MapleStory Database

GMS v.249 patch notes: Minar Picnic, professions and Sefirot's Gardener

GMS v.249Patch notes published 58 min read
Halflingers and giant flowers around the Minar Picnic sign

GMS v.249 brought Minar Picnic after maintenance on March 20, 2024. Its lasting changes included a profession revamp, a combined Character Info window, broader equipment conveniences and Monster Life improvements. Sefirot's Gardener followed on April 3. The attendance rewards, lotteries and deadlines below describe that historical release, including its March and April corrections.

Grand Athenaeum stories and the Sefirot celebration

Book of Grandis gained Carcion, Cradle of Life. Access to Grand Athenaeum required level 100 and “[Grand Athenaeum] Visit the Grand Athenaeum,” with Zero having completed Chapter 2. Maple Guide and Dimensional Mirror supplied travel. Carcion's book entry unlocked for the world when at least one character had earned Cycles of Life Begin Again. Battleship Arteria's description was also revised.

Episode 7, Sefirot's Gardener, opened April 3 at 00:00 UTC under the same level-100 entry requirements. Skylark Rita started the episode. Its new cast comprised Aaron, Edvar, Yuel, Eastern Statue, Western Statue, Southern Statue, Northern Statue and Altar Statue. Added items were One Chosen by God, Never-wilting Flower, Asharoid, Orange Flame, Blue Flame and Forest Hidden Treasure. Blue Lantern Nightghost, Orange Lantern Nightghost and Hollow Scarecrow were each listed at level 105.

The release celebration ran April 3 at 00:00 UTC to April 16 at 23:59 UTC and required level 101, the Grand Athenaeum visit quest and Zero Chapter 2 where applicable. Finishing the episode during that window unlocked “[Grand Athenaeum] Sefirot's Gardener”; completing that reward quest within the window awarded Never-wilting Flower. The permanent chair could move within the account and played background music.

Never-wilting Flower chair from Sefirot's Gardener

Professions: larger Fatigue pools and no crafting cooldown

Interactive characters could learn Accessory Crafting, Smithing and Alchemy together. Learned professions could no longer be reset. Crafting cooldowns disappeared from profession items, mastery stopped decaying, and mastery stopped increasing after reaching Meister.

Profession rulePrevious valuev.249 value
Interactive maximum Fatigue200500
Heroic maximum Fatigue300600
Hourly recovery, clarified March 1920 Fatigue per hourRemoved
Profession crafting cooldownItem-dependent cooldownRemoved from all profession-crafted items
Crafted itemPrevious Fatigue costNew cost
Hard Cube2510
Solid Cube2510
Powerful Rebirth Flame2010
Eternal Rebirth Flame2510
Black Rebirth Flame2510
Boss Rush Boost Potion105
Hero Potion105
Penetrating Boost Potion105
Great Blessing Potion105
Advanced Boss Rush Boost Potion3010
Advanced Great Hero Boost Potion3010
Advanced Penetrating Boost Potion3010
Advanced Great Blessing Potion3010

Novice, Intermediate, Advanced and Expert Harvesting Farms became private fields admitting a party of one. Entry required one thousand level-range kills, tracked in Profession UI; exhausting Fatigue removed the character. Gold Flower, Mysterious Vein, Mysterious Legendary Herb and Mysterious Legendary Vein also required one thousand level-range kills on that day before harvesting or mining.

Learning Smithing and Accessory Crafting enabled extraction of up to ten items together. Ardentmill's inventory Extract function used the highest learned profession level, except that Alchemy at Master Craftsman or above took precedence. Grand Spell Essence became more likely to drop from monsters, and Easy/Normal Arkarium's Confusion Fragment chance increased. Purple Herbs gained a low chance to yield Dusk Essence or Brilliant Dusk Essence. Numerical drop rates were not supplied.

Strength Potion X Recipe and Intelligence Potion X Recipe changed their oil requirement from Juniper Berry Seed Oil to Juniper Berry Flower Oil.

Monster Life: Waru purchases and life extension

Monster Life improved the chance of obtaining a special-category monster from a combination. Building Waru capacity became 400% of its previous value, and auto-collection gathered every building at once. Combinations performed by visitors stopped consuming essence per monster, while the daily visitor-combination limit rose from 300 to 500.

Gem-based life extension remained available. Waru could also extend the following monster ranks:

Monster rankWaru to extend life
Normal S260,000
Special C500
Special B5,000
Special B+30,000
Special A60,000
Special A+130,000
Special S260,000
Shop itemWaru price
Farm Renaming Coupon30,000
Basic Monster Slot Expansion40,000
Fancy Monster Slot Expansion75,000
Ultrafine Monster Box40,000
Monster Barn Expansion40,000
Mighty Manor26,000
Country Mansion208,000

Items purchasable with Monster Life Gems retained that option. The Monster Life Cash Shop button and insufficient-Gem Cash Shop prompt disappeared, along with the Cash Shop's Monster Life category. Superior Monster Incubator and Monster Life Gem x2, x7 and x15 Coupons stopped being sold there.

Character Info, guilds and interface changes

Character Info and Stat windows were replaced by a combined Character Info interface. Mounts moved to Skill UI's Mount function, Pet Info replaced Equipment's Excluded Items function, and Damage Skin moved to the Equipment tab.

Character Info areaInformation exposed
StatsApplied stat details, Combat Power, Normal Monster Damage, Cooldown Not Applied, Cooldown Reduction, Additional Status Damage, Weapon Mastery, Ignore Elemental Resistance and Bonus EXP
EquipmentEquipment, symbols, pets and pet equipment
SkillsApplied Link Skills and fifth-/sixth-job skills
DecorationsFashion presets and Android decorations; Angelic Buster/Zero showed the currently applied appearance
Damage RangeBoss/normal-enemy bonuses, equippable weapon information and the equipped weapon's constant, while retaining the previous base Damage Range

Clicking one's own stats opened current/applied-value popups; another character's stat popups were unavailable. Summon-duration increases became visible, and clicking the avatar changed its background. /characterinfo name or /info name opened a nearby online character's window; an offline or distant target could not be inspected. Combat Power received an in-window Help reference for its comparison function.

Other interface changes combined the owned Sol Erda Energy/Fragment display, added a shortcut and preserved its open state across logout. Boss HP refreshed more often; guaranteed-success enhancement tooltips stopped displaying the Fever-success message. Recruit Boss Party sorted recent requests first and allowed a Sacred Power requirement up to 660. Reports listed the three most recent players to share a map. Effects options moved to a dedicated tab.

At resolutions of 1920×1080 or higher, UI Size replaced UI optimization. Base Ratio matched the 1366×768 UI ratio, Base Ratio (Filter Applied) added a filter at that ratio, and Ideal Ratio selected a size appropriate to the resolution.

Invisible characters could not receive ordinary remote party invites, but the same-map, same-channel exception still allowed them. Friends invisible inside a Zero Mirror World dungeon could not receive join requests. Ursus matching started immediately when a party lacked enough players, without a vote.

Guild Megaphone was removed. Noblesse Guild Skill buffs survived logout, although their timers continued to run. Daedal offered Culvert retries from Path from the Altar without resetting buffs, and Path to the Altar gained a Scarecrow. Flag Race's completion requirement fell from three to one, with these course-specific scores:

ScoreDaylight SnowfieldSunset SnowfieldNight Snowfield
1,000Under 44 secondsUnder 37 secondsUnder 50 seconds
80044–45 seconds37–38 seconds50–51 seconds
65046–47 seconds39–40 seconds52–53 seconds
55048–49 seconds41–42 seconds54–55 seconds
45050–51 seconds43–44 seconds56–57 seconds
40052–53 seconds45–46 seconds58–59 seconds
35054–55 seconds47–48 seconds1:00–1:01
30056–57 seconds49–50 seconds1:02–1:03
25058 seconds–1:0051–53 seconds1:04–1:06
2001:01–1:0354–56 seconds1:07–1:09
1001:04 or longer57 seconds or longer1:10 or longer

Existing HP/MP potential lines on level 151–200 equipment were adjusted too: Unique +9% became +10%, and Legendary +12% became +13%.

Quest routes, bosses, maps and equipment

Sixth-job HEXA Matrix tutorials became skippable. Grand Athenaeum reduced hunting/gathering targets in White Mage, Empress in Training, Black Witch, Winter Bard and Shadow Alchemist. Sacred Power daily quests awarded Sacred Symbol Selector Coupons in place of direct symbols.

