Whelp; Golden Wyvern; Black Crescendo Slime; Shadow Butterfly; Dark Wolf; Killa Bee; Dark Gargoyle; Slime Treasure Chest; Lose Control Heaven Core; Restrained Sword of Destruction; Final Music Box; Lost Light Mirror; Gloom Core; Verus Hilla Treasure Chest; Darknell Treasure Chest; Genesis Crux; Chosen Seren's Treasure Chest; Gudian Kalos Treasure Chest; Peace Blooms Again

The new permanent account-transferable collection rewards were Snow Buddy Cube Chair, Mini Bean Cube Chair, Qiongqi Cube Chair, Taowu Cube Chair, Hundun Cube Chair, Taotie Cube Chair, Kaling Cube Chair, Black Crescendo Slime Cube Chair. During instanced Sacred Power hunting, the disabled Elite Monster/Champion/Boss spawns prevented registering the affected entries there.

Monster Collection cube chairs showing the new boss and monster designs

Hyper Burning to level 260

Hyper Burning ran November 15 after maintenance through February 6 at 23:59 UTC. One character per account could receive it: a newly created character, or an existing level-200–258 character. Existing Zero required Chapter 2. The designation could not be cancelled. From level 11, each earned level added two extra levels through 260; Zero did not receive the extra levels at 100–199 and could not claim rewards before Chapter 2.

If the Growth Revamp left a character with enough accumulated EXP to level, that character had to log in and level before being designated. In Burning World, Character Selection offered Set as Hyper Burning for an existing character or Hyper during creation. Cancelling created an ordinary character. Burning World's Hyper Burning character used the account's sole Hyper slot and could not claim Mega Burning Project rewards.

Extreme Growth, Growth Potions (200–209/219/229), Typhoon Growth and Magnificent Growth Potions were blocked on Hyper Burning characters below 260. Growth Support Rewards could be reclaimed after deleting and recreating the Hyper character, but already-claimed level milestones could not. Existing characters received support rewards while skipping milestone rewards at or below their starting level: designating at 230 began milestone eligibility at 235.

The same milestone's Burning World and non-Burning rewards could not both be claimed. Titles and Nodestones requiring fifth job also required A Greater Power. Symbol selectors offered only cleared regions. Arcane Catalyst symbols needed stabilization before taking a level-5/7 symbol reward. Only one Eternal Flame Ring could be owned per character.

Growth Support equipment and titles

Mysterious Cryptic Chest was untradeable for seven days and gave a non-revivable 30-day Snail Pet. The untradeable level-30 equipment box expired February 6 at 23:59 UTC. Legendary Cryptic Chest required level 100 and expired at the same time; its permanent, untradeable level-100 equipment had these values:

Frozen equipmentStats and upgrades
Frozen HatMain stats +23; maximum HP/MP +270; Attack/Magic ATT +1; Defense +293; ten upgrades
Frozen CapeMain stats +7; Attack/Magic ATT +7; Defense +180; Speed +9; Jump +5; seven upgrades
Frozen SuitMain stats +27; Attack/Magic ATT +1; Defense +315; ten upgrades
Frozen Weapon Box and Frozen Secondary Weapon BoxClass-appropriate level-100 permanent equipment; each outer box untradeable for seven days

Root Abyss Set Box (Time-Restricted) required level 150, was untradeable and expired February 6 at 23:59 UTC. It gave 90-day Royal Hat, Eagle Eye Top, Trixter Bottom and a 90-day 15-Star Fafnir Weapon Set Box. Zero did not receive the level-30 equipment, Frozen weapon/secondary boxes or Fafnir weapon box.

Eternal Flame Title Coupon expired February 6 at 23:59 UTC and yielded the permanent untradeable Eternal Flame title with 60-day main stats +15, Attack/Magic ATT +15, maximum HP/MP +750, IED +10%, Boss Damage +10%, EXP +10% and Arcane Power +50.

Hyper Burning outfit and golden flame effects

Level milestones

Symbols and equipment were permanent and untradeable. Other rewards in this table were untradeable for seven days unless their exception is given.

LevelNon-Burning WorldBurning World
200Level-5 Arcane Symbol: Vanishing Journey; Nodestone ×50Level-7 symbol; Nodestone ×100
210Level-5 Arcane Symbol: Chu Chu Island; Eternal Flame Ring CouponLevel-7 symbol; same ring coupon
215Nodestone ×50Nodestone ×100
220Level-5 Arcane Symbol: Lachelein; choice of 17-Star AbsoLab Weapon or 15-Star Dominator PendantLevel-7 symbol; same equipment choice
225Level-5 Arcane Symbol: Arcana; Nodestone ×50Level-7 symbol; Nodestone ×100
230Level-5 Arcane Symbol: Morass; Nodestone ×50; Hyper Burning Outfit Set CouponLevel-7 symbol; Nodestone ×100; same outfit; 20000-Maple-Point Coupon
235Level-5 Arcane Symbol: Esfera; Experience Nodestone ×2Level-7 symbol; Experience Nodestone ×5
240Arcane Symbol Selector Coupon ×100; Nodestone ×50; Experience Nodestone ×2Same selectors; Nodestone ×100; Experience Nodestone ×5
245Karma Solid Cube ×30; Arcane Symbol Selector Coupon ×100; Experience Nodestone ×2Cubes ×50; same selectors; Experience Nodestone ×5
250Arcane Symbol Selector Coupon ×100; Experience Nodestone ×2; Infinite Flame Title CouponSame selectors/title; Experience Nodestone ×5
255Arcane Symbol Selector Coupon ×100; Experience Nodestone ×2Same selectors; Experience Nodestone ×5
260, all worldsHYPER BURNING medal, permanent and untradeable; Sacred Symbol Selector Coupon ×100, permanent and untradeableSame

Zero received the level-220 pendant rather than AbsoLab weapon. Eternal Flame Ring required level 120 and was permanent, untradeable and unique-equipped: main stats +40, maximum HP/MP +4,000 and Attack/Magic ATT +25. The outfit gave permanent untradeable Hyper Burning Crown and Hyper Burning Robe, each with 30-day main stats +10 and maximum HP/MP +500, and Hyper Burning Sword with 30-day Attack/Magic ATT +10. Infinite Flame was a permanent untradeable title with 30-day main stats +10, Attack/Magic ATT +10, maximum HP/MP +500, Boss Damage +10%, EXP +10%, Arcane Power +50 and Sacred Power +50. The HYPER BURNING medal gave permanent main stats and Attack/Magic ATT +6.

