MapleStory Database

GMS v.264: Ren, 30-star equipment and Twilight Eve

GMS v.264Patch notes published 74 min read
Pastel village buildings surrounding the Every Little Thing Every Precious Thing update banner

GMS v.264 launched on November 12, 2025. Ren joined the Anima roster, eligible equipment could reach 30 stars, and two restoration systems offered different ways back from a destroyed item. Boss preparation rooms, higher Link Skill levels and a weekly account-wide Sol Erda quest changed established routines alongside Twilight Eve and a new Challenger World season. The schedules and enhancement figures below describe this release, including its later corrections.

Ren combined two sword disciplines

Ren was an Anima warrior using STR, with DEX as the secondary stat, a Sword as the main weapon and an Imugi Gem as the secondary. The Legion effect added Speed and Maximum Speed by 2/4/6/8/10 across its ranks. Grounded Body reduced incoming damage by 2%/4%/6% at Link Skill levels 1/2/3, including attacks based on a percentage of maximum HP. The character-slot ceiling rose from 58 to 59.

Ren holding a glowing sword beside the coiling Imugi spirit

The Plum Blossom Sword supplied direct attacks, movement and defense. The Imugi Spirit Sword added strikes and effects associated with Saya; Unity changed Third Plum Blossom Sword: Riotous Heart into Hearts United and back. Ren's launch skill progression was:

AdvancementSkills and their jobs
BeginnerReturn traveled to Serpent's Heartwaters; Shapeshift concealed Anima ears; Exclusive Spell buffed nearby Attack Power and Magic ATT; Spirit Affinity extended summons.
First jobPlum Blossom Sword: Slice was the opening slash. Lilting Petal and Serene Breeze provided aerial movement and a double jump; Free Spirit and Serene Verse supplied movement and passive training.
Second jobPlum Blossom Sword: Strike attacked forward. First Plum Blossom Sword: Petal Flash alternated Unsheathe's forward teleport with Sheathe's backward teleport. Imugi Spirit Sword: Spirit Strike added a strike; Blossoming Blade temporarily increased attack speed. Sword Mastery, Physical Training and Serene Verse II developed the passive foundation.
Third jobPlum Blossom Sword: Slash spun through enemies. Second Plum Blossom Sword: Raining Blossoms converted lingering energy into petal attacks; Spirit Strike II strengthened the extra strike on founding techniques and Dancing Annihilation. First Imugi Spirit Sword: Serpent's Blessing restored HP and increased Status Resistance after direct hits. Wish Unending empowered the final techniques, starting with Final Imugi Spirit Sword: Burrowing Earth. Serene Verse III and Ironbark Body added training and resilience.
Fourth jobPlum Blossom Sword: Storm became the rapid direct attack. Unity switched Riotous Heart and Hearts United's moving spheres. Fourth Plum Blossom Sword: Unbowed Blade intercepted incoming attacks. Spirit Strike III strengthened follow-up attacks; Second Imugi Spirit Sword: Serpent's Fang could add another attack after a direct hit, and Final Imugi Spirit Sword: Ravenous Spirit attacked forward. Anima Warrior, Anima Hero's Will, Exquisite Sword Mastery, Serene Verse IV and Eyes Unclouded completed the supporting kit.
Hyper passivesSpirit Strike gained Reinforce, Guardbreak and Spread; Storm gained Reinforce, Guardbreak and Boss Rush. Wish Unending gained Reinforce, Guardbreak and Critical Chance for Burrowing Earth, Ravenous Spirit, Years Uncounted and Blade of the Unbound Heart.
Hyper activesSublimation strengthened final Imugi techniques; Fifth Plum Blossom Sword: Plum Branch Snare bound enemies through rapid strikes; Final Imugi Spirit Sword: Years Uncounted unleashed repeated sword strikes.
Fifth jobFinal Plum Blossom Sword: Thousand Blossom Flurry summoned a tree and attacking petals; Dancing Annihilation performed a sword dance. Final Imugi Spirit Sword: Blade of the Unbound Heart fired spirit blades, while Soul Immeasurable spread Saya's power over the field.
Fifth-job Boost NodesSlice, Strike, Slash, Storm, Raining Blossoms, Riotous Heart, Hearts United and Spirit Strike had boosts. Burrowing Earth, Ravenous Spirit and Years Uncounted shared their listed boost grouping.
Sixth jobRising Azure Dragon: Divided Heavens was the Skill Node. Mastery Nodes enhanced Storm; Spirit Strike with Serpent's Fang; Wish Unending with Burrowing Earth/Ravenous Spirit/Years Uncounted; and Raining Blossoms with Riotous Heart. HEXA Wish Unending released additional blasts after enough final Imugi techniques. Boost Nodes supported Thousand Blossom Flurry, Soul Immeasurable, Dancing Annihilation and Blade of the Unbound Heart.

Ren's weapon progression and secondary choices arrived with the job. These are equipment requirements rather than a recommended shopping order.

