GMS v.249 brought Minar Picnic after maintenance on March 20, 2024. Its lasting changes included a profession revamp, a combined Character Info window, broader equipment conveniences and Monster Life improvements. Sefirot's Gardener followed on April 3. The attendance rewards, lotteries and deadlines below describe that historical release, including its March and April corrections.
Grand Athenaeum stories and the Sefirot celebration
Book of Grandis gained Carcion, Cradle of Life. Access to Grand Athenaeum required level 100 and “[Grand Athenaeum] Visit the Grand Athenaeum,” with Zero having completed Chapter 2. Maple Guide and Dimensional Mirror supplied travel. Carcion's book entry unlocked for the world when at least one character had earned Cycles of Life Begin Again. Battleship Arteria's description was also revised.
Episode 7, Sefirot's Gardener, opened April 3 at 00:00 UTC under the same level-100 entry requirements. Skylark Rita started the episode. Its new cast comprised Aaron, Edvar, Yuel, Eastern Statue, Western Statue, Southern Statue, Northern Statue and Altar Statue. Added items were One Chosen by God, Never-wilting Flower, Asharoid, Orange Flame, Blue Flame and Forest Hidden Treasure. Blue Lantern Nightghost, Orange Lantern Nightghost and Hollow Scarecrow were each listed at level 105.
The release celebration ran April 3 at 00:00 UTC to April 16 at 23:59 UTC and required level 101, the Grand Athenaeum visit quest and Zero Chapter 2 where applicable. Finishing the episode during that window unlocked “[Grand Athenaeum] Sefirot's Gardener”; completing that reward quest within the window awarded Never-wilting Flower. The permanent chair could move within the account and played background music.

Professions: larger Fatigue pools and no crafting cooldown
Interactive characters could learn Accessory Crafting, Smithing and Alchemy together. Learned professions could no longer be reset. Crafting cooldowns disappeared from profession items, mastery stopped decaying, and mastery stopped increasing after reaching Meister.
| Profession rule | Previous value | v.249 value |
|---|---|---|
| Interactive maximum Fatigue | 200 | 500 |
| Heroic maximum Fatigue | 300 | 600 |
| Hourly recovery, clarified March 19 | 20 Fatigue per hour | Removed |
| Profession crafting cooldown | Item-dependent cooldown | Removed from all profession-crafted items |
| Crafted item | Previous Fatigue cost | New cost |
|---|---|---|
| Hard Cube | 25 | 10 |
| Solid Cube | 25 | 10 |
| Powerful Rebirth Flame | 20 | 10 |
| Eternal Rebirth Flame | 25 | 10 |
| Black Rebirth Flame | 25 | 10 |
| Boss Rush Boost Potion | 10 | 5 |
| Hero Potion | 10 | 5 |
| Penetrating Boost Potion | 10 | 5 |
| Great Blessing Potion | 10 | 5 |
| Advanced Boss Rush Boost Potion | 30 | 10 |
| Advanced Great Hero Boost Potion | 30 | 10 |
| Advanced Penetrating Boost Potion | 30 | 10 |
| Advanced Great Blessing Potion | 30 | 10 |
Novice, Intermediate, Advanced and Expert Harvesting Farms became private fields admitting a party of one. Entry required one thousand level-range kills, tracked in Profession UI; exhausting Fatigue removed the character. Gold Flower, Mysterious Vein, Mysterious Legendary Herb and Mysterious Legendary Vein also required one thousand level-range kills on that day before harvesting or mining.
Learning Smithing and Accessory Crafting enabled extraction of up to ten items together. Ardentmill's inventory Extract function used the highest learned profession level, except that Alchemy at Master Craftsman or above took precedence. Grand Spell Essence became more likely to drop from monsters, and Easy/Normal Arkarium's Confusion Fragment chance increased. Purple Herbs gained a low chance to yield Dusk Essence or Brilliant Dusk Essence. Numerical drop rates were not supplied.
Strength Potion X Recipe and Intelligence Potion X Recipe changed their oil requirement from Juniper Berry Seed Oil to Juniper Berry Flower Oil.
Monster Life: Waru purchases and life extension
Monster Life improved the chance of obtaining a special-category monster from a combination. Building Waru capacity became 400% of its previous value, and auto-collection gathered every building at once. Combinations performed by visitors stopped consuming essence per monster, while the daily visitor-combination limit rose from 300 to 500.
Gem-based life extension remained available. Waru could also extend the following monster ranks:
| Monster rank | Waru to extend life |
|---|---|
| Normal S | 260,000 |
| Special C | 500 |
| Special B | 5,000 |
| Special B+ | 30,000 |
| Special A | 60,000 |
| Special A+ | 130,000 |
| Special S | 260,000 |
| Shop item | Waru price |
|---|---|
| Farm Renaming Coupon | 30,000 |
| Basic Monster Slot Expansion | 40,000 |
| Fancy Monster Slot Expansion | 75,000 |
| Ultrafine Monster Box | 40,000 |
| Monster Barn Expansion | 40,000 |
| Mighty Manor | 26,000 |
| Country Mansion | 208,000 |
Items purchasable with Monster Life Gems retained that option. The Monster Life Cash Shop button and insufficient-Gem Cash Shop prompt disappeared, along with the Cash Shop's Monster Life category. Superior Monster Incubator and Monster Life Gem x2, x7 and x15 Coupons stopped being sold there.
Character Info, guilds and interface changes
Character Info and Stat windows were replaced by a combined Character Info interface. Mounts moved to Skill UI's Mount function, Pet Info replaced Equipment's Excluded Items function, and Damage Skin moved to the Equipment tab.
| Character Info area | Information exposed |
|---|---|
| Stats | Applied stat details, Combat Power, Normal Monster Damage, Cooldown Not Applied, Cooldown Reduction, Additional Status Damage, Weapon Mastery, Ignore Elemental Resistance and Bonus EXP |
| Equipment | Equipment, symbols, pets and pet equipment |
| Skills | Applied Link Skills and fifth-/sixth-job skills |
| Decorations | Fashion presets and Android decorations; Angelic Buster/Zero showed the currently applied appearance |
| Damage Range | Boss/normal-enemy bonuses, equippable weapon information and the equipped weapon's constant, while retaining the previous base Damage Range |
Clicking one's own stats opened current/applied-value popups; another character's stat popups were unavailable. Summon-duration increases became visible, and clicking the avatar changed its background. /characterinfo name or /info name opened a nearby online character's window; an offline or distant target could not be inspected. Combat Power received an in-window Help reference for its comparison function.
Other interface changes combined the owned Sol Erda Energy/Fragment display, added a shortcut and preserved its open state across logout. Boss HP refreshed more often; guaranteed-success enhancement tooltips stopped displaying the Fever-success message. Recruit Boss Party sorted recent requests first and allowed a Sacred Power requirement up to 660. Reports listed the three most recent players to share a map. Effects options moved to a dedicated tab.
At resolutions of 1920×1080 or higher, UI Size replaced UI optimization. Base Ratio matched the 1366×768 UI ratio, Base Ratio (Filter Applied) added a filter at that ratio, and Ideal Ratio selected a size appropriate to the resolution.
Invisible characters could not receive ordinary remote party invites, but the same-map, same-channel exception still allowed them. Friends invisible inside a Zero Mirror World dungeon could not receive join requests. Ursus matching started immediately when a party lacked enough players, without a vote.
Guild Megaphone was removed. Noblesse Guild Skill buffs survived logout, although their timers continued to run. Daedal offered Culvert retries from Path from the Altar without resetting buffs, and Path to the Altar gained a Scarecrow. Flag Race's completion requirement fell from three to one, with these course-specific scores:
| Score | Daylight Snowfield | Sunset Snowfield | Night Snowfield |
|---|---|---|---|
| 1,000 | Under 44 seconds | Under 37 seconds | Under 50 seconds |
| 800 | 44–45 seconds | 37–38 seconds | 50–51 seconds |
| 650 | 46–47 seconds | 39–40 seconds | 52–53 seconds |
| 550 | 48–49 seconds | 41–42 seconds | 54–55 seconds |
| 450 | 50–51 seconds | 43–44 seconds | 56–57 seconds |
| 400 | 52–53 seconds | 45–46 seconds | 58–59 seconds |
| 350 | 54–55 seconds | 47–48 seconds | 1:00–1:01 |
| 300 | 56–57 seconds | 49–50 seconds | 1:02–1:03 |
| 250 | 58 seconds–1:00 | 51–53 seconds | 1:04–1:06 |
| 200 | 1:01–1:03 | 54–56 seconds | 1:07–1:09 |
| 100 | 1:04 or longer | 57 seconds or longer | 1:10 or longer |
Existing HP/MP potential lines on level 151–200 equipment were adjusted too: Unique +9% became +10%, and Legendary +12% became +13%.