Burning World, Mega Burning and creation rewards

Burning World existed in NA and EU from November 15 after maintenance until February 7 before maintenance. Its Burning skill supplied 1.5× EXP, Attack/Magic ATT +50, Normal Monster Damage +30%, Boss Damage +30%, Critical Rate/Damage +30%, Knockback Resistance +100%, main stats +50 and maximum HP/MP +2,500 to every created character.

Up to three characters could take Mega Burning at creation; refusing it could not be reversed later. Zero was excluded from Mega Burning. From level 10, Mega Burning added two extra levels per level through 150. Other characters could still receive the world's passive skill. Event/Fairy Bros/Daily Gift slot coupons worked there, but expanded slots did not move through World Leap.

Burning World New Character Celebration! rewarded up to three characters, once each; deleting a recipient did not restore a claim. Its Flameborn medal was permanent and untradeable, giving main stats +5, maximum HP/MP +250 and Attack/Magic ATT +1. The seven-day, untradeable Pearl Maple Armor Set Box gave permanent level-30 pieces; all except the buckle could transfer once within the account.

Pearl Maple pieceStats
Pearl Maple HatMain stats +6; Attack/Magic ATT +1; Defense +100
Pearl Maple SuitMain stats +7; Attack/Magic ATT +1; Defense +155
Pearl Maple CapeMain stats +2; Attack/Magic ATT +1; Defense +40; maximum HP/MP +50
Pearl Maple GumMain stats +5; Defense +10
Pearl Maple PendantMain stats +8; Defense +100
Pearl Maple Buckle, untradeableMain stats +3; Attack/Magic ATT +1; Defense +20

Creation also gave an untradeable 30-day Hyper Teleport Rock; permanent untradeable Power Elixir ×1,000; permanent tradeable Spell Trace ×1,500; and inventory expansion to 56 through the reward quest.

Mega Burning Project! Gift Giveaway! could reward three Mega characters, once each, including a replacement after deleting a previous Burning character. It gave the non-revivable 30-day Snail Pet; a permanent untradeable equipment box at 30; and Legendary Cryptic Chest at 100, expiring February 6 at 23:59 UTC. Its Frozen gear had the same values above, with permanent weapon/secondary boxes. At 130, a permanent untradeable Keep on Burning Title Coupon gave the permanent Keep on Burning title with 14-day main stats +10, Attack/Magic ATT +10, maximum HP/MP +400, IED +10% and Boss Damage +10%.

Restrictions and the transfer window

Burning World disabled Link Skill transfers, Maple Legion, Monster Collection and Maple Tour. Blocked quests were Teaching Link Skill, Teaching Zero's Link Skill, [Legion] Whip the Whelps, [Legion] Defeat the Golden Wyvern, [Legion] We Are Legion, [Legion] Talk to Dame Appropriation, [Legion] Legion Introduction, [Monster Collection] Monster Collector and [Maple Tour] Lulu Spinel's Request. Meso Market was available.

Cash Shop excluded Extra Character Slot Coupon; Storage Room +4/+8 slots; House Wedding Ticket; Commitment of Love Ticket; Promise Ring; Cupid Ring; Cloud Promise Ring; Venus Fireworks; Crossed Hearts; Illumination Couples Ring; Friendship Ring: Clover, Friendship Ring: Flower Petal and Friendship Ring: Star; and Snow Dome Friendship Ring. Maple Rewards Shop also excluded Extra Character Slot Coupon and Storage Room +8 slots.

World Leap ran February 7 after maintenance through February 22 before maintenance. Up to five level-150+ characters, with Zero Chapter 2, could move through Mover in Burning Leap Zone to Aurora, Bera, Elysium, Luna or Scania in the same region, split across those worlds if desired. Open slots were used when available; an empty slot was otherwise unnecessary unless the destination already had its maximum characters, when space had to be created first.

Destination-world Sunlight/Wind balances and Sunlight/Wind/Meso shop limits applied after moving. Coins could not be spent in Burning Leap Zone, making February 7 before maintenance their earlier spending deadline. Guild membership had to end, through the Guild window or Mover's disband-guild/alliance option. Equipped items, character inventory and mesos moved; Cash Shop Inventory, Storage, Auction House and mail did not. Unmoved characters and all their items/cash items/mesos were deleted after the deadline.

Burning Step Up mission rewards

New! Burning World Step Up! ran November 15 after maintenance through February 7 before maintenance for level-30+ Burning World characters, regardless of Burning effects; Zero needed Chapter 2. Progress was shared and rewards were once per world. Each level milestone required starting its mission before completing and claiming it.

Unless specified, coupons/consumables were account-transferable for seven days.