Required levelSwords
10 / 30 / 50Sword / Honed Sword / Bronzed Sword
60 / 70 / 80 / 90Black Gale Sword / Ebony-Hilt Sword / Darklight Sword / Soul-Raising Sword
100Songbird Sword; Frozen Sword
110Dragonheart Sword; Zakum's Poisonic Sword
120Necro Soul Sword; Briser Swift Sword
130Jaihin Brave Sword; Royal Von Leon Lion Sword
140 / 145Utgard Giantslayer Sword and Lionheart Dream Sword / Meister Star Sword
150Fafnir Soaring Sword; Amaterasu's Sun Sword
160Amaterasu's Sun Sword-Lupine; Challenger's Furious Sword; AbsoLab Furious Sword
200Arcane Umbra Illusory Sword; Sealed Genesis Sword; Genesis Sword
250Destiny Sword

Green Imugi Gem, Cerulean Imugi Gem, Crimson Imugi Gem and Violet Imugi Gem required levels 10/30/60/100 respectively. Frozen Imugi Gem and Evolving Violet Imugi Gem also required 100; Princess No's Imugi Gem required 140. Silver Sword Emblem and Gold Sword Emblem required 60 and 100. The advancement medals were Plum Blossom Initiate at 10, Serpentine Swordsman at 30, Heart on the Wind at 60, Two Swords as One at 100 and Kind Wanderer at 200.

Vallora and Ren's launch rewards

Vallora introduced Traveler's Guild, Mountain Path, Deep in the Mountains, Around the Lake, The Serpent's Heartwaters, Seashore 1, Seashore 2, Seashore 3, Seashore's Edge, Below Deck, Supply Warehouse and Somewhere in Vallora. Ren's exclusive story ran through [Ren] An Imugi's Gem, [Ren] Preparing for Winter, [Ren] Beyond the Mountain, [Ren] Bunny Steps, [Ren] Cripes Those Snipes, [Ren] Harbored Resentment, [Ren] Trip Into the Ship, [Ren] Hold It Close, [Ren] An Eerie Inquiry, [Ren] To Saya's Side, [Ren] A Scale For Your Troubles, [Ren] For What Ails You, [Ren] Saya, [Ren] Anywhere But Here, [Ren] Wanted, [Ren] Gone But Not Forgotten, [Ren] New Shores, [Ren] The Master Archer, [Ren] A Wanderer Once More, [Ren] Pressed Plum Blossoms, [Ren] With Open Eyes, [Ren] Specter of the Past and [Ren] Home's Where the Heart Is.

Vallora map with its harbor, mountain paths and serpent lake

Karman, Rhenos, Tarmon, Gianni, Parolina, Cerna, Children, Lena, Lili, Tarrah, Gorchon and Farol joined the area's NPCs. Mountain Herb, Deep Mountain Herb, Scheming Snipe and Snippy Snipe were its new monsters. Three Not Just a Legend, but THE Legend achievements, Beginner Equipment Smith, Intermediate Equipment Smith, Rare Equipment Smith, Handmade Equipment Basics, Handmade Equipment Expert and Best Purchase accompanied the area.

Wanderer's Travelogue and Tracks of the Wanderer ran from November 12 after maintenance through February 3, 2026 at 23:59 UTC. Travelogue required Ren; Tracks required a Ren at level 101 or above. Travelogue's weekly hunting rewards were five 30-minute 3x coupons at 1,000 level-range kills, ten VIP Boosters at 5,000 and two Sauna coupons at 10,000. Every additional 2,000-kill milestone also gave a 15-minute 2x coupon, up to five weekly. EXP coupons and boosters were untradable and expired February 4 at 02:00 UTC; the world-tradable Sauna coupons expired February 3 at 23:59 UTC.

Wanderer's Travelogue weekly hunting and sequential mission rewards

Travelogue missions were sequential: start a mission, meet its condition, then complete it to unlock the next. Rewards were untradable unless the table specifies otherwise; claim consumables expired February 4 at 02:00 UTC.

StepRequirementTravelogue reward
1Create RenAccount-tradable CCPB Box, corrected November 11; its pet lasted 30 days. A 30-day Pendant of the Spirit, four Max Slot selectors and Clear Glasses/Transparent Face Accessory/Transparent Earrings/Transparent Gloves lasting 90 days also accompanied creation.
2 / 3Fifth job / level 235500 Arcane Symbol selectors at each step.
4Solo Vellum (Chaos)Unique Emblem Box yielding a permanent Gold Sword Emblem.
5Level 250Tenebris Expedition/Glory Guard: Justicar/Awake ring choice, a Legendary event-ring scroll and 100 event-ring Solid Cubes. The selected ring was permanent.
6Sixth jobThree Sol Erda and the permanent White Plum Blossoms hat, White Blossom Traveling Clothes, White Blossom Slides and Starry White Sky cape.
7Solo Lucid (Easy)Karma Unique Potential Scroll; Interactive additionally received Karma Bonus Epic Potential Scroll, while Heroic received 100 event-ring Solid Cubes.
8 / 9Solo Hard Lotus / level 270Transcendent Growth Potion / permanent Travel's End medal.

Tracks rewarded the same early milestones across the account, once per account, with claims available to characters in the world. Creation gave a Lil Saya package: a 90-day untradable pet and permanent untradable equipment. Fifth job gave the permanent Ink and Blossoms unit damage skin; level 235 gave the permanent world-tradable Inkbrush Imugi and untradable Wanderer's chat/label rings. Solo Vellum (Chaos) gave Red-Eyed Wanderer Title and Plum Blossom Wings mount coupons. Level 250 gave Plum Blossom Wanderer Effect; sixth job gave an account-bound permanent Wanderer's Abode background. The claim coupons were world-tradable and expired February 4 at 02:00 UTC; their cosmetic contents were untradable unless separately specified. The title row also repeated the chat/label-ring contents, so it did not establish an additional tradable ring reward.