Henesys Ruins, Knight Stronghold and Twilight Perion received revised prerequisites, dialogue and effects. New quests were “[Knight Stronghold] The Truth of the Future,” “[Twilight Perion] Behind the Dream,” “[Twilight Perion] Finding the Fog of Oblivion,” “[Twilight Perion] Magic Refinement 1,” “[Twilight Perion] Magic Refinement 2,” “[Twilight Perion] To the Other Side of the Vision” and “[Twilight Perion] End of the Dream.” Exploring the Future became The One from the Past; Alex's Promise became “[Knight Stronghold] The End is Around the Corner.” “[Henesys Ruins] Dream Fragment” stopped being required for “[Gate to the Future] The Truth of the Future.”

Hayato and Kanna could take second-job advancement without finishing their story quests. Their tutorials gained equipment, skill and potion guidance. Powerless, The Tiger Daimyou, Dark Times and Echigo's Dragon awarded Sprout Potions; Kobayakawa Takakage sold them and basic pet food. Hayato could reach Momijigaoka without wearing equipment. Repeatable story routes were shortened, and some scenarios became simple enemy-count objectives.

Carcion added A New Mission, Secure the Infectious Agent, Laboratory Investigation, What is Left to Us, Secret Request, Pinjar Specialty, The Turtles' Goodwill, Reason Over Revenge, Path of Harmony, For a New Start, Honor and Remembrance, Warriors, Rest in Peace, Carcion Public Works 1, Carcion Public Works 2 and A Legend Forever. Gino, Marona, Puana, Rami, Lupamo, Dan and Bamon joined its NPC roster.

Boss/travel adjustmentResult
Entry summoningA set delay preceded summons for Normal/Hard Lotus and Damien; Normal/Chaos Guardian Angel Slime; Easy/Normal/Hard Lucid and Will; Normal/Chaos Gloom; Normal/Hard Darknell and Verus Hilla; Hard/Extreme Black Mage; Normal/Hard/Extreme Chosen Seren; every listed Kalos and Kaling difficulty; Normal Akechi Mitsuhide
WillPhase-1 HP refreshed more frequently on Easy, Normal and Hard
Pink BeanA clear immediately exited to Deep Place of Temple: Forgotten Twilight
CygnusA clear immediately exited to Knight Stronghold: Cygnus Garden
HorntailBoss UI went directly to Cave of Life: Entrance to Horntail's Cave; an exit returned to the map used before Boss UI travel. Certificate of the Dragon Squad and its distribution quest were no longer required/available
Hard RanmaruDefeat count fell from five to three; Ranmaru/Restrained Spirit Walker attacks changed, Inferno Spirit Walker flames lost Bind, and the exit led to the entry map
GolluxCamera framing followed movable space; portal destinations changed; the foot and its marked portal appeared immediately. Boss UI entry allowed return to the previous map through the exit

Storage withdrawals stopped charging fees. White Spear 1–3 decoration layering, Gentle Summer 4 platform visibility and Forgotten Temple Keeper's visible name were corrected. Cernium Square and Odium Residential District special portals stopped accepting interaction in midair.

Ancient Korean Bow, Vanilla Ice Cream, Laser Sword, The Jackal, Giant Lollipop, Red Rose, Okie Donkie, Chicken Smackaroo, Red Pencil, Toy Pinwheel and Poo Stick became equippable over all weapon types, with updated tooltips. Custom Mix Dye and Custom Colorblend Eye Color Coupons gained confirmation steps. Kerning Technical High Uniform/Shoes became Kerning City High Uniform/Shoes. Reapplying an already-active VIP Buff (EXP) prompted a warning.

Power Elixir, Reindeer Milk, Sunset Dew, All-Cure Potion, Mystical Cube, Bonus Mystical Cube and Karma Bonus Mystical Cube stacked to 9,999 per slot. Golden Hammer and Potential Stamp could be used on equipped items, and multiple tooltips for one item stopped overlapping.

Class balance changes and retained skill charges

Entering content that removed certain buffs now retained prepared uses for Mighty Mjolnir, Divine Punishment, HEXA Angel Ray, Cardinal Torrent, Serpent Vortex, Cannon of Mass Destruction, Crystalline Spirit, Awakened Abyss and Universal Harmony, for their respective classes.

ClassChanged behavior
Blaze WizardOrbital Explosion ignored damage reflection
AranFinisher - Storm of Fear and Finisher - Hunter's Prey generated combo during Adrenaline Surge
Demon SlayerNightmare shortened Netherworld Judgment's activation window after territory manifestation by 60%
HeroStationary Burning Soul Blade used the same attack area with or without Enrage
ShadowerTrickblade no longer moved the character excessively far from Kalos on any listed difficulty
LuminousLight/dark gauge survived entry into buff-removing content
HoyoungTalisman Energy and Scroll Energy survived that entry
KannaSpirit's Domain resummoned Spiritstone after revival, with no buff application while dead and duration still consumed. Yuki-musume Shoukan's icon could be removed by right-click; Blessing of the Five Elements capped its Magic ATT increase at 200
HayatoBattoujutsu Zankou displayed guidance with no nearby target; Quick Draw stance survived revival

Blessing of the Five Elements' developer explanation identified its one-Magic-ATT-per-700-HP formula and the removal of its previously uncapped scaling. The newly stated 200 cap applied to that passive's increase.

Minar Picnic attendance and its twenty rewards

Minar Picnic ran March 20 after maintenance through April 30 at 23:59 UTC. Entry required level 101, with Zero Chapter 2. Chino or the event notifier offered “[Minar Picnic] A Day for a Picnic,” and progression was shared across the account.

A check-in required one thousand enemies within twenty levels of the character. It was claimable once daily, five times a week. Ordinary check-ins paid 2,000 Red Maple Leaves; every fifth check-in listed 4,000. Minar Picnic Pass cost 3,000 Maple Points per missed check-in, limited by incomplete check-ins from the previous week. Weeks reset Wednesday at 00:00 UTC.

After all twenty check-ins, “[Minar Picnic] Picnic Ending” became available from Chino in Warm Field or the notifier. Its daily one-thousand-kill completion paid a 3x EXP Coupon (30 min), once per account.

AttendanceReward
1Tera Character Burninator
2Prepared Pendant of the Spirit Coupon (30 Day)
3Extreme Growth Potion ×40
4Karma Solid Cube ×30
5Growth Potion Selector Coupon
6Interactive: Bonus Mystical Cube ×100; Heroic: Karma Hard Cube ×100
7Event Ring Exclusive Solid Cube ×200
8Symbol Selector Coupon ×2
9Karma Black Rebirth Flame ×150
10Magnificent Growth Potion
11Nodestone ×100
12Event Ring Selector Coupon (Unique), including its Unique potential scroll
13Extreme Growth Potion ×40
14Bright Cube Coupon, producing twenty Bright Cubes
15Karma Unique Potential Scroll 100%
16Experience Nodestone ×10
17Event Ring Selector Coupon (Legendary), including its Legendary potential scroll
18Symbol Selector Coupon ×2
19Interactive: Bonus Bright Cube Coupon, producing twenty cubes; Heroic: twenty Karma Black Rebirth Flames
20Minar Picnic Box, containing Karma Star Force 17-Star Enhancement and Sol Erda

Attendance rewards and outer coupons could move within the account and lasted seven days, except the April 1 correction's Heroic day-19 flames, which were untradable and lasted seven days. Redeemed Bright Cubes/Bonus Bright Cubes were untradable and lasted ten days. The day-20 box contents could move within the account and lasted seven days too.

Tera Character Burninator accepted level 10–200 characters, supplied a six-week Tera Burning effect from use, and added two extra levels per level-up through level 200. Prepared Pendant of the Spirit was untradable and lasted thirty days after coupon use. Extreme Growth Potion in this release required level 141; at 141–199 it could grant up to ten levels with lower multi-level chances at higher levels, while level 200 and above received EXP. Burning characters could not use it. Magnificent Growth Potion required level 200, granted a level through 249 or EXP at 250+, and excluded Burning characters.

Growth Potion Selector Coupon offered eight Growth Potion (200 - 209), four Growth Potion (200 - 219), two Growth Potion (200 - 229), or one Typhoon Growth Potion. All required level 200; their upper level-gain limits were 209, 219, 229 and 239 respectively, with EXP above the limit. The selected potions could move within the account and lasted seven days.