Quest routes, bosses, maps and equipment
Sixth-job HEXA Matrix tutorials became skippable. Grand Athenaeum reduced hunting/gathering targets in White Mage, Empress in Training, Black Witch, Winter Bard and Shadow Alchemist. Sacred Power daily quests awarded Sacred Symbol Selector Coupons in place of direct symbols.
Henesys Ruins, Knight Stronghold and Twilight Perion received revised prerequisites, dialogue and effects. New quests were “[Knight Stronghold] The Truth of the Future,” “[Twilight Perion] Behind the Dream,” “[Twilight Perion] Finding the Fog of Oblivion,” “[Twilight Perion] Magic Refinement 1,” “[Twilight Perion] Magic Refinement 2,” “[Twilight Perion] To the Other Side of the Vision” and “[Twilight Perion] End of the Dream.” Exploring the Future became The One from the Past; Alex's Promise became “[Knight Stronghold] The End is Around the Corner.” “[Henesys Ruins] Dream Fragment” stopped being required for “[Gate to the Future] The Truth of the Future.”
Hayato and Kanna could take second-job advancement without finishing their story quests. Their tutorials gained equipment, skill and potion guidance. Powerless, The Tiger Daimyou, Dark Times and Echigo's Dragon awarded Sprout Potions; Kobayakawa Takakage sold them and basic pet food. Hayato could reach Momijigaoka without wearing equipment. Repeatable story routes were shortened, and some scenarios became simple enemy-count objectives.
Carcion added A New Mission, Secure the Infectious Agent, Laboratory Investigation, What is Left to Us, Secret Request, Pinjar Specialty, The Turtles' Goodwill, Reason Over Revenge, Path of Harmony, For a New Start, Honor and Remembrance, Warriors, Rest in Peace, Carcion Public Works 1, Carcion Public Works 2 and A Legend Forever. Gino, Marona, Puana, Rami, Lupamo, Dan and Bamon joined its NPC roster.
| Boss/travel adjustment | Result |
|---|---|
| Entry summoning | A set delay preceded summons for Normal/Hard Lotus and Damien; Normal/Chaos Guardian Angel Slime; Easy/Normal/Hard Lucid and Will; Normal/Chaos Gloom; Normal/Hard Darknell and Verus Hilla; Hard/Extreme Black Mage; Normal/Hard/Extreme Chosen Seren; every listed Kalos and Kaling difficulty; Normal Akechi Mitsuhide |
| Will | Phase-1 HP refreshed more frequently on Easy, Normal and Hard |
| Pink Bean | A clear immediately exited to Deep Place of Temple: Forgotten Twilight |
| Cygnus | A clear immediately exited to Knight Stronghold: Cygnus Garden |
| Horntail | Boss UI went directly to Cave of Life: Entrance to Horntail's Cave; an exit returned to the map used before Boss UI travel. Certificate of the Dragon Squad and its distribution quest were no longer required/available |
| Hard Ranmaru | Defeat count fell from five to three; Ranmaru/Restrained Spirit Walker attacks changed, Inferno Spirit Walker flames lost Bind, and the exit led to the entry map |
| Gollux | Camera framing followed movable space; portal destinations changed; the foot and its marked portal appeared immediately. Boss UI entry allowed return to the previous map through the exit |
Storage withdrawals stopped charging fees. White Spear 1–3 decoration layering, Gentle Summer 4 platform visibility and Forgotten Temple Keeper's visible name were corrected. Cernium Square and Odium Residential District special portals stopped accepting interaction in midair.
Ancient Korean Bow, Vanilla Ice Cream, Laser Sword, The Jackal, Giant Lollipop, Red Rose, Okie Donkie, Chicken Smackaroo, Red Pencil, Toy Pinwheel and Poo Stick became equippable over all weapon types, with updated tooltips. Custom Mix Dye and Custom Colorblend Eye Color Coupons gained confirmation steps. Kerning Technical High Uniform/Shoes became Kerning City High Uniform/Shoes. Reapplying an already-active VIP Buff (EXP) prompted a warning.
Power Elixir, Reindeer Milk, Sunset Dew, All-Cure Potion, Mystical Cube, Bonus Mystical Cube and Karma Bonus Mystical Cube stacked to 9,999 per slot. Golden Hammer and Potential Stamp could be used on equipped items, and multiple tooltips for one item stopped overlapping.
Class balance changes and retained skill charges
Entering content that removed certain buffs now retained prepared uses for Mighty Mjolnir, Divine Punishment, HEXA Angel Ray, Cardinal Torrent, Serpent Vortex, Cannon of Mass Destruction, Crystalline Spirit, Awakened Abyss and Universal Harmony, for their respective classes.
| Class | Changed behavior |
|---|---|
| Blaze Wizard | Orbital Explosion ignored damage reflection |
| Aran | Finisher - Storm of Fear and Finisher - Hunter's Prey generated combo during Adrenaline Surge |
| Demon Slayer | Nightmare shortened Netherworld Judgment's activation window after territory manifestation by 60% |
| Hero | Stationary Burning Soul Blade used the same attack area with or without Enrage |
| Shadower | Trickblade no longer moved the character excessively far from Kalos on any listed difficulty |
| Luminous | Light/dark gauge survived entry into buff-removing content |
| Hoyoung | Talisman Energy and Scroll Energy survived that entry |
| Kanna | Spirit's Domain resummoned Spiritstone after revival, with no buff application while dead and duration still consumed. Yuki-musume Shoukan's icon could be removed by right-click; Blessing of the Five Elements capped its Magic ATT increase at 200 |
| Hayato | Battoujutsu Zankou displayed guidance with no nearby target; Quick Draw stance survived revival |
Blessing of the Five Elements' developer explanation identified its one-Magic-ATT-per-700-HP formula and the removal of its previously uncapped scaling. The newly stated 200 cap applied to that passive's increase.
Minar Picnic attendance and its twenty rewards
Minar Picnic ran March 20 after maintenance through April 30 at 23:59 UTC. Entry required level 101, with Zero Chapter 2. Chino or the event notifier offered “[Minar Picnic] A Day for a Picnic,” and progression was shared across the account.
A check-in required one thousand enemies within twenty levels of the character. It was claimable once daily, five times a week. Ordinary check-ins paid 2,000 Red Maple Leaves; every fifth check-in listed 4,000. Minar Picnic Pass cost 3,000 Maple Points per missed check-in, limited by incomplete check-ins from the previous week. Weeks reset Wednesday at 00:00 UTC.
After all twenty check-ins, “[Minar Picnic] Picnic Ending” became available from Chino in Warm Field or the notifier. Its daily one-thousand-kill completion paid a 3x EXP Coupon (30 min), once per account.
| Attendance | Reward |
|---|---|
| 1 | Tera Character Burninator |
| 2 | Prepared Pendant of the Spirit Coupon (30 Day) |
| 3 | Extreme Growth Potion ×40 |
| 4 | Karma Solid Cube ×30 |
| 5 | Growth Potion Selector Coupon |
| 6 | Interactive: Bonus Mystical Cube ×100; Heroic: Karma Hard Cube ×100 |
| 7 | Event Ring Exclusive Solid Cube ×200 |
| 8 | Symbol Selector Coupon ×2 |
| 9 | Karma Black Rebirth Flame ×150 |
| 10 | Magnificent Growth Potion |
| 11 | Nodestone ×100 |
| 12 | Event Ring Selector Coupon (Unique), including its Unique potential scroll |
| 13 | Extreme Growth Potion ×40 |
| 14 | Bright Cube Coupon, producing twenty Bright Cubes |
| 15 | Karma Unique Potential Scroll 100% |
| 16 | Experience Nodestone ×10 |
| 17 | Event Ring Selector Coupon (Legendary), including its Legendary potential scroll |
| 18 | Symbol Selector Coupon ×2 |
| 19 | Interactive: Bonus Bright Cube Coupon, producing twenty cubes; Heroic: twenty Karma Black Rebirth Flames |
| 20 | Minar Picnic Box, containing Karma Star Force 17-Star Enhancement and Sol Erda |
Attendance rewards and outer coupons could move within the account and lasted seven days, except the April 1 correction's Heroic day-19 flames, which were untradable and lasted seven days. Redeemed Bright Cubes/Bonus Bright Cubes were untradable and lasted ten days. The day-20 box contents could move within the account and lasted seven days too.
Tera Character Burninator accepted level 10–200 characters, supplied a six-week Tera Burning effect from use, and added two extra levels per level-up through level 200. Prepared Pendant of the Spirit was untradable and lasted thirty days after coupon use. Extreme Growth Potion in this release required level 141; at 141–199 it could grant up to ten levels with lower multi-level chances at higher levels, while level 200 and above received EXP. Burning characters could not use it. Magnificent Growth Potion required level 200, granted a level through 249 or EXP at 250+, and excluded Burning characters.