Tracks of the Wanderer milestone claims for Ren

Get a Sayaroid had a shorter window, ending December 16, 2025 at 23:59 UTC. A level-200 Ren could claim it once per account: permanent and untradable in Heroic, permanent and world-tradable in Interactive.

Sayaroid android with dark hair and a long black robe

Thirty stars changed failure and restoration

Equipment requiring level 138 or higher could reach 30 stars. Existing 23/24/25-star equipment moved to 25/28/30 stars respectively. Enhancement failure no longer reduced the star count: an attempt succeeded, maintained the level or destroyed the equipment. Safeguard became available through 18 stars, with its stated price at 200% of the base meso cost. Enhancement costs also changed with equipment level and star level; the following probabilities alone do not determine an attempt's meso price.

Starting starsSuccessMaintainDestruction
1530.00%67.90%2.10%
1630.00%67.90%2.10%
1715.00%78.20%6.80%
1815.00%78.20%6.80%
1915.00%76.50%8.50%
2030.00%59.50%10.50%
2115.00%72.25%12.75%
2215.00%68.00%17.00%
2310.00%72.00%18.00%
2410.00%72.00%18.00%
2510.00%72.00%18.00%
267.00%74.40%18.60%
275.00%76.00%19.00%
283.00%77.60%19.40%
291.00%79.20%19.80%

Destroyed equipment recovered stars according to the level at destruction. Traces created before November 12 could not supply that historical level and retained the older 12-star restoration rule. New achievements covered 26–30 stars, and Demon Avenger's Star Force Conversion capped at 410 total Star Force.

Stars when destroyedRestored stars
15–1912
2015
21–2217
23–2519
26–3020

Trace Restoration required level 200 and Zero Act 2, plus Restoring Power. Register a trace and complete weekly boss missions to fill its point gauge; points could accumulate without a registered item, up to 1,750. Only one character per world could attempt the system each week. Boss defeats had to be solo or in a solo party, and Practice Mode did not count. Weapons, armor and accessories were supported; badges were excluded. Restoration followed the star-recovery table above.

Trace Restore selected on the Hard Verus Hilla boss entry window
Trace Restoration window with the item slot and accumulated-point gauge
Trace Restoration boss missions with optional challenge conditions and their points

Star Force Research instead began with Fabian's The Star's Force quest at level 200 and Zero Act 2. Level-range monsters could drop Mysterious Star Speck Boxes containing Star Specks or Shining Star Specks. The compatible core and trace were combined in the Enhance UI's Trace/Core Restoration tab.

Trace and Star Core slots in the Trace/Core Restoration window
CoreMaterialsCompatible equipment
Star Core200 Star SpecksAlways-obtainable equipment sets at level 200 or below
Dawn Star CoreOne Star Core and 25 Shining Star SpecksDawn Boss Set
Pitched Star CoreOne Star Core and 50 Shining Star SpecksPitched Boss Set

Whisper Crystals also created boss equipment through Fabian: 65 Dawn crystals bought a Dawn Boss piece; 130 Pitched crystals bought a Pitched piece, with Total Control explicitly excluded in the November 11 correction; 260 Pitched crystals bought Mitra's Rage Selection Box, and 390 bought Genesis Badge. The corrected notes made crystal drops guaranteed for the listed difficulties.

BossDawn crystal difficultiesPitched crystal difficulties
LotusNoneHard, Extreme
DamienNoneHard
Guardian Angel SlimeNormal, ChaosNone
Lucid / Will / DarknellNormal, HardHard
GloomNormal, ChaosChaos
Verus HillaNormal, HardHard
Chosen SerenNormal, Hard, ExtremeHard, Extreme
Black MageNoneHard, Extreme

Red Beryl rentals lasted one day

Arthur's Equipment Rental ran November 12 through April 21, 2026 at 23:59 UTC for level-200 characters with fifth job and Zero Act 2. Each item could be rented three times weekly per character. The first rental cost mesos; subsequent rentals of that item used Maple Points. Every item was untradable, lasted one day from arrival in inventory, could not be discarded and accepted no enhancement.

Arthur rental window with Red Beryl accessory and ring prices
ItemMain statsAttack and Magic ATTOther base valuesFirst / second / third rental
Red Beryl Face Accessory+120 all stats+7520 stars; +282 DEF200 million mesos / 2,000 MP / 3,000 MP
Red Beryl Eye Accessory+123 all stats+7120 stars; +413 DEF200 million / 2,000 / 3,000
Red Beryl Earrings+120 all stats+7220 stars; +149 DEF300 million / 3,000 / 4,000
Red Beryl Pendant+123 all stats+7220 stars; +255 HP, +5% HP, +282 DEF300 million / 3,000 / 4,000
Red Beryl Belt+130 all stats+7120 stars; +405 HP, +150 MP, +413 DEF300 million / 3,000 / 4,000
Infinite Red Beryl RingContinuous Ring level 4+10% during activation+140% Boss Damage; eight seconds, 12-second cooldown, 120-second equip preparation100 million / 1,000 / 2,000
Finite Red Beryl RingRing of Restraint level 4+80% within its zone600 HP cost; 15-second effect, 120-second cooldown100 million / 1,000 / 2,000
Arthur Totem / Flash Totem+30 all stats each+15 eachRed Beryl Totem Set100 million / 1,000 / 2,000 each
Red Beryl Totem+30 all stats+15Red Beryl Totem Set300 million / 1,000 / 2,000

The five accessories had Unique Potential: main-stat lines of 10%/7%/7%, Xenon all-stat lines of 7%/4%/4%, or Demon Avenger HP lines of 10%/7%/7%. Interactive bonus potential used main stat 6%/5%, Xenon all stats 5%/3%, or Demon Avenger HP 8%/6%. The Face Accessory also listed predetermined rank-five bonus stats in Interactive.