Each attendance Symbol Selector Coupon chose two hundred Arcane Symbol Selector Coupons or forty Sacred Symbol Selector Coupons. Arcane choices were Arcane Symbol: Vanishing Journey, Arcane Symbol: Chu Chu Island, Arcane Symbol: Lachelein, Arcane Symbol: Arcana, Arcane Symbol: Morass, Arcane Symbol: Esfera. Sacred choices were Sacred Symbol: Cernium, Sacred Symbol: Arcus, Sacred Symbol: Odium, Sacred Symbol: Shangri-La, Sacred Symbol: Arteria, Sacred Symbol: Carcion. Outer and resulting selectors were account-transferable with seven-day durations; redeemed symbols were permanent and untradable.

Unique and Legendary event-ring choices

Day 12 added Event Ring Exclusive Unique Potential Scroll 100%; day 17 added Event Ring Exc. Leg. Potential Scroll 100%. Both were account-transferable and lasted seven days. Each selector also chose a ring from the appropriate world list.

AvailabilityRing choice and included materials
Shared choicesAdventure Deep Dark Critical Ring or Abyss Hunter Ring; permanent and transferable once within the account. Day 12 separately listed Heroic versions as untradable
InteractiveTenebris Expedition Ring Coupon with Tenebris Expedition Ring Enhancement Scroll ×3
InteractiveAwake Ring Coupon with Awake Ring Exclusive Enhancement Scroll ×3
InteractiveGlory Guard Ring: Justicar Coupon
InteractiveChaos Ring Coupon
InteractiveMaster Ring SS Coupon
InteractiveSynergy Ring Coupon
InteractiveComplete Cosmos Ring Coupon
InteractiveComplete Vengeful Ring Coupon
InteractiveComplete Sylph Ring Coupon
HeroicHeroic Tenebris Expedition Ring (Complete) Coupon
HeroicHeroic Awake Ring (Lv. 4) Coupon
HeroicHeroic Cosmos Ring Coupon
HeroicHeroic Vengeful Ring Coupon
HeroicHeroic Complete Sylph Ring Coupon

Those world-specific ring coupons were untradable and lasted seven days; their resulting rings were permanent and untradable. Included enhancement scrolls were untradable and lasted seven days. Complete Sylph and Heroic Complete Sylph each offered Flame or Ice for Critical Damage, Lightning for Critical Rate, Wood for Status Resistance, Darkness for Ignore DEF, or Light for Boss Damage.

Halflinger Treasure Hunt: guaranteed and random Bento Boxes

Treasure Hunt used the March 20 after maintenance to April 30 at 23:59 UTC window. It required level 101, Zero Chapter 2 where applicable, and “[Minar Picnic] Joyful Picnic.” Kona or “[Halflinger Treasure Hunt] Exciting Treasure Hunt!” started it. Progress was account-wide.

One thousand level-range kills allowed dispatching three Halflingers to three different destinations. Dispatch was limited to once daily and five weekly per account. Each destination used Yellow Bento Box for a guaranteed quantity or Red Bento Box for a random result. Results became available at 00:00 UTC, and the previous rewards had to be collected before the next hunt.

DestinationRewardYellow guaranteed amountRed result at 55% / 30% / 15%
MountainExtreme Growth Potion30 / 5 / 10
RiverKarma Black Rebirth Flame20 / 3 / 8
Flower FieldSpecial Medal of Honor40 / 6 / 15
ForestNodestone60 / 10 / 20
PondSymbol Selector Coupon30 / 5 / 10

These rewards could move within the account and lasted seven days. Mountain's potion used the level-141 and non-Burning restrictions described above. Each Pond selector chose ten Arcane or two Sacred Symbol Selector Coupons, with the same regional options as attendance. Resulting selectors were account-transferable for seven days; redeemed symbols were permanent and untradable.

Pinwheel Play and Flower Viewing hunting skills

Halflinger Pinwheel Play: Maple Leaf Sliding ran March 20 after maintenance to April 9 at 23:59 UTC. Level 101, Zero Chapter 2 and Joyful Picnic were required. Corba or “[Halflinger Pinwheel Play] Corba's Child Care” granted the Beginner-tab Halflinger Pinwheel Play skill. It activated on eligible level-range hunting maps and could be toggled by right-click.

Thirty eligible kills filled one of ten Fever spaces. A full gauge automatically triggered Maple Leaf Sliding: up to fifteen enemies, 1,500% damage with five attacks over seven activations, plus EXP affected by EXP bonuses and death-penalty reductions. It allowed ten activations daily per character. Map/channel changes or Cash Shop entry interrupted the attack.

Once More! Halflinger Flower Viewing replaced that phase from April 10 at 00:00 UTC through April 30 at 23:59 UTC. It additionally required completing every Minar Picnic story quest. Kupo or “[Once More! Halflinger Flower Viewing] Look at the Flowers” supplied Halflinger Flower Viewing. The thirty-kill, ten-space gauge and ten daily activations remained. After Maple Leaf Sliding finished, Flower Viewing triggered with the same fifteen-target, 1,500% ×5 ×7 specification, followed by Flower Field Halflinger summoning five Halflingers that each attacked up to fifteen targets five times for 1,500%. Its main effect was visible only to the caster and still used EXP bonuses/death penalties.

Neither phase operated on an unsuitable level-range map, in special areas such as Mirror World or Story Mode, or when another player already had that event skill active on the map. Death interrupted it. Flower Viewing also explicitly ended on map/channel/Cash Shop changes. Reaching ten daily activations blocked further use, and Rune Curse stage 4 prevented qualifying kills from charging the gauge.

Forest Blast: four dragons and account EXP points

Forest Blast ran March 20 after maintenance to April 30 at 23:59 UTC, for level 101, Zero Chapter 2 and A Day for a Picnic participants. Dolly or “[Forest Blast] Abyssal Forest” started it. Quick Start required no party and matched three others; Party Play admitted a party of one to four immediately.

Each teammate selected a different dragon among Raiden, Bark, Voltarix and Fluid. A round allowed thirty minutes, with six areas, normal/special enemies and shared hunting EXP even between maps. Leveling unlocked skills and appearances. Skill hotkeys changed by clicking the icon and pressing a new key, with the setting shared across the account. Defeating Abyss Manon within the time limit ended the hunt. Inactivity or being the first to leave a four-player group could incur a penalty; no numerical penalty duration was specified.

A clear paid one thousand EXP points upon exiting, once daily and three times weekly per account. Receiving points required level 200. Dolly redeemed them for level-based EXP, capped at the level-260 amount for higher-level characters. Further rounds remained playable without additional points after the limit. Weekly reward counts reset Wednesday at 00:00 UTC, and points expired April 30 at 23:59 UTC.

Times receiving EXP pointsCumulative reward, once per account
3Symbol Selector Coupon: five hundred Arcane or one hundred Sacred selectors
6Permanent Abyssal Harp Mount Coupon
9Experience Nodestone ×10
10Magnificent Growth Potion

The outer rewards could move within the account and lasted seven days. The mount was permanent and untradable after redemption. Symbol selectors used the same six Arcane/six Sacred regions, and Magnificent Growth Potion retained its level-200/non-Burning restrictions.

Abyssal Harp Mount reward

Doddy's Dragon Research began from “[Forest Blast] Doddy's Dragon Research” at Autumn Minar Forest: Warm Autumn Field. It allowed one distinct dragon research completion weekly per account, reset Wednesday at 00:00 UTC. Rewards had to be claimed before proceeding with another dragon, and a completed dragon's research could not be repeated. Each dragon set contained four permanent untradable pieces.

DragonOutfit pieces
RaidenRaiden Hat, Raiden Wings, Raiden Suit, Raiden Gloves
BarkBark Hat, Bark Wings, Bark Suit, Bark Gloves
VoltarixVoltarix Hat, Voltarix Wings, Voltarix Suit, Voltarix Gloves
FluidFluid Hat, Fluid Wings, Fluid Suit, Fluid Gloves
Raiden Hat Wings Suit and Gloves
Bark Hat Wings Suit and Gloves
Voltarix Hat Wings Suit and Gloves
Fluid Hat Wings Suit and Gloves

A once-per-account hidden mission awarded the permanent untradable Ignis Hat, Ignis Wings, Ignis Suit and Ignis Gloves. The patch announced that set without disclosing the hidden mission's trigger.

Ignis Outfit Set hidden-mission reward

Drop the Acorn: EXP goes to the participating character

Drop the Acorn ran March 20 after maintenance through April 30 at 23:59 UTC. It required level 200, fifth-job advancement, A Day for a Picnic and Zero Chapter 2 where applicable. Moose or “[Drop the Acorn] Finding the Acorn Tree” began it.