Growth Potion Selector Coupon offered eight Growth Potion (200 - 209), four Growth Potion (200 - 219), two Growth Potion (200 - 229), or one Typhoon Growth Potion. All required level 200; their upper level-gain limits were 209, 219, 229 and 239 respectively, with EXP above the limit. The selected potions could move within the account and lasted seven days.
Each attendance Symbol Selector Coupon chose two hundred Arcane Symbol Selector Coupons or forty Sacred Symbol Selector Coupons. Arcane choices were Arcane Symbol: Vanishing Journey, Arcane Symbol: Chu Chu Island, Arcane Symbol: Lachelein, Arcane Symbol: Arcana, Arcane Symbol: Morass, Arcane Symbol: Esfera. Sacred choices were Sacred Symbol: Cernium, Sacred Symbol: Arcus, Sacred Symbol: Odium, Sacred Symbol: Shangri-La, Sacred Symbol: Arteria, Sacred Symbol: Carcion. Outer and resulting selectors were account-transferable with seven-day durations; redeemed symbols were permanent and untradable.
Unique and Legendary event-ring choices
Day 12 added Event Ring Exclusive Unique Potential Scroll 100%; day 17 added Event Ring Exc. Leg. Potential Scroll 100%. Both were account-transferable and lasted seven days. Each selector also chose a ring from the appropriate world list.
| Availability | Ring choice and included materials |
|---|---|
| Shared choices | Adventure Deep Dark Critical Ring or Abyss Hunter Ring; permanent and transferable once within the account. Day 12 separately listed Heroic versions as untradable |
| Interactive | Tenebris Expedition Ring Coupon with Tenebris Expedition Ring Enhancement Scroll ×3 |
| Interactive | Awake Ring Coupon with Awake Ring Exclusive Enhancement Scroll ×3 |
| Interactive | Glory Guard Ring: Justicar Coupon |
| Interactive | Chaos Ring Coupon |
| Interactive | Master Ring SS Coupon |
| Interactive | Synergy Ring Coupon |
| Interactive | Complete Cosmos Ring Coupon |
| Interactive | Complete Vengeful Ring Coupon |
| Interactive | Complete Sylph Ring Coupon |
| Heroic | Heroic Tenebris Expedition Ring (Complete) Coupon |
| Heroic | Heroic Awake Ring (Lv. 4) Coupon |
| Heroic | Heroic Cosmos Ring Coupon |
| Heroic | Heroic Vengeful Ring Coupon |
| Heroic | Heroic Complete Sylph Ring Coupon |
Those world-specific ring coupons were untradable and lasted seven days; their resulting rings were permanent and untradable. Included enhancement scrolls were untradable and lasted seven days. Complete Sylph and Heroic Complete Sylph each offered Flame or Ice for Critical Damage, Lightning for Critical Rate, Wood for Status Resistance, Darkness for Ignore DEF, or Light for Boss Damage.
Halflinger Treasure Hunt: guaranteed and random Bento Boxes
Treasure Hunt used the March 20 after maintenance to April 30 at 23:59 UTC window. It required level 101, Zero Chapter 2 where applicable, and “[Minar Picnic] Joyful Picnic.” Kona or “[Halflinger Treasure Hunt] Exciting Treasure Hunt!” started it. Progress was account-wide.
One thousand level-range kills allowed dispatching three Halflingers to three different destinations. Dispatch was limited to once daily and five weekly per account. Each destination used Yellow Bento Box for a guaranteed quantity or Red Bento Box for a random result. Results became available at 00:00 UTC, and the previous rewards had to be collected before the next hunt.
| Destination | Reward | Yellow guaranteed amount | Red result at 55% / 30% / 15% |
|---|---|---|---|
| Mountain | Extreme Growth Potion | 3 | 0 / 5 / 10 |
| River | Karma Black Rebirth Flame | 2 | 0 / 3 / 8 |
| Flower Field | Special Medal of Honor | 4 | 0 / 6 / 15 |
| Forest | Nodestone | 6 | 0 / 10 / 20 |
| Pond | Symbol Selector Coupon | 3 | 0 / 5 / 10 |
These rewards could move within the account and lasted seven days. Mountain's potion used the level-141 and non-Burning restrictions described above. Each Pond selector chose ten Arcane or two Sacred Symbol Selector Coupons, with the same regional options as attendance. Resulting selectors were account-transferable for seven days; redeemed symbols were permanent and untradable.
Pinwheel Play and Flower Viewing hunting skills
Halflinger Pinwheel Play: Maple Leaf Sliding ran March 20 after maintenance to April 9 at 23:59 UTC. Level 101, Zero Chapter 2 and Joyful Picnic were required. Corba or “[Halflinger Pinwheel Play] Corba's Child Care” granted the Beginner-tab Halflinger Pinwheel Play skill. It activated on eligible level-range hunting maps and could be toggled by right-click.
Thirty eligible kills filled one of ten Fever spaces. A full gauge automatically triggered Maple Leaf Sliding: up to fifteen enemies, 1,500% damage with five attacks over seven activations, plus EXP affected by EXP bonuses and death-penalty reductions. It allowed ten activations daily per character. Map/channel changes or Cash Shop entry interrupted the attack.
Once More! Halflinger Flower Viewing replaced that phase from April 10 at 00:00 UTC through April 30 at 23:59 UTC. It additionally required completing every Minar Picnic story quest. Kupo or “[Once More! Halflinger Flower Viewing] Look at the Flowers” supplied Halflinger Flower Viewing. The thirty-kill, ten-space gauge and ten daily activations remained. After Maple Leaf Sliding finished, Flower Viewing triggered with the same fifteen-target, 1,500% ×5 ×7 specification, followed by Flower Field Halflinger summoning five Halflingers that each attacked up to fifteen targets five times for 1,500%. Its main effect was visible only to the caster and still used EXP bonuses/death penalties.
Neither phase operated on an unsuitable level-range map, in special areas such as Mirror World or Story Mode, or when another player already had that event skill active on the map. Death interrupted it. Flower Viewing also explicitly ended on map/channel/Cash Shop changes. Reaching ten daily activations blocked further use, and Rune Curse stage 4 prevented qualifying kills from charging the gauge.
Forest Blast: four dragons and account EXP points
Forest Blast ran March 20 after maintenance to April 30 at 23:59 UTC, for level 101, Zero Chapter 2 and A Day for a Picnic participants. Dolly or “[Forest Blast] Abyssal Forest” started it. Quick Start required no party and matched three others; Party Play admitted a party of one to four immediately.
Each teammate selected a different dragon among Raiden, Bark, Voltarix and Fluid. A round allowed thirty minutes, with six areas, normal/special enemies and shared hunting EXP even between maps. Leveling unlocked skills and appearances. Skill hotkeys changed by clicking the icon and pressing a new key, with the setting shared across the account. Defeating Abyss Manon within the time limit ended the hunt. Inactivity or being the first to leave a four-player group could incur a penalty; no numerical penalty duration was specified.
A clear paid one thousand EXP points upon exiting, once daily and three times weekly per account. Receiving points required level 200. Dolly redeemed them for level-based EXP, capped at the level-260 amount for higher-level characters. Further rounds remained playable without additional points after the limit. Weekly reward counts reset Wednesday at 00:00 UTC, and points expired April 30 at 23:59 UTC.
| Times receiving EXP points | Cumulative reward, once per account |
|---|---|
| 3 | Symbol Selector Coupon: five hundred Arcane or one hundred Sacred selectors |
| 6 | Permanent Abyssal Harp Mount Coupon |
| 9 | Experience Nodestone ×10 |
| 10 | Magnificent Growth Potion |
The outer rewards could move within the account and lasted seven days. The mount was permanent and untradable after redemption. Symbol selectors used the same six Arcane/six Sacred regions, and Magnificent Growth Potion retained its level-200/non-Burning restrictions.

Doddy's Dragon Research began from “[Forest Blast] Doddy's Dragon Research” at Autumn Minar Forest: Warm Autumn Field. It allowed one distinct dragon research completion weekly per account, reset Wednesday at 00:00 UTC. Rewards had to be claimed before proceeding with another dragon, and a completed dragon's research could not be repeated. Each dragon set contained four permanent untradable pieces.
| Dragon | Outfit pieces |
|---|---|
| Raiden | Raiden Hat, Raiden Wings, Raiden Suit, Raiden Gloves |
| Bark | Bark Hat, Bark Wings, Bark Suit, Bark Gloves |
| Voltarix | Voltarix Hat, Voltarix Wings, Voltarix Suit, Voltarix Gloves |
| Fluid | Fluid Hat, Fluid Wings, Fluid Suit, Fluid Gloves |




A once-per-account hidden mission awarded the permanent untradable Ignis Hat, Ignis Wings, Ignis Suit and Ignis Gloves. The patch announced that set without disclosing the hidden mission's trigger.