Red Beryl set thresholds added: at two pieces, +10 all stats, +250 HP, +10 Attack/Magic ATT and +10% Boss Damage; at three, +10 all stats, +250 HP and +10 Attack/Magic ATT; at four, the same with +100 DEF and +10% Boss Damage; at five, +10 all stats, +350 HP, +15 Attack/Magic ATT and +150 DEF. Three Red Beryl totems added another +15 Attack/Magic ATT.

Genesis and Frontier passes served different characters

Genesis Pass sales ran November 13 at 00:00 UTC through February 2, 2026 at 23:59 UTC. Use ended February 3 at 23:59 UTC, while its perks lasted through February 10 at 23:59 UTC. The 30,000-NX pass was untradable, limited to two purchases per account and required level 255 without final Genesis awakening. Use additionally required Traces of Von Leon the Lion King to be underway or complete, and Power Unbound, Stage 2 to remain incomplete.

Genesis Pass purchase window with liberation and party benefits

From Lotus missions onward, pass holders on the same Genesis stage could form parties of six instead of two. Existing mission restrictions and the party's 50% Final Damage penalty remained. Trace of Darkness acquisition tripled, with retroactive coupons for bosses already cleared in the applicable week/month. The maximum held increased to 3,000; excess disappeared. Bosses granting those traces also supplied a pass buff of +20 all stats, +20 Attack/Magic ATT, +10% Boss Damage/Ignore Defense, +1,000 HP/MP and +150 Arcane Power.

Liberation granted an untradable Commander's Soul Box with a guaranteed Attack Power or Magic ATT soul choice: Magnus, Lotus, Damien, Lucid, Will, Darknell or Verus Hilla. The January 12, 2026 correction removed the earlier erroneous Von Leon and Arkarium choices because they could not provide those bonuses. The box and selected soul expired February 11 at 23:59 UTC.

Frontier Pass ran November 12 through April 21, 2026 at 23:59 UTC for level 101/Zero Act 2 outside Challenger Worlds. It bound the account's participation to one character permanently for that event. Thirty levels needed 480 points each, with a weekly maximum of 2,000 and Wednesday 00:00 UTC resets. Earlier boss, Monster Park and Extreme clears did not count retroactively. The December 10 correction priced 100 missed prior-week points at 1,000 Maple Points.

Each weekly mission granted 100 points: Symbol daily completions at 6/12/18/24/30; Monster Park clears at 1/2/3/4/5; one Extreme clear; one Epic Dungeon; six/twelve weekly bosses; and 5,000/10,000/15,000/20,000/25,000/30,000 level-range kills. The 49,800-Maple-Point Premium Pass added +200% Normal Enemy Damage and +20% EXP to that participating character through April 21, alongside the additional track below.

Pass levelFree rewardPremium reward
1One Sauna couponThree Sauna coupons
2Two Karma Black FlamesTwenty Karma Black Flames
3Two Special Medals of HonorTen Special Medals of Honor
4Ten Sol Erda FragmentsFifty fragments
5Two Karma Black FlamesTwenty Karma Black Flames
6Two Special Medals of HonorTen Special Medals of Honor
7Ten fragmentsFifty fragments
8200 Advanced EXP Vouchers500 vouchers
9One Sauna couponThree Sauna coupons
10Two Special Medals of Honor500 vouchers
11Ten fragmentsSixty fragments
12Ten VIP BoostersTwenty VIP Boosters
13Ten fragmentsSixty fragments
14One Special Medal of HonorTen Special Medals of Honor
15Three Karma Black FlamesThirty Karma Black Flames
16Ten fragmentsOne Sol Erda
17One Sauna couponThree Sauna coupons
18Ten fragmentsSixty fragments
19One Special Medal of HonorFifteen Special Medals of Honor
20Three Karma Black FlamesThirty Karma Black Flames
21Ten fragmentsSixty fragments
22Ten Karma Black FlamesFifty Karma Black Flames
23One Sauna couponThree Sauna coupons and 500 vouchers
24Two Special Medals of HonorTen Karma Bright Cubes
25300 vouchersOne Sol Erda and 500 vouchers
26One Sauna couponThree Sauna coupons
27Ten Karma Black Flames500 vouchers
28Five Special Medals of HonorTen Karma Bright Cubes
29Ten fragmentsSixty fragments
302,000 vouchersOne Transcendent Growth Potion

Frontier's general rule described rewards as untradable except Sauna coupons, with fragments permanent and other consumables expiring April 21 at 23:59 UTC. Its individual rows differed: free levels 2 and 3 marked their flames/medals world-tradable; free level 23 marked Sauna untradable; premium levels 16/25 marked Sol Erda permanent, and premium level 29 gave its fragments an April 21 expiry. Those row-specific qualifications should be checked before choosing the receiving character. Sauna time charged before February 3 expired at that event's February 3 cutoff even though later Frontier rewards remained available.

Rings, buff sequences and familiars gained shortcuts

Swap Rings appeared in the Beginner tab, with a reserve Special Skill Ring slot opened from the equipped ring. Only untradable rings could enter reserve; double-clicking removed a reserve registration. Swapping required both an equipped special ring and a registered reserve, and its cooldown ignored reset/reduction effects. This was the v.264 reserve-and-swap system.