The preparation map allowed two minutes before talking to Moose for the battle. Entry removed buffs; previously applied buffs were kept on exit for another challenge. The battle itself lasted two minutes across six stages of increasing enemy HP/defense, with a daily maximum of 1,150 points. Leaving midway reset that attempt's points.

Moose immediately awarded score-based EXP after completion, once weekly to one character per world. A better score by that same reward character could add the EXP difference. The daily best record reset at 00:00 UTC; weekly EXP eligibility reset Wednesday at 00:00 UTC. Later attempts remained playable after collecting the weekly EXP but supplied no duplicate reward.

Make Bracelet and its April 18 claim correction

Make Bracelet ran April 17 at 00:00 UTC to April 30 at 23:59 UTC. It required level 101, Zero Chapter 2 and A Day for a Picnic. Moodie or “[Minar Picnic] Memory Bracelet” opened the bracelet interface. One bead could be unlocked daily by meeting any one of these conditions:

Qualifying activityRequired daily completionActivity limit
Minar PicnicOne thousand level-range kills and claim the Picnic rewardOnce, repeatable daily
Flower ViewingTen activations after the three-hundred-kill charge per activationRepeatable daily
Treasure HuntOne participation after one thousand level-range killsUp to five weekly
Forest BlastOne dungeon participationUp to three weekly

The April 18 revision required claiming each bead's reward before unlocking the next. After ten beads, Complete Bracelet unlocked the final rewards.

BeadReward
1Nodestone ×150
2Minar Picnic Small Cube Box: twenty-five Bonus Mystical Cubes in Interactive or twenty-five Karma Hard Cubes in Heroic
3Symbol Selector Coupon: two hundred Arcane or forty Sacred selectors
4Experience Nodestone ×5
5Growth Potion Selector Coupon
6Minar Picnic Large Cube Box: fifty Bonus Mystical Cubes in Interactive or fifty Karma Hard Cubes in Heroic
7Extreme Growth Potion ×20
8Symbol Selector Coupon: two hundred Arcane or forty Sacred selectors
9Experience Nodestone ×10
10Magnificent Growth Potion Coupon

Outer bead rewards were account-transferable and lasted seven days. Interactive cubes were also account-transferable for seven days; the Heroic Karma Hard Cubes were untradable for seven days. The growth selector, symbol selectors and growth potions used the attendance choices and restrictions already listed. Completing the bracelet awarded permanent account-transferable Sol Erda Exchange Coupon, which produced one Sol Erda, and permanent untradable “[Minar Picnic] Memory Bracelet.”

Minar Picnic Memory Bracelet reward

Red Maple Leaf shopping: daily supplies and permanent picnic outfits

Mors's General Store and Pam's Clothes Store were open from maintenance on March 20 through May 5 at 23:59 UTC. Both were in the Minar Picnic map. Shopping required level 101, Zero's Chapter 2 where applicable, and completion of “[Minar Picnic] A Day For a Picnic.” General Store daily stock reset at 00:00 UTC.

The General Store separated short-lived training supplies from account-transferable upgrade materials. “World” below means the stated limit across that world's characters; the Teleport Rock coupon instead used a character limit.

PurchaseRed leavesLimitTransfer and expiry
VIP Buff Selector Coupon50Ten daily per worldAccount-transferable, one day; chosen EXP or Stats buff also account-transferable for one day
2x EXP Coupon, fifteen minutes30Ten daily per worldUntradable, one day
3x EXP Coupon, fifteen minutes150Two daily per worldUntradable, one day
Special Medal of Honor100Fifty per worldAccount-transferable, ten days
Epic Potential Scroll 100%300Five per worldAccount-transferable, ten days
Special Bonus Potential Scroll, Interactive300Five per worldAccount-transferable, ten days
Gold Potential Stamp20Twenty per worldAccount-transferable, ten days
Special Potential Stamp, Interactive30Twenty per worldAccount-transferable, ten days
Pure Clean Slate Scroll 100%, Interactive200Ten per worldAccount-transferable, ten days
Mysterious Monsterbloom200Three weekly per world, corrected March 21Untradable, permanent
Power Elixir ×100 Coupon5UnlimitedUntradable, ten days
Hyper Teleport Rock, one-day Coupon15One daily per characterUntradable, ten days
Trait Boost Potion300Ten per worldUntradable, ten days
Selective 8-slot Coupon100Fifteen per worldUntradable, ten days
AP Reset Scroll50Three per worldUntradable, ten days
SP Reset Scroll50Three per worldUntradable, ten days
Infinite Revitalizer10Five daily per worldUntradable, ten days
Character Slot Expansion Coupon200Five per worldUntradable, ten days
8-Slot Recipe Bag Coupon80Three per worldAccount-transferable, ten days; permanent untradable bag
8-Slot Production Bag Coupon80Three per worldAccount-transferable, ten days; permanent untradable bag
20-Slot Scroll Bag Coupon200Three per worldAccount-transferable, ten days; permanent untradable bag
40-Slot Soul Bag Coupon500Three per worldAccount-transferable, ten days; permanent untradable bag
Chaos Circulator800Fifteen per worldUntradable, ten days
Black Circulator1,500Ten per worldUntradable, ten days
Legendary Circulator2,000Three per worldAccount-transferable, ten days

Pam sold the Warm Sentiment outfit and picnic collectibles. The 1,500-leaf Warm Sentiment Set Coupon was account-transferable for ten days, with five available per world. Its permanent, untradable contents were Minar Pinwheel, the shared Warm Sentiment Beret, and the selected gender's clothing: Warm Sentiment Coat and Warm Sentiment Loafers for male characters, Warm Sentiment Dress and Warm Sentiment Shoes for female characters.

Warm Sentiment female outfit with Minar Pinwheel
Warm Sentiment male outfit with Minar Pinwheel
PurchaseRed leavesLimitTransfer and expiry
Dollyroid Coupon1,500Five per worldAccount-transferable, ten days; permanent account-transferable Dollyroid and permanent untradable Lidium Heart
Minar Picnic Damage Skin, Unit1,000Five per worldAccount-transferable, ten days
Picnic with Halflingers Chair2,000Five per worldAccount-transferable, permanent
Permanent Sparrow Mount Coupon700Five per worldAccount-transferable, ten days
Minar Damage Skin Selection Box700UnlimitedAccount-transferable, ten days; chosen skin account-transferable for seven days
Damage Skin Extraction Coupon1,500One per worldAccount-transferable, permanent
40-slot Chair Bag Coupon1,500Three per worldAccount-transferable, ten days; permanent untradable bag
Damage Skin Slot Expansion Coupon500Five per worldAccount-transferable, ten days
Dollyroid preview
Minar Picnic Unit damage skin numbers
Picnic with Halflingers Chair preview
Sparrow Mount preview

The selection box offered twelve looks: Bunny Cakes Damage Skin, Acorn Damage Skin, Rice Cake Damage Skin, Persimmon Tree Damage Skin, Leafre Damage Skin, Moon Bunny Damage Skin, Sweet Tea Cake Damage Skin, Full Moon Damage Skin, Gilded Moonlight Damage Skin, Chestnut Damage Skin, Sunny Damage Skin, and Striped Damage Skin. These were seven-day skin items after opening the ten-day box, so opening the box did not create a permanent item waiting in inventory.

Bunny Cakes Damage Skin numbers
Acorn Damage Skin numbers
Rice Cake Damage Skin numbers
Persimmon Tree Damage Skin numbers
Leafre Damage Skin numbers
Moon Bunny Damage Skin numbers
Sweet Tea Cake Damage Skin numbers
Full Moon Damage Skin numbers
Gilded Moonlight Damage Skin numbers
Chestnut Damage Skin numbers
Sunny Damage Skin numbers
Striped Damage Skin numbers

Yellow Maple Leaves: boss payouts, claim deadlines and upgrade stock

Max's Yellow Maple Leaf Store used the same March 20–May 5 window and Picnic entry requirements. Weekly bosses supplied up to 1,600 leaves per world each week, shared across that world's characters. Daily and monthly bosses did not contribute. Claiming happened through Max or the event notifier, and unclaimed clear records reset Thursday at 00:00 UTC. Weekly shop stock reset on Wednesday at 00:00 UTC.

Party participation counted only if the character was alive when the boss fell and had stayed in the map. Leaving a fight did not preserve another attempt if the remaining party cleared it: the absent character lost access for that week and could not return for the leaves. For reward-box bosses, the character also had to hit the box. That instruction covered Chaos Crimson Queen and Pierre, Lotus, Damien, Guardian Angel Slime, Lucid, Will, Gloom, Darknell, Verus Hilla, Princess No, Akechi Mitsuhide, Chosen Seren, Kalos the Guardian and Kaling, within the listed weekly difficulties.

The notes contain a naming inconsistency here: their reward-box list calls Guardian Angel Slime's difficulties “Normal, Hard,” but the actual payout table names Normal and Chaos. The payout amounts below retain the table's Normal and Chaos labels.

Leaves per clearWeekly boss and difficulty
5Cygnus, Easy or Normal; Hilla, Hard; Pink Bean, Chaos
10Zakum, Chaos; Pierre, Chaos; Von Bon, Chaos; Crimson Queen, Chaos; Princess No
20Magnus, Hard; Vellum, Chaos
30Papulatus, Chaos; Lotus, Normal; Damien, Normal
40Guardian Angel Slime, Normal; Lucid, Easy; Akechi Mitsuhide, Normal; Will, Easy
60Lucid, Normal; Will, Normal
80Gloom, Normal; Darknell, Normal
100Lotus, Hard; Damien, Hard
150Lucid, Hard; Will, Hard
200Verus Hilla, Normal
300Guardian Angel Slime, Chaos; Gloom, Chaos; Darknell, Hard
350Verus Hilla, Hard
400Chosen Seren, Normal; Kalos the Guardian, Easy; Kaling, Easy
500Chosen Seren, Hard
700Kalos the Guardian, Normal
1,000Kaling, Normal; Kalos the Guardian, Chaos
1,100Kaling, Hard
1,200Chosen Seren, Extreme; Kalos the Guardian, Extreme; Kaling, Extreme

All listed Yellow Store purchases were account-transferable. Most had ten-day durations, while the two Heroic droplets were permanent and VIP Buff Selector Coupon lasted one day. The VIP coupon had an explicit ten-per-world weekly limit; other rows gave the quantity shown without a daily qualifier.

PurchaseYellow leavesStated quantityWorld restriction or contents
VIP Buff Selector Coupon5Ten weekly per worldEXP or Stats buff, also account-transferable for one day
Bonus Glowing Cube Coupon4015Interactive; untradable ten-day cube
Arcane River Droplet Stone1525Heroic; permanent
Stone Origin Droplet1525Heroic; permanent
Karma Incredible Chaos Scroll of Goodness 60%2025Interactive
Ark Innocence Scroll 100%208Interactive
Karma Powerful Rebirth Flame550Both world types
Karma Eternal Rebirth Flame10100Both world types
Karma Black Rebirth Flame20175Both world types
Karma Premium Scroll – Pet Equipment Selection Coupon40020Interactive; choose Weapon ATT or Magic ATT 100% pet equipment scroll, account-transferable for ten days
Karma Premium Scroll – Accessory Selection Coupon40020Interactive; choose Weapon ATT or Magic ATT 100% accessory scroll, account-transferable for ten days
Special Medal of Honor10100Both world types
Chaos Circulator8015Both world types
Black Circulator15015Both world types
Sacred Symbol: Cernium Coupon5100Permanent untradable symbol
Sacred Symbol: Arcus Coupon1070Permanent untradable symbol
Sacred Symbol: Odium Coupon1535Permanent untradable symbol
Sacred Symbol: Shangri-La Coupon2020Permanent untradable symbol
Sacred Symbol: Arteria Coupon3020Permanent untradable symbol
Sacred Symbol: Carcion Coupon4020Permanent untradable symbol

Tinkerer's Chest upgrades and the black equipment set

Tinkerer's Chest was available March 22 at 08:00 through April 16 at 23:59 UTC, for level 33 characters and Zero after Chapter 2. Marvel Machine supplied the chest; Yulia's “Tinkerer's Set” quest explained the event. The repeatable “Tinker Til You Drop” task required two hundred monsters within twenty levels and consumed one chest to award a random shoulder accessory or belt. Yulia could also attempt an upgrade of existing Tinkerer equipment for one chest per attempt. The strength order was Yellow, Green, Blue, Red, then Black. The notes did not state upgrade probabilities.

The black equipment was permanent and tradable until equipped. Its level-100 belt provided STR, DEX, INT and LUK +100, Weapon and Magic ATT +50, Weapon and Magic DEF +100, and one upgrade slot before hammers. The level-100 shoulder gave all four stats +40, both attack stats +15, both defenses +200, and one upgrade slot before hammers. Wearing the set added all stats +50, Max HP and MP +20%, both attack stats +50, and both defenses +200.

Fairy Bros' Golden Giveaway: attendance, two passes and all rewards

The continuing Golden Giveaway ran from maintenance on February 7 through June 11 at 23:59 UTC. It required level 101, with Zero through Chapter 2, and “[Golden Giveaway] The Bros are Back.” Time accumulated only on eligible level-101-or-higher characters. After one cumulative hour online that day, the player still had to press Check In in the Fairy Bros interface. Rewards arrived every seventh attendance and were claimable once per account.

Golden Pass cost 3,000 Maple Points for one missed check. Its available uses stopped at the previous day's number of incomplete attendance days; it could not prepay future attendance. The distinct 29,800-Maple-Point Special Pass unlocked rewards on the third attendance of each week, corresponding to attendance totals 3, 10, 17 and so on.

Every base reward's outer coupon, box or potion was account-transferable and expired after seven days. The table specifies the contents where opening changed transfer rules or duration.

AttendanceBase rewardContents or restriction
7Fairy Bros' Pet Selection CouponLil Wonky with Lil Wonky's Leaf, or Lil Wave with Lil Wave Wings. The pet was untradable for ninety days and revivable with Water of Life; its equipment was permanent and untradable.
14Fairy Bros' Face Selector Coupon VoucherUntradable seven-day Face Selector Coupon, clarified February 20
21Fairy Bros' Hair Selector Coupon VoucherUntradable seven-day Hair Selector Coupon, clarified February 20
28Skin Coupon VoucherUntradable seven-day Skin Coupon
35Fairy Bros' Label/Chat Ring CouponOne matching pair from the nine themes pictured below; permanent and untradable
42Magnificent Growth PotionLevel 200–249: one level; level 250+: EXP. Burning characters could not use it.
49Custom Title CouponUntradable thirty-day Custom Title
56Thunder Butterfly Mount CouponPermanent untradable Thunder Butterfly Mount
63Mystery Color Change CouponMystery Mix Dye Coupon and Mystery Colorblend Eye Color Coupon, both untradable for seven days
70Beauty Salon Slot Expansion CouponBeauty Salon Face Slot Coupon and Hair Slot Coupon, both untradable for seven days
77Magnificent Growth PotionSame level and Burning restrictions as day 42
84Custom Mix Coupon VoucherAccount-transferable seven-day Custom Mix Dye Coupon and Custom Colorblend Eye Color Coupon Voucher; the latter produced an untradable thirty-day eye-color coupon
91Elite Knight Set CouponPermanent untradable Elite Knight Hat, Elite Knight Suit, Elite Knight Boots and Elite Knight Cape
98Elite Knight Weapon CouponPermanent untradable Elite Knight Dual Swords
105Fairy Bros' Damage Skin, Unit, Selection BoxSeven styles; each selected intermediate item was account-transferable for seven days, then yielded a permanent tradable skin
112Magnificent Growth PotionSame level and Burning restrictions as day 42
Lil Wonky pet preview
Lil Wave pet preview

The face previews showed eight choices for each pictured gender. The hair previews likewise showed eight choices each; the notes supplied pictures without individual face or hair names.

Eight female face choices in the Fairy Bros Face Selector
Eight male face choices in the Fairy Bros Face Selector
Eight female hair choices in the Fairy Bros Hair Selector
Eight male hair choices in the Fairy Bros Hair Selector

The day-35 ring themes were Heroes Slumbering Dragon Island, Heroes Transcendence Stone, Heroes Black Mage, Heroes Damien, V, Override, Nova, Ark and Adventure. Each selection included both its Label Ring and Chat Ring.