Drop the Acorn: EXP goes to the participating character
Drop the Acorn ran March 20 after maintenance through April 30 at 23:59 UTC. It required level 200, fifth-job advancement, A Day for a Picnic and Zero Chapter 2 where applicable. Moose or “[Drop the Acorn] Finding the Acorn Tree” began it.
The preparation map allowed two minutes before talking to Moose for the battle. Entry removed buffs; previously applied buffs were kept on exit for another challenge. The battle itself lasted two minutes across six stages of increasing enemy HP/defense, with a daily maximum of 1,150 points. Leaving midway reset that attempt's points.
Moose immediately awarded score-based EXP after completion, once weekly to one character per world. A better score by that same reward character could add the EXP difference. The daily best record reset at 00:00 UTC; weekly EXP eligibility reset Wednesday at 00:00 UTC. Later attempts remained playable after collecting the weekly EXP but supplied no duplicate reward.
Make Bracelet and its April 18 claim correction
Make Bracelet ran April 17 at 00:00 UTC to April 30 at 23:59 UTC. It required level 101, Zero Chapter 2 and A Day for a Picnic. Moodie or “[Minar Picnic] Memory Bracelet” opened the bracelet interface. One bead could be unlocked daily by meeting any one of these conditions:
| Qualifying activity | Required daily completion | Activity limit |
|---|---|---|
| Minar Picnic | One thousand level-range kills and claim the Picnic reward | Once, repeatable daily |
| Flower Viewing | Ten activations after the three-hundred-kill charge per activation | Repeatable daily |
| Treasure Hunt | One participation after one thousand level-range kills | Up to five weekly |
| Forest Blast | One dungeon participation | Up to three weekly |
The April 18 revision required claiming each bead's reward before unlocking the next. After ten beads, Complete Bracelet unlocked the final rewards.
| Bead | Reward |
|---|---|
| 1 | Nodestone ×150 |
| 2 | Minar Picnic Small Cube Box: twenty-five Bonus Mystical Cubes in Interactive or twenty-five Karma Hard Cubes in Heroic |
| 3 | Symbol Selector Coupon: two hundred Arcane or forty Sacred selectors |
| 4 | Experience Nodestone ×5 |
| 5 | Growth Potion Selector Coupon |
| 6 | Minar Picnic Large Cube Box: fifty Bonus Mystical Cubes in Interactive or fifty Karma Hard Cubes in Heroic |
| 7 | Extreme Growth Potion ×20 |
| 8 | Symbol Selector Coupon: two hundred Arcane or forty Sacred selectors |
| 9 | Experience Nodestone ×10 |
| 10 | Magnificent Growth Potion Coupon |
Outer bead rewards were account-transferable and lasted seven days. Interactive cubes were also account-transferable for seven days; the Heroic Karma Hard Cubes were untradable for seven days. The growth selector, symbol selectors and growth potions used the attendance choices and restrictions already listed. Completing the bracelet awarded permanent account-transferable Sol Erda Exchange Coupon, which produced one Sol Erda, and permanent untradable “[Minar Picnic] Memory Bracelet.”

Red Maple Leaf shopping: daily supplies and permanent picnic outfits
Mors's General Store and Pam's Clothes Store were open from maintenance on March 20 through May 5 at 23:59 UTC. Both were in the Minar Picnic map. Shopping required level 101, Zero's Chapter 2 where applicable, and completion of “[Minar Picnic] A Day For a Picnic.” General Store daily stock reset at 00:00 UTC.
The General Store separated short-lived training supplies from account-transferable upgrade materials. “World” below means the stated limit across that world's characters; the Teleport Rock coupon instead used a character limit.
| Purchase | Red leaves | Limit | Transfer and expiry |
|---|---|---|---|
| VIP Buff Selector Coupon | 50 | Ten daily per world | Account-transferable, one day; chosen EXP or Stats buff also account-transferable for one day |
| 2x EXP Coupon, fifteen minutes | 30 | Ten daily per world | Untradable, one day |
| 3x EXP Coupon, fifteen minutes | 150 | Two daily per world | Untradable, one day |
| Special Medal of Honor | 100 | Fifty per world | Account-transferable, ten days |
| Epic Potential Scroll 100% | 300 | Five per world | Account-transferable, ten days |
| Special Bonus Potential Scroll, Interactive | 300 | Five per world | Account-transferable, ten days |
| Gold Potential Stamp | 20 | Twenty per world | Account-transferable, ten days |
| Special Potential Stamp, Interactive | 30 | Twenty per world | Account-transferable, ten days |
| Pure Clean Slate Scroll 100%, Interactive | 200 | Ten per world | Account-transferable, ten days |
| Mysterious Monsterbloom | 200 | Three weekly per world, corrected March 21 | Untradable, permanent |
| Power Elixir ×100 Coupon | 5 | Unlimited | Untradable, ten days |
| Hyper Teleport Rock, one-day Coupon | 15 | One daily per character | Untradable, ten days |
| Trait Boost Potion | 300 | Ten per world | Untradable, ten days |
| Selective 8-slot Coupon | 100 | Fifteen per world | Untradable, ten days |
| AP Reset Scroll | 50 | Three per world | Untradable, ten days |
| SP Reset Scroll | 50 | Three per world | Untradable, ten days |
| Infinite Revitalizer | 10 | Five daily per world | Untradable, ten days |
| Character Slot Expansion Coupon | 200 | Five per world | Untradable, ten days |
| 8-Slot Recipe Bag Coupon | 80 | Three per world | Account-transferable, ten days; permanent untradable bag |
| 8-Slot Production Bag Coupon | 80 | Three per world | Account-transferable, ten days; permanent untradable bag |
| 20-Slot Scroll Bag Coupon | 200 | Three per world | Account-transferable, ten days; permanent untradable bag |
| 40-Slot Soul Bag Coupon | 500 | Three per world | Account-transferable, ten days; permanent untradable bag |
| Chaos Circulator | 800 | Fifteen per world | Untradable, ten days |
| Black Circulator | 1,500 | Ten per world | Untradable, ten days |
| Legendary Circulator | 2,000 | Three per world | Account-transferable, ten days |
Pam sold the Warm Sentiment outfit and picnic collectibles. The 1,500-leaf Warm Sentiment Set Coupon was account-transferable for ten days, with five available per world. Its permanent, untradable contents were Minar Pinwheel, the shared Warm Sentiment Beret, and the selected gender's clothing: Warm Sentiment Coat and Warm Sentiment Loafers for male characters, Warm Sentiment Dress and Warm Sentiment Shoes for female characters.


| Purchase | Red leaves | Limit | Transfer and expiry |
|---|---|---|---|
| Dollyroid Coupon | 1,500 | Five per world | Account-transferable, ten days; permanent account-transferable Dollyroid and permanent untradable Lidium Heart |
| Minar Picnic Damage Skin, Unit | 1,000 | Five per world | Account-transferable, ten days |
| Picnic with Halflingers Chair | 2,000 | Five per world | Account-transferable, permanent |
| Permanent Sparrow Mount Coupon | 700 | Five per world | Account-transferable, ten days |
| Minar Damage Skin Selection Box | 700 | Unlimited | Account-transferable, ten days; chosen skin account-transferable for seven days |
| Damage Skin Extraction Coupon | 1,500 | One per world | Account-transferable, permanent |
| 40-slot Chair Bag Coupon | 1,500 | Three per world | Account-transferable, ten days; permanent untradable bag |
| Damage Skin Slot Expansion Coupon | 500 | Five per world | Account-transferable, ten days |




The selection box offered twelve looks: Bunny Cakes Damage Skin, Acorn Damage Skin, Rice Cake Damage Skin, Persimmon Tree Damage Skin, Leafre Damage Skin, Moon Bunny Damage Skin, Sweet Tea Cake Damage Skin, Full Moon Damage Skin, Gilded Moonlight Damage Skin, Chestnut Damage Skin, Sunny Damage Skin, and Striped Damage Skin. These were seven-day skin items after opening the ten-day box, so opening the box did not create a permanent item waiting in inventory.












Yellow Maple Leaves: boss payouts, claim deadlines and upgrade stock
Max's Yellow Maple Leaf Store used the same March 20–May 5 window and Picnic entry requirements. Weekly bosses supplied up to 1,600 leaves per world each week, shared across that world's characters. Daily and monthly bosses did not contribute. Claiming happened through Max or the event notifier, and unclaimed clear records reset Thursday at 00:00 UTC. Weekly shop stock reset on Wednesday at 00:00 UTC.