LevelTaskReward
30Clear Ellinel Fairy Academy, Gold Beach, Riena Strait or Secret Forest of ElodinFive 30-minute 2x EXP Coupons; Power Elixir ×1,000 Coupon, yielding permanent untradeable elixirs
30Travel through Maple Guide onceSpell Trace ×5,000, permanent and tradeable; seven-day Hyper Teleport Rock coupon, yielding an untradeable seven-day rock
60Use Spell TraceSpell Trace ×5,000, permanent and tradeable
60Equip a weapon with at least five starsMystical Cube ×300, permanent and account-transferable
70Clear Pollo, Fritto, Especia or Inferno Wolf oncePollo and Fritto Entry Ticket ×2 Coupon yielding one-day untradeable Pollo and Fritto Entry Tickets; Safety Charm ×5 Coupon yielding 30-day untradeable charms
70Activate a runeFive 30-minute 2x EXP Coupons
101Finish [Identisk] To the Island of Summer and WinterTrait Boost Potion; Special Medal of Honor ×10
101Enter a Burning FieldFive 30-minute 2x EXP Coupons; Power Elixir ×1,000 Coupon
120Clear Monster Park onceMonster Park REBORN Coupon ×5; each yielded two account-transferable one-day REBORN Coupons
120Kill 300 near-level Star Force monstersKarma Star Force 12-Star Enhancement
140Defeat Normal ZakumMiracle Circulator ×3 Coupon, yielding untradeable seven-day circulators; Epic Potential Scroll 100% (x3)
140Finish [Ursus] Rumors of The MightyBoss Accessory Box; Karma Powerful Rebirth Flame ×100
170Reset an item's bonus statsFive 30-minute 2x EXP Coupons
170Reach Unique AbilityKarma Star Force 12-Star Enhancement; 1-of-3 Event Ring Selector Coupon
190Clear floor 10 of Mu Lung DojoKarma Solid Cube ×30; Karma Star Force 12-Star Enhancement
190Equip a pocket itemKarma Black Rebirth Flame ×50
200Clear Vanishing JourneyArcane Symbol Selector Coupon ×100; Experience Nodestone ×3
200Defeat Easy CygnusBright Cube ×10 Coupon, yielding ten 30-day untradeable Bright Cubes; five 30-minute 2x EXP Coupons
220Reach 160 Arcane PowerUnique Emblem Box, account-transferable until February 7 before maintenance, giving a class-appropriate emblem

Boss Accessory Box gave permanent equipment that became untradeable on equipping: Aquatic Letter Eye Accessory, Condensed Power Crystal, unique-equipped Silver Blossom Ring, Dea Sidus Earring, Golden Clover Belt and Crystal Ventus Badge. The event-ring selector offered permanent untradeable unique-equipped level-120 Tenebris Expedition Ring, Glory Guard Ring: Justicar or Awake Ring; Tenebris and Awake included three exclusive enhancement scrolls.

Zero to One Hundred and Identisk entry

New Age Zero to One Hundred ran November 15 after maintenance through February 6 at 23:59 UTC. One level-10–100 character could be designated daily, up to seven per account; deleting one neither restored the slot nor allowed another designation that day. Zero could not be designated. Burning characters were eligible, while Cadena, Ark and Illium needed their early tutorials finished to receive the accelerated-map EXP correctly.

Spiegelmann in Henesys, Nameless Town or Cernium, or the notifier quest [Zero to One Hundred] New Age Zero to One Hundred, started it. Move to the Leveling Acceleration Hunting Zone led to Windflower Hill at 10–29, Gentle Waters at 30–49, Tranquil Wetlands at 50–69, Cloud Stairs at 70–89 and Lab - Area D-2 at 90–100. Spiegelmann moved the character onward at a map's upper level; reaching 101 automatically returned the character to its prior map.

Milestones gave untradeable 30-day equipment boxes at 30 and 60, and a 30-day Legendary Cryptic Chest at 101 with the Frozen gear values listed above and seven-day weapon/secondary boxes. [Zero to One Hundred] New Age Zero to One Hundred Lv. 101 Achievement Reward and [Zero to One Hundred] New Age Zero to One Hundred Special Gift were claimable by level-101+ characters, with Zero Chapter 2 for a Zero claimant. The once-per-account Special Gift could be claimed in a different world and contained permanent untradeable My Friend Orange Mushroom hat and permanent account-transferable Our Maple Tree Chair, which other players could share.

Identisk itself ran November 15 after maintenance through February 6 at 23:59 UTC for level-101 characters and Zero Chapter 2. [Identisk] To the Island of Summer and Winter moved the character to the merged island. Part two opened December 13 at 00:00 with [Identisk] Vanished Wind Blessing.

Sunlight acquisition was limited to 500 daily per account and Wind to 1,200 weekly per world; their actual balances were shared within a world. The following Identisk activities required [Identisk Exploration] Finding the Vanished Blessing, level 101 and Zero Chapter 2 unless a narrower level requirement is stated.

Zero to One Hundred mushroom hat and autumn tree swing chair

Identisk Exploration and Gift stats

Basic Exploration required logging in and pressing Do Basic Exploration, once daily per account. It awarded 500 Sunlight Coins and the next attendance reward. In-depth Exploration required 2,000 monsters within 20 levels and Do In-depth Exploration, once daily and up to three times weekly per world. Its week reset Wednesday at 00:00 UTC; reward progress was shared across the account and rewards were once per account.

During Iden Exploration, that week's first/second In-depth completions gave ten Identisk Points each and the third gave 30. During Tisk Exploration they gave 20, 20 and 40. Points were obtained per account and spent per world. A Basic or In-depth catch-up pass cost 3,000 Maple Points per missed completion. Basic catch-up covered missed days through the previous day; In-depth covered the previous week's incomplete allowance after Wednesday reset and still supplied points.

Sunlight Coin ×1 Coupons required the exploration quest and could be redeemed in a chosen quantity while the shop remained open, through February 11 at 23:59 UTC. Redeemed coins entered the world's balance. Purchased scrolls went into an available scroll bag in the Use inventory.

Basic Exploration attendance

Unless specified, each reward/coupon was account-transferable for seven days. Symbol choices are written as Arcane/Sacred quantities.

Attendance daysReward
1, 29Thirty 30-minute 2x EXP Coupons, lasting 30 days
2, 9, 16, 23Special Medal of Honor ×10
3, 17Trait Boost Potion
4Warm Wave Effect Coupon: permanent untradeable Warm Wave Effect cash effect
5, 12, 19, 26, 33, 40, 47, 54Sunlight Coin ×1 Coupon ×1,000
6, 13, 20, 27, 34, 41, 48, 55Symbol Selector Coupon: Arcane ×200 or Sacred ×40
7Prepared Pendant of the Spirit (60 Day) Coupon: untradeable 60-day pendant
8, 15, 22, 36, 43, 50Symbol Selector Coupon: Arcane ×100 or Sacred ×20
10, 24, 31, 45Extreme Growth Potion ×10
11Permanent Sea Otter Mount Coupon
14Growth Potion Selector Coupon: eight Growth Potion (200 - 209), four Growth Potion (200 - 219), two Growth Potion (200 - 229) or one Typhoon Growth Potion
18Identisk Action Damage Skin (Unit), permanent when applied
211-of-3 Event Ring Selector Coupon: Tenebris Expedition, Glory Guard Ring: Justicar or Awake
25Legendary Circulator
28, 42, 56Magnificent Growth Potion
30, 37, 44, 51Special Medal of Honor ×15
32Enkiroid Coupon: permanent account-transferable Enkiroid with shop function; permanent untradeable Lidium Heart
35Rosy or Flushed Skin Coupon: choose a permanent account-transferable Rosy Skin or Flushed Skin Coupon
38, 52Symbol Selector Coupon: Arcane ×50 or Sacred ×10
39VIP Royal Hair + Face Coupon: untradeable 30-day VIP Royal Hair Coupon and VIP Royal Face Coupon
46Identisk Chair, permanent and account-transferable
49Custom Mix Coupon Voucher: Custom Mix Dye Coupon or Custom Colorblend Eye Color Coupon Voucher, each account-transferable for seven days
53Small Sea Otter Outfit Set Coupon: permanent untradeable Small Sea Otter Ears, Small Sea Otter Shirt, Small Sea Otter Slippers, Small Sea Otter Tail and Small Sea Otter Clam

All three event rings were permanent, untradeable and unique-equipped. Tenebris/Awake included three enhancement scrolls on regular worlds; Reboot instead received Reboot Tenebris Expedition Ring (Complete) or Reboot Awake Ring (Lv. 4).

The Growth Potion selector's choices required level 200, gave one level within their named ranges and EXP above them; Typhoon's range ended at 239. Magnificent required 200, gave one level through 249 and EXP above. Extreme gave up to ten levels at 141–199, with a lower chance of larger gains as level rose, and EXP at 200+. Burning characters could not consume Extreme or Magnificent Growth Potions.

In-depth reward milestones

All outer rewards/coupons below were account-transferable for seven days.

CompletionsReward
1, 13Karma Powerful Rebirth Flame ×75
2, 14Bonus Mystical Cube ×50 on regular worlds; Karma Hard Cube ×50 on Reboot
3, 15Experience Nodestone ×10
4Nodestone ×100
5, 17Karma Eternal Rebirth Flame ×100
6, 18Karma Hard Cube ×25
7Event Ring Exclusive Solid Cube ×200
8Karma Solid Cube ×10
9Event Ring Exc. Leg. Potential Scroll 100%
10, 20Karma Black Rebirth Flame ×100
11, 21Karma Unique Potential Scroll 100%
12Glowing Cube ×20 Coupon
16Nodestone ×200
19Karma Solid Cube ×20
22Karma Star Force 17-Star Enhancement
23Bright Cube ×20 Coupon
24Bonus Glowing Cube ×20 Coupon on regular worlds; Karma Black Rebirth Flame ×30 on Reboot

The Glowing Cube, Bright Cube and Bonus Glowing Cube contents were untradeable. Their historical inner-duration value was 10, with no time unit specified; the outer coupon's seven-day expiry was separate.

Identisk Exploration attendance window

Gift of Identisk allocation

Accepting [Identisk Gift] Power from the Statue through the notifier or Identisk Statue unlocked the Beginner-tab Identisk Gift skill. World characters that had unlocked it shared its levels. Each stat could reach level 6; successive levels cost 5, 10, 15, 30, 50 and 60 Identisk Points, without refunds. The skill ended February 6 at 23:59 UTC.

StatLevel 123456
Attack/Magic ATT+5+10+15+20+25+30
STR/DEX/INT/LUK+10+20+30+40+50+60
Maximum HP/MP+500+1,000+1,500+2,000+2,500+3,000
IED, Normal Monster Damage or Boss Damage+5%+10%+20%+30%+35%+40%
Buff Duration or Critical Rate+5%+10%+15%+20%+25%+30%
Arcane Power+10+20+30+40+50+60
EXP Acquired+2.5%+5%+7.5%+10%+12.5%+15%
Identisk Gift window with stat upgrades and point balance

Iden activities through December 12

These first-island events ran November 15 after maintenance through December 12 at 23:59 UTC, with the Identisk Exploration quest required.

Iden Food Storehouse

Level-101–259 characters, including Burning characters below 260 and Zero after Chapter 2, accepted [Iden Food Storage] Protect the Food Storage through Obin or the notifier, then Visit to enter Iden Food Storehouse. One character could enter per day, up to three days weekly per world, resetting Wednesday at 00:00 UTC.

A visit allowed 15 minutes to defeat 1,000 Iden Island Iciclers. Their HP/EXP scaled to the entrant and EXP buffs applied. Reaching 260 inside did not stop EXP from the remaining monsters. An unfinished run with time left could resume on the same character before the daily 00:00 reset, but a character above 259 could not re-enter after leaving. Defeating all 1,000 or reaching the time limit ended the visit.

Iden Island Icicler made of blue ice crystals

Iden Aqua Adventure

Orin's [Iden Aqua Adventure] Ancient God's Blessing opened Iden Beach. Unpartied Quick Start matched three players; Party Play accepted one to three. The team, transformed into sea otters, had 30 minutes to earn 50,000 points by defeating underwater monsters. Points banked only on surfacing. Running out of oxygen lost all unbanked points; Emergency Escape reached the surface at a point cost. Deeper water consumed more oxygen and contained stronger monsters, rare creatures and the Deep Sea Frozen Pianus boss.

ControlAction
AltJump
CtrlHarpoon Attack in a straight line
Shift plus directionWater Rush in one of eight directions
SpaceEmergency Escape to the surface, consuming points
Z, content level 4Electric Harpoon hit a target and nearby monsters, applying electrocution
X, content level 7Hold Harpoon Barrage for repeated frontal fire

Clicking a skill icon changed its key, shared across the account. Completion supplied content EXP, once daily and three times weekly, progressing to level 10 without resetting during the event. Levels increased attack power/range/effects and oxygen capacity; new skills unlocked at 4/7 and weapon appearances at 1/5/9. Permanent untradeable milestone cosmetics were Iden Wooden Harpoon Gun at 4, Iden Iron Harpoon Gun at 5, Iden Golden Harpoon Gun at 9, and Iden Sea Otter Hat, Iden Sea Otter Suit and Iden Sea Otter Gloves at 10.

Completion awarded 1,000 EXP Points, once daily and three times weekly per account, credited on leaving Edge of Iden rather than on entry. Crossing midnight therefore used the later day's allowance. The weekly record reset Wednesday at 00:00 UTC. Points were account-shared and redeemed through [Identisk] Use the EXP Coupon on level-200+ characters with Zero Chapter 2; Hyper Burning was eligible. EXP scaled to level through 259 and stayed constant from 260. Points had to be spent by February 6 at 23:59 UTC.

The first player to leave received a ten-minute matchmaking lock. Inactivity produced warnings; two warnings removed the player without rewards and imposed the same lock. Playing again after the day's reward remained possible, without more EXP Points or content EXP.

Iden Aqua Adventure harpoon weapons and sea otter outfit

Rambunctious Iden Friends

Okya's [Rambunctious Iden Friends] Together with Okya supplied the Beginner skill Rambunctious Iden Friends, active while hunting monsters within 20 levels. Kills collected Friendship Warmth into six Reckless Tracks slots; the gauge survived leaving and daily reset. Filling all six activated Iden, It's Warm!, attacking nearby monsters and paying EXP up to 30 activations daily per character.

Only the owner saw the skill, and EXP buffs/death penalties applied. Leaving the map, changing channels or entering Cash Shop interrupted it. The gauge skill did not operate without near-level monsters, under level-4 Rune curse or on special maps such as Mirror World/Story Mode. The attack additionally could not activate while another player's Iden, It's Warm! was active there, or after the daily cap.

Tisk activities through January 9

The following three activities ran December 13 at 00:00 UTC through January 9 at 23:59 UTC.

Tisk Food Storehouse

Level-101–259 characters, including Burning characters, entered through Tooh's Another Food Storehouse and [Identisk] Visit Tisk Food Storehouse quests to enter Tisk Food Storehouse. One character per day per world could enter, up to three days weekly, resetting Wednesday at 00:00 UTC. A 15-minute visit contained 1,000 Tisk Island Lavalings with level-scaled HP/EXP, affected by EXP buffs. Every 200 kills spawned Tisk Island Sol Erda for additional EXP.

Reaching 260 inside did not stop the remaining kills' EXP, but leaving at 260 made re-entry unavailable. Otherwise an unfinished visit could resume on the same character before 00:00 UTC without resetting its remaining monsters. Clearing 1,000 or reaching the time limit ended the visit.

Small and large Tisk Island Lavalings

Tisk Tropical Adventure

Toma's [Tisk Tropical Adventure] Ancient God's Blessing opened Tisk Tangled Forest Entrance. Unpartied Quick Start matched three players; Party Play admitted a party of one to three immediately. Transformed sea otters used A/D for left/right and left mouse for the slingshot, with fixed hotkeys. Defeated monsters dropped stronger attacks good for 20 shots. The team aimed for 50,000 points in 30 minutes; either condition ended the run.

Exiting Tisk Tangled Forest Exit awarded 1,000 EXP Points once daily, up to three times weekly per account. The exit time determined the reward day, so crossing midnight before leaving counted for the new day. Points were shared across the account and redeemed through [Identisk] Use the EXP Points on level-200+ characters, including Hyper Burning, with Zero Chapter 2. EXP stopped scaling at 260. Redemption ended February 6 at 23:59 UTC, later than the minigame's January 9 closing.

Rewarded completions 4/7/10 gave permanent untradeable Golden Slingshot, Diamond Slingshot and the Tisk Sea Otter Hat, Tisk Sea Otter Suit and Tisk Sea Otter Gloves respectively, once per account. Further play after the daily reward gave neither EXP Points nor level EXP. The first player to leave received a ten-minute re-entry penalty; inactivity generated warnings, and two warnings removed the player without rewards and imposed the same penalty. Weekly rewards reset Wednesday at 00:00 UTC.

Tisk Tropical Adventure character and sea otter costumes

Toong's Prayer

Toong's [Toong's Prayer] Collect Gentle Wind unlocked the Beginner skill, automatically active in eligible near-level hunting maps. Filling the breeze gauge cycled Blow, Gale, Blow, Gale, then Rage, Hurricane, attacking nearby monsters and supplying EXP. The gauge persisted through map changes and daily reset, but attacks ended if the character changed maps/channels or entered Cash Shop.

There were 30 activations daily per character. Only the player saw the attacks, and EXP buffs/death penalties affected the gains. Maps without near-level monsters, level-4 Rune curse and special maps such as Mirror World/Story Mode disabled the skill. The attack portion also could not activate where another player already had Blow, Gale or Rage, Hurricane active, or after the daily allowance.

Identisk Sunlight Coin Shop

Toya's shop ran November 15 after maintenance through February 11 at 23:59 UTC. It required the exploration quest and used Basic Exploration's Sunlight Coins. Weekly stock reset Wednesday at 00:00 UTC. In the tables, Regular/Burning means Aurora, Bera, Elysium, Luna, Scania and Burning World.

Enhancement-tab items were account-transferable for ten days except the stated permanent or untradeable rewards.

Enhancement itemSunlight CoinsPurchase limitWorld/expiry exception
Reboot Meso Pouch ×10 Coupon10010 per worldReboot only; untradeable, ten days
Epic Potential Scroll 100%3005 per worldAll
Special Bonus Potential Scroll3005 per worldRegular/Burning
Golden Hammer 100%6020 per worldRegular/Burning
Innocence Scroll 100%10020 per worldRegular/Burning
Gold Potential Stamp2020 per worldAll
Special Potential Stamp3020 per worldRegular/Burning
Scroll for Pet Equip. for ATT 100% / Scroll for Pet Equip. for M. ATT 100%500 each10 each per worldRegular/Burning
Pure Clean Slate Scroll 100%20010 per worldRegular/Burning
Arcane River Droplet Stone / Stone Origin Droplet150 each20 each per worldReboot only; permanent
Tenebris Expedition Ring Enhancement Scroll / Awake Ring Exclusive Enhancement Scroll500 each3 each per characterRegular/Burning; untradeable, ten days; corresponding ring must have enhancements remaining

Growth-tab entries used the following restrictions. A dash in the purchase-limit column means no purchase limit was stated for that entry.

Growth itemCoinsPurchase limitTransfer and expiry
VIP Buff Selector Coupon5010 weekly per worldAccount-transferable, one day
15-minute 2x EXP Coupon3010 daily per worldUntradeable, ten days
Mysterious Monsterbloom2003 per worldUntradeable, permanent; unavailable in Burning World
Monster Life Gem ×7 Coupon2010 weekly per worldUntradeable, ten days; Regular/Burning only
Power Elixir ×100 Coupon5Not statedUntradeable, ten days
Hyper Teleport Rock Coupon (1 Day)151 daily per characterUntradeable, ten days
Trait Boost Potion30010 per worldUntradeable, ten days
Selective 8-slot Coupon10015 per worldUntradeable, ten days
AP Reset Scroll / SP Reset Scroll50 each3 each per worldUntradeable, ten days
Infinite Revitalizer105 daily per worldUntradeable, ten days
Character Slot Expansion Coupon2005 daily per worldUntradeable, ten days; unavailable in Burning World
8-Slot Recipe Bag Coupon / 8-Slot Production Bag Coupon80 each3 each per worldAccount-transferable, ten days; resulting bag permanent/untradeable
20-Slot Scroll Bag Coupon2003 per worldAccount-transferable, ten days; permanent/untradeable bag
40-Slot Soul Bag Coupon5003 per worldAccount-transferable, ten days; permanent/untradeable bag
Damage Skin Extraction Coupon1,5001 per worldAccount-transferable, permanent
40-Slot Chair Bag Coupon1,5003 per worldAccount-transferable, ten days; permanent/untradeable bag
Damage Skin Slot Expansion Coupon5005 per worldAccount-transferable, ten days
Chaos Circulator80015 per worldUntradeable, ten days
Black Circulator1,50010 per worldUntradeable, ten days
Legendary Circulator2,0003 per worldAccount-transferable, ten days

VIP Buff selected either VIP Buff (EXP), granting EXP Obtained +15% for 30 minutes, or VIP Buff (Stats), granting STR +15, maximum HP/MP +1,500, Attack/Magic ATT +15, IED +15% and Boss Damage +15% for 60 minutes; either buff item was account-transferable for one day. Monster Life Gem coupons had to be used again after moving to the Cash tab to reach the farm's Use inventory. Character-slot coupons could not be bought with slots already maxed, but the purchase interface could still sell more coupons than the remaining expandable slots; the stated daily stock limit did not prevent that overpurchase.

Wind Coins: boss eligibility, resets and shop

Nora awarded Wind Coins for weekly bosses, including party clears; daily and monthly bosses did not count. The weekly cap was 1,200 per world, shared across its characters. Leaving before the clear or being dead when it happened prevented the coins. A player who left while the surviving party cleared could not re-enter that weekly boss to reclaim the opportunity.

For bosses with a reward box, a party member had to strike it. The listed box-requiring encounters were Chaos Pierre/Crimson Queen; Normal/Hard Lotus and Damien; Guardian Angel Slime (listed as Normal/Hard in this condition); Easy/Normal/Hard Lucid and Will; Normal/Chaos Gloom; Normal/Hard Darknell and Verus Hilla; Princess No; Akechi Mitsuhide (Normal); Normal/Hard/Extreme Chosen Seren; Chaos Kalos; and Normal Kaling. One party member's strike sufficed. The payout table below listed Chaos Guardian Angel Slime at 300 coins.

Boss-clear records reset Thursday at 00:00 UTC, so outstanding coins needed claiming first. Shop weekly stock reset Wednesday at 00:00 UTC. The shop itself remained open November 15 after maintenance through February 11 at 23:59 UTC.

Wind Coins per clearWeekly bosses/modes
5Easy/Normal Cygnus; Hilla (Hard); Pink Bean (Chaos)
10Zakum (Chaos); Chaos Pierre; Von Bon (Chaos); Chaos Crimson Queen; Princess No
20Magnus (Hard); Vellum (Chaos)
30Papulatus (Chaos); Normal Lotus and Damien
40Normal Guardian Angel Slime; Easy Lucid; Akechi Mitsuhide (Normal); Easy Will
60Normal Lucid and Will
80Normal Gloom and Darknell
100Hard Lotus and Damien
150Hard Lucid and Will
200Normal Verus Hilla
300Chaos Guardian Angel Slime and Gloom; Hard Darknell
350Hard Verus Hilla
400Normal Chosen Seren
500Hard Chosen Seren
700Chaos Kalos
1,000Normal Kaling
1,200Extreme Chosen Seren

All shop items were account-transferable for ten days unless their separate exception is stated.

Wind shop itemCoinsWorld limitRestriction
VIP Buff Selector Coupon510 weeklyOne-day coupon/buffs; same VIP effects as Sunlight shop
Bonus Glowing Cube ×1 Coupon4030Regular/Burning; untradeable ten-day cube
Arcane River Droplet Stone / Stone Origin Droplet15 each50 eachReboot; permanent
Karma Incredible Chaos Scroll of Goodness 60%2050Regular/Burning
Ark Innocence Scroll 100%2015Regular/Burning
Karma Powerful / Eternal / Black Rebirth Flame5 / 10 / 20100 / 200 / 250All
Karma Prm. Scroll for Pet Eq. Weapon ATT 100% / Karma Prm. Scroll for Pet Eq. Magic ATT 100%400 each20 eachRegular/Burning
Karma Prm. Scroll for Acc. Weapon ATT 100% / Karma Prm. Scroll for Acc. Magic ATT 100%400 each20 eachRegular/Burning
Special Medal of Honor10300All
Chaos Circulator / Black Circulator80 / 15030 eachAll
Sacred Symbol: Cernium ×1 Coupon8210Permanent untradeable Sacred Symbol: Cernium
Sacred Symbol: Arcus ×1 Coupon10140Permanent untradeable Sacred Symbol: Arcus
Sacred Symbol: Odium ×1 Coupon1570Permanent untradeable Sacred Symbol: Odium
Sacred Symbol: Shangri-La ×1 Coupon3040Permanent untradeable Sacred Symbol: Shangri-La

Identisk Meso Shop

Bruce's shop shared the November 15–February 11 window and exploration eligibility. Scroll purchases went to an available Use-tab scroll bag. Unless specified, consumables were account-transferable for ten days, and limits were per world.

ItemMesosLimitScope/exception
Karma Powerful Rebirth Flame20,000,00030Regular/Burning
Karma Eternal Rebirth Flame90,000,000 regular; 500,000,000 Reboot30All
Karma Black Rebirth Flame150,000,000 regular; 750,000,000 Reboot200All
Mystical Cube1,000,000100Reboot; untradeable, ten days
Karma Incredible Chaos Scroll of Goodness 60%70,000,00050Regular/Burning
Karma Prm. Scroll for Acc. Weapon ATT 100% / Karma Prm. Scroll for Acc. Magic ATT 100%2,000,000,000 / 1,600,000,0005 eachRegular/Burning; untradeable, ten days
Karma Prm. Scroll for Pet Eq. Weapon ATT 100% / Karma Prm. Scroll for Pet Eq. Magic ATT 100%2,000,000,000 / 1,600,000,00010 eachRegular/Burning; untradeable, ten days
Android Ear Sensor Clip1,200,000,0001Untradeable, ten days; applies immediately to the equipped android
Pet Equipment Stat Transfer Scroll200,000,0005Regular/Burning; untradeable, ten days; excludes Petite Luna equipment
Dragon Pop Headband Coupon4,000,000,0001Permanent untradeable Dragon Pop Headband
Rookie Bobble Heart Band Coupon3,000,000,0001Permanent untradeable Rookie Bobble Heart Band
Manji Outfit Coupon / Lania Outfit Coupon2,000,000,000 each1 eachPermanent untradeable outfit
Star Magic Student Set Coupon2,000,000,0001Permanent untradeable outfit set
Event Android Selector Coupon600,000,0005No heart included; details below
Fairy Heart4,000,000,0001Untradeable, permanent

The Manji Outfit Coupon yielded permanent untradeable Manji Outfit; the Lania Outfit Coupon yielded permanent untradeable Lania Outfit.

Star Magic Student Set chose Star Wizarding Student's Uniform or Star Witching Student's Uniform; either could be equipped by any gender. Both included Star Magic Student's Hat, Star Magic Student's Shoes, Star Magic Student's Aura and Star Magic Student's Cane. Event Android Selector offered permanent shop-capable Verus Hillaroid, Willroid, Serenoid or Alliance Commander Cygnusroid. They were account-transferable on regular worlds and untradeable on Reboot.

Star Magic Student outfits with purple stars and blue magic circles

Instanced Sacred Power hunting at New Age launch

The announced window was November 15 after maintenance through February 6 at 23:59 UTC. Unknown Energy in Grandis, through Edea or the notifier, required level 260 and A Divine Power.

Sacred Power monsters became personal, allowing two simultaneous hunters on a map; a third received no monster spawns. Elite Monsters/Champions/Bosses, Rune of Darkness and Rune of Riches did not spawn. Entering with a party automatically disbanded it. Death removed the personal monsters, requiring exit/re-entry even after an in-place revival.

Frenzy Totem applied only to the instance of the character that used it, and its effect disappeared when that character left. It continued operating normally outside instanced maps. Combo Kill, Multi KO, Bounty Hunter and Inferno Wolf otherwise retained their usual behavior.

Across all hunting maps during the event, runes spawned more often, their EXP effect improved and cooldown fell; Pollo/Fritto/Especia portals appeared more often, and Inferno Wolf exit EXP increased.

The November 21 clarification connected these instances to expected congestion when sixth job opened on November 29. It also stated that regular-world behavior would be reviewed after sixth job and that ending regular-world instancing early in December's v247 update was under consideration. At this patch's announcement, that was a prospective change rather than a finalized December removal date.

Jett's mandatory advancement and February deadline

The Jett transfer period ran July 27, 2023 after maintenance through February 7, 2024 after maintenance. Fourth-job-or-higher Jetts could choose one of 15 Explorer jobs. Since November 15 maintenance, a remaining Jett logged into Jett's Spaceship: Spaceship Cockpit and had to speak to Maple Administrator and complete advancement to leave. At the final deadline, non-participating Jetts became Beginners and Jett achievements moved to History.

The quest showed a cutscene, job selection and confirmation before converting equipment, stats and skills. Equipped items' main stats, bonus stats, scroll/Star Force enhancements, Potential and Bonus Potential converted to the chosen job's primary stat. Converted gear kept Star Force level and trade attributes, including an existing Platinum Scissors of Karma status. Temporary equipment was excluded. Other job-restricted gear changed enhancement values without changing its job restriction.

Only equipped items converted, except sealed/unsealed Genesis weapons in inventory. Dual Blade received a choice of Shadow or Charm rather than a Katara. Magnificent Soul Attack converted to Magic Attack for a Magician. Cannoneer transfer was unavailable while Susano-o's Baleful Blaster was equipped.

Skill and Boost Nodes converted to Experience Nodestones according to each node's level and accumulated EXP, with enough Nodeshards to recreate/enhance nodes to their previous levels. Shared Skill and Special Nodes stayed in V Matrix; core fifth-job skill nodes converted to the new class. Owned Familiars' main-stat and Attack/Magic ATT Potential bonuses converted to the selected job's corresponding stats.

Each transferred Jett received the following untradeable seven-day coupons: Character Name Change Coupon; Jett Basic Outfit Coupon, yielding a permanent untradeable male/female outfit with Jett Cape, Jett Shoes, Jett Outfit (M) or Jett Outfit (F), and Jett Hat; Permanent Anti Gravity Cycle SFF-X Mount Coupon, yielding its permanent untradeable mount; and Cerberus Symbol Coupon, yielding the permanent untradeable Cerberus Symbol Jett job-symbol cash effect.

Once all Jetts in the world transferred, a once-per-world reward supplied Trace of Jett, account-transferable for 365 days, preserving the maximum link effects of all stats and Attack/Magic Attack +35 and Legion Critical Damage +6%. It also supplied Magnificent Growth Potion; Growth Potion Selector Coupon choosing eight Growth Potion (200 - 209), four Growth Potion (200 - 219), two Growth Potion (200 - 229) or one Typhoon Growth Potion; Nodestone ×100; Symbol Selector Coupon (Arcane ×100/Sacred ×20); and ten 15-minute 3x EXP Coupons. These other rewards were account-transferable for seven days.

The required Jett count was fixed when the event started. Deleting a Jett afterward did not satisfy its transfer, and one unfinished Jett prevented the shared reward. Jetts were excluded from ranked content/events after the transfer event began. Website rankings moved Jett from Explorer into frozen Classic Jett rankings; the old Beginner ranking remained alongside a new one excluding converted Jetts. Jett Core Aura Package, Supernova Dust, Condensed Supernova Dust, Stellar Cosmic Dust Solidifier and Cosmic Dust Shifter had left Cash Shop on August 9, 2023.

Anti Gravity Cycle SFF-X purple motorcycle mount
Cerberus Symbol cash effect behind a Jett outfit

Sixth Star chapter VI reward opening

Characters who completed v245's Chapter VI Special Mission could open Chapter VI Completion Box from November 15 after maintenance. The box was account-transferable for 30 days.

RewardTransfer, expiry and contents
Star Title CouponAccount-transferable, seven days. Permanent untradeable STAR title with 14-day Attack/Magic ATT +20, main stats +50, Boss Damage/IED +20% each and maximum HP/MP +2,500
Starlight Energy ChairPermanent and account-transferable
Magnificent Growth Potion ×6Account-transferable, 30 days; level 200 minimum, a level at 200–249 or substantial EXP from 250. The November 21 clarification specifically allowed Hyper Burning characters at 250+, unlike the ordinary below-260 prohibition.
Lil Terry Pet PackageAccount-transferable, seven days; untradeable 30-day Lil Terry and Terry's Glasses. This pet could not be revived.
Nodestone ×1,000Account-transferable, seven days
Sol Erda Coupon ×3Account-transferable, 60 days; required level 260 and sixth job, blocked at twenty-Sol-Erda capacity. Each yielded untradeable Sol Erda for seven days.
STAR title
Starlight Energy Chair with glowing hexagonal crystals
Lil Terry pet

Sunny Sunday and Spell Trace Fever

Sunday perks ran 00:00–23:59 UTC for level-101 characters and Zero Chapter 2.

Date in 2023Bonuses
November 19Successful Star Force enhancements at ten stars or below gave two stars; Spell Trace cost −50% on Aurora/Bera/Elysium/Luna/Scania
November 26Monster Park clear EXP +50%; Ability reset cost −50%
December 3Shining Star Force: guaranteed success at 5/10/15 stars plus 30% lower enhancement cost; Superior equipment excluded from both
December 10Magnificent Soul chance from Soul Shards ×5

Spell Trace Fever was available at all levels on Aurora/Bera/Elysium/Luna/Scania: November 24, 08:00–10:00 and 18:00–20:00; November 25, 02:00–04:00, 08:00–10:00 and 18:00–20:00; November 26, 02:00–04:00 UTC.

Additional fixes

AreaResolved issues
MapsUnnatural Cernium Square buildings/platforms; unsearchable Hotel Arcus 2nd Floor and The Unending Tower; Ramshackle Desert Town stuck spots; Fox Point Village's wrong name; Fox Ridge Flash renamed Fox Ridge; inconsistent Mu Lung Dojo map names; inactive Edelstein City Hall portal; incorrect New Leaf City music
Quests and event rewardsParty Quest Novice no longer required the unavailable Dimension Invasion clear. Chapter VI Completion Box's untranslated text and wrong opening date were repaired. Kanna's prologue repositioned Mori Ranmaru's speech bubble. [Home] Miranda's Worry summary spacing, Dran's Note name/description and Cygnus replacing a character in Maple Chronicle Knight-in-Training's Path were corrected.
Names and descriptionsHero's Will and Will of the Alliance consistency; Midnight Magician Shoes removed male/female tags because both genders could wear them; trailing monster-name spaces; Slot Expansion Coupon names/capitalization; Darknell typo; Ursus entry line breaks; Mechanic Humanoid Mech's Speed When Mounted label and Gatling Gun's inconsistent required skill
Items and charactersCharacters no longer stuck after sitting/lying on a furnishing. Spiegelmann's Storm Growth Potion no longer printed Chinese system text. Soft Light Tiara's head layering was repaired. Magician summons no longer incorrectly stacked the damage increase effect. Thunder Breaker's Sea Wave disconnect was repaired. Shanghai's Giant Centipede was distinguished from Mu Lung's.
Boss-tier flamesLoveless Great Sword of Creation; Onyx Maple Katana; Frozen Katana; Maple Treasure Katana; Loveless Fan of Altruism; Frozen Maple Fan; Onyx Maple Fan; Maple Treasure Fan correctly received boss-tier flames.
Instanced mapsApplying a map-effect item no longer required leaving and re-entering before the effect appeared.