Equipment window with the Special Skill Ring Reserve expanded

Buff Sequence required at least 3 buffs and accepted up to 30 eligible buff skills/items per sequence, configured through the Sequence UI's Buffs tab. It could not be used in a boss map. Familiar Cards stacked to 9,999; a permanent untradable 20-slot Familiar Card Bag cost 1,000 Familiar Points, with two bags usable. All Familiar Presets became permanently unlocked and joined Character Presets. Removed Familiar/Familiar Badge Preset coupons compensated existing holders with 1,000 points each, and familiar renaming became free.

Buff Sequence editor with saved buffs and eligible consumable items
Familiar setup and permanently available preset controls

The Familiar Potential pool removed Speed, Jump, All Skills +1, Auto Steal, flat-stat chance-to-ignore-damage lines, periodic HP/MP recovery, on-kill HP/MP recovery, attack-inflicted Poison/Stun/Slow/Blind/Freeze/Seal, expression changes, elemental/status resistance and reflected damage. The November 11 correction specified replacement of existing affected abilities with similar-level abilities; November 12 clarified that the removed ignore-damage line was the flat-stat form. Species and attributes also changed. Failed Rare→Epic and Epic→Unique rank-ups filled a guarantee gauge; after it reached 100%, the next rank-up succeeded.

Familiar Fusion tab displaying the Rank Up Guaranteed gauge

Hunting fields and weekly routines changed

Treasure Hunter replaced the old Bounty Hunter portals with Golden and Diamond chests from level-range kills, capped at ten combined chests daily. Diamond chests did not spawn where enemies were level 230 or lower. Chests began Rare; attacking could upgrade them to Epic at enemy levels 140–169, Unique at 170–199 or Legendary at 200+. Their jewels gave EXP according to chest type and rank. Encountering Pollo or Fritto at a chest could trigger their respective Call quest and permanent untradable Friend medal; new achievements tracked discoveries and rare outcomes.

Rune of Blessing gave an additional +200% EXP and summoned an attacking Ancient Rune. After four ordinary rune liberations, its cycle chances were:

Liberations in the cycleBlessing rune chance
1–40%
550%
660%
775%
8100%

After a Blessing rune, the next cycle returned to ordinary runes, with a rare consecutive Blessing exception that counted toward the new cycle. Hunting maps with level-60+ enemies became instanced; Heroic allowed four players and Challenger-Heroic ten. Tutorial fields, Mirror World, FriendStory, Grand Athenaeum and other rune-free areas were excluded.

Pollo, Fritto, Especia and Inferno Wolf portals and their entry tickets were removed; their achievements moved to Memories. Elite monsters dropped more Spell Traces and Medals of Honor. A permanent untradable Bounty Hunter Monsterbloom cost 150 Monster Park Coins, limited to five weekly with Thursday resets. Its registration odds were 9.5% each for Eagle, Black Eagle, Gold Eagle, Bald Eagle, Chicken Totem/Monkey Totem/Tiger Totem/Snake Totem; 6% each for Gold Totem and Stormwing; and 4% each for Normal Inferno Wolf/Chaos Inferno Wolf/Extreme Inferno Wolf.

Hyper Stat preset switching became free. Erda Spectrum, Hungry Muto, Midnight Chaser, Spirit Savior, Ranheim Defense, Esfera Guardian, Dojo rankings/shop, Ghost Park Ranked, Tower of Oz rankings, Kritias/Haven/Dark World Tree and the listed reward/research weekly quests, Legion's dragon quest/shop, Chaos Ring resets and weekly Sol Erda moved from Monday to Thursday at 00:00 UTC. The transition reset on November 10 and again November 13; that week's rankings used November 10 through pre-maintenance November 12 records.

Monster Park added twenty coins for the first daily clear per world, including MVP Express Pass clears, and bulk box opening from one to 100. Cernium/Arcus/Odium dungeons required Defensive Tactics/'Til We Meet Again/Hundun Laid to Rest respectively. Beginner entry covered levels 105–200, Intermediate 200+, and Advanced 260+.

Monster Park groupDungeons and recommended levels
BeginnerAuto Security 105–114; Mossy Tree 115–124; Secret Pirate 125–134; Otherworld 135–144; Dangerously Isolated 140–149; Clandestine Ruins 150–159; Ruined City 160–169; Dead Trees 170–179; Dragon Nest 180–189; Knight's Fortress 190–199.
IntermediateSpirit Valley and Vanishing Journey 200–209; Chu Chu 210–219; Lachelein 220–229; Arcana 230–239; Morass 235–245; Esfera 240–250; Sellas 245–250; Moonbridge 250–255; Labyrinth 255–260; Limina 260–265.
AdvancedCernium 260–265; Arcus 260–270; Odium 270–275.

Sky Forest Training Center, Forbidden Time, Watchman's Tower and Temple of Oblivion were removed from both the dungeon selection and Tour's End achievement conditions.

Meister Alchemy gained bulk extraction of recipes, scrolls, flames and cubes. Item Pots and their items ceased functioning, while previously obtained Munchy fruit/diamonds remained usable. Former imp equipment moved to monster drops: one-handed swords to Stirge/Crimson Stirge; polearms to Frozen Rose/Garden Golem/King Castle Golem; crossbows to Swollen Stump/Swollen Dark Stump/Ghostwood Stumpy; bows to Frozen/Burning/Permeating Anxiety; staves to the three Vanity variants; claws to Beetle/Dual Beetle; daggers to Mantis/Blood/Poison Mantis; knuckles to Official/Advanced Knight C. Ardentmill removed Imp Disease Cure and added Golden Shovel/Pickaxe, Light/Swift Rake and Light/Swift Wrench.