Party participation counted only if the character was alive when the boss fell and had stayed in the map. Leaving a fight did not preserve another attempt if the remaining party cleared it: the absent character lost access for that week and could not return for the leaves. For reward-box bosses, the character also had to hit the box. That instruction covered Chaos Crimson Queen and Pierre, Lotus, Damien, Guardian Angel Slime, Lucid, Will, Gloom, Darknell, Verus Hilla, Princess No, Akechi Mitsuhide, Chosen Seren, Kalos the Guardian and Kaling, within the listed weekly difficulties.
The notes contain a naming inconsistency here: their reward-box list calls Guardian Angel Slime's difficulties “Normal, Hard,” but the actual payout table names Normal and Chaos. The payout amounts below retain the table's Normal and Chaos labels.
| Leaves per clear | Weekly boss and difficulty |
|---|---|
| 5 | Cygnus, Easy or Normal; Hilla, Hard; Pink Bean, Chaos |
| 10 | Zakum, Chaos; Pierre, Chaos; Von Bon, Chaos; Crimson Queen, Chaos; Princess No |
| 20 | Magnus, Hard; Vellum, Chaos |
| 30 | Papulatus, Chaos; Lotus, Normal; Damien, Normal |
| 40 | Guardian Angel Slime, Normal; Lucid, Easy; Akechi Mitsuhide, Normal; Will, Easy |
| 60 | Lucid, Normal; Will, Normal |
| 80 | Gloom, Normal; Darknell, Normal |
| 100 | Lotus, Hard; Damien, Hard |
| 150 | Lucid, Hard; Will, Hard |
| 200 | Verus Hilla, Normal |
| 300 | Guardian Angel Slime, Chaos; Gloom, Chaos; Darknell, Hard |
| 350 | Verus Hilla, Hard |
| 400 | Chosen Seren, Normal; Kalos the Guardian, Easy; Kaling, Easy |
| 500 | Chosen Seren, Hard |
| 700 | Kalos the Guardian, Normal |
| 1,000 | Kaling, Normal; Kalos the Guardian, Chaos |
| 1,100 | Kaling, Hard |
| 1,200 | Chosen Seren, Extreme; Kalos the Guardian, Extreme; Kaling, Extreme |
All listed Yellow Store purchases were account-transferable. Most had ten-day durations, while the two Heroic droplets were permanent and VIP Buff Selector Coupon lasted one day. The VIP coupon had an explicit ten-per-world weekly limit; other rows gave the quantity shown without a daily qualifier.
| Purchase | Yellow leaves | Stated quantity | World restriction or contents |
|---|---|---|---|
| VIP Buff Selector Coupon | 5 | Ten weekly per world | EXP or Stats buff, also account-transferable for one day |
| Bonus Glowing Cube Coupon | 40 | 15 | Interactive; untradable ten-day cube |
| Arcane River Droplet Stone | 15 | 25 | Heroic; permanent |
| Stone Origin Droplet | 15 | 25 | Heroic; permanent |
| Karma Incredible Chaos Scroll of Goodness 60% | 20 | 25 | Interactive |
| Ark Innocence Scroll 100% | 20 | 8 | Interactive |
| Karma Powerful Rebirth Flame | 5 | 50 | Both world types |
| Karma Eternal Rebirth Flame | 10 | 100 | Both world types |
| Karma Black Rebirth Flame | 20 | 175 | Both world types |
| Karma Premium Scroll – Pet Equipment Selection Coupon | 400 | 20 | Interactive; choose Weapon ATT or Magic ATT 100% pet equipment scroll, account-transferable for ten days |
| Karma Premium Scroll – Accessory Selection Coupon | 400 | 20 | Interactive; choose Weapon ATT or Magic ATT 100% accessory scroll, account-transferable for ten days |
| Special Medal of Honor | 10 | 100 | Both world types |
| Chaos Circulator | 80 | 15 | Both world types |
| Black Circulator | 150 | 15 | Both world types |
| Sacred Symbol: Cernium Coupon | 5 | 100 | Permanent untradable symbol |
| Sacred Symbol: Arcus Coupon | 10 | 70 | Permanent untradable symbol |
| Sacred Symbol: Odium Coupon | 15 | 35 | Permanent untradable symbol |
| Sacred Symbol: Shangri-La Coupon | 20 | 20 | Permanent untradable symbol |
| Sacred Symbol: Arteria Coupon | 30 | 20 | Permanent untradable symbol |
| Sacred Symbol: Carcion Coupon | 40 | 20 | Permanent untradable symbol |
Tinkerer's Chest upgrades and the black equipment set
Tinkerer's Chest was available March 22 at 08:00 through April 16 at 23:59 UTC, for level 33 characters and Zero after Chapter 2. Marvel Machine supplied the chest; Yulia's “Tinkerer's Set” quest explained the event. The repeatable “Tinker Til You Drop” task required two hundred monsters within twenty levels and consumed one chest to award a random shoulder accessory or belt. Yulia could also attempt an upgrade of existing Tinkerer equipment for one chest per attempt. The strength order was Yellow, Green, Blue, Red, then Black. The notes did not state upgrade probabilities.
The black equipment was permanent and tradable until equipped. Its level-100 belt provided STR, DEX, INT and LUK +100, Weapon and Magic ATT +50, Weapon and Magic DEF +100, and one upgrade slot before hammers. The level-100 shoulder gave all four stats +40, both attack stats +15, both defenses +200, and one upgrade slot before hammers. Wearing the set added all stats +50, Max HP and MP +20%, both attack stats +50, and both defenses +200.
Fairy Bros' Golden Giveaway: attendance, two passes and all rewards
The continuing Golden Giveaway ran from maintenance on February 7 through June 11 at 23:59 UTC. It required level 101, with Zero through Chapter 2, and “[Golden Giveaway] The Bros are Back.” Time accumulated only on eligible level-101-or-higher characters. After one cumulative hour online that day, the player still had to press Check In in the Fairy Bros interface. Rewards arrived every seventh attendance and were claimable once per account.
Golden Pass cost 3,000 Maple Points for one missed check. Its available uses stopped at the previous day's number of incomplete attendance days; it could not prepay future attendance. The distinct 29,800-Maple-Point Special Pass unlocked rewards on the third attendance of each week, corresponding to attendance totals 3, 10, 17 and so on.
Every base reward's outer coupon, box or potion was account-transferable and expired after seven days. The table specifies the contents where opening changed transfer rules or duration.
| Attendance | Base reward | Contents or restriction |
|---|---|---|
| 7 | Fairy Bros' Pet Selection Coupon | Lil Wonky with Lil Wonky's Leaf, or Lil Wave with Lil Wave Wings. The pet was untradable for ninety days and revivable with Water of Life; its equipment was permanent and untradable. |
| 14 | Fairy Bros' Face Selector Coupon Voucher | Untradable seven-day Face Selector Coupon, clarified February 20 |
| 21 | Fairy Bros' Hair Selector Coupon Voucher | Untradable seven-day Hair Selector Coupon, clarified February 20 |
| 28 | Skin Coupon Voucher | Untradable seven-day Skin Coupon |
| 35 | Fairy Bros' Label/Chat Ring Coupon | One matching pair from the nine themes pictured below; permanent and untradable |
| 42 | Magnificent Growth Potion | Level 200–249: one level; level 250+: EXP. Burning characters could not use it. |
| 49 | Custom Title Coupon | Untradable thirty-day Custom Title |
| 56 | Thunder Butterfly Mount Coupon | Permanent untradable Thunder Butterfly Mount |
| 63 | Mystery Color Change Coupon | Mystery Mix Dye Coupon and Mystery Colorblend Eye Color Coupon, both untradable for seven days |
| 70 | Beauty Salon Slot Expansion Coupon | Beauty Salon Face Slot Coupon and Hair Slot Coupon, both untradable for seven days |
| 77 | Magnificent Growth Potion | Same level and Burning restrictions as day 42 |
| 84 | Custom Mix Coupon Voucher | Account-transferable seven-day Custom Mix Dye Coupon and Custom Colorblend Eye Color Coupon Voucher; the latter produced an untradable thirty-day eye-color coupon |
| 91 | Elite Knight Set Coupon | Permanent untradable Elite Knight Hat, Elite Knight Suit, Elite Knight Boots and Elite Knight Cape |
| 98 | Elite Knight Weapon Coupon | Permanent untradable Elite Knight Dual Swords |
| 105 | Fairy Bros' Damage Skin, Unit, Selection Box | Seven styles; each selected intermediate item was account-transferable for seven days, then yielded a permanent tradable skin |
| 112 | Magnificent Growth Potion | Same level and Burning restrictions as day 42 |


The face previews showed eight choices for each pictured gender. The hair previews likewise showed eight choices each; the notes supplied pictures without individual face or hair names.




The day-35 ring themes were Heroes Slumbering Dragon Island, Heroes Transcendence Stone, Heroes Black Mage, Heroes Damien, V, Override, Nova, Ark and Adventure. Each selection included both its Label Ring and Chat Ring.
| Theme | Label Ring | Chat Ring |
|---|---|---|
| Heroes Slumbering Dragon Island | Heroes Slumbering Dragon Island Label Ring | Heroes Slumbering Dragon Island Chat Ring |
| Heroes Transcendence Stone | Heroes Transcendence Stone Label Ring | Heroes Transcendence Stone Chat Ring |
| Heroes Black Mage | Heroes Black Mage Label Ring | Heroes Black Mage Chat Ring |
| Heroes Damien | Heroes Damien Label Ring | Heroes Damien Chat Ring |
| V | V Label Ring | V Chat Ring |
| Override | Override Label Ring | Override Chat Ring |
| Nova | Nova Label Ring | Nova Chat Ring |
| Ark | Ark Label Ring | Ark Chat Ring |
| Adventure | Adventure Label Ring | Adventure Chat Ring |





















The Unit damage-skin selection offered Basic, Forest of Tenacity, Scorching Heat, Party Quest, Origami, Unripe Tangerine and White Pink. Their permanent tradable final items differed from the seven-day intermediate rewards, so the two opening steps had distinct deadlines.







Every Special Pass reward below was account-transferable for seven days. Extreme Growth Potions could give up to ten levels at levels 141–199, with fewer-level results more likely as the character's level rose; at level 200 or higher they awarded EXP instead. They could not be used under Burning effects. Magnificent Growth Potions used the same level-200 minimum and restrictions described for the base track.
| Attendance | Special Pass reward |
|---|---|
| 3 | Extreme Growth Potion ×20 |
| 10 | Arcane Symbol Selector Coupon ×250 |
| 17 | Special Medal of Honor ×50 |
| 24 | Nodestone ×100 |
| 31 | Magnificent Growth Potion |
| 38 | Experience Nodestone ×10 |
| 45 | Extreme Growth Potion ×20 |
| 52 | Arcane Symbol Selector Coupon ×250 |
| 59 | EXP Voucher ×9,999 |
| 66 | Magnificent Growth Potion |
| 73 | Nodestone ×200 |
| 80 | Experience Nodestone ×20 |
| 87 | Arcane Symbol Selector Coupon ×250 |
| 94 | Magnificent Growth Potion |
| 101 | Arcane Symbol Selector Coupon ×250 |
| 108 | Symbol Selector Coupon: Arcane ×500 or Sacred ×100 |
Sunny Sunday and Spell Trace Fever dates
Sunny Sunday applied to level-101-or-higher characters, with Zero through Chapter 2. Each listed date ran from 00:00 through 23:59 UTC.
| Date in 2024 | Benefits |
|---|---|
| March 24 | Successful enhancements at ten stars or below granted two stars |
| March 31 | Double new Monster Collection chance; triple Mysterious Monsterbloom; double Pollo, Fritto and Especia bounty EXP; double EXP on leaving Inferno Wolf |
| April 7 | Thirty percent off Star Force enhancement costs |
| April 14 | Fifty percent off Spell Trace enhancement costs in Interactive worlds; fifty percent off Ability resets; five times the chance of Magnificent Souls from Soul Shards |
| April 21 | Rune buffs gave an additional 100% EXP; Combo Kill Orbs an additional 300%; Monster Park clears an additional 50% |
| April 28 | Guaranteed Star Force success at five, ten and fifteen stars |
Spell Trace Fever was open to all levels in Interactive worlds. Its enhanced success rates applied only during these UTC windows:
| Date in 2024 | UTC windows |
|---|---|
| March 22 | 08:00–10:00; 18:00–20:00 |
| March 23 | 02:00–04:00; 08:00–10:00; 18:00–20:00 |
| March 24 | 02:00–04:00 |
| April 26 | 08:00–10:00; 18:00–20:00 |
| April 27 | 02:00–04:00; 08:00–10:00; 18:00–20:00 |
| April 28 | 02:00–04:00 |
Combat corrections: Origin casts, movement and class-specific failures
Origin Skills received fixes for durations occasionally failing, an earlier Origin's attacks leaking into a later cast, and map-background changes persisting after a failed cast. The failed-background group was Sacred Bastion, Frozen Lightning, Life and Death, The Dreadnought, Eternity, Mistral Spring, Zodiac Burst, Defying Fate, Nightmare, Total Annihilation and Mytocrystal Expanse. Dying while Infernal Venom, Halve Cut or Grand Finale was being cast in a boss map could disconnect the player; that failure was repaired. Deactivating an under-level Mastery Node also stopped incorrectly making its underlying fourth-job-or-lower skill unavailable.
Harmonic Paradox, Hex: Sandstorm and Sage: Apotheosis had changes to other-player visibility, the timing of their sliding banners, and transparency behavior while holding their keys. The transparency entry appeared twice in the official list. Nightmare and Requiem had their missing effects for other viewers repaired. Blink's first use in a map stopped forcing leftward movement. Skill sound settings, corner-of-screen effects and skill-window rendering had further corrections; Ice Age's casting effect also stopped being visible to other jobs.
Movement at one problematic position in Guardian Angel Slime's arena was repaired for Fire/Poison, Ice/Lightning, Bishop and Evan Teleport; Battle Mage's Teleport Ver. 2; Kaiser's Final Form; Zero's Burst Step; Adele's Plummet; Illium's Crystalline Wings; Hoyoung's Thousand-Ton Stone; and Kanna's Mana Warp.
| Class | Corrected behavior |
|---|---|
| Hero | Burning Soul Blade could fail to summon its blades when cast immediately before a map transition. |
| Paladin | Sacred Bastion's sanctuary could disappear when cast just before changing maps. |
| Bowmaster | Inhuman Speed Boost's skill and HEXA Boost descriptions were clarified. |
| Marksman | Perfect Shot could target a monster away from the clicked position at high resolutions. |
| Buccaneer | Serpent Scale consumed no MP, while Serpent Assault and Raging Serpent Assault consumed MP when activated during Sea Serpent. Unleash Neptunus's Neptunus Enrage could stop attacking on a rope or ladder, or disconnect the caster; both failures were addressed. |
| Dawn Warrior | Automatic Cosmic Burst could omit its orb when Equinox Slash canceled an earlier skill. Flare Slash could fail immediately before grabbing a rope or ladder. |
| Aran | Dire Wolf's Curse could show Blizzard Tempest's disabled ice effect when its aura ended. Awakened Adrenaline and Finisher – Storm of Fear could show incorrect combo counts, Adrenaline Surge could lose its final hit or duration display, and Blizzard Tempest's stun could behave incorrectly on an already absolutely stunned target. |
| Evan | Magic Debris could remain after it should vanish. Elemental Barrage failed to charge Elemental Radiance with its HEXA Boost active. Wyrmking's Breath could keep dealing damage after Return canceled it. |
| Mercedes | Unfading Glory could apply at the moment of death or reset Spirit King Form's duration. Ishtar's Ring's hit effect on Ursus was repaired. |
| Luminous | Aether Conduit and its HEXA Boost descriptions were revised. Harmonic Paradox's authority of truth could expose the caster to other viewers or prevent entering Equilibrium. |
| Demon Slayer | Nightmare's Netherworld Judgment could fail to activate or apply the intended damage. Demon Fury's effect could appear on unrelated jobs. |
| Blaster | Bunker Buster Explosion's description was repaired. Revolving Cannon could fail when Rocket Punch and Afterimage Shock were active together. |
| Battle Mage | Crimson Pact's description was clarified. |
| Mechanic | Humanoid Mech and Tank Mech could fail against targets requiring basic attacks. Clicking AP Salvo Plus's name in the skill book could activate its older form while the HEXA Mastery Node was active. |
| Xenon | Liberty Boosters and Omega Blaster could be used together incorrectly. Installing Omega Blaster during Artificial Evolution sometimes omitted invincibility against particular attacks. |
| Kain | After changing maps, [Possess/Execute] Unseen Sniper could omit Death's Blessing's blessing and merit buffs, and removed Lasting Grudge attacks could continue. [Execute] Chain Sickle and [Execute] Fatal Blitz received description corrections. Thanatos Descent's death domain could fail to cancel HEXA Falling Dust and [Possess] HEXA Falling Dust's casting animations. |
| Zero | Assist and Air Riot's Piercing Thrust Assist shockwave could fail. Shadow Strike could produce extra Blades, aerial Blade Ring into Flash Assault could delay Boosts Blade Ring and Blades, and Doubletime could miss its attack cooldown reduction. Critical Bind could improperly apply when shorter than an existing absolute stun. Deleted Traces of Time from Time Piece could keep attacking after map changes. |
| Kinesis | Ultimate – B.P.M.'s sounds, Psychic Grab, Psychic Clutch and From Another Realm descriptions were corrected. Mental Overdrive could lose its changed music or Psychic Point recovery after changing maps. Psychic Tornado could throw collected objects when a platform disappeared. |
| Adele | HEXA Magic Dispatch's description was corrected. |
| Illium | Radiant Orb's damage increase did not apply to HEXA Radiant Javelin, now stated in its guide text. The Crystal skill's translated “Cost” wording was corrected to “Required.” |
| Ark | A particular one-link chain from Unstoppable Impulse or Tenacious Instinct through Basic Charge Drive could omit the follow-up jump. Abyssal Recall's description and missing HP recovery from its final explosion were corrected. |
| Fire/Poison Arch Mage | Creeping Toxin could generate pools from another caster's seal. Infernal Venom could malfunction when Sealed arrived at the same moment. |
| Bishop | Resurrection could fail to revive a party member at the intended spot. |
| Pathfinder | Curse Enchant Force could be used in event maps. Nova Blast's consumed Relic Gauge could display incorrectly, Combo Assault's Deluge voice could fail, and HEXA-boosted Obsidian Barrier could fail to stack Ancient Curse. |
| Shadower | Halve Cut could malfunction when its caster became Sealed at the same moment. Assassinate's weapon graphics were repaired for affected normal and cash equipment. |
| Blaze Wizard | Orbital Inferno could fail to return. Inferno Sphere could end immediately despite one Phoenix Feather remaining. |
| Wind Archer | Reinstalling Mistral Spring could remove its buff icon. |
| Wild Hunter | Call of the Hunter's summons could deal incorrect damage. Wild Arrow Blast's description had formatting and stray-letter repairs. Call of the Wild could fail to hit basic-attack-only targets. |
| Cadena | Chain Arts: Fury's chain display was repaired. Final Damage could fail to apply, including lag affecting the bonus passed from linked Chain Arts: Thrash to its intended skill. |
| Angelic Buster | Superstar Spotlight could disconnect the caster. |
| Night Lord and Cannoneer | HEXA Quad Star and HEXA Cannon Barrage could close other players' clients. |
| Mihile | Shield of Light could omit party protection against Sealed and Missed. Durendal could apply its absolute stun only on the first attack. |
| Shade | Advent of the Fox's awakening, Fox God Claw and Fox God Avatar could miss Spirit Bond 1's effect. |
| Lara | A Wind Swing placed after reviving could ignore the chosen party-member usability setting. |
| Dual Blade | Karma Blade could fail to trigger Blade Clone. |
| Kanna | Yuki-musume Shoukan could hide its remaining revive time after death, although its duration continued running while dead. Its Mana-cost reduction could fail after revival. Vanquisher's Charm could cancel with Mana remaining under a cost-reduction effect. Spirit's Domain stacks could appear to party members, and Hakumenkonmou Juubi's buff icon could lose its shadow. |
| Hayato | Instant Slice could be used while on a rope. Jin Quick Draw's buff-icon shadow and Quick Leap's sound in Quick Draw were repaired. The cape could disappear while mounting Thunder Lion from Quick Draw stance. |
| Sengoku jobs | Princess Sakuno's Blessing could omit the remaining recharge time and each stack's cooldown. Blossom Barrier's description was amended to state that standing inside heals players. |
Shadow Assault Boost, Hero's Will's name and casting details, and the inconsistent Echo of Hero/Hero's Echo names also received text repairs. Potion Pot stopped incorrectly replenishing Demon Fury. These corrections did not state new damage coefficients for the affected skills.
Boss corrections: readable attacks, stun recovery and reward behavior
Black Mage's Hard and Extreme fights could deal Aeon and Tanadia's punishment damage before its animation was visible. Story Aeonian Rise and Tanadian Ruin could charge without moving or use punishment while stationary. In Hard and Extreme, three or more Stun Resist statuses could disappear from their HP display, and phase-two Moonlight Spear could cover the whole map. All of those failures were corrected. Chosen Seren's Sun's Fury likewise stopped incorrectly spawning across the entire floor at once.
Kalos the Guardian's explosion and Odium Sphere could miss Dark Sight targets; the correction removed that unintended avoidance. Both Kalos and Guardian Angel Slime had a post-groggy absolute-stun interaction that could prevent ordinary Stun for a period. Kaling's Easy phase three could leave patterns active after Frenzied Kaling was defeated, and Death-Gripped Taowu's Judgement could omit lightning in affected areas across all four listed difficulties. Qiongqi's misspelling and Extreme Evil Aura Release's Korean audio were repaired.
Kaling also had two revival problems. Dying under Dawn Shield in phase three could prevent resurrection. With Breath of Divinity equipped, Evil Aura Release deaths could fail to reduce willpower or show the revival window. The changes repaired those outcomes. Dawn Shield itself could fail to cancel while seated.
Other boss and monster repairs covered:
- Arkarium's Duplicate in Twisted Darkness stopped counting as a level-range enemy. Basic attacks on Normal or Chaos Crimson Queen and Pierre treasure chests, and Normal, Hard or Extreme Chosen Seren's chest, were limited to one applied attack count.
- Darknell's Blade spawn locations could change when facing right. Damien's entry effects could be absent, Will's Spatial Collapse could render poorly at screen corners, and Hilla's exit-and-revive flow could revive the character outside the arena.
- Guard the Castle Gates monsters could wrongly accept affected Slow and Stun skills. Enemies knocked off platforms could fail to drop items. Hilla's Tower's Elite Pikeman Skeleknights had inconsistent appearances.
- Ranmaru's Pyromancer flames could spawn at incorrect positions, and Sanada Yukimura still offered obsolete Normal and Hard choices. Papulatus's claw could appear in an abnormal location. Blue Mushmom's appearance and description were brought into agreement.
- Normal Gollux, Princess No Annihilation and Golden Glory had conflicting Reward Point amounts in their descriptions. Lose Control Heaven Core could drop an incorrect amount of Extraordinary Energy Core, Grade S. Kacchuu Musha could fail to drop Sakura Musha Familiar. The notes did not publish revised numerical drop quantities or rates for those repairs.
- General Hornet's death animation was repaired. The Corruptor Barrels and Polluter Barrel names had incorrect plural forms.
Item and appearance corrections
Black Basile Boots from the level-60 Equipment Box were missing from the second Pirate set. Black Rebirth Flame could fail to award Traits. Susano-o's Energy Chain could not be sold to a vendor, and Emilia's Insignia Recharger Potion could be unusable. Opening a Red Familiar Card before the Familiar interface could cause problems. Max HP, Max MP and DEF potentials on level-151-or-higher equipment could miss their extra one-percent tier bonus, separate from the explicit level-151–200 potential changes described earlier.
Several tooltips had practical consequences: Royal Adventure Suit now identified Heroic storage transfer, Sol Erda Fragment's intended tradability was clarified, Floraroid Coupon regained its duration, and Appearance Reset Coupon clarified its target. “Player Tab 8-slot Coupon” became “Use Tab 8-slot Coupon.” A Storage Room 4-slot Coupon used at maximum capacity could show the wrong message. SP Reset Scroll, Fairy Bros' Face Selector Coupon, Dominator Pendant, Illumination Couples' Ring and Kitchen Knife Hanging Cooking Shelf had text repairs; Black Moon Chat Ring incorrectly called itself a Label Ring. Event cubes and scrolls still saying “Reboot” were changed to “Heroic.” Chameleon's Rainbow's description was revised, and items referring to Homunscullo were made consistent.
The visual and animation repairs covered the following named equipment groups:
| Subject | Corrected presentation |
|---|---|
| Iden Sea Otter Gloves; Iden Wooden, Iron and Golden Harpoon Guns | Awkward equipment rendering |
| M-Forcer helmets in Red, Blue, Green, Black, Pink, Yellow, Shadow and White variants | Elf and Flora ears incorrectly remained visible; the original list repeated Yellow female helmet |
| Bald Wig; Accent Braids Hair; Colorblended Blade Master Hair | Wig or motion rendering, and mix color disappearing under particular hats |
| The Jackal; Vanilla Ice Cream; Giant Lollipop; Red Rose; Red Pencil; Toy Pinwheel; Poo Stick; Bichon Gloves; Rainbow Wings | Incorrect portions of their animations |
| Red and Black Warm-ups; Apatite Skin; Birth of Dessert | Appearance or movement rendering |
| Mu Lung Dojo Conquer Chair; Throne of Masters; Symbol of Brilliant Honor | Seated appearance for a viewer above the character, or long character-name display |
| Robo Rabbit Recharger Chair | The chair could float above the floor |
| Nickyroid | An incorrect sound on equip |
| Lil Enki; Okya & Tobi | Animations under affected pet commands |
| Infinite Cluster; Shining Rod of Equilibrium | Luminous's Shining Rod image and position during the cash weapon's animation |
| Moon Bunny Gloves with Moon Bunny Costume | Equipment combination rendering |
| Lovely Idol Set | Missing or incorrect dialogue lines |
| Arcane Symbol: Esfera; Nodestone | Incorrect icon shadows when dropped |
| Frost Staff on Angelic Buster; Death's Scythe | Idle or affected weapon animations |
| Dark Musician Scarf; White SF Electronic Sword | Face overlap in combat stance, or gun-motion layering |
| Glory Wing Cape | Missing floating effect |
| Amaterasu's Lupine Muramasa with Silver Wolf Outfit | Black pixels in the outfit |
| Halloween, Bubble Pop and Party Quest Unit damage skins | Preview rendering, an extra critical-hit graphic, and hidden decimal points respectively |
| Cute Taowu | Its pet text box was too small |
| Pixel Hall of Maple Warriors Chair | A five-digit Legion level could be clipped on the left |
Titles could also become impossible to equip in particular circumstances. Android Beautician Lauren's Remove All action could show male clothing on a female android. A Night Walker buying a throwing-star cover could receive an incorrect weapon incompatibility warning. Pet Name Tag names could change after a restart in connection with the twelve-letter character-name limit. Monster Life's Lil Mercedes power tooltip incorrectly named Lil Orchid.
Map, interface, quest and client corrections
Carcion received improvements for graphical slowdown, jittery movement and the frequent disconnections affecting some players. A separate crash could occur while climbing 700m Up when two Boulders were too close together. Spending Reward Points and mesos in the same Cash Shop visit could disconnect the shopper. Bright Cube use on equipped nonweapon equipment through Zero's Weapon interface and boss-party recruitment also had client-closing failures repaired. Potential Stamp item tooltips could freeze the client.
The location changes restored Golden Temple map access through World Map Teleport and the Henesys area-exploration mission's credit for Blue Mushroom Forest. Hotel Arcus's Nostalgic Drive-in Theater 6 had revised monster placement, while Ramshackle Desert Town had a spot trapping movement. Esfera Guardian monsters could fall off the lowest platform, and Monster Park Extreme's Unknown Area could hide a character behind trees while ascending from either side's bottom platform. Train with No Destination 1's Sacred Power guide value was wrong on the Railroad Way Station mini-map.
Transformation Potions became unavailable in boss battle maps. The Altar of Desire's highest area, Labyrinth of Suffering Core's ropes, Arteria's Lower Right Corridor wall effect, Carcion's Among Tainted Trees 2 platforms, Morass's Very Low-quality Trueffet Square objects, and North Forest's Giant Tree branch all had layout or appearance repairs. Ereve's four Empress Road outskirts could glow excessively under certain skills. Snow Island's Lilin's Home and Rien Library first floor, and Black Heaven's Ventilation Ducts, had out-of-bounds exits repaired. Henesys's Closet House could admit unavailable quests. Cernium Square's special portal misplaced pets or androids, Mushroom Hillside's mini-map was wrong, and Wu Tien Time Attack could send players to scenario maps. Rune of Contact's effect could follow a revived player into town.
Destroyed Palace Main Hall's music was made consistent with Burning Cernium. Kanna's Honnou-ji Alleyway tutorial portal had malformed text, Aqua Road's world-map capitalization was repaired, and Third Floor Classroom's map name had a typo. Leaving an event-party or World Party Quest waiting map could equip the wrong title.
The interface repairs affected both information accuracy and input behavior:
- Stat Details could omit projectile-derived Damage Range and ATT. The Maple Guide could malfunction in Top Deck Passage 6 or omit the Defeat Kaling stamp. The sixth-job Stone Gauge could disappear. Monster Collection exploration achievements could count incorrectly after a line reward, while Hilla's Dignity, Magnus's Pride and Bold Indifference could fail to register in the Medal tab. An already-owned Maple Pop Star Medal could fail to appear when retrying it.
- Zero Alpha's cape could cover Beta in character selection; the Weapon interface could misrender meso amounts of at least one hundred billion. Use Again for cube use on a nonweapon from that interface now required the Inventory to be open. Traces of nonweapon equipment stopped showing soul-specific content. Recipes producing one item could misleadingly appear to produce several.
- Fullscreen map transitions and resolution-option changes could alter or fail to apply the selected resolution. Blind and the Close Game overlay could leave a strip on the left undimmed at affected resolutions. ALT+F4 followed by cancel could repeat the close prompt. A client moved with Windows-plus-arrow keys could jump back when switching screens. Right-clicking an external-chat name could render badly at 1920×1080 or higher.
- The Recruit Party cursor, party-invite acceptance by a nonleader, Meso Market's unused menu marking, Fritto entry instructions at certain resolutions, reward-guide hitboxes, Event List tooltip dismissal, and windows failing to come to the front were repaired. A chair's Sit shortcut could enter its key text into chat, and facial-expression text commands could fail.
- Show Silhouettes When Hitting Foes could enable itself. Dragging equipment off or replacing it could omit sounds. Heroes Cube Chair icons could render badly in six- or ten-slot chair bags. Monster Life's forum scrollbar could disappear; Guild Info and search-result Guild Intro now used matching fonts. Duplicate system messages were removed.
- Contents Guide's Masteria Epic Move button could fail. Home entry could misalign Soul Weapon text. Recent Maple Achievements could be blurry or lack spaces, Legion stat selection could overflow its information popup, and Unicube could clip “Legendary” or use a different font for owned quantities. Equipment-type capitalization and HEXA Skill's truncated Acquire Skill wording were repaired. Dimensional Mirror buttons were aligned consistently.
- Beauty Salon's expanded slots could be unresponsive. Angelic Buster's Transform button could fail to show dress-up hair and face. Demon-to-Demon-Avenger creation could change hair color incorrectly, and Demon Avengers could receive Red rather than Black Solitaire Hair. World descriptions could flicker, the inactive Seasonal World group could remain visible, and MapleTip still referred to prepaid NX.
NPC and story repairs included Shammos consuming Hoblin Warrior Mark for an already-learned Rex's Hyena exchange, missing NPC pictures during custom hair or eye coloring, Bastille's missing dialogue after “[Silent Crusade] Traces of Arkarium,” outdated Asia artwork, and Sion's “Zion” spelling. Threads of Fate's Kamaitachi gift question could show a stray question mark. The Home tutorial could omit its default furnishings, and Pond Garden Traditional House's build-menu name did not match the Eastern-Style Home templates.
The quest corrections preserved these distinct progression and presentation changes:
| Quest or story | Repair |
|---|---|
| Maple Chronicle, Limina Chapter 1 | A character without completed Limina quests could be unable to replay a portion |
| [The Day After] The Day After; The Alliance's Newest Member | Blaze Wizard's scene and Cygnus's image respectively |
| [Labyrinth of Suffering] Into the Labyrinth | Guardian of Time could remain at the Crash Site after completion; other Labyrinth cutscenes could end before their dialogue |
| [Cernium (After)] Salvation; [Convergence] Under Ereve | Affected scene rendering, including Kaiser's Convergence scene |
| [Shangri-La] A Paradise Blooming with Peach Blossoms; [Odium] The Corrupted Researcher | Quality or resolution problems in cutscene images; Odium could leave the screen unclear |
| [Daily Quest] Shangri-La Contamination Purification | Shangri-La Skylark kills could fail to increase the quest count |
| Drake Attack 1; The Fairy Queen | Duplicate Kaiser options, or progression incorrectly becoming available |
| Sixth-job advancement; Maple Chronicle's Lachelein chapter | NPC dialogue-window rendering or disappearance |
| Heroes of Maple completion; Kritias weekly quests | Incorrect unclaimable-reward or quest instructions |
| Diligent Explorer | Time could reset on entering the Cross World Channel |
| [Gate to the Future] The Truth of the Future | [Henesys Ruins] Dream Fragment was removed as a completion prerequisite |
| The Asura Crisis: Find the Princess | Characters and monsters could move outside Fort Asura's camera bounds |
| Lachelein's Lucid entry; [Riena Strait] Saving the Glacier 2 | Untranslated interface or dialogue text |
| Takeda Shingen's Request 3 | Missing navigation direction after talking to Mouri Motonari |
| Missing Mechanical Parts | The summary omitted the 300,000-meso reward |
| Ulrika's Offer Part 1; A Tenacious One | An incorrect Part 2 reference, or swapped acceptance choices |
| Heroes of Maple Act 4; Guild Castle introduction; Merged Dimension | Hard-to-read highlights, overlapping text, or cut-off audio |
| Chu Chu's Finest Cuisine | Accepting could play both acceptance and rejection dialogue |
The quest “subjects” were removed for The Armory's Vision Bombs, The Frozen Soldier's Final Words, The Soldier Who Didn't Escape, Mihile's Return and The Need For Change; the notes described removal of those subjects rather than deletion of the five quest records. Legion Preset Coupon's new-preset message, declined EXP-claim dates and Hyper Stat's Time Force/Demon Fury line formatting had additional text repairs.