Heroes Slumbering Dragon Island Label Ring
Heroes Slumbering Dragon Island Chat Ring
Heroes Transcendence Stone Label Ring
Heroes Transcendence Stone Chat Ring
Heroes Black Mage Label Ring
Heroes Black Mage Chat Ring
Heroes Damien Label Ring
Heroes Damien Chat Ring
V Label Ring
V Chat Ring
Override Label Ring
Override Chat Ring
Nova Label Ring
Nova Chat Ring
Ark Label Ring
Ark Chat Ring
Adventure Label Ring
Adventure Chat Ring
Thunder Butterfly Mount preview
Elite Knight outfit preview
Elite Knight Dual Swords preview

The Unit damage-skin selection offered Basic, Forest of Tenacity, Scorching Heat, Party Quest, Origami, Unripe Tangerine and White Pink. Their permanent tradable final items differed from the seven-day intermediate rewards, so the two opening steps had distinct deadlines.

Basic Unit Damage Skin numbers
Forest of Tenacity Unit Damage Skin numbers
Scorching Heat Unit Damage Skin numbers
Party Quest Unit Damage Skin numbers
Origami Unit Damage Skin numbers
Unripe Tangerine Unit Damage Skin numbers
White Pink Unit Damage Skin numbers

Every Special Pass reward below was account-transferable for seven days. Extreme Growth Potions could give up to ten levels at levels 141–199, with fewer-level results more likely as the character's level rose; at level 200 or higher they awarded EXP instead. They could not be used under Burning effects. Magnificent Growth Potions used the same level-200 minimum and restrictions described for the base track.

AttendanceSpecial Pass reward
3Extreme Growth Potion ×20
10Arcane Symbol Selector Coupon ×250
17Special Medal of Honor ×50
24Nodestone ×100
31Magnificent Growth Potion
38Experience Nodestone ×10
45Extreme Growth Potion ×20
52Arcane Symbol Selector Coupon ×250
59EXP Voucher ×9,999
66Magnificent Growth Potion
73Nodestone ×200
80Experience Nodestone ×20
87Arcane Symbol Selector Coupon ×250
94Magnificent Growth Potion
101Arcane Symbol Selector Coupon ×250
108Symbol Selector Coupon: Arcane ×500 or Sacred ×100

Sunny Sunday and Spell Trace Fever dates

Sunny Sunday applied to level-101-or-higher characters, with Zero through Chapter 2. Each listed date ran from 00:00 through 23:59 UTC.

Date in 2024Benefits
March 24Successful enhancements at ten stars or below granted two stars
March 31Double new Monster Collection chance; triple Mysterious Monsterbloom; double Pollo, Fritto and Especia bounty EXP; double EXP on leaving Inferno Wolf
April 7Thirty percent off Star Force enhancement costs
April 14Fifty percent off Spell Trace enhancement costs in Interactive worlds; fifty percent off Ability resets; five times the chance of Magnificent Souls from Soul Shards
April 21Rune buffs gave an additional 100% EXP; Combo Kill Orbs an additional 300%; Monster Park clears an additional 50%
April 28Guaranteed Star Force success at five, ten and fifteen stars

Spell Trace Fever was open to all levels in Interactive worlds. Its enhanced success rates applied only during these UTC windows:

Date in 2024UTC windows
March 2208:00–10:00; 18:00–20:00
March 2302:00–04:00; 08:00–10:00; 18:00–20:00
March 2402:00–04:00
April 2608:00–10:00; 18:00–20:00
April 2702:00–04:00; 08:00–10:00; 18:00–20:00
April 2802:00–04:00

Combat corrections: Origin casts, movement and class-specific failures

Origin Skills received fixes for durations occasionally failing, an earlier Origin's attacks leaking into a later cast, and map-background changes persisting after a failed cast. The failed-background group was Sacred Bastion, Frozen Lightning, Life and Death, The Dreadnought, Eternity, Mistral Spring, Zodiac Burst, Defying Fate, Nightmare, Total Annihilation and Mytocrystal Expanse. Dying while Infernal Venom, Halve Cut or Grand Finale was being cast in a boss map could disconnect the player; that failure was repaired. Deactivating an under-level Mastery Node also stopped incorrectly making its underlying fourth-job-or-lower skill unavailable.

Harmonic Paradox, Hex: Sandstorm and Sage: Apotheosis had changes to other-player visibility, the timing of their sliding banners, and transparency behavior while holding their keys. The transparency entry appeared twice in the official list. Nightmare and Requiem had their missing effects for other viewers repaired. Blink's first use in a map stopped forcing leftward movement. Skill sound settings, corner-of-screen effects and skill-window rendering had further corrections; Ice Age's casting effect also stopped being visible to other jobs.

Movement at one problematic position in Guardian Angel Slime's arena was repaired for Fire/Poison, Ice/Lightning, Bishop and Evan Teleport; Battle Mage's Teleport Ver. 2; Kaiser's Final Form; Zero's Burst Step; Adele's Plummet; Illium's Crystalline Wings; Hoyoung's Thousand-Ton Stone; and Kanna's Mana Warp.

ClassCorrected behavior
HeroBurning Soul Blade could fail to summon its blades when cast immediately before a map transition.
PaladinSacred Bastion's sanctuary could disappear when cast just before changing maps.
BowmasterInhuman Speed Boost's skill and HEXA Boost descriptions were clarified.
MarksmanPerfect Shot could target a monster away from the clicked position at high resolutions.
BuccaneerSerpent Scale consumed no MP, while Serpent Assault and Raging Serpent Assault consumed MP when activated during Sea Serpent. Unleash Neptunus's Neptunus Enrage could stop attacking on a rope or ladder, or disconnect the caster; both failures were addressed.
Dawn WarriorAutomatic Cosmic Burst could omit its orb when Equinox Slash canceled an earlier skill. Flare Slash could fail immediately before grabbing a rope or ladder.
AranDire Wolf's Curse could show Blizzard Tempest's disabled ice effect when its aura ended. Awakened Adrenaline and Finisher – Storm of Fear could show incorrect combo counts, Adrenaline Surge could lose its final hit or duration display, and Blizzard Tempest's stun could behave incorrectly on an already absolutely stunned target.
EvanMagic Debris could remain after it should vanish. Elemental Barrage failed to charge Elemental Radiance with its HEXA Boost active. Wyrmking's Breath could keep dealing damage after Return canceled it.
MercedesUnfading Glory could apply at the moment of death or reset Spirit King Form's duration. Ishtar's Ring's hit effect on Ursus was repaired.
LuminousAether Conduit and its HEXA Boost descriptions were revised. Harmonic Paradox's authority of truth could expose the caster to other viewers or prevent entering Equilibrium.
Demon SlayerNightmare's Netherworld Judgment could fail to activate or apply the intended damage. Demon Fury's effect could appear on unrelated jobs.
BlasterBunker Buster Explosion's description was repaired. Revolving Cannon could fail when Rocket Punch and Afterimage Shock were active together.
Battle MageCrimson Pact's description was clarified.
MechanicHumanoid Mech and Tank Mech could fail against targets requiring basic attacks. Clicking AP Salvo Plus's name in the skill book could activate its older form while the HEXA Mastery Node was active.
XenonLiberty Boosters and Omega Blaster could be used together incorrectly. Installing Omega Blaster during Artificial Evolution sometimes omitted invincibility against particular attacks.
KainAfter changing maps, [Possess/Execute] Unseen Sniper could omit Death's Blessing's blessing and merit buffs, and removed Lasting Grudge attacks could continue. [Execute] Chain Sickle and [Execute] Fatal Blitz received description corrections. Thanatos Descent's death domain could fail to cancel HEXA Falling Dust and [Possess] HEXA Falling Dust's casting animations.
ZeroAssist and Air Riot's Piercing Thrust Assist shockwave could fail. Shadow Strike could produce extra Blades, aerial Blade Ring into Flash Assault could delay Boosts Blade Ring and Blades, and Doubletime could miss its attack cooldown reduction. Critical Bind could improperly apply when shorter than an existing absolute stun. Deleted Traces of Time from Time Piece could keep attacking after map changes.
KinesisUltimate – B.P.M.'s sounds, Psychic Grab, Psychic Clutch and From Another Realm descriptions were corrected. Mental Overdrive could lose its changed music or Psychic Point recovery after changing maps. Psychic Tornado could throw collected objects when a platform disappeared.
AdeleHEXA Magic Dispatch's description was corrected.
IlliumRadiant Orb's damage increase did not apply to HEXA Radiant Javelin, now stated in its guide text. The Crystal skill's translated “Cost” wording was corrected to “Required.”
ArkA particular one-link chain from Unstoppable Impulse or Tenacious Instinct through Basic Charge Drive could omit the follow-up jump. Abyssal Recall's description and missing HP recovery from its final explosion were corrected.
Fire/Poison Arch MageCreeping Toxin could generate pools from another caster's seal. Infernal Venom could malfunction when Sealed arrived at the same moment.
BishopResurrection could fail to revive a party member at the intended spot.
PathfinderCurse Enchant Force could be used in event maps. Nova Blast's consumed Relic Gauge could display incorrectly, Combo Assault's Deluge voice could fail, and HEXA-boosted Obsidian Barrier could fail to stack Ancient Curse.
ShadowerHalve Cut could malfunction when its caster became Sealed at the same moment. Assassinate's weapon graphics were repaired for affected normal and cash equipment.
Blaze WizardOrbital Inferno could fail to return. Inferno Sphere could end immediately despite one Phoenix Feather remaining.
Wind ArcherReinstalling Mistral Spring could remove its buff icon.
Wild HunterCall of the Hunter's summons could deal incorrect damage. Wild Arrow Blast's description had formatting and stray-letter repairs. Call of the Wild could fail to hit basic-attack-only targets.
CadenaChain Arts: Fury's chain display was repaired. Final Damage could fail to apply, including lag affecting the bonus passed from linked Chain Arts: Thrash to its intended skill.
Angelic BusterSuperstar Spotlight could disconnect the caster.
Night Lord and CannoneerHEXA Quad Star and HEXA Cannon Barrage could close other players' clients.
MihileShield of Light could omit party protection against Sealed and Missed. Durendal could apply its absolute stun only on the first attack.
ShadeAdvent of the Fox's awakening, Fox God Claw and Fox God Avatar could miss Spirit Bond 1's effect.
LaraA Wind Swing placed after reviving could ignore the chosen party-member usability setting.
Dual BladeKarma Blade could fail to trigger Blade Clone.
KannaYuki-musume Shoukan could hide its remaining revive time after death, although its duration continued running while dead. Its Mana-cost reduction could fail after revival. Vanquisher's Charm could cancel with Mana remaining under a cost-reduction effect. Spirit's Domain stacks could appear to party members, and Hakumenkonmou Juubi's buff icon could lose its shadow.
HayatoInstant Slice could be used while on a rope. Jin Quick Draw's buff-icon shadow and Quick Leap's sound in Quick Draw were repaired. The cape could disappear while mounting Thunder Lion from Quick Draw stance.
Sengoku jobsPrincess Sakuno's Blessing could omit the remaining recharge time and each stack's cooldown. Blossom Barrier's description was amended to state that standing inside heals players.

Shadow Assault Boost, Hero's Will's name and casting details, and the inconsistent Echo of Hero/Hero's Echo names also received text repairs. Potion Pot stopped incorrectly replenishing Demon Fury. These corrections did not state new damage coefficients for the affected skills.

Boss corrections: readable attacks, stun recovery and reward behavior

Black Mage's Hard and Extreme fights could deal Aeon and Tanadia's punishment damage before its animation was visible. Story Aeonian Rise and Tanadian Ruin could charge without moving or use punishment while stationary. In Hard and Extreme, three or more Stun Resist statuses could disappear from their HP display, and phase-two Moonlight Spear could cover the whole map. All of those failures were corrected. Chosen Seren's Sun's Fury likewise stopped incorrectly spawning across the entire floor at once.

Kalos the Guardian's explosion and Odium Sphere could miss Dark Sight targets; the correction removed that unintended avoidance. Both Kalos and Guardian Angel Slime had a post-groggy absolute-stun interaction that could prevent ordinary Stun for a period. Kaling's Easy phase three could leave patterns active after Frenzied Kaling was defeated, and Death-Gripped Taowu's Judgement could omit lightning in affected areas across all four listed difficulties. Qiongqi's misspelling and Extreme Evil Aura Release's Korean audio were repaired.

Kaling also had two revival problems. Dying under Dawn Shield in phase three could prevent resurrection. With Breath of Divinity equipped, Evil Aura Release deaths could fail to reduce willpower or show the revival window. The changes repaired those outcomes. Dawn Shield itself could fail to cancel while seated.

Other boss and monster repairs covered:

  • Arkarium's Duplicate in Twisted Darkness stopped counting as a level-range enemy. Basic attacks on Normal or Chaos Crimson Queen and Pierre treasure chests, and Normal, Hard or Extreme Chosen Seren's chest, were limited to one applied attack count.
  • Darknell's Blade spawn locations could change when facing right. Damien's entry effects could be absent, Will's Spatial Collapse could render poorly at screen corners, and Hilla's exit-and-revive flow could revive the character outside the arena.
  • Guard the Castle Gates monsters could wrongly accept affected Slow and Stun skills. Enemies knocked off platforms could fail to drop items. Hilla's Tower's Elite Pikeman Skeleknights had inconsistent appearances.
  • Ranmaru's Pyromancer flames could spawn at incorrect positions, and Sanada Yukimura still offered obsolete Normal and Hard choices. Papulatus's claw could appear in an abnormal location. Blue Mushmom's appearance and description were brought into agreement.
  • Normal Gollux, Princess No Annihilation and Golden Glory had conflicting Reward Point amounts in their descriptions. Lose Control Heaven Core could drop an incorrect amount of Extraordinary Energy Core, Grade S. Kacchuu Musha could fail to drop Sakura Musha Familiar. The notes did not publish revised numerical drop quantities or rates for those repairs.
  • General Hornet's death animation was repaired. The Corruptor Barrels and Polluter Barrel names had incorrect plural forms.

Item and appearance corrections

Black Basile Boots from the level-60 Equipment Box were missing from the second Pirate set. Black Rebirth Flame could fail to award Traits. Susano-o's Energy Chain could not be sold to a vendor, and Emilia's Insignia Recharger Potion could be unusable. Opening a Red Familiar Card before the Familiar interface could cause problems. Max HP, Max MP and DEF potentials on level-151-or-higher equipment could miss their extra one-percent tier bonus, separate from the explicit level-151–200 potential changes described earlier.

Several tooltips had practical consequences: Royal Adventure Suit now identified Heroic storage transfer, Sol Erda Fragment's intended tradability was clarified, Floraroid Coupon regained its duration, and Appearance Reset Coupon clarified its target. “Player Tab 8-slot Coupon” became “Use Tab 8-slot Coupon.” A Storage Room 4-slot Coupon used at maximum capacity could show the wrong message. SP Reset Scroll, Fairy Bros' Face Selector Coupon, Dominator Pendant, Illumination Couples' Ring and Kitchen Knife Hanging Cooking Shelf had text repairs; Black Moon Chat Ring incorrectly called itself a Label Ring. Event cubes and scrolls still saying “Reboot” were changed to “Heroic.” Chameleon's Rainbow's description was revised, and items referring to Homunscullo were made consistent.

The visual and animation repairs covered the following named equipment groups:

SubjectCorrected presentation
Iden Sea Otter Gloves; Iden Wooden, Iron and Golden Harpoon GunsAwkward equipment rendering
M-Forcer helmets in Red, Blue, Green, Black, Pink, Yellow, Shadow and White variantsElf and Flora ears incorrectly remained visible; the original list repeated Yellow female helmet
Bald Wig; Accent Braids Hair; Colorblended Blade Master HairWig or motion rendering, and mix color disappearing under particular hats
The Jackal; Vanilla Ice Cream; Giant Lollipop; Red Rose; Red Pencil; Toy Pinwheel; Poo Stick; Bichon Gloves; Rainbow WingsIncorrect portions of their animations
Red and Black Warm-ups; Apatite Skin; Birth of DessertAppearance or movement rendering
Mu Lung Dojo Conquer Chair; Throne of Masters; Symbol of Brilliant HonorSeated appearance for a viewer above the character, or long character-name display
Robo Rabbit Recharger ChairThe chair could float above the floor
NickyroidAn incorrect sound on equip
Lil Enki; Okya & TobiAnimations under affected pet commands
Infinite Cluster; Shining Rod of EquilibriumLuminous's Shining Rod image and position during the cash weapon's animation
Moon Bunny Gloves with Moon Bunny CostumeEquipment combination rendering
Lovely Idol SetMissing or incorrect dialogue lines
Arcane Symbol: Esfera; NodestoneIncorrect icon shadows when dropped
Frost Staff on Angelic Buster; Death's ScytheIdle or affected weapon animations
Dark Musician Scarf; White SF Electronic SwordFace overlap in combat stance, or gun-motion layering
Glory Wing CapeMissing floating effect
Amaterasu's Lupine Muramasa with Silver Wolf OutfitBlack pixels in the outfit
Halloween, Bubble Pop and Party Quest Unit damage skinsPreview rendering, an extra critical-hit graphic, and hidden decimal points respectively
Cute TaowuIts pet text box was too small
Pixel Hall of Maple Warriors ChairA five-digit Legion level could be clipped on the left

Titles could also become impossible to equip in particular circumstances. Android Beautician Lauren's Remove All action could show male clothing on a female android. A Night Walker buying a throwing-star cover could receive an incorrect weapon incompatibility warning. Pet Name Tag names could change after a restart in connection with the twelve-letter character-name limit. Monster Life's Lil Mercedes power tooltip incorrectly named Lil Orchid.

Map, interface, quest and client corrections

Carcion received improvements for graphical slowdown, jittery movement and the frequent disconnections affecting some players. A separate crash could occur while climbing 700m Up when two Boulders were too close together. Spending Reward Points and mesos in the same Cash Shop visit could disconnect the shopper. Bright Cube use on equipped nonweapon equipment through Zero's Weapon interface and boss-party recruitment also had client-closing failures repaired. Potential Stamp item tooltips could freeze the client.

The location changes restored Golden Temple map access through World Map Teleport and the Henesys area-exploration mission's credit for Blue Mushroom Forest. Hotel Arcus's Nostalgic Drive-in Theater 6 had revised monster placement, while Ramshackle Desert Town had a spot trapping movement. Esfera Guardian monsters could fall off the lowest platform, and Monster Park Extreme's Unknown Area could hide a character behind trees while ascending from either side's bottom platform. Train with No Destination 1's Sacred Power guide value was wrong on the Railroad Way Station mini-map.

Transformation Potions became unavailable in boss battle maps. The Altar of Desire's highest area, Labyrinth of Suffering Core's ropes, Arteria's Lower Right Corridor wall effect, Carcion's Among Tainted Trees 2 platforms, Morass's Very Low-quality Trueffet Square objects, and North Forest's Giant Tree branch all had layout or appearance repairs. Ereve's four Empress Road outskirts could glow excessively under certain skills. Snow Island's Lilin's Home and Rien Library first floor, and Black Heaven's Ventilation Ducts, had out-of-bounds exits repaired. Henesys's Closet House could admit unavailable quests. Cernium Square's special portal misplaced pets or androids, Mushroom Hillside's mini-map was wrong, and Wu Tien Time Attack could send players to scenario maps. Rune of Contact's effect could follow a revived player into town.

Destroyed Palace Main Hall's music was made consistent with Burning Cernium. Kanna's Honnou-ji Alleyway tutorial portal had malformed text, Aqua Road's world-map capitalization was repaired, and Third Floor Classroom's map name had a typo. Leaving an event-party or World Party Quest waiting map could equip the wrong title.

The interface repairs affected both information accuracy and input behavior:

  • Stat Details could omit projectile-derived Damage Range and ATT. The Maple Guide could malfunction in Top Deck Passage 6 or omit the Defeat Kaling stamp. The sixth-job Stone Gauge could disappear. Monster Collection exploration achievements could count incorrectly after a line reward, while Hilla's Dignity, Magnus's Pride and Bold Indifference could fail to register in the Medal tab. An already-owned Maple Pop Star Medal could fail to appear when retrying it.
  • Zero Alpha's cape could cover Beta in character selection; the Weapon interface could misrender meso amounts of at least one hundred billion. Use Again for cube use on a nonweapon from that interface now required the Inventory to be open. Traces of nonweapon equipment stopped showing soul-specific content. Recipes producing one item could misleadingly appear to produce several.
  • Fullscreen map transitions and resolution-option changes could alter or fail to apply the selected resolution. Blind and the Close Game overlay could leave a strip on the left undimmed at affected resolutions. ALT+F4 followed by cancel could repeat the close prompt. A client moved with Windows-plus-arrow keys could jump back when switching screens. Right-clicking an external-chat name could render badly at 1920×1080 or higher.
  • The Recruit Party cursor, party-invite acceptance by a nonleader, Meso Market's unused menu marking, Fritto entry instructions at certain resolutions, reward-guide hitboxes, Event List tooltip dismissal, and windows failing to come to the front were repaired. A chair's Sit shortcut could enter its key text into chat, and facial-expression text commands could fail.
  • Show Silhouettes When Hitting Foes could enable itself. Dragging equipment off or replacing it could omit sounds. Heroes Cube Chair icons could render badly in six- or ten-slot chair bags. Monster Life's forum scrollbar could disappear; Guild Info and search-result Guild Intro now used matching fonts. Duplicate system messages were removed.
  • Contents Guide's Masteria Epic Move button could fail. Home entry could misalign Soul Weapon text. Recent Maple Achievements could be blurry or lack spaces, Legion stat selection could overflow its information popup, and Unicube could clip “Legendary” or use a different font for owned quantities. Equipment-type capitalization and HEXA Skill's truncated Acquire Skill wording were repaired. Dimensional Mirror buttons were aligned consistently.
  • Beauty Salon's expanded slots could be unresponsive. Angelic Buster's Transform button could fail to show dress-up hair and face. Demon-to-Demon-Avenger creation could change hair color incorrectly, and Demon Avengers could receive Red rather than Black Solitaire Hair. World descriptions could flicker, the inactive Seasonal World group could remain visible, and MapleTip still referred to prepaid NX.

NPC and story repairs included Shammos consuming Hoblin Warrior Mark for an already-learned Rex's Hyena exchange, missing NPC pictures during custom hair or eye coloring, Bastille's missing dialogue after “[Silent Crusade] Traces of Arkarium,” outdated Asia artwork, and Sion's “Zion” spelling. Threads of Fate's Kamaitachi gift question could show a stray question mark. The Home tutorial could omit its default furnishings, and Pond Garden Traditional House's build-menu name did not match the Eastern-Style Home templates.

The quest corrections preserved these distinct progression and presentation changes:

Quest or storyRepair
Maple Chronicle, Limina Chapter 1A character without completed Limina quests could be unable to replay a portion
[The Day After] The Day After; The Alliance's Newest MemberBlaze Wizard's scene and Cygnus's image respectively
[Labyrinth of Suffering] Into the LabyrinthGuardian of Time could remain at the Crash Site after completion; other Labyrinth cutscenes could end before their dialogue
[Cernium (After)] Salvation; [Convergence] Under EreveAffected scene rendering, including Kaiser's Convergence scene
[Shangri-La] A Paradise Blooming with Peach Blossoms; [Odium] The Corrupted ResearcherQuality or resolution problems in cutscene images; Odium could leave the screen unclear
[Daily Quest] Shangri-La Contamination PurificationShangri-La Skylark kills could fail to increase the quest count
Drake Attack 1; The Fairy QueenDuplicate Kaiser options, or progression incorrectly becoming available
Sixth-job advancement; Maple Chronicle's Lachelein chapterNPC dialogue-window rendering or disappearance
Heroes of Maple completion; Kritias weekly questsIncorrect unclaimable-reward or quest instructions
Diligent ExplorerTime could reset on entering the Cross World Channel
[Gate to the Future] The Truth of the Future[Henesys Ruins] Dream Fragment was removed as a completion prerequisite
The Asura Crisis: Find the PrincessCharacters and monsters could move outside Fort Asura's camera bounds
Lachelein's Lucid entry; [Riena Strait] Saving the Glacier 2Untranslated interface or dialogue text
Takeda Shingen's Request 3Missing navigation direction after talking to Mouri Motonari
Missing Mechanical PartsThe summary omitted the 300,000-meso reward
Ulrika's Offer Part 1; A Tenacious OneAn incorrect Part 2 reference, or swapped acceptance choices
Heroes of Maple Act 4; Guild Castle introduction; Merged DimensionHard-to-read highlights, overlapping text, or cut-off audio
Chu Chu's Finest CuisineAccepting could play both acceptance and rejection dialogue

The quest “subjects” were removed for The Armory's Vision Bombs, The Frozen Soldier's Final Words, The Soldier Who Didn't Escape, Mihile's Return and The Need For Change; the notes described removal of those subjects rather than deletion of the five quest records. Legion Preset Coupon's new-preset message, declined EXP-claim dates and Hyper Stat's Time Force/Demon Fury line formatting had additional text repairs.