Cash Shop previews added 2x hair/face magnification and Colorblend previews. Drag-selection, sorting, right-click equipment, pet-plus-equipment transfers, persistent filters and appropriate automatic inventory tabs reduced item handling. Cart sounds/unavailable notices, disabled empty purchases, cancelable Cash Effects and opening up to five Premium Surprise Style Boxes accompanied preview alignment and pet-visibility fixes.

Decent Mystic Door, Decent Sharp Eyes, Decent Hyper Body, Decent Combat Orders, Decent Holy Fountain and Decent Holy Symbol stopped consuming HP. Rapid Fire, Ishtar's Ring, Tempest, Wild Arrow Blast and Beam Dance, including their HEXA forms, no longer locked movement speed. True Arachnid Reflection received a new effect; Decent Holy Fountain's expiration effect became independent of transparency. Other fixes addressed skill effects, automatic target tracking, Empirical Knowledge's icon, Aeonian Rise/Undying Determination availability and background music after Awakened Relic, Dominion, Thanatos Descent, Mental Overdrive, Infinity Blade, Wings of Glory and Oblivion.

Expiration-effect fixes covered Shade's Fox Spirits, Fox Spirit Orb and HEXA Fox Spirits, plus Illium's Mytocrystal Expanse. Visual fixes also targeted Fire/Poison's HEXA Flame Sweep and Infernal Venom; Corsair's The Dreadnought; Cannoneer's Super Cannon Explosion; Blaze Wizard's Eternity; Thunder Breaker's Thunder Wall Sea Wave; Shade's Advent of the Fox; Blaster's Final Destroyer; Luminous's Harmonix Paradox; Khali's Hex: Sandstorm; and Hoyoung's Sage: Apotheosis.

Job and skillBefore → after
Evan: Blessing of the Onyx, level 30 / Magic Mastery, level 20Magic ATT +55→+40 / +30→+45
Hero: Burning Soul Blade, level 25Mobile damage 1,355%→680%; attacks 6→12
Hero: HEXA Cry Valhalla, level 30Sword damage 1,010%→404%; attacks 2→5
Ice/Lightning: Jupiter Thunder, level 25800%→883%
Ice/Lightning: HEXA Lightning Orb, level 30Final damage 1,293%→414%; final attacks 1→5
Dawn Warrior: Soul Blessing III / Student of the BladeLevel-10 Damage 13%→16%; level-30 Critical Damage 22%→23%
Blaze Wizard: Inferno Sphere, level 25735%→865%; consistent attacks per consumed Phoenix Feather
Aran: Hyper Finisher - Last StandFirst and second hits: 1,600%→795%, Chase Cuts 5→10. Third hit: 2,800%→890%, Chase Cuts 7→19, attacks 13→15.
Aran: HEXA Hyper Finisher - Last Stand, level 30First and second hits: 3,360%→1,687%, Chase Cuts 5→10. Third: 5,880%→1,878%, Chase Cuts 7→19, attacks 13→15. First/second-hit Chase Cut application was also fixed.
Wild Hunter: HEXA Jaguar Rampage, level 301,120%→672%; attacks 9→15

Night Lord retained a ready HEXA Death Star: Rampant through death; Night Lord/Shadower/Dual Blade received Toxic Venom and Venom Burst fixes. Poolmaker supplies became party-only, with held Monkey Fury effects corrected. Bow Master's Inhuman Speed stopped disappearing on death, and Final Attack stopped triggering Storm of Arrow's falling arrows. Dawn Warrior's Equinox Cycle applied correctly after entering the listed waiting/punch maps. Demon Slayer could activate Flames of the Netherworld while charmed and retry if its damage failed; Demon Avenger's Sword's Roar also became usable while charmed. Demon Avenger moved Ignore Monster DEF from Defense Expertise to Overwhelming Power, with the description corrected to Damage rather than ATT for Shield Charge/Nether Shield.

Further job fixes covered Evan's debris and Mir/fusion display; Bishop's Fountain transparency; Marksman's Surge Bolt; Pathfinder's HEXA Ancient Astra descriptions; Angelic Buster's Trinity Fusion description; Night Walker's Dominion music; Blaster's Revolving Blast/Immobilize description and resistance duration; Battle Mage's Crimson Pact; Mechanic's Ground Zero placement; Demon Slayer's Demonic Plume trigger; Zero's Shadow Strike interruption; Kinesis's Law of Gravity highest-HP target; Adele's Infinity Blade/Aether Sword behavior; Illium's Mytocrystal positioning, strawberry-farm summons, Umbral Brand and buff-removal visuals; Ark's Endlessly Starving Beast icon; and Lara's Sunrise Well position.

Level 210 unlocked higher Link Skill contributions for the listed jobs. Individual links gained their new top levels, while shared Explorer, Cygnus and Resistance links gained the combined levels shown separately.

JobLink and upgraded effect
XenonHybrid Logic level 3: +15% all stats
ShadeClose Call level 3: 15% survival chance
CadenaUnfair Advantage level 3: +9% damage against weaker enemies and +9% against enemies with abnormal statuses
KainTime to Prepare level 3: after its initial preparation, eight enemy defeats or five boss attacks build the stated preparation stacks; five stacks grant +25% Damage for 20 seconds
AdeleNoble Fire level 3: +6% Boss Damage; +3% Damage per party member on the same map, including self, capped at +12%
IlliumTide of Battle level 3: movement builds up to four +4% Damage stacks; corrected November 11 to last 15 seconds on Illium and ten on linked characters
ArkSolus level 3: activates after five seconds in combat; up to five +3% Damage stacks, five-second duration
KhaliInnate Gift level 3: +7% Damage; attacking guarantees its five-second recovery, restoring 3% maximum HP/MP each second
HoyoungBravado level 3: +15% Ignore Defense, +19% Damage against full-HP enemies
LaraNature's Friend level 3: +7% Damage; twenty normal-monster defeats activate +15% Normal Enemy Damage for 30 seconds
RenGrounded Body levels 1/2/3: incoming damage −2%/−4%/−6%, including maximum-HP-percentage attacks
ZeroRhinne's Blessing level 6: incoming damage −18%, Ignore Defense +12%
Kinesis / KannaJudgment level 3: +6% Critical Damage / Elementalism level 3: +15% Damage
HayatoKeen Edge level 3: +35 all stats and +20 Attack/Magic ATT
Mo XuanQi Cultivation level 3: +6% Boss Damage; successful boss attacks add up to six +3% stacks, once per two seconds
Explorer Bowman, levels 7/8/9Adventurer's Curiosity: Monster Collection chance +40%/+45%/+50%; Critical Rate +12%/+13%/+15%
Explorer Warrior, levels 7/8/9Invincible Belief: restores 38%/41%/44% maximum HP each second for three seconds
Explorer Magician, levels 7/8/9Empirical Knowledge: 27%/29%/31% trigger chance against the highest-HP struck enemy; Damage and Ignore Defense per stack +3%/+3%/+4%. November 11 corrected the first two defense values.
Explorer Thief, levels 7/8/9Thief's Cunning: debuffing grants +21%/+24%/+27% Damage for ten seconds
Explorer Pirate, levels 7/8/9Pirate Blessing: +80/+90/+100 to each stat, +1,350/+1,475/+1,600 HP/MP and Damage Taken −17%/−19%/−21%
Cygnus Knights, levels 11–15Cygnus Blessing: Attack/Magic ATT +27/29/31/33/35; Status Resistance +16/18/19/21/22; Elemental Resistance +16/18/19/21/22%
Resistance, levels 9–12Spirit of Freedom: 9/10/11/12 seconds of post-revival invincibility

Interfaces and quests reduced repeated setup

The HP/MP gauge gained an invincibility indicator, excluding brief effects around one second and casting-animation invincibility.

HP and MP gauges with the invincibility indicator active

Event Favorites saved per character.

Event List showing event entries and the Favorites star

Auction relisting allowed an immediate price change in a new pop-up.

Auction House relisting dialog with an editable sale price

Storage opened from Inventory, the menu or a keybind, with Auto-Store matching existing stacks and Find All moving stored items back; it remained unavailable in boss fields.

Storage and inventory side by side with Find All and Auto-Store

Boss Reward UI likewise stored boss-distribution rewards only and could not open in boss fields.

Boss Reward storage window and its Find All control

Beauty Salon added three default Skin slots, expandable to 100.

Beauty Salon Skin tab with saved skin slots

Shops displayed remaining purchase limits and expiries, supported expansion and right-click buying/selling, bulk Circulators/Challenger Spell Traces and a weekly-crystal tab. Equipment rings/pendants could swap by dragging. Auction comparison showed stats and Combat Power before/after equipment, and sale notifications became more detailed. Meso Market refreshed costs more often and had a ten-second search cooldown. Practice Sayram's Elixir lasted fifteen minutes; Boss Slayers, Undeterred, For the Guild! and Hard Hitter lasted thirty minutes in Practice/Fog Forest.

New characters defaulted to 1920×1080 and suitable UI scaling, falling back to 1366×768 on a later unsupported display. Character-theme navigation, Town Menu keyboard/wheel operation, revival by holding Interact/Harvest, cosmetic-effect toggles and job preview videos improved control. Automatic AP distribution defaulted on for new characters; Explorer Pirates except Cannoneer used their main stat after second job, while Xenon used the highest manually invested stat and could not enable it while STR/DEX/LUK were all below 330. Other changes covered visible channels above thirty, bag-name auto-storage order, usable-scroll filtering, off-screen inventory recovery, MVP/Private Login tooltips and clearer inventory-space/Zero Act 2 warnings. UI fixes addressed enhancement freezes/overlaps, auction searches and fused icons, preset/quest navigation, login and deletion state, cooldown and reward displays, keyboard selection, pet equipment, portrait-window placement and stale dialogs.

Erda's Request moved from a per-character daily to a weekly account quest: defeat 5,000 level-range enemies in Sacred Power fields, claim nine world-tradable seven-day Sol Erda and ninety fragments, then reset Thursday at 00:00 UTC. Fragments were permanent, untradable in Heroic and world-tradable in Interactive.

Character creation gained story skip/summary for levels 1–30, excluding Kanna, Hayato and Sia. Both options completed related quests, learned quest skills and distributed job items; ordinary characters began at 30, Zero at 120 with Act 2 complete. Early creation/story equipment sold for zero mesos. Challenger characters gained Arcane/Grandis summary/skip without quest EXP; Commerci gained the same choice after another character in the world completed its prerequisites. Ren's Book of the Beginning entry required Book of Ren.

Symbol Express Passes now awarded one-clear EXP on Arcane weekly completion, up to three weekly per world regardless of points spent. Epic Dungeon passes no longer required a previous clear. Express Pass achievements counted uses after November 12, without retroactive credit. The new Ariant chain required level 85 and Sand Bandits' Fourth Mission, A Proper Reward for a Good Deed and Schegerazade the Storyteller; it covered [Ariant] Gardin's Report, [Ariant] Who Is Areda?, [Ariant] Areda the Fairy, [Ariant] A Fairy's Trail, [Ariant] Areda's Origins, [Ariant] Save the Sultan and [Ariant] A New Day in Ariant. Aqua Road's new [Aqua Road] Taeng the Explorer, [Aqua Road] The Lost Expedition, [Aqua Road] It's All About What They Don't Say, [Aqua Road] In the Camera's Eye, [Aqua Road] A Witch's Touch, [Aqua Road] Setting the Scene, [Aqua Road] What Lies in the Deep and [Aqua Road] An Erstwhile Letter required level 105 plus Carta's Fortune-Telling and The Blocked Path of the Ocean.

Haven's revised weekly objectives were:

Weekly groupNew objectives and quantities
Haven collection / patrolRed Antenna Piece 20, Red Chipset Piece 30, Green Chipset Piece 30, Blue Chipset Piece 10 / Hunterizer Red 100, Repairoid 200, Outer Guard EX 200, Inner Guard EX 100
Scrapyard defense / delivery / repairChaseroid Red 200, Chaseroid Blue 100, Hunterizer Blue 100 / Blue Antenna Piece 10, Blue Android Scope 20 / 30 repairs
Scrapyard liberationModded Scaredroid 200, Modded Broken Android 200, Modded Laseroid 100, Modded Deliverbot 50
Skyline defense / collection / liberation / repairSalvoroid Red 10 / Pipe Piece 30 / Modded Buffroid 50 / Steel Fragment repairs 5
Skyline deliveryRed Blind Shell 1, Prison Key Piece 5
Black Heaven Deck defense / collection / deliverySalvoroid Blue 6, Repairoid 200, Demolishizer 5 / Steel Drill 1 / Field Siren 30, Blue Blind Shell 1
Black Heaven Inside defenseAlloy Xenoroid DX 200, Steel Xenoroid DX 200, Scrap Xenoroid DX 100, Alloy Xenoroid EX 200, Scrap Xenoroid EX 200, Modded Megaroid 6
Black Heaven Inside collection / repair / deliveryInternal Siren 20, Alloy ID Plate 30, Scrap ID Plate 20 / one repair / Alloy Xenoroid Chipset 30, Steel Xenoroid Chipset 30, Scrap Xenoroid Chipset 10

Genesis traces capped at 3,000; liberation announcements were removed and quest start/progress displays corrected. Fifth-job advancement restored HP/MP. Cernium/Arteria voiceovers, Mount guidance, Evan-only Town Filled With Suspicion and Root Abyss exploration conditions accompanied fixes for Moonbridge replay audio, Azwan lag, Diligent Explorer time, Khali's Link tooltip, Limina starts, Labyrinth pets, diligent-investigation/Damien objectives, Sefirot progression, Von Leon achievements and Zero's Tera Burning rewards.

Boss preparation and Heroic party rewards

Weekly/monthly boss entry moved players into a ten-minute preparation map. Certain cooldowns reset, charges and job gauges filled, and Soul Weapons received maximum Soul Points. Exiting the encounter restored cooldowns, charges and gauges to their pre-entry states. Preparation allowed Buff Sequence, Noblesse skills, Champion's Renown, charge skills, Link/preset management and Collector's, Sayram's and Aurelia's Elixirs.

The charging list included Flash Blade, Silhouette Mirage, Relic Gauge, HEXA Rolling Rainbow's contact list, Aran combo, Equilibrium/Liberation Orb, Morph Gauge, Supply Surplus, Sword Energy, Malice, Aether Weaving, Crystal Charges, Spectra and Talisman/Scroll Energy. Ordinary buffs cleared on entry, with exceptions for consumable/Cash effects, toggles, persistent no-cooldown summons, Noblesse skills, tempering/accessory enhancement, Blessing of the 250 and Champion's Renown. Buffs and cooldowns for Decent Sharp Eyes, Decent Hyper Body and Decent Combat Orders, Freud's Wisdom, Combat Orders, Infinity, Roll of the Dice, Time Leap, The Crossroads of Destiny and Contact Caravan did not reset.

Black Mage no longer required Fragment of Destiny. Hard Verus Hilla stopped dropping Shadow of Annihilation, while Gloom/Darknell and Moonbridge/Labyrinth/Limina dailies stopped granting Spark of Determination. Princess No (Normal) removed four entry stages and all prerequisites, moving level-180+ characters directly to the fifth-floor fight through Ayame. HP became 500 billion, rewards/difficulty increased, and the listed Hieizan quest level/EXP requirements moved to 180. Investigating Hieizan awarded Hieizan's Startouched; Momiji Hills/Hidden Field 1–3 also required 180. Akechi Mitsuhide (Normal)'s two phases totaled 700 billion HP.

Arcanus gained a seventh Culvert stage. Its HP display used thirty-trillion units, and stage six's maximum changed from 300,300 to 300,000 points.

StageHPDamage per pointMaximum score