MapleStory Database

GMS v.255: The Dark Ride and Aran and Shade Redux

GMS v.255Patch notes published 75 min read
The Dark Ride title above a fiery portal in a stone chamber

GMS v.255 combined The Dark Ride: Ride or Die with extensive Aran and Shade redesigns, broad class balance changes and the Page of Memories festival. Its Burning events supported both a general Hyper Burning character and an additional Aran or Shade. The values and event windows below belong to this historical release, including its later revisions.

Aran Redux: movement, combos and new attacks

Aran gained a new story and replaced its former quest content. The Complete Aran Story Quest Artifact mission changed from Neinheart's Thanks to Commander of the Past, and Aran's Journal requirements changed. Lilin's Home, Rein Library 1st Floor, Rein Library 2nd Floor and Rein Library 3rd Floor and Mirror Cave were adjusted for the recommended resolution. Characters still awaiting first advancement could use Lilin's Guidance.

Job tierNew or replaced skills
FirstFinal Charge, a forward enemy push that can cancel Beyond Blade with a three-second cooldown in that case; Final Toss, a launching jump; Ol' Reliable, increasing DEF, ATT and Critical Rate
SecondCombo Ability, providing ten to twenty combos every five seconds as it develops, stack-based attack/movement speed and permanent Critical Rate/Stance; Beyond Blade
ThirdPermafrost's icy ground; Beyond Blade Mastery I; High Defense's damage reduction, HP, DEF and Knockback Resistance
FourthAdrenaline Overload; Glacial Prison's bind; Beyond Blade Mastery II; Cleaving Attack
HyperPermafrost - Reinforce/Spread/Persist; Hyper Finisher - Last Stand; Finisher - Reinforce/Guardbreak; a new Maha's Blessing barrier
FifthFinal Beyond Blade - White Tiger; Finisher - Adrenaline Surge
SixthEndgame; revised HEXA Finisher - Hunter's Prey; replacements of Fenrir Crash Boost with Final Beyond Blade - White Tiger Boost and Maha's Fury Boost with Finisher - Adrenaline Surge Boost
Aran skillNumerical and functional changes
Regained Memory / Combat StepRegained Memory lost its movement-speed boost; Combat Step's boost rose 15→25
Smash SwingMaster level 10→15; usable in the air
Snow Charge / Polearm MasteryMaster-level damage bonus 10%→15%; Final Damage 8%→10% respectively
Advanced Combo AbilityAutomatically learned at third advancement, master level becomes one; applies the maximum Combo Ability stack effect; loses its separate Critical Rate increase
Judgement DrawMaster-level damage 380%→200%; command-trigger bonus, damage-over-time and up/down-plus-Attack command removed
Adrenaline RushGains a continuous nearby freezing shockwave; loses the former increases to ordinary attack damage, attack count and maximum targets
Adrenaline Rush ActivateMaster level 1→20, shared with Adrenaline Rush; activation window removed and cooldown added; combos reset to zero at the end, followed by a refund based on direct attack hits; master refund 200→500
MightMaster level 10→20; gains Critical Rate and Boss Damage
Adrenaline OverloadAttacks needed for Adrenal Awakening during Adrenaline Rush 15→10
Cleaving AttackMaster-level damage bonus 30%→35%, alongside Ignore DEF
Finisher - Hunter's PreyAdds a 30-second cooldown; attacks 7→15; master damage 1,070%→790%; maximum targets 1→10; loses charging-based damage, automatic charge toward the target and vertical-angle control
Aran skillNumerical and functional changes
High MasteryMaster Critical Damage 8%→10%; Final Damage 15%→21%
Sudden StrikeMaster level 30→10; Final Charge/Final Toss/Judgement Draw's master damage increase 60%→140%; also increases Smash Swing/Permafrost damage
Advanced Final AttackMaster damage 85%→180%
Maha's CarnageAt level 25, damage 1,200%→1,100%, attacks 15→12 and slash count 2→4; Adrenaline Rush/Awakening reduce its cooldown
Blizzard TempestCast stun removed; Dire Wolf's Curse targets 12→10 on cast and 10→5 on interval applications; curse duration 10→15 seconds, maximum duration 20→30; prioritizes the highest-HP target; level-25 Ice Chunk damage 950%→1,200%, with a 0.4-second cooldown; casting adds combos; skill cooldown 180→90 seconds
HEXA Beyond BladeMaster first/second/third-hit damage 525%→675%; extra hit 600%→630%; removes the Adrenaline Rush extra-attack cooldown reduction and Normal Enemy Damage increase

Smash Wave, Body Pressure, Rolling Spin, Command Master I, Swing Studies I, Aero Swing, Final Blow, Gathering Hook, Finisher - Storm of Fear, Heavy Swing, Swing - Boss Rush, Rebounding Swing, Storming Terror, Merciless Hunt, Adrenaline Burst, Maha's Domain and Maha's Fury were removed. Existing Boost Nodes containing Smash Wave, Rolling Spin or Gathering Hook selected replacements in this order: Beyond Blade, Hyper Finisher - Last Stand, Finisher - Hunter's Prey, using a comparable alternative if the Node already contained a replacement. The obsolete individual Nodes were removed.

The revamp also changed icons, effects or descriptions for Return to Rein, Combo Kill Blessing, Drain, Snow Charge, Final Attack, Maha's Blessing, Surging Adrenaline, Beyond-er Blade, Beyond Blade Barrage, Piercing Beyond Blade and Heroic Memories. Three Snails became usable again.

Shade Redux: spirits, party support and Nodes

Shade gained a new story and retired its earlier quest content. Its Artifact story mission moved from Mutual Longing to Gift of the Fox God, and Shade's Journal changed. Secondary-weapon classification changed; Blue Fox Marble's level requirement fell 20→10 and Honorary Fox's rose 27→30. Stranger, Beyond Memory and Fox's Best Friend medals were added or changed. Glass Bottle stopped dropping.

New skills included Yearning Heart's spirit guardians, Fox God's Favor's attack speed, Foxy Courage, Blade Imp - Direction, a second-job Blade Imp - Spin Slash, Total Unity's ATT/DEF/Critical Damage, Heartfelt Communion's stronger Fox Spirits/Spirit Frenzy, Fox Marble Fusion, airborne Fox God Flash, HEXA Fox Spirits, Advent of the Fox and HEXA Spirit Claw. The former third-job Blade Imp - Spin Slash, Fox Spirit Mastery, Fire Fox Spirit Mastery, Spirit Bond Max, Spirit Flow and HEXA Spirit Frenzy were removed.

Shade skillNumerical and functional changes
Swift Strike / Flash Fist / Vulpes LeapMaster levels 25→20, 25→20 and 20→10
Blade Imp - Forward SlashAirborne use; master level 10→20; trap duration 60→120 seconds; master damage 110%→155%
Blade Imp - Downward SlashAirborne use; trap duration 60→120 seconds; master damage 100%→155%; cooldown-reset hotkey display repaired
Ground PoundShockwave removed
Fox SpiritsMaster level 1→10; master damage 80%→120%
Back Step / Spirit Bond 2Back Step master level 15→10; Spirit Bond 2 speed 20→22, maximum-speed increase added, master level 10→4
Shockwave PunchFirst-hit damage 310%→350%, attacks 3→4; second-hit damage 330%→396%, attacks 3→4; shockwave removed
Spirit Frenzy / Spirit TrapFrenzy becomes spirit-path veils; Trap cooldown 210→120 seconds
Spirit Bond 3 / WeakenBond replaces Damage/ATT with Final Damage/Boss Damage; weakening possession duration 15→30 seconds and Ignore DEF added
Bomb PunchMaster first/second/third-hit damage 300%→225%, attacks 3→4; Normal Enemy Damage value 255 percentage points→192%
Death MarkMaster damage 700%→600%, attacks 3→8
Soul SplitterBecomes a spirit-flame debuff; party Final Damage under Fire Spirit's Blessing becomes 15%; cooldown 180→60 seconds; resistance 90→50 seconds; adds resistance displays; no cooldown reset; party recipients cannot immediately receive the same effect again
Shade skillNumerical and functional changes
Spirit WardEnemy collision no longer consumes a guardian; automatically recasts at intervals while below maximum guardians
Critical InsightMaster Critical Rate 25%→10%; Critical Damage 10%→18%
Spirit Bond 4 / Advanced Knuckle MasteryRemove their Final Damage and Critical Damage increases respectively
Fox Marble FusionMaster Fox Spirits Orb damage 110%→140%
Spirit IncarnationRemaining held-key time reduces cooldown; damage 700%→100%, attacks 1→7
True Spirit ClawLevel-25 damage 690%→800%
Smashing MultipunchMaximum hold 1.3→1.8 seconds; attacks 5→10; final-attack activations 3→8; Fox Spirit chance 100%→50%; additional spirits on the finisher removed; level-25 damage 500%→410%, shockwave 700%→800%
HEXA Fox SpiritsMaster damage 235%→352%; Fox Marble Fusion damage increase 85%→93%

The Hyper skills became Fox Spirits - Reinforce, Fox Spirits - Repeated Attack Bonus and Fox Spirits - Summon Chance after “Fire” was removed from their names. Spiritgate became a gate releasing dark spirits; Spirit Flow Boost became Fox God Flash Boost. Fox Trot, Spirit Bond 1, Spirit Affinity, Close Call, Spirit Redemption, Spirit Claw and Heroic Memories received visual or description changes.

Downward Slash/Spin Slash Boost Nodes selected Blade Imp, Spirit Claw, then Fox Spirits as replacements, using a comparable skill where a candidate already existed. Forward Slash's Node became Blade Imp Node; the old Downward Slash and Spin Slash Nodes retired.

Passive buffs, shared cooldowns and Sol Janus

Decent Speed Infusion, Decent Advanced Blessing, Maple Warrior, Call of Cygnus, Rhinne's Protection, President's Orders, Nova Warrior, Hero of the Flora, Anima Warrior and Akatsuki Warrior became passive. Decent Advanced Blessing also permanently increased All Stats. Hero's Echo, Exclusive Spell and Focused Time received 300-second cooldowns.

The Goddess's Blessing preparation time was removed and cooldowns were added for Maple World Goddess's Blessing, Empress Cygnus's Blessing, Transcendent Cygnus's Blessing, Transcendent Rhinne's Prayer, Grandis Goddess's Blessing, Otherworld Goddess's Blessing and Princess Sakuno's Blessing. Conversion Overdrive also lost its preparation time. Otherworldly Void triggered at least three times during its blessing, and its abnormal activations were repaired. Empress Cygnus's Blessing respected its maximum damage increase, while Transcendent Rhinne's Prayer's Immune Barrier began with its maximum duration.

Last Resort at level 25 changed increased damage taken from 40% to 30% and Final Damage from 35% to 29%. Weapon Aura's range expanded vertically. Decent Mystic Door stopped consuming Magic Rocks. Decent Holy Fountain added a party-healing fountain Node. Mana Overload, Bleed Dart, Blood Money, Blade Clone, Equinox Cycle, Dark Metamorphosis - Enhance and Blue Blood gained effect toggles. Gauge hovering exposed detailed stats for Luminous, Kaiser and Ark.

Shared correctionSkills affected
Sol Janus: Dawn incorrectly triggered from these attacksGuided Arrow; Hammers of the Righteous; Ignite; Darkness Aura; Arrow Blaster/HEXA Arrow Blaster Set-up Mode; Quiver Cartridge; Speed Mirage; Silhouette Mirage; Storm of Arrows; Lord of the Deep; Monkey Business; Poolmaker; Radiant Soul; Return Flame; Altar of Annihilation; Dark Shock; Dark Genesis; Hunting Assistant Unit; Drill Salvo; Pinpoint Salvo; Aegis System; Demonic Frenzy; Chain Arts: Void Strike; Superstar Spotlight; Psychic Drain; Ultimate - B.P.M.; Ultimate - Mind Over Matter; Infinity Blade; Legacy Restoration; Winding Mountain Ridge
Sol Janus: Dusk incorrectly triggered from these summonsIfrit, Elquines, Bahamut, Phoenix, Frostprey, Shadow Raven
Repeated stationary use prevented Dusk activationOpen Portal, Crystal Gate, Blink Shot, Blink Bolt, Flashfire, Abyssal Lightning, Manifestation: Where the River Courses, Talisman: Warp Gate
Summon disappeared but its icon survived Cash Shop/Auction/channel changesErda Fountain; True Arachnid Reflection; Sol Janus: Dawn; Nightmare Invite; Resistance Infantry; Lotus Flower; Spirit of Snow; Fountain of Vengeance; Blink Shot/Blink Bolt; Arrow Illusion; all three Relic Unbound forms; Dark Lord's Omen; Mirrored Target; Broadside/HEXA Broadside; Firing Orders; Anchors Away/HEXA Anchors Away; Monkey Militia; Rolling Rainbow; Install Shield; Cosmic Shower/HEXA Cosmic Shower; Soul Eclipse; Summon Onyx Dragon; Elemental Radiance; Gate of Light; Hypogram Field and its HEXA Penetrate/Force Field/Support forms; Hypogram Field: Fusion; Robo Launcher RM7; Rock 'n Shock; Bots 'n Tots; Stone Dragon; Death Blossom; Templar Knight; Eruption: Heaving River / HEXA Eruption: Heaving River and Eruption: Whirlwind / HEXA Eruption: Whirlwind; Talisman: Warp Gate; Scroll: Star Vortex; Scroll: Tiger of Songyu

Sol Janus stopped responding to cooldown resets. Come Back I/II, Relentless Attack and Withstand II stopped reducing the affected Hyper cooldowns. Holy Advent, Nova Guardians, Bladefall and Lasting Grudge placement was repaired; zoomed-out effects were repaired for Holy Advent, Forsaken Relic and Nightmare. Other fixes covered Venom Burst spreading damage to unhittable targets, delayed skill-mode/command settings, Noblesse reuse without enough mesos, Butterfly Garden Light level 3's hover icon, Erda Release's facing direction and Unreliable Memory's distinct Holy Fountain icon. Divine Wrath's description changed.

Explorer class balance changes

Unless a row specifies level 25 or 30, its damage and stat values are the skill's master-level values. Damage percentages, attack counts, stat bonuses and percentage-point additions remain different measures.

ClassChanges
HeroUpward Charge delay −35%; Warrior Mastery speed 10→22 and maximum-speed increase 10→20; Rising Rage damage 500%→560%; Cry Valhalla 370%→520% and delay −13%; Burning Soul Blade delay −7%; Instinctual Combo Tear in Space at level 25 325%→365%; Sword Illusion delay −10%; HEXA Rising Rage damage 254%→270%
PaladinUpward Charge/Warrior Mastery receive the same movement changes; Blast 305%→340%; Divine Judgment's Divine Brand 550%→700%; Smite Shield gains airborne use; Divine Echo's level-25 party Final Damage 20%→13%; Grand Guardian hold 6→4 seconds, level-25 small/large-cross damage 595%→700% and 1,040%→1,410%, attack intervals −16%/−33%, fixed-speed restriction removed; Mighty Mjolnir can summon all hammers with Attack, level-25 first hit 400%→485% and shockwave 450%→550%; HEXA Blast 465%→535%, HEXA Divine Brand 890%→1,160%, Falling Justice 1,300%→1,560%; Divine Shield toggle and Erda Spectrum orb targeting repaired
Dark KnightSame Upward Charge/Warrior Mastery movement changes; Nightshade Explosion 330%→400%, enables animation-free Spear of Darkness; Revenge of the Evil Eye 255%→309%, attacks 5→7; Evil Eye Shock III cast 370%→630%, attacks 6→7, aura 350%→423%, attacks 3→5; Darkness Aura maximum Life Force 15→10, each extra slash cost 3→1, level-25 slash 1,325%→1,225%, buff persists on reuse and Dead Space immediately fills Life Force; Spear of Darkness level-25 damage 650%→795%, per-target attack allowance added; Calamitous Cyclone hold 4.5→4 seconds, level-25 held damage 945%→730%, attacks 12→8 and activation allowance added, finisher 710%→1,545%, activations 5→8, abnormal status immediately triggers it; HEXA Nightshade Explosion 580%→750%
ClassChanges
Fire/Poison Arch MageTeleport gains permanent speed/maximum speed; Teleport Mastery damage duration 4→20 seconds; HEXA Flame Haze description and Poison Mist's missing HEXA boosts repaired
Ice/Lightning Arch MageTeleport gains permanent speed/maximum speed; Freezing Breath hold 13→10 seconds, cooldown 180→120; Lightning Orb hold 3.6→2 seconds, ending delay −44%, interval −42%; Spirit of Snow attacks 9→10; Jupiter Thunder level-25 shock damage 600%→800%, current damage 400%→520%; Elquine description revised
BishopAngel Ray/HEXA Angel Ray, Bahamut and Divine Punishment lose their debuff effects; special-ring INT no longer affects Benediction, Blood of the Divine, Resurrection or Angel of Balance; Teleport gains movement stats; Blood of the Divine cooldown 240→120 seconds and loses INT-based cooldown reduction; Buff Mastery gains permanent Final Damage; Divine Punishment level-25 damage 485%→650%, Holy Light preparation 8.5→11 seconds, holding allowance 8→5; Benediction scales party Final Damage with party size, INT step 2,500→3,000, level-25 INT-based maximum 40%→30%, duration 42→57 seconds, short-mode duration reduction 14→19 seconds, master HEXA Boost Final Damage 10%→17%; Holy Fountain cannot overlap another party fountain/Decent Fountain/Traces of the Holy and its death/Memory icons were repaired; Spell Mastery description revised
ClassChanges
Bow MasterQuiver Cartridge works with Hurricane, HEXA Hurricane and Shootout Mode; Enchanted Quiver Blood Arrow chance 70%→60%, maximum HP recovery 5%→1.8%; Armor Break gains permanent Final Damage and Quiver Barrage gains active Final Damage; HEXA Arrow Stream/Arrow Blaster correctly increase Mortal Blow counts
MarksmanGreater Empowered Arrows' Marked Target duration 15→30 seconds and persists through death; Perfect Shot level-25 damage 1,700%→1,900%, Marked Target duration 15→30 seconds; Split Shot level-25 damage 1,200%→1,400% and description revised; Surge Bolt level-25 pre/post-concentration damage 1,000%→1,150% and 1,500%→1,700%, attacks 10→12, hit activations 1→2, cooldown 10→20 seconds, hit visuals repaired; Full Burst Shot level-25 750%→1,000%; HEXA Snipe 545%→670%; HEXA Empowered Snipe cast 605%→635%, extra hit 380%→410%; HEXA Ultimate Snipe cast 315%→345%, extra hit 380%→410%; HEXA Piercing Arrow's Snipe bonus 60%→90%, Empowered Snipe bonus 120%→150%
PathfinderCurseweaver Critical Damage per Ancient Curse stack 4%→2%; Ancient Bow Expertise exchanges permanent Critical Damage for Final Damage; Obsidian Barrier and Burst/Torrent forms attacks 4→5; Relic Unbound Deluge level-25 damage 1,000%→1,500%, Burst explosions 4→6, Torrent level-25 damage 1,400%→1,500%, attacks 5→7
ClassChanges
Night LordShadow Leap's airborne height +11%; Dark Harmony Final Damage 8%→14%; Shurrikane level-25 damage 600%→560%, attacks 5→7; Dark Lord's Omen level-25 stars 850%→1,245%, count per enemy 5→6, scroll explosion 2,150%→3,120%, attacks 10→12, cooldown 60→90 seconds; other-player hit/audio output repaired
ShadowerDagger Mastery gains Final Damage; Sonic Blow cast delay −50%; Trickblade level-25 normal/max-wound damage 1,100%→1,350% and 1,350%→1,650%; Slash Shadow Formation level-25 ally/leader attacks 850%→1,150% and 1,250%→1,700%
Dual BladeBlade Recruit's Agility adds upward Flash Jump, with mutual-use restrictions for Blade Ascension; Venom and Shadow Meld gain permanent Final Damage; Asura's Anger duration 5→3 seconds, damage 693%→560%, attacks 5→6, interval −40%; Blade Storm hold 5→4 seconds, level-25 held damage 895%→600%, attacks 5→7, interval −33%; HEXA Asura's Anger duration 5→3 seconds, damage 1,386%→1,110%, attacks 5→6, interval −40%; Karma Blade consumed-hit damage 857%→1,071%, hits 7→8, available blades 50→35
BuccaneerBullet Time gains speed; Raging Serpent Assault 240%→420% and description revised; Lightning's level-25 energy orb 710%→1,045%; Serpent Vortex gains Serpent Fury Mode to spend all Force of the Ocean at once
CorsairBullet Time gains speed; Rapid Fire/HEXA Rapid Fire permit jumping; normal Rapid Fire 375%→417%, Brain Scrambler 880%→984%; Firing Orders bombs near Corsair's Marking; Parrotargetting prioritizes bosses; Bullet Barrage duration 6→4 seconds, level-25 damage 600%→1,305%, cooldown 75→90 seconds; Nautilus Assault level-25 ship/volley damage 1,200%→1,800% and 600%→900%; Death Trigger level-25 650%→710%; HEXA Rapid Fire 555%→610%, Shootout Mode 270%→297%; disappearing Broadside rockets and Scurvy Summons terrain freeze repaired
ClassChanges
CannoneerCannon Leap gains speed/maximum speed; Poolmaker supplies ignore skill transparency and do not spawn on Crystal Gates

Cygnus, Mihile and Hero class changes

ClassChanges
Dawn WarriorCosmic Burst 400%→450%; Student of the Blade Critical Damage 12%→15%; Unpredictable Boss Damage 15%→20%; True Sight - Enhance exchanges elemental-resistance reduction for increased Final Damage received by the enemy; Flare Slash level-25 1,100%→1,200%; Cosmos level-25 900%→1,000%; Equinox Slash under Dazed and Confused, lingering Soul Eclipse effects and Soul Element's description repaired
MihileSoul Devotion maximum-speed increase 10→20; Vertical Radiant Driver delay −28%; Sword Mastery Final Damage 15%→20% plus a permanent Final Damage feature; Install Shield cooldown 30→10 seconds; Sword of Light attacks 12→15 and hit visuals repaired; Radiant Soul maintains maximum Royal Guard, replaces its ATT increase with Final Damage, level-25 slash 880%→1,150%, Light Force Rei attacks 12→15 and activations 6→7; Light of Courage's HEXA Boost adds an attack; Durendal maintains maximum Royal Guard; Royal Guard/HEXA Royal Guard missing ATT buffs repaired
Blaze WizardFirewalk speed 20→22 and maximum speed added; Flashfire re-establishes flame traces, preserves them after teleporting and supports down-key duration reset; Final Orbital Flame loses Flame Fox elemental-resistance reduction; Blazing Extinction (Lion Mode) requires learned and active Fires of Creation; Blazing Extinction (Fox Mode) produces compressed flames while Flame Fox is active; successful hits reduce Towering Inferno (Fox Mode) cooldown, five-stack Fox Mischief damage 1,800%→1,824%, attacks 12→13; Burning Conduit party damage 60%→40%, cast delay −20%, multi-caster application repaired; Final Flame Elemental gains permanent magic power; Cataclysm gains airborne use; Savage Flame Lion explosions 5→1, level-25 damage 400%→600%, lingering attacks added, range +11%, Fox damage 500%→730%; Salamander Mischief level-25 300%→325%; HEXA Blazing Extinction 1,090%→1,030%, maximum attacks per enemy 10→4, with Fox form
ClassChanges
Wind ArcherEagle Eye gains Final Damage; Song of Heaven/HEXA Song of Heaven allow movement, damage 390%→470% and 960%→1,155%; Storm Bringer arrow chance 30%→45%, damage 380%→620%; Merciless Winds level-25 damage 1,100%→840%, attacks 3→5; Vortex Sphere level-25 800%→875%
Thunder BreakerShark Torpedo level-25 2,000%→2,100%; Lightning Spear Multistrike level-25 linked attack 1,000%→1,300%, linked lightning 1,100%→1,415%, final linked attack 1,400%→1,810%, final giant lightning 1,500%→1,950%
MercedesIgnis Roar duration 30→45 seconds; Elvish Blessing Final Damage 10%→5%; Royal Knights level-25 725%→1,020%; Irkalla's Wrath level-25 800%→745%
EvanDragon Soul gains maximum speed and speed 10→22; Dragon Slam level-25 damage 1,150%→1,400%, attacks 7→8; Spiral of Mana loses its Mana Burst IV/HEXA attack-count reduction and cooldown, level-25 damage 260%→200%, duration icon added
LuminousLight Speed gains maximum speed and speed 20→22; Equilibrium Liberation builds light/dark state without landing hits; Morning Star Final Damage 36%→40%; Gate of Light/Liberation Orb/Baptism of Light and Darkness delays −11%/−27%/−7%; Aether Conduit delay −21%, level-25 Sunfire/Eclipse/Equilibrium damage 900%→1,050%, 640%→850%, 850%→1,000%; Spectral Light facing and Liberation Orb passive effects repaired; Abyssal Drop Node retires, with replacement priority Ender, Apocalypse, Reflection or comparable alternative
ClassChanges
PhantomTempest and HEXA Tempest gain an Ignore DEF debuff, removed from Penombre; Aria Amour damage 30%→45%; Luck of the Draw removes fixed speed, hold 7→5 seconds, level-25 damage 700%→745%, hourglass no longer reduces affected Hyper cooldowns; Ace in the Hole level-25 normal/extra damage 1,200%→1,300% and 1,600%→1,750%; Rift break level-25 800%→900%; HEXA Tempest 840%→850%; HEXA Mille Aiguilles 450%→485%

Resistance, Nova and Zero class changes

ClassChanges
BlasterRevolving Cannon Mastery removes Dynamo-slot damage scaling, triggers extra hits independently of gauge slots on struck enemies, damage 75%→120%; Charge Mastery damage 20%→15%; Revolving Cannon Plus / Revolving Cannon Plus II / Revolving Cannon Plus III overheated extra-hit additions 20→32, 60→96 and 140→224 percentage points; Gauntlet Expert Critical Damage and Boss Damage both 20%→15%; Gatling Punch cast delay −28%
Battle MageBattle Mastery Final Damage 25%→30%; Dark Genesis lightning 220%→250%; Party Shield ignores skill transparency; Spell Boost Final Damage 5%→22%, Damage 10%→15%; Weakening Aura - Elemental Decrease becomes Weakening Aura - Enhance, removes elemental-resistance reduction, listed Final Damage effect 8%→5%; Sweeping Staff 650%→1,080%; Abyssal Lightning/Grim Harvest level-25 both 1,600%→1,700%; HEXA Sweeping Staff damage 1,300%→690%, attacks 2→5, Magic Explosion 325%→555%; Combat Teleport ladder-grabbing and Hasty Aura directional distance repaired
Wild HunterAnother Bite duration 15→20 seconds; Dash 'n Slash adds Stationary Mode; White Heat Rush can jump off-Jaguar with Attack or custom skill-key command; Feline Berserk gains maximum speed; Drill Salvo duration 30→60 seconds; Jaguar Storm custom command summons three stronger Jaguars without direction keys; off-Jaguar Primal Fury no longer cancels Wild Vulcan Type X; Hunting Assistant Unit icon, Wild Lure text and mounted ladder appearance changed
ClassChanges
MechanicRocket Booster gains permanent speed; Overclock Final Damage 39%→42%; Giant Robot SG-88 gains airborne use; Support Unit: H-EX gains a persistent summon icon, retains icons out of range and revises its description; Party Reinforce party Final Damage 4%→2%; Full Metal Barrage hold 10→8 seconds, attacks 11→12, interval −16%, occasional crash repaired; Tank Mech Jet Booster visuals and basic-attack sound both on/off Mech repaired
Demon SlayerShadow Swiftness gains maximum speed; Demon Impact/HEXA Demon Impact/Demon Chain delays −11%; Demon Cry cooldown 14→6 seconds and loses Boundless Rage's cooldown reduction
Demon AvengerSurpass Limit adds temporary prevention of skill HP consumption, removed from Forbidden Contract; Overwhelming Power master level 30→25; Dimensional Sword level-25 damage 1,850%→2,350%, attacks 14→15, rotating sword 900%→1,000%, attacks 8→10; Revenant consumes 50% of current HP and level-25 damage 900%→1,200%; HEXA Nether Shield's repeated-hit Final Damage reduction applies only to bosses; Requiem/Demon Sword Roar gain duration displays
XenonPropulsion Burst gains upward use, then permits one Quicksilver: Takeoff/Diagonal Chase; Takeoff or Combat Switch: Fission blocks upward Burst; Core Overload maximum duration becomes seventy seconds; Temporal Pod no longer reduces affected Hyper cooldowns; Hypogram Field: Force Field and HEXA form damage display/battle-analysis counts repaired; Hero's Echo consumes MP correctly
ClassChanges
KaiserTransfiguration uses fixed ability values independent of Morph Gauge; its Knockback Resistance increase applies outside final form; Cursebite description revised
KainDragon Fang 100%→110%; Lasting Grudge 110%→130%; Dogma Final Damage 20%→25%; [Possess] Dragon Burst removes fixed movement speed, level-25 damage 885%→1,125%; [Execute] Fatal Blitz level-25 665%→750%; Annihilation description revised
CadenaKeen Eye gains permanent Damage; Weapons Expert ATT 30→50 and Critical Damage 16%→19%; Wisdom of Shadows II gains permanent Boss Damage; Chain Arts: Void Strike level-25 500%→700%; Muscle Memory Finale level-25 500%→600%
ZeroBurst Jump gains upward use, with mutual upward restrictions on Burst Step/repeated Jump; End Time immediately maximizes Doubletime Recon/Strength stacks; Time Distortion's attack-speed increase no longer exceeds four seconds

Flora, Anima and Kinesis class changes

ClassChanges
KinesisAfterimage of the Otherworld adds Critical Damage; its revised direct-AP bonus is uncertain because the stated comparison mixes a 15% former value with an unqualified “455”, so no new coefficient is asserted here. Psychic Tornado attacks 4→8, travelling attacks 2→4 and explosion attacks 3→6; From Another Realm throws objects forward at the end; lingering buff icon after map changes repaired. Ultimate - Mind Over Matter stops material at bosses, cooldown 90→60 seconds, duration 30→15, level-25 contact damage 1,000%→1,350%, expiry damage 1,400%→950%
AdeleMagic Dispatch, Ruin and Shardbreaker gain airborne use; Death-Marked Shardbreaker creates half as many fragments with 2,500% master creation/destruction damage; Martial Discipline adds maximum speed and movement speed 10→17; Resonance Rush delay −10%, loses buff stacking, Final Damage/Ignore DEF both 5%→10%; Ascent Final Damage 16%→17%; Grave Proclamation loses its Death Mark damage increase; Bladecaster Expertise gains permanent Damage; Strive replaces Boss Damage with permanent Damage; Noble Summons debuff visuals, Aether Forge disappearance and Blade Torrent/Magic Conversion descriptions repaired
IlliumCrystalline Wings gains upward jump before flight; Lucent Brand, Lucent Brand II, Lucent Brand III, Umbral Brand, Umbral Brand II and Umbral Brand III durations 10→20 seconds; Might of the Flora Damage 10%→15%, speed 10→22, maximum-speed increase 10→20; Wisdom of the Crystal Final Damage 40%→47%; Deus resets Crystal Charge and can be resummoned with at least ninety charge; Crystal Gates can overlap Lara's River Courses veins; Wings of Glory crystal/gauge behaviour, Winged Javelin appearance, hidden mytocrystals, Vortex Wing/HEXA damage and Magic Conversion text repaired
ClassChanges
KhaliHex: Chakram Sweep cancels more smoothly; Deceiving Blade duration 10→20 seconds; Intuition Final Damage 25%→30%; Chakram Expert Critical Damage 8%→20%; Redemption Final Damage 30%→40%; cash weapon effects under Void Rush/Blitz repaired
ArkMystic Arts Mastery speed 25→27; Vengeful Hate damage 210%→370%; Advanced Fusion Final Damage 10%→12%; Endless Agony immediately finishes with Abyssal Guard under abnormal status; Guard damage 120%→420%, hold-time Final Damage scaling removed, delay −29%
LaraResponse speed 20→22, maximum-speed increase 15→20; Dragon Vein Traces capacity 3→4; Vine Coil gains airborne use; Big Stretch awakened veins 5→4, level-25 damage 1,200%→2,200%; Land's Connection level-25 shock/explosion 1,680%→2,100% and 2,040%→2,800%; Surging Essence level-25 1,370%→1,700%; Winding Mountain Ridge level-25 600%→1,000%; HEXA Dragon Vein Eruption Absorption Final Damage 20%→21%; HEXA Eruption: Heaving River weak/surge 1,050%→1,110% and 1,220%→1,320%; HEXA Eruption: Whirlwind 628%→690%; HEXA Eruption: Sunrise Well giant surge/lava/bomb 1,048%→1,060%, 570%→600%, 668%→675%
HoyoungGraceful Flight gains upward use; using Nimbus Cloud afterward shortens flight and blocks another upward Flight; Light Steps speed 20→22; Fortune Fitness/Shura gain permanent Final Damage; Talisman: Seeking Ghost Flame duration 40→90 seconds; Sage: Tai Yu's Miracle Tonic adds temporary prevention of Talisman/Scroll Energy consumption; Clone Rampage/Wrath of Gods gain airborne use; Dream of Shangri-La description revised
ClassChanges
Angelic BusterMighty Mascot's explosion correctly receives its HEXA Boost, while level-30 periodic damage changes 1,540%→1,265% and explosion 1,815%→1,485%

Main quests, Guide and advancement changes

A new Main quest category distinguished the progression chains in the Quest UI, tags, speech bubbles, notifier and minimap. Main-quest EXP below level 200 was adjusted for Riena Strait, Verne Mine, Join the Alliance, Azwan, Heliseum, Lion King's Castle, Root Abyss, The Alliance Gathers, Temple of Time, Silent Crusade, Stone Colossus, Henesys Ruins, Kritias, Twilight Perion, Haven, Dark World Tree and Silent Crusade 2. Level 30–59 special-theme-dungeon quest EXP from Riena Strait, Ellinel Fairy Academy, Gold Beach Resort and Secret Forest of Elodin no longer depended on the character's current level.

Main quest list with separate story groups

Maple Guide's Level Content followed the new quest structure, made hunting zones clearer and added quest notifications to its minimized view. Riena Strait dialogue/effects, Verne Mine, Alliance, Azwan, Lion King's Castle, Root Abyss and Stone Colossus quests were revised. Some Root Abyss quests were removed. Magatia quests moved to level 85, Temple of Time quests to level 130 and Twilight Perion quests to level 185. Magatia, Temple of Time and Kritias reduced completion conditions; Magatia, Heliseum and Kritias gained navigation or automatic movement. Black Heaven and Heroes of Maple gained summaries and level 190 entry. Silent Crusade 2 was added.

The 6th Job stone EXP requirement fell from 50 billion to 10 billion, including quests already in progress. The Goddess Inside Erda (2) and (3) no longer required filling an Arcane Stone.

Genesis Weapon quests gained a dedicated window after After the Destined Battle, previous records, immediate next-quest prompts and awakening-mission images. Obtaining a Black Mage Remnant became defeating the Genesis Crux. An existing remnant was removed and credited as a completed Crux objective. Lucid's awakening mission changed to defeating her while using at most fifty usable items. Saddle equipment no longer blocked awakening progress.

Arcane River dailies unlocked directly after their region's story, retiring the separate Temple of Time Research Expedition, The Mad Chef, Gray Mask's Request, The Tree Spirits' Request, Ollie's Message and Tenebris Research Group guide quests. Root Abyss dailies and Haven's four special Defense requests were removed. Haven's Request Reward increased Diffusion-Line Energy Core (Grade A) from twelve to twenty. Henesys Ruins updated Athena Pierce's illustration, and Vanishing Journey's Investigation Findings 1 no longer blocked Erda Spectrum entry.

Intense Power Crystals and Monster Park

Intense Power Crystals split into daily, weekly and monthly types. Crystals obtained before November 20 maintenance retained their old sale price. The Collector displayed sales records, resetting Thursday at 00:00 UTC. Sell All continued selling daily/monthly crystals after the weekly allowance had been reached. The December 5 revision fixed that allowance at fourteen weekly crystals per character. Selling a higher-valued weekly crystal paid the difference from a previously sold crystal without using more of the world's allowance.

Intense Power Crystal shop with its weekly sale record

Monster Park gained a dedicated entry window. Beginner, Intermediate and Advanced clear EXP doubled. Daily entries became one free clear plus six additional clears. Additional Entry Tickets cost 600 NX or Maple Points in Interactive worlds and seven million mesos in Heroic worlds, as clarified on November 20. MVP Gift Packs from that date supplied two free tickets for Silver, three for Gold, seven for Diamond and ten for Red.

Hotel Arcus Familiars and boss access

Sandblade Marauder, Ironshot Desperado, Puxillian Rover, Puxillian Scrounger, Conductorbot and Houndbot began dropping Familiar cards. Completing their Hotel Arcus group added Wasteland Badge, with Magic ATT +1% and Ignore DEF +3%.

Root Abyss no longer required Gnarled Wooden Keys or five Normal clears before entering Chaos Pierre, Chaos Von Bon, Chaos Crimson Queen or Chaos Vellum. Blazing Imps/Pointy Imps and their Elite forms stopped dropping the key, and Havis left the Colossal Root. Boss UI and Maple Planner could move characters between boss entry maps.

The party leader could press Escape to skip cutscenes for Akechi Mitsuhide, Lotus, Damien, Lucid, Guardian Angel Slime, Will, Verus Hilla, Black Mage, Chosen Seren, Kalos and Kaling. Another party member inherited the skip role if the leader disconnected or logged out.

Special drop effects highlighted Damaged Black Heart, Berserked, Total Control, Magic Eyepatch, Dreamy Belt, Cursed Spellbook Coupon, Endless Terror, Commanding Force Earring, Source of Suffering, Genesis Badge, Mitra's Rage Coupon, the four Exceptional Hammers, Whisper of the Source, White Jade Boss Ring Box (Exceptional) and Grindstone of Life.

Boss rewards and encounter corrections

Hard/Extreme Chosen Seren, Chaos/Extreme Kalos and Hard/Extreme Kaling added permanent tradable Small Concentrated EXP Accumulation Potions while removing Primal Essence, Small EXP Accumulation Potion and Small Condensed EXP Accumulation Potion Recipe from their listed rewards.

Divine Eternal Armor Box for Chaos/Extreme Kalos and Ferocious Beast Eternal Armor Box for Hard/Extreme Kaling were initially listed here, but the November 23 revision deferred both to the next patch. Their announced seven-day untradable boxes were therefore not a v.255 availability promise. The Divine box selected permanent tradable Eternal Hat/Top/Bottom; the Ferocious Beast box selected permanent untradable Eternal Top/Bottom/Shoulder. The November 20 clarification said their chance varied by difficulty and ignored Item Drop Rate.

The November 20 additions introduced One Who Fought the Sun, One Who Freed the Guardian, With the Seasons Renewed and One Who Dug Through the Source medals for the appropriate Hard/Chaos Grandis boss clears.

Encounter or locationChange
High MountainBoss rewards stopped landing on unusable platforms; Aspect of Pestilence accepted slows in stage 3
Mu Lung DojoFloor 70 summoned remade Lotus
WillPhase 2 groggy hitbox increased
Pierre, Crimson Queen, Black Mage, Chosen SerenReward monsters accepted skills as well as ordinary attacks
Chosen SerenPhase 2 Authority safe zone expanded
KalingPhase 1 Qiongqi correctly responded to the affected summon taunts; Phase 3 Shadow Grab launched players in the correct direction
LotusDefeat no longer immediately moved the player to the next field; Phase 2 stun-hit animations were repaired
Story Verus HillaAbnormally low HP was repaired
Other monstersHankie's Mirror World audio, charging-enemy hits after stun and teleporting-enemy debuff visuals were repaired; an uncleared Black Crescendo Slime no longer gained a level and persisted permanently

Maple Planner, V Matrix and buff displays

Maple Planner gathered repeatable content progress, could start and claim daily/weekly quests, and tracked daily, weekly and monthly bosses.

Maple Planner with daily, weekly and boss activities

V Matrix's starting slots at level 200 rose seven→twelve; maximum slots rose twenty-five→thirty. Existing meso-purchased expansions stayed after November 20. Custom Boost Nodes let the player choose three skills in order for 500 Node Shards. Expired Special Nodes could be extended thirty days with shards; unexpired Nodes could also be extended, with cost depending on remaining time. Equipping a new Special Node replaced the old one regardless of the destination slot. Enhance All warned when EXP would be lost above maximum enhancement.

V Matrix with twelve initial empty node slots
Custom Boost Node creation choosing three skills for five hundred shards
Special Node extension confirmation with a new expiry date

Buff Display Settings moved into the Options UI tab alongside the former Graphics UI and Game Enter categories. Auto-sort grouped own-job skills, common skills, item buffs, then other-job skills. Minimize could hide selected rows. Buff Favorites used a separate movable panel with up to ten rows and ten slots per row; Guild, Mount and Event skills were excluded. Skills no longer eligible for Favorites were removed at login. Holy Fountain icons from Unreliable Memory stayed distinguishable from a Bishop's own fountain.

Options panel for automatic buff sorting and favorites
Buff icons automatically arranged into rows
Collapsed middle rows in the minimized buff display
Buff Favorites with row and slot layout settings
Favorite buffs positioned above the character status display

The Damage Skin window expanded, allowed free slot rearrangement and offered Consolidate to move skins upward. Its footer showed used/available slots and remaining expansion capacity on hover.

Damage Skin storage grid with the equipped skin shown separately

Inventory, equipment and interface changes

Hyper Burning characters could use Typhoon Growth Potions, Magnificent Growth Potions and Transcendent Growth Potions obtained after November 20 maintenance; older copies were outside that change. Legion's Luck and Wealth levels 1–3 survived logout. Soul Enchanters and souls worked by double-click. 1.5× and 3× EXP coupon icons became more distinct, Mysterious Monsterbloom warned at full collection, and party members saw a used Boss Ring Box and its result. The Item Drop Rate maximum increased, but the release did not specify a numerical cap.

Android slots added weapon, eye accessory, earrings and rings. Weapon motion used one-handed animation, two-handed weapons were ineligible, and the equipment window exposed hair/face/skin details. Nevel sold level 100 emblems after the relevant emblem quest, with exceptions for Kaiser, Angelic Buster and Xenon; Zero used Alpha and Omega as its prerequisite.

InterfaceChange or repair
Character selectionJob Level-Up Status sorted jobs by descending level and exposed matching character selection; character info gained Combat Power and dropped the base-stat guide; slots remained visible; page buttons moved and page/job lists supported the mouse wheel; Burning selection text changed
Character/UI appearancePet/android transparency controls; wider Character Information background; corrected skin-slot and Epic Dungeon hover alignment
Skill macrosRight-click removed a skill; placing one over another swapped them
Events and questsActive-event list redesigned; normal completable quests received the appropriate speech-bubble priority; guild-join restrictions displayed clearly; minimized Guide retained its last position
Inventory and V MatrixBag Auto-Storage chose bag-first or inventory-first per checked item; Disassembly split Select All Pages from Select Current Page; Consolidate results, excessive extraction space, Dual Blade advancement count and HEXA Stat Node levels were repaired
Potential and craftingRank-up gained a sparkle; selecting Before's warning could no longer be confirmed with Enter; Crafting Process closed with Escape; Cash Item Trade guidance became clearer
Notifications and equipmentFriend/guild invitations survived resolution changes; Cursed Rune stopped leaking into another character's info; Beta's second-ring double-click and Hyper Stat remaining points were repaired; Golden Hammer/soul tooltips and insufficient-Reward-Points notices were corrected
Item-specific repairsShadow Night Cape's two-handed animation; Soul Enchanter/soul sound; Lil Aran/Phantom/Evan chat bubbles; Clockwork Knight Chat Ring/Coupon icons; Advanced Hunter Pouch's incorrect Chaos Scroll 100% listing

Maps and NPC corrections

Programmer Simon let players immediately retry Flag Race from its exit. Oko's Yggdrasil Rune and Chaos Yggdrasil Rune and Laku's Monster Park Commemorative Coins became visible in their shops. Bavan reappeared after Black Heaven, Dostov regained his Kritias World Map marker, and Edelstein Taxi dialogue updated after Black Heaven. Jenn reappeared at Spiegelmann's Guest House after Jenn's Brother. Young Ifia's dialogue layout and Lotus's Labyrinth of Suffering appearance changed.

Secret Record Reclamation's battle map expanded. Mary left Monster Park; Trueffet Outskirts became a private quest map; Hungry Muto stopped showing hidden recipes; boss maps no longer offered Follow; the Outpost gained easier Cernium Rocky Overlook Entrance access.

Map repairs covered Calm Beach 1's monster count; visibility of other players in Peculiar Foggy Forest, Peculiar 100-Year-Old Herb Garden, Peculiar Temple Entrance, Peculiar Collapsed Temple and Peculiar Sahel; Specter Mine Zone's background; reconnecting during Black Wings on the Move; High Mountain stage 8 platform falls; the El Nath town Knight NPC; Story Hilla music; First Square's cut-off left platform; Shade creation maps; a missing dragon egg in Steal the Dragon Egg; missing Elite Champion Dark Wolf in Carcion; and Piece of Memory/Shard of Recollection drops on Temple of Time Star Force maps.

Guild Castle's Thursday reset and research rewards

Guild Castle moved its weekly reset to Thursday at 00:00 UTC. Mission status, enemy quantity, completion count, energy calculation, Common Research remaining time, weekly rewards and Breath of the Artisan followed that reset.

Default-distribution researchLevel 4Level 5
Enhancement 1Five NodestonesTen Nodestones
Enhancement 2Four Arcane Symbol Selector CouponsSix
Enhancement 3Three Karma Powerful Rebirth Flames and one Karma Hard CubeThree flames and two cubes
Enhancement 4Five NodestonesTen Nodestones
Enhancement 5Five Arcane Symbol Selector CouponsTen
Random-distribution researchLevel 4Level 5
Maximum Obtain Amount Enhancement 10–7 Nodestones0–10
Enhancement 20–10 Arcane Symbol Selectors and 0–7 Nodestones0–15 selectors and 0–10 Nodestones
Enhancement 50–2 Karma Hard Cubes and 0–5 Arcane Symbol Selectors0–3 cubes and 0–5 selectors

New Add Advanced Items personal research at level 1 offered 0–5 Sacred Symbol Selectors; level 2 retained those and added 0–5 Sol Erda Fragments.

The energy-scaled additional-quantity notation below is ambiguous, so it does not establish a computable final payout. The displayed Energy × +n terms are retained rather than replaced with an invented sum or multiplier.

New researchLevelSacred Symbol Selector additionSol Erda Fragment addition
Maximum Obtain Amount Enhancement 61 / 2 / 3Energy × +1 / × +2 / × +1Not listed
Maximum Obtain Amount Enhancement 71 / 2Not listedEnergy × +1 / × +2
Default Distribution Amount Enhancement 61Energy × +12
Same, level 22Energy × +25
Same, level 33Energy × +39
Default Distribution Amount Enhancement 712Energy × +1
Same, level 223Energy × +2
Same, level 335Energy × +6

Cache Investigation 3 opened Sacred Power B3 Area 3, level 280 with 430 Sacred Power for normal damage. Dragon Studies 6 granted that area's additional EXP at 100%/200%/300% across levels 1–3. Existing Dragon Studies 1 for B2 Area 1 used 100%/150%/200%; Studies 2–5 for B2 Areas 2–5 used 100%/200%/300%.

Exceptional Enhancement and High Mountain

Nightmare Fragment, Gravity Module, Mark of Destruction and Helmet of Loyalty became Exceptional Hammer (Belt), Exceptional Hammer (Face Accessory), Exceptional Hammer (Eye Accessory) and Exceptional Hammer (Earrings). A hammer or Wandering Blacksmith in Henesys, Nameless Town or Cernium Square opened Exceptional Enhancement.

Exceptional Hammer extraction interface for a belt

Pitched Boss equipment allowed one enhancement and Brilliant Boss equipment three. The first enhancement was guaranteed. Later enhancements could fail; additional hammers and mesos improved their chance. Meso-paid extraction was guaranteed, reduced the equipment's enhancement count by one and returned the matching hammer.

High Mountain's Express Pass cost 10,000 Maple Points after the character had completed the dungeon at least once. It immediately supplied base rewards; bonus rewards remained separately obtainable. Mitra's Power Fragment trigger in stages 3/6/9/10 changed from nine hits to six. Stage 3 charge damage fell 30%→25% of maximum HP and poison 5%→1%; stage 6 Pollutive Explosion fell 30%→10% and Polluted Area 30%→20%. Stage transitions, atmospheric effects and interaction guidance improved.

High Mountain bonusPrice in Maple PointsAdditional reward
EXP stage 17,5004× base reward, bonus EXP and twenty Sol Erda Fragments
EXP stage 230,0008× base reward, bonus EXP and forty fragments
Sol Erda stage 17,500Four Sol Erda and twenty fragments
Sol Erda stage 230,000Eight Sol Erda and forty fragments

Fog Forest Training Grounds could apply the Boss Practice buff selection without owning the skills or potions. Those buffs existed only inside the grounds; using the feature also removed previously applied buffs, and leaving removed its selected buffs.

Collector's Request elixirs

From November 20 after maintenance, level 200/Zero Act 2 characters could begin [Collector's Request] In Search of the Legend with the Collector and follow Sayram's story. Completing it let other level 200+ characters buy the same elixirs without repeating the quest. Each cost two million mesos, was untradable and lasted ten days.

Sayram's Elixir supplied fifteen minutes of Max HP/MP +1,750, Attack Power/Magic ATT +10% and +50, Boss Damage +10%, Critical Damage +16% and Critical Rate +20%. It could not stack with Call of the Wild, Sharp Eyes, Decent Sharp Eyes, Bless, Advanced Blessing or Decent Advanced Blessing. Aurelia's Elixir ignored one fatal attack and could not stack with Pantheon, Heaven's Door or Lotus Flower. Neither elixir could be used after entering a boss map, in Mu Lung Dojo or in Sharenian Culvert.

Ride or Die: one life pool across six bosses

Ride or Die ran from November 20 after maintenance through February 11, 2025 at 23:59 UTC. Level 200+ characters, with Zero past Act 2, began [Ride or Die] Mysterious Contact through Althea. Each week presented six bosses in random order: Zakum, Horntail, Papulatus, Darknell, Guardian Angel Slime and Lotus. Code B, A and S represented easy, normal and hard difficulty. Althea offered practice and changes to difficulty or the number of random challenges, up to twenty per encounter.

The twenty lives belonged to the entire weekly sequence. Boss difficulty and challenge count determined the base score; surviving lives added a final bonus. Kazax interfered periodically during battle. Progress reset on Wednesday at 00:00 UTC.

Ride or Die selection showing six bosses, twenty lives and Code B, A and S

The challenge panel described the following hazards. Their presence depended on the randomized selection rather than every hazard appearing simultaneously.

ChallengeEffect
Manic Step DancerPeriodically reverses left and right controls
TremorPeriodically launches the character upward
Black HoleCreates suction zones at random positions
Pouring PainKazax rains magic from above
Impact EventPeriodically summons several large meteorites
Snail's PacePeriodically reduces movement speed sharply
Jump RopePeriodically sends magic orbs across the screen
ProhibitionPeriodically prevents potion use
Kazax's Authority / Kazax's Authority 2Periodic dense attacks with a warning area
Unstable RiftOpens rifts that summon different enemies
Guided RoundsSends homing attacks
Dark HealingSummons a monster that heals nearby enemies
DetonatorEnemies become timed bombs and must be defeated before exploding
DizzyBlinds and launches the character upward
BleedApplies periodic continuous damage
Fight of the Living DeadPeriodically applies zombification, penalizing potion use
BrittleRaises damage taken
Vassals of KazaxContinuously summons an Elite Boss through a rift
Energy BallA moving orb deals contact damage
Revolving DeathCreates spinning damaging areas
Begone!A wandering ghost pushes the character a long distance
MalaiseReduces recovery
Star ShowerPeriodically summons many small meteorites
Ride or Die panel listing the selectable challenge hazards

Althea's support gauge had three charge levels. Each level required 150 support points, with one gauge segment per fifteen points. Small amounts accrued during combat; touching the object that appeared every thirty seconds supplied a larger gain. Using Interact/Harvest at a charged level cleared summoned enemies and disruptions according to the support effect.

Glowing support object used to charge Althea assistance
Althea support gauges at charge levels one, two and three

Kazax fragments and supply boxes

Kazax Fragments could yield the following rewards. A listed reward pool did not establish equal probabilities.

RewardConditions and duration
Chains of Resentment CouponInteractive only; account transferable, ninety days. Produced an untradable thirty-day chain that increased monster spawning and frequency on the current map. Another could not be installed if a chain was already present
Inkwell CoinHeroic only; account transferable, ninety days; used to receive 200 million mesos
Silver Inspector Coin x10 Coupon / Silver Inspector Coin x50 Coupon / Silver Inspector Coin x100 Coupon; Gold Inspector Coin CouponAccount transferable, seven days
Spell Trace ×50 Coupon; Inspector's Meso Pouch; Extreme Growth Potion; Magnificent Growth Potion; Karma Hard Cube; Mystical Cube; Mysterious Mineral Pouch; Mysterious Herb PouchAccount transferable, seven days. Herb pouch was added November 20; these Magnificent Growth Potions allowed Hyper Burning characters
Item Drop Rate Increase Potion (Heroic, +200%) / Item Drop Rate Increase Potion (Interactive, +50%)Added November 20; account transferable, seven days. Five-minute Item Drop Rate bonus: +200% in Heroic, +50% in Interactive
Mapae NodestoneAccount transferable, ten days; produced a seven-day special node. Became usable thirty seconds after equipping, lasted twenty seconds and could not be extended
VIP Booster Box CouponAdded December 5; tradable, seven days. Produced an untradable twenty-eight-day box giving ten VIP Boosters weekly for four weeks

Mapae nodes supplied one of Luck Power (Item Drop Rate +20%), Wealth Power (Meso Drop Rate +20%), EXP Power (+10% EXP), Inspector Power I (+40% Boss Damage) or Inspector Power II (+40% Ignore Defense).

One supply box could be claimed per account per week. The November 21 revision set the first claim to November 27 at 00:00 UTC. The box level followed final weekly score:

Supply levelScore
1300–4,999
25,000–39,999
340,000–149,999
4150,000–349,999
5350,000–499,999
6500,000 or more

All six levels contained Mysterious Essence Pouch, Mysterious Magic Powder Pouch, Symbol Selector Coupon, Power Elixir, Inspector's Meso Pouch, EXP Voucher, Gold Inspector Coin and Silver Inspector Coin rewards. Inspector's Magnificent Soul Box joined levels 2–6 and Sol Erda Coupon levels 4–6. Boxes and their ordinary rewards were transferable within the world for seven days; Power Elixirs were untradable and permanent.

Ride or Die weekly total score with the six supply-box thresholds

Participation rewards counted weeks even without defeating a boss. The ten-week Legion Block had an additional clear requirement.

WeeksReward and result
2Ride or Die System Skin Coupon, world transferable until February 11; permanent untradable skin
4Mysterious Cave Background Coupon, world transferable for ten days; permanent account-shared background
6Inspector Outfit Set Coupon, world transferable for ten days; permanent untradable hat, outfit, gloves and shoes
8Kazax's Altar Background Coupon, world transferable for ten days; permanent account-shared background
10Inspector Weapon Coupon, world transferable for ten days; permanent untradable weapon. Also the permanent untradable Ride or Die Legion Block, Attack Power/Magic ATT +35, if at least three bosses had been defeated during the event

The November 19 notice specifically excluded the Ride or Die Legion Block from Burning World Leap transfer.

Mysterious Cave character information background
Inspector hood, outfit, gloves and shoes worn together
Kazax's Altar character information background
Inspector sword shown with the Inspector outfit
Ride or Die Legion Block displayed as an SSS block

Inspector coin shops

Gold Inspector Coin purchases were world transferable for ten days unless their row says otherwise. Limits were per world for the event.

Gold shop purchaseGold coinsLimit
Magnificent Growth Potion303
100% Karma Star Force 17-Star Enhancement (Lv. 160)301
Karma Black Rebirth Flame1030
Sacred Symbol: Cernium / Sacred Symbol: Arcus5 each100 each
Sacred Symbol: Odium / Sacred Symbol: Shangri-La7 each50 each
Sacred Symbol: Arteria / Sacred Symbol: Carcion10 each20 each
Sol Erda Fragment ×10 Coupon3010
Mapae Nodestone2010
Inspector's Magnificent Soul Box105
Experience Nodestone520
Slime Face Accessory Coupon103
Ride or Die Damage Skin Exchange Ticket301
Kazax's Altar Chair301; untradable, permanent

The soul box offered Magnificent Darknell Soul, Magnificent Vellum Soul, Magnificent Papulatus Soul or Magnificent Zakum Soul, permanent and world transferable.

Slime Face Accessory worn with the Inspector outfit
Kazax's Altar Chair with a flaming symbol above the throne

Silver purchases also used world limits and ten-day world transfer unless specified.

Silver shop purchaseCostLimit / exception
Silver Inspector Coin x1 Coupon10 Bronze Inspector CoinsUnlimited
Power Elixir ×100 Coupon10 silverUnlimited
Karma Eternal Rebirth Flame80100
Karma Powerful Rebirth Flame50100
Arcane River Droplet Stone / Stone Origin Droplet150 eachHeroic only; 20 each
Arcane Symbol Selector Coupon50300
Extreme Growth Potion10050
Althea Transformation Potion50Unlimited; Interactive world transferable for ten days, Heroic untradable and permanent
Mysterious Essence Pouch10050; permanent world-transferable Primal Essence, Confusion Fragment, Brilliant Dusk Essence or Dusk Essence
Mysterious Magic Powder Pouch70100
Trait Boost Potion30010
Inspector's Medal of Honor100100
Pure Clean Slate Scroll 100%200Interactive only; 10
Nodestone70100
Horntail Chair / Zakum Chair500 each1 each; world transferable, permanent
Damage Skin Extraction Coupon3001; world transferable, permanent
Damage Skin Slot Expansion Coupon1505
Horntail Chair showing the three dragon heads
Zakum Chair with the stone boss behind the character

A Page of Memories: stories, attendance and hunting records

The main event ran November 20 after maintenance through January 14, 2025 at 23:59 UTC. Level 101+ characters, with Zero past Act 2, entered History's Origin through [Festival Memories] History Guide's Path and Thales the Librarian. [Book of Forgotten Festivals] Festivals in Memories opened the research activities.

[Festival Memories] Book of Festivals opened the Book of Unforgettable Festivals stories, using five portals for Von Leon, Will, Hilla, Curious Spirit/Gruff Spirit and Arkarium stories. Rita let a character leave while retaining progress. Finishing every story opened the epilogue and Thales the Librarian's Book of Unforgettable Festivals Chair, permanent and transferable within the account.

Rita depicted as a blue bird
Book of Unforgettable Festivals Chair with illustrations of past characters

Basic Research required logging in and clicking Begin Research. It counted once daily, at most five times weekly and thirty-five times overall, with account-shared progress. Every completed day gave three 3x EXP Coupons plus five Lavender Candles and five Jasmine Candles. EXP coupons were account transferable for seven days; candles lasted through January 14. Basic Research Passes cost 3,000 Maple Points and covered missed research after the Wednesday 00:00 UTC reset, rather than accumulating a new missed slot each day. Each milestone reward was claimable once per account.

Book of Forgotten Festivals showing Basic Research, three weekly Advanced Research slots and three record currencies

All Basic Research reward coupons below were account transferable for seven days. Their permanent results are identified separately.

DayReward
1Prepared Pendant of the Spirit (30 Day) Coupon; account-transferable thirty-day Prepared Pendant of the Spirit
2Permanent Bottled Memories Mount Coupon; permanent account-transferable mount
3 / 13 / 23Special Medal of Honor ×50 each
4 / 9 / 14 / 19 / 24 / 29 / 34Symbol Selector Coupon: 300 Arcane Symbols or sixty Sacred Symbols
5 / 15Magnificent Growth Potion ×1 each
6 / 16 / 26Experience Nodestone ×10 each
7Book of Forgotten Festivals Effect Coupon; permanent account-transferable effect
8 / 18 / 28Karma Black Rebirth Flame ×100 each
10 / 20Sol Erda ×2 each
11 / 21 / 31Nodestone ×100 each
12Magic Memories Action Damage Skin (Unit) Coupon; permanent account-transferable skin
17Chair of Forgotten Festivals Coupon; permanent account-transferable Chair of Forgotten Festivals
22Record Skylark Set Selector Coupon: choose one Red Record Skylark Hat or Blue Record Skylark Hat, and one Record Skylark Suit Outfit (M) or Record Skylark Dress (F); also receive Record Skylark Shoes, Record Skylark Wings and Skylark's Record
25Karma 17-Star Enhancement Scroll
27A Page of Memories Background Coupon; permanent account-shared background
30Fairy Heart Coupon; permanent untradable heart
32Commander Android Selector Coupon: Von Leonroid, Arkariumroid, Shamaness Hillaroid, Child Willroid, Bunny Orchiroid or Bunny Lotusroid; permanent, account transferable in Interactive and untradable in Heroic
33Karma Solid Cube ×30
35Transcendent Growth Potion ×1

Magnificent Growth Potion granted a level at 200–249 and EXP at 250+; Transcendent Growth Potion did so at 200–269 and 270+. These particular attendance rows still stated that Burning characters could not use them. That restriction conflicted with the general November 20 rule allowing newly obtained Magnificent and Transcendent potions on Hyper Burning characters. This event's eligibility therefore remained uncertain; the broader change did not establish an exception for these two attendance rewards.

Record Skylark outfits with pink and blue hats
A Page of Memories character information background

Advanced Research required 2,000 monsters within twenty levels and awarded 1,500 Festival Records. It allowed three completions weekly and twenty-one overall, once per account, with 3,000-Maple-Point passes for missed weeks after Wednesday's reset. Festival Records, Secret Records and Extra Secret Records were shared within the world.

Azwan blessing and swordsmanship

Azwan Shamaness Blessing ran November 20–January 14 for characters eligible for the Book of Forgotten Festivals who accepted [Azwan Shamaness' Blessing] Check from Hilla in History's Origin. Candle expenditure and blessing levels were shared within the world. The shop sold ten Jasmine Candles and ten Lavender Candles once weekly per account, each bundle costing 9,900 Maple Points. Each stat's successive levels cost 1, 3, 6, 10, 20 and 25 matching candles.

Hilla blessingLevels 1 / 2 / 3 / 4 / 5 / 6
Attack Power / Magic ATT+5 / 10 / 15 / 20 / 25 / 30
Boss Damage, Ignore Defense or Normal Monster Damage+5 / 10 / 20 / 30 / 35 / 40% each
All Stats+10 / 20 / 30 / 40 / 50 / 60
Max HP / MP+500 / 1,000 / 1,500 / 2,000 / 2,500 / 3,000
Buff Duration or Critical Rate+5 / 10 / 15 / 20 / 25 / 30% each
Arcane Power+10 / 20 / 30 / 40 / 50 / 60
EXP+2.5 / 5 / 7.5 / 10 / 12.5 / 15%
Medina blessingLevels 1 / 2 / 3 / 4 / 5 / 6
Boss Sol Erda Energy, Monster Collection registration chance, or Bounty Hunting/Inferno Wolf bonus EXP+10 / 20 / 40 / 60 / 80 / 100% each
Monster Park EXP+5 / 10 / 20 / 30 / 40 / 50%
Arcane River daily additional symbols+1 / 2 / 4 / 6 / 8 / 10
Arcane River daily additional EXP+10 / 20 / 30 / 40 / 50%; level 6 was not specified
Grandis daily additional symbols+1 / 2 / 3 / 4 / 5 / 6
Grandis daily additional EXP+10 / 20 / 30 / 40 / 50%; level 6 was not specified

Von Leon's Swordsmanship ran November 20–December 16 at 23:59 UTC for level 101+ characters with the book unlocked. [Von Leon's Swordsmanship] New Knight Recruitment enabled Beginner Knightly Training on suitable hunting maps, with an automatic/manual toggle. Every 300 qualifying kills filled the gauge, granted EXP and summoned Von Leon's attacks. Its displayed daily counter allowed thirty activations per character.

Knightly Training gauge displaying today's zero of thirty activations

Secret Records and the two shop currencies

Preserving Secret Records ran November 20–January 14. It required level 200, fifth job, the book unlock and [Preserving Secret Records] Will's Suggestion. Entering the waiting room cleared buffs and gave two minutes to prepare; retrying from the exit preserved buffs. A character needed one Advanced Research completion each week to enter until all twenty-one had been completed, when that gate was waived.

The two-minute battle had seven stages, increasing monster HP and defense, for a maximum score of 2,050. Leaving reset the attempt. Scores 1–2,000 awarded one Secret Record per point; the final fifty points awarded one Extra Secret Record each. EXP scaled from level 200 and was claimable once weekly, as were the records. A higher score on the same character paid only the difference in EXP and records. Wednesday at 00:00 UTC reset the week.

The seven differently colored books used as Secret Record battle stages
Blue Secret Record and red Extra Secret Record currencies

Secret Training Shop remained open November 20–January 19, five days beyond record earning. Level 101+ characters who completed [Preserving Secret Records] Will's Suggestion used the Stack of Magic Books. Currency and event limits were shared within the world. Ordinary purchases were world transferable for ten days except permanent stones and one-day buffs.

Normal Secret shopSecret RecordsWorld limit
VIP Buff Selector Coupon5Unlimited; one day
3x EXP Coupon152 daily
Bright Cube ×1 Coupon3030
Bonus Bright Cube x1 Coupon40Interactive/Burning only; 30
Arcane River Droplet Stone / Stone Origin Droplet15 eachHeroic only; 50 each; permanent
Karma Incredible Chaos Scroll of Goodness 100%20Interactive/Burning only; 80
Ark Innocence Scroll 100%20Interactive/Burning only; 20
Karma Powerful Rebirth Flame5100
Karma Eternal Rebirth Flame10200
Karma Black Rebirth Flame20500
Karma Premium Scroll - Pet Equipment Selection Coupon400Interactive/Burning only; 30
Special Medal of Honor10300
Chaos Circulator / Black Circulator80 / 15030 each
Sacred Symbol: Cernium5250
Sacred Symbol: Arcus10150
Sacred Symbol: Odium15120
Sacred Symbol: Shangri-La2070
Sacred Symbol: Arteria3040
Sacred Symbol: Carcion4025
Karma Premium Scroll - Accessory Selector Coupon400Interactive/Burning only; 30

The special section listed Karma Abyssal Rebirth Flame at 1 record with a 300 world limit, Sol Erda at 10 with a ten limit, and Mu Gong's Soul Shard at 10 with a twenty limit. Flames and Sol Erda were world transferable for ten days; the shards were untradable and permanent. The event introduced Extra Secret Records, but this special table's price heading still read Secret Records. Its currency label remained ambiguous; these prices alone did not resolve which balance paid the special section.

Festival Records shop

Festival Training Shop ran November 20–January 19 through Skylark Rita, with Festival Record earning ending January 14. It required level 101 and the book unlock. Limits below were per world unless daily or weekly is specified. Ordinary items were world transferable for ten days.

PurchaseFestival RecordsLimit and exceptions
Heroic Meso Pouch x10 Coupon100Heroic only; 10; untradable, ten days
Bonus Mystical Cube50Interactive/Burning only; 200; untradable, ten days
Bonus Bright Cube x1 Coupon400Interactive/Burning only; 3 weekly
Epic Potential Scroll 100%3005
Special Bonus Potential Scroll300Interactive/Burning only; 5
Golden Hammer 100%60Interactive/Burning only; 20
Innocence Scroll 100%100Interactive/Burning only; 20
Gold Potential Stamp2020
Special Bonus Potential Stamp30Interactive/Burning only; 20
Pet Equipment Scroll Selector Coupon500Interactive/Burning only; 20
Pure Clean Slate Scroll 100%200Interactive/Burning only; 10
Arcane River Droplet Stone / Stone Origin Droplet150 eachHeroic only; 20 each; permanent
Karma Powerful Rebirth Flame / Karma Eternal Rebirth Flame30 / 60200 each
Event Ring Exclusive Solid Cube60300
1-of-3 Event Ring Selector Coupon3,0003
Event Ring Exclusive Legendary Potential Scroll 100%4,0003
Karma Unique Potential Scroll 100%3,0004
Karma Bonus Epic Potential Scroll 100%3,000Interactive/Burning only; 4
Karma Special Heart Scroll Selector Coupon2,000Interactive/Burning only; 10
VIP Buff Selector Coupon50Unlimited; one day
Mysterious Monsterbloom300Interactive/Heroic only; 3 weekly; untradable, permanent
Trait Boost Potion30020
Selective 8-slot Coupon10015
AP Reset Scroll / SP Reset Scroll50 each3 each
Infinite Revitalizer105 daily
Character Slot Expansion Coupon200Interactive/Heroic only; 5; untradable, ten days
40-Slot Soul Bag Coupon1,0003
40-slot Chair Bag Coupon1,5003
40-slot Recipe Bag Coupon / 20-slot Production Bag Coupon / 40-slot Scroll Bag Coupon1,000 each3 each
Arcane Symbol Selector Coupon40500
Nodestone50400
Experience Nodestone65030
Special Medal of Honor100150
Chaos Circulator80020
Black Circulator1,50010
Legendary Circulator2,0003
Golden Strawberry Farm Entry Pass2005 weekly
Extreme Growth Potion70200
Magnificent Growth Potion10,0002

Meso shop

Festival Training Meso Shop opened November 20 at 14:00 UTC and closed January 19. Level 101+ characters with the book unlocked used Skylark Romi. Limits were per world; bought scrolls went into a Scroll Bag when it had room. Purchases were world transferable for ten days except where another duration or resulting object's restrictions appear below.

PurchaseMesosLimit / result
Karma Eternal Rebirth Flame500 millionHeroic only; 30
Karma Black Rebirth Flame750 millionHeroic only; 200
Karma Incredible Chaos Scroll of Goodness 100%300 millionInteractive/Burning only; 50
Karma Premium Scroll - Accessory Selection Coupon1 billionInteractive/Burning only; 10; Attack Power 100% or Magic ATT 100% scroll, world transferable for seven days
Karma Premium Scroll - Pet Equipment Selection Coupon1 billionInteractive/Burning only; 20; Attack Power or Magic ATT scroll, world transferable for seven days
Android Ear Sensor Clip1.2 billion1; applied to the equipped android after confirmation
Pet Equipment Stat Transfer Scroll200 million5
Spirited Nine Tails Coupon3 billion1; permanent untradable Spirited Nine Tails
Permanent Aurora Doe Mount Coupon / Permanent Flower Petal Prop Mount Coupon / Permanent I'm Late! Mount Coupon200 million each1 each; permanent untradable Aurora Doe Mount, Flower Petal Prop Mount or I'm Late! Mount
Carousel Chair200 million1; world transferable, permanent
Orchid's Bunny Doll Chair / Lotus Otaku Chair / Orchid Otaku Chair / Captive Orchid Pillow Chair / Commander Orchid Pillow Chair / Forever Lotus Pillow Chair300 million each1 each; world transferable, permanent
Bunny Hat Coupon / Feathered Headdress Coupon / Red-Feathered Bandana Coupon / Blue-Feathered Bandana Coupon1 billion each1 each; permanent untradable Bunny Hat, Feathered Headdress, Red-Feathered Bandana or Blue-Feathered Bandana
Commander Android Selector Coupon1 billion1; permanent untradable choice of Von Leonroid, Arkariumroid, Shamaness Hillaroid, Child Willroid, Bunny Orchiroid or Bunny Lotusroid
Wooden Display Case600,0001; world transferable, permanent
Spirited Nine Tails cape worn by a character
Aurora Doe Mount with a glowing pink deer
Flower Petal Prop Mount suspending the character from a flower
I'm Late Mount with the character above a swirling portal
Carousel Chair with a small pink horse
Orchid's Bunny Doll Chair with a giant white rabbit
Lotus Otaku Chair surrounded by Lotus merchandise
Orchid Otaku Chair surrounded by Orchid merchandise
Captive Orchid Pillow Chair with an Orchid pillow
Commander Orchid Pillow Chair with a Commander Orchid pillow
Forever Lotus Pillow Chair with a Lotus pillow and purple bed
Bunny Hat with long pink rabbit ears
Feathered Headdress with red and white feathers
Red-Feathered Bandana worn by a character
Blue-Feathered Bandana worn by a character

Item Burning and Zero to One Hundred

Item Burning began November 20 at 14:00 UTC and lasted through February 11. It accepted newly created Hyper Burning characters at level 200 after A Greater Power, including Moonshade Hyper Burning; Zero also needed Act 2. Participation was once per account and deleting the character did not reset it.

The character received eight Challenger pieces: weapon, hat, top, bottom, gloves, shoes, cape and shoulder. Xenon received its regular weapon; Zero received seven pieces without a weapon. Job determined their stats. Scroll enhancement, Star Force, Transfer Hammer, bonus stats and potential changes were restricted. Fusion Anvil, Soul Collector, Soul application and Item Tags were permitted, but their changes reset when the equipment grew. After Open Advancement, a new weapon arrived at the next completed mission.

Sequential growth missionMinimum level
Solo Chaos Zakum200
Solo Chaos Vellum210
Solo Papulatus (Chaos)220
Solo Normal Lotus225
Solo Normal Guardian Angel Slime230

A higher difficulty solo clear qualified for the matching mission. The final mission required level 260 and solo Easy Lucid. It awarded one hundred permanent untradable Sol Erda Fragments, usable after sixth job, plus a level 5 Sacred Symbol: Cernium, requiring A Divine Power.

Zero to One Hundred ran November 20 at 14:00 UTC–January 14 for level 10–100 characters. Despite its name it excluded the Zero class; Burning World characters could participate. Spiegelette in Henesys, Nameless Town or Cernium registered at most seven characters per account, one per day. Selecting a character consumed that slot permanently; deleting it neither restored the seven-character allowance nor allowed a second selection that day.

Its personal hunting maps did not support party EXP boosts. Level bands advanced automatically or through Spiegelette, and characters left at level 101. Cadena, Ark and Illium had to finish their tutorials. Milestone rewards remained claimable after leveling outside the event map.

At levels 30 and 60, an untradable thirty-day Equipment Box contained the appropriate weapon and armor. Level 101 awarded an untradable thirty-day Legendary Cryptic Chest, openable at level 100+, containing permanent untradable Frozen equipment and seven-day Frozen Weapon/Secondary Weapon Boxes whose outputs were permanent.

Frozen pieceStatsUpgrade slots
HatAll Stats +23, Max HP/MP +270, Attack Power/Magic ATT +1, Defense +29310
CapeAll Stats +7, Attack Power/Magic ATT +7, Defense +180, Speed +9, Jump +57
SuitAll Stats +27, Attack Power/Magic ATT +1, Defense +31510

The account could also claim My Friend Orange Mushroom Hat, untradable and permanent, plus Our Maple Tree Chair, account transferable and permanent, after meeting the event's gift requirements. The reward description did not define a more specific milestone for those gifts.

My Friend Orange Mushroom Hat with a small orange mushroom
Our Maple Tree Chair with an autumn tree and swing

Hyper Burning and Moonshade Hyper Burning

November 20 after maintenance–February 11 at 23:59 UTC offered one general Hyper Burning character and one Blossoming by Moonshade Hyper Burning Aran or Shade per account. New characters or existing level 200–258 characters qualified; Zero required Act 2. Burning gave two extra levels per level-up from level 11 through 260. It could not be canceled after designation. Existing characters could claim creation/support gifts but could not claim level milestones they had already passed.

Moonshade designated an eligible Aran or Shade first when the account had not yet designated its general Hyper Burning character. It followed the same growth and milestone rules. Its creation gifts could be claimed again after deleting and recreating the character; level milestone claims still did not reset. Only Typhoon Growth Potions, Magnificent Growth Potions and Transcendent Growth Potions obtained after the November 20 maintenance qualified for the newly permitted Hyper Burning use.

A new Burning World character selected Mega Burning, Hyper Burning or regular creation at the outset. Choosing Hyper Burning there used the account's designation and prevented assigning it in another world. Reward milestones could not be duplicated across Burning and regular worlds, and deleting a character did not restore account milestone claims.

New Zero Hyper Burning characters received no 1+2 benefit at levels 100–199. Act 2 was required for their rewards, and existing Zero characters needed it before designation. Their level 220 selection contained only the Dominator Pendant option.

Character selection screen showing Set as Hyper Burning

Creation gifts and claim conditions

Creation rewards were shared across the world types:

GiftContainer and result
Mysterious Cryptic ChestUntradable, seven days; thirty-day Snail pet
Legendary Cryptic ChestUntradable until February 11; permanent Frozen Hat, Cape and Suit with the stats listed above
Frozen Weapon BoxUntradable, seven days; permanent job weapon
Hyper Burning Root Abyss Set Box (Time-Restricted)Until February 11; ninety-day Royal Hat, Eagle Eye top, Trixter bottom and a ninety-day 15-Star Fafnir Weapon Set Box (Time-Restricted)
Eternal Flame Title CouponUntil February 11; untradable sixty-day title, requiring level 200, fifth job and A Greater Power
Eternal Flame Ring CouponUntil February 11; permanent untradable ring

Fifth job and A Greater Power also gated the level-milestone Nodestones and Infinite Flame title. A character already owning the relevant event ring could not receive a duplicate ring. Symbol regions had to be unlocked by their story; an unstable symbol needed normalization before using the milestone symbol.

Every Hyper Burning milestone

The regular column also applied in Heroic worlds. Symbols were permanent; Nodestones and Experience Nodestones lasted seven days. Other explicitly timed containers retained their own dates.

LevelRegular / HeroicBurning World
200Level 7 Arcane Symbol: Vanishing Journey, 100 NodestonesLevel 10 Vanishing Journey symbol, 200 Nodestones, Trait Boost Potion and Burning Boss Accessory Box with six enhanced accessories
210Level 7 Arcane Symbol: Chu Chu Island, 100 NodestonesLevel 10 Chu Chu symbol, 200 Nodestones, 1-of-3 Event Ring Selector Coupon and Event Ring Exclusive Solid Cube reward; cube quantity was unspecified
215100 Nodestones200 Nodestones and 100 Black Rebirth Flames
220Level 7 Arcane Symbol: Lachelein; AbsoLab Weapon/Dominator Pendant Selection BoxLevel 10 Lachelein symbol; the same selection box
225Level 7 Arcane Symbol: Arcana, 100 NodestonesLevel 10 Arcana symbol, 200 Nodestones and ten Miracle Circulator Coupons
230Level 7 Arcane Symbol: Morass, 100 Nodestones and Hyper Burning Outfit SetLevel 10 Morass symbol, 200 Nodestones, outfit set and seven-day world-transferable Abyss Hunter Ring Coupon producing a permanent ring
235Level 7 Arcane Symbol: Esfera, five Experience Nodestones, 150 Arcane Symbol Selector CouponsLevel 10 Esfera symbol, ten Experience Nodestones and 250 Arcane Symbol Selector Coupons
240Five Experience Nodestones and Infinite Flame Title CouponTen Experience Nodestones and the same title
245 / 250 / 255Five Experience Nodestones and 150 Arcane Symbol Selector Coupons at each levelTen Experience Nodestones and 250 Arcane Symbol Selector Coupons at each level
260Hyper Burning Medal, permanent with All Stats +6 and Attack Power/Magic ATT +6; one hundred permanent Sacred Symbol Selector CouponsSame

The weapon/pendant selection gave a 17-star AbsoLab weapon or 15-star Dominator Pendant. The outfit's hat and overall were permanent with thirty-day All Stats +10 and Max HP/MP +500 each; its weapon gave Attack Power/Magic ATT +10. Infinite Flame was a permanent title with sixty-day All Stats +30, Attack Power/Magic ATT +30, Boss Damage +20%, Ignore Defense +20%, Max HP/MP +1,500, EXP +20%, Arcane Power +100 and Sacred Power +50.

Blossoming by Moonshade: Aran's Flower Scroll and Shade's Moon Scroll

Both scroll events ran November 20 after maintenance–February 11 at 23:59 UTC. Cassandra's Leveling Gifts quest or the matching star-notifier button registered participation. Each had a new-character level track plus a separate daily track for all characters of that job. The two jobs did not share kills or daily check-ins.

New Aran and new Shade level rewards

New-character rewards were claimable once per account. Unless stated otherwise below, their boxes, coupons, potions and nodes were untradable for seven days; permanent equipment results remained untradable. The level 230 Blossoming by Moonshade Title Coupon was the exception: world transferable for seven days and claimable only once per account across these scrolls.

LevelShared reward structureAran item / Shade item
30Level 30 Equipment Box with a permanent weapon; four Selective 8-slot CouponsMithril Polearm / Prime Hands
100Stat-bearing title coupon, Legendary Cryptic Chest with permanent Frozen Hat/Outfit/Cape, Frozen Weapon Box and Frozen Secondary Weapon BoxThrough Trial, Flowers Bloom title; Frozen Polearm; Onyx Maple Dragon Mass / Cloud-Cloaked Moon title; Frozen Knuckle; Onyx Maple Fox Mass
150Trait Boost Potion; 15-star Epic Root Abyss Hat/Top/Bottom in a seven-day Time-Restricted Set Box, with ninety-day equipment; 15-star Fafnir Weapon Box, with ninety-day weapon; two 3x EXP Coupons (30 min)Fafnir Moon Glaive / Fafnir Perry Talon
200One hundred Arcane Symbol Selector Coupons, one hundred Nodestones, two 3x EXP Coupons (30 min), one Spiegelette's Golden Strawberry Farm One-Time Entry PassSame
205One hundred Arcane Symbol Selector Coupons and two 3x EXP Coupons (30 min)Same
210One hundred Arcane Symbol Selector Coupons, one hundred Nodestones, two 3x EXP Coupons (30 min), one Strawberry Farm pass, one 1-of-3 Event Ring Selector Coupon and fifty Event Ring Exclusive Solid CubesInteractive only: three Tenebris Expedition Ring Enhancement Scrolls and three Awake Ring Exclusive Enhancement Scrolls
215One hundred Arcane Symbol Selector Coupons, two 3x EXP Coupons (30 min), one Strawberry Farm pass and Unique Emblem BoxNovember 20 revision: five Experience Nodestones for Aran, one hundred Experience Nodestones for Shade; permanent Gold Heroes Emblem (Aran) or Gold Heroes Emblem (Shade) for the respective job
220Two hundred Arcane Symbol Selector Coupons, one hundred Nodestones after the November 20 revision, two 3x EXP Coupons (30 min), AbsoLab Weapon/Dominator Pendant Selection Box17-star Unique AbsoLab Hellslayer / AbsoLab Blast Knuckle, or 15-star Unique Dominator Pendant
230Blossoming by Moonshade Title CouponPermanent title: All Stats +20, Max HP/MP +1,000, Attack Power/Magic ATT +10, Boss Damage +10%

The level 100 title remained permanent, with thirty-day All Stats +15, Max HP/MP +750, Attack Power/Magic ATT +15, Boss Damage +10%, Ignore Defense +10%, EXP +10%, Arcane Power +30 and Star Force +30. The event ring choice was Tenebris Expedition Ring, Glory Guard Ring: Justicar or Awake Ring, all permanent. Fafnir weapons and level 220 AbsoLab/Dominator rewards could not be enhanced, transferred, hammered or have their potential reset. The unusually different level 215 Experience Nodestone quantities above retain the two jobs' separate November 20 entries.

Through Trial Flowers Bloom title above an Aran character
Cloud-Cloaked Moon title above a character
Blossoming by Moonshade title above a character

Daily gifts for every Aran and Shade

Defeating 1,000 monsters within twenty levels enabled one check-in per account per day for that job. Reward details were shared within the world. The attendance versions of the titles had no stats; they were separate from the new-character level 100 title.

DayAll Aran charactersAll Shade characters
1Lil Maha Pet Package: ninety-day Lil Maha plus permanent PolearmLil Moonbeam Pet Package: ninety-day Lil Moonbeam plus permanent Lil Moonbeam's Headband
2Through Trial, Flowers Bloom Title Coupon; permanent title with no statsCloud-Cloaked Moon Title Coupon; permanent title with no stats
3New Aran Hero Feather Coupon; permanent featherNew Shade Hero Feather Coupon; permanent feather
4Permanent Ice Blossom Mount CouponPermanent Vulpine Mount Coupon
5Lilin's Cozy Home Chair, seven daysFox Tree Chair, seven days
6Aran Damage Skin (Unit) Coupon; permanent skinShade Damage Skin (Unit) Coupon; permanent skin
7Aran Label/Chat Ring Coupon; permanent Aran Label Ring and Aran Chat RingShade Label/Chat Ring Coupon; permanent Shade Label Ring and Shade Chat Ring
8Aran Emblem Coupon; permanent emblemShade Emblem Coupon; permanent emblem
9Nostalgic Aran Set Coupon: Meteoric Glacier Splitter, Heroic Earrings, Aran Helmet and Aran Armor (M/F), all permanentNostalgic Shade Set Coupon: permanent Gaming Moonbeam Hat and Yut Partners Chair; Fox's Gratitude Set Coupon: permanent Pointy Ear Hat, Pointy Fox Whiskers and Pointy Tail Cape
10Rien Background Coupon; permanent account-shared Rein BackgroundFox Point Village Background Coupon; permanent account-shared background

The day 1 packages and days 3–10 coupons/chairs were world transferable for seven days. Day 2 title coupons were untradable for seven days. Pets could be revived with Water of Life. Applying a damage skin without first saving the equipped skin permanently removed the old one.

Lil Maha pet holding a polearm
New Aran Hero Feather worn on the head
Ice Blossom Mount with a blue crystalline flower
Lilin's Cozy Home Chair with Lilin by a fireplace
Aran label and chat ring borders
Aran Emblem glowing above a character
Nostalgic Aran armor, helmet and polearm outfit
Rien character information background with snowy scenery
Lil Moonbeam pet with pink fox ears
New Shade Hero Feather worn on the head
Vulpine Mount with a glowing fox and moon
Fox Tree Chair with characters beneath a woodland tree
Shade label and chat ring borders
Shade Emblem glowing above a character
Gaming Moonbeam Hat with Moonbeam above the character
Yut Partners Chair with characters gathered around a game board
Fox's Gratitude outfit with pointed ears, whiskers and tail
Fox Point Village character information background with a wooden bridge

Tera Blink ran November 20 after maintenance–February 11 at 23:59 UTC for newly created level 10–200 Hyper Burning characters, including Moonshade. Zero needed Act 2. Spiegelmann in Henesys or Nameless Town offered [Tera Blink] World Inside the Hat. The event map permitted forty minutes per visit, with free entry and exit; its mission skills and buffs were removed on leaving.

Mission gifts were permanent untradable Spiegelmann's Power Elixir, Spiegelmann's Dazzling Hat Effect, Dazzling Hat pet and Dazzling Hat's Aura, plus a permanent account-transferable Spiegelmann's Hat Chair. The pet's magic lasted ninety days and could be revived with Water of Life. Deleting and recreating a Burning character allowed the quest again, but did not award a second chair or hat effect.

Burning World growth and restrictions

Burning World ran November 20 after maintenance–February 12 at 22:00 UTC in both NA and EU. Its destination was an Interactive world in the same region. Up to five level 150+ characters could later leap; Zero also needed Chapter 2.

Every created character received the Burning skill: EXP ×1.5, Attack Power/Magic ATT +50, Normal Monster Damage +30%, Boss Damage +30%, Critical Rate +30%, Critical Damage +30%, Knockback Resistance +100%, All Stats +50 and Max HP/MP +2,500. A level 100 character in the world unlocked Zero creation.

At most three characters could be Mega Burning. The creation-time choice could not be assigned later after refusal, and Zero could not be Mega Burning. From level 10, each level-up supplied two additional levels through 150. Other characters could still receive the world's Burning skill. Character Slot Coupons from Fairy Bros, Daily Gift or event shops could expand its slots, but those slot expansions did not leap.

Mega Burning Project gifts were claimable up to three times, once per Mega Burning character. A recreated eligible Burning character could still claim them; Hyper Burning characters could not. Separately, Burning World New Character Celebration creation gifts allowed three account claims, once per character, and deleting a claimant did not restore that allowance.

Heroic players instead received two account-transferable thirty-day Mega Character Burninators per world through Mega Character Burninators for All. Its claim ended February 11 before maintenance.

The temporary world disabled Link Skill transfers, Maple Legion, Monster Collection and Maple Tour. The unavailable quests were Teaching Link Skill, Teaching Zero's Link Skill, Whip the Whelps, Defeat the Golden Wyvern, We Are Legion, Talk to Dame Appropriation, Legion Introduction and Monster Collector.

Cash Shop remained available, but did not sell Extra Character Slot Coupon, storage-room four/eight-slot expansions, House Wedding Ticket, Commitment of Love Ticket, Promise Ring, Cupid Ring, Cloud Promise Ring, Venus Fireworks, Crossed Hearts, Illumination Couples Ring, Friendship Ring: Clover/Flower Petal/Star or Snow Dome Friendship Ring. Maple Rewards Shop also excluded Extra Character Slot Coupon and the eight-slot storage-room expansion.

Burning World creation and Mega Burning gear

Creation gifts included the permanent untradable Flameborn medal, with All Stats +5, Max HP/MP +250 and Attack Power/Magic ATT +1; a seven-day Pearl Maple Armor Set Box; an untradable thirty-day Hyper Teleport Rock; one thousand permanent untradable Power Elixirs; 1,500 permanent tradable Spell Traces; and expansion to sixty-four inventory slots through the reward quest.

Pearl Maple pieces required level 30 and were permanent, transferable once within the account except the untradable Buckle:

Flameborn medal shown below a Burning World character
PieceStats
Pearl Maple HatAll Stats +6, Attack Power/Magic ATT +1, Defense +100
Pearl Maple SuitAll Stats +7, Attack Power/Magic ATT +1, Defense +155
Pearl Maple CapeAll Stats +2, Attack Power/Magic ATT +1, Defense +40, Max HP/MP +50
Pearl Maple GumAll Stats +5, Defense +10
Pearl Maple PendantAll Stats +8, Defense +100
Pearl Maple BuckleAll Stats +3, Attack Power/Magic ATT +1, Defense +20

Mega Burning's seven-day Mysterious Cryptic Chest contained a thirty-day Snail that could not be revived with Water of Life. At level 30, its Equipment Box expired February 11 before maintenance and supplied job gear. At level 100, a Legendary Cryptic Chest with the same deadline supplied the permanent level 100 Frozen Hat/Cape/Suit detailed above, plus seven-day Frozen Weapon and Secondary Weapon Boxes with permanent job-specific results. At level 130, Keep on Burning Title Coupon expired February 11 before maintenance. Its permanent title supplied fourteen-day All Stats +10, Attack Power/Magic ATT +10, Max HP/MP +400, Ignore Defense +10% and Boss Damage +10%.

Burning World Leap

Leap ran February 12 after maintenance–February 25 at 23:59 UTC. Mover in Burning Leap Zone transferred up to five eligible level 150+ characters, with Zero past Chapter 2, only to same-region Interactive worlds. They could go to different worlds. An empty slot was not required unless the destination had reached its maximum character limit; an available empty slot was used when present.

The character had to leave or disband its guild. Equipment, carried inventory and mesos traveled with it; Cash Shop inventory, Storage, Auction House and mail did not. Untransferred characters and their mesos/items/cash items were removed after the leap deadline. Shop world limits followed the destination world's criteria. Coupon-unlocked backgrounds transferred, and completed Legion Artifact Special Missions stayed complete. An unfinished Epic Dungeon attempt needed its records reset and a fresh attempt in the destination before claiming rewards.

Sunny Sundays and recurring Spell Trace Fever

Sunday bonuses applied to level 101+ characters, with Zero past Act 2, on the listed UTC dates.

DateBonuses
November 24; December 8; January 12Rune EXP buff +100%; Combo Kill EXP +300%; Inferno Wolf exit EXP ×3; Pollo/Fritto/Especia Bounty Hunting EXP ×3; Monster Park clear bonus EXP +250%
December 1; December 29Shining Star Force: guaranteed success at 5/10/15 stars and 30% lower Star Force meso costs, excluding Superior equipment
December 15Ten world-transferable seven-day VIP Boosters; world-transferable seven-day Sol Erda/Sol Erda Fragment Selector Coupon; Magnificent Soul chance from shards ×5; Spell Trace costs and Ability reset costs −50%
December 22HEXA Matrix main stat enhancement +20% when the main stat was level 5+; Monster Park clear bonus EXP +250%
January 5Two stars per enhancement at ten stars or below; Ability resets and Spell Trace enhancement costs −50%; Monster Collection registration chance ×2; three permanent untradable Mysterious Monsterblooms
January 19Inferno Wolf exit and Pollo/Fritto/Especia Bounty Hunting EXP ×2; Monster Park clear bonus EXP +250%; world-transferable seven-day Tera Character Burninator Coupon
January 26Guaranteed Star Force success at 5/10/15 stars, excluding Superior equipment
February 2Rune EXP buff +100%; Combo Kill EXP +300%; Monster Park clear bonus EXP +250%; ten world-transferable seven-day Growth Potions
February 9Two stars per enhancement at ten stars or below; Ability resets and Spell Trace enhancement costs −50%; Magnificent Soul chance from shards ×5

Spell Trace Fever became recurring every Friday, Saturday and Sunday, 00:00–23:59 UTC, for all characters in Interactive worlds. It increased equipment upgrade success rates; the notice did not give a new numerical rate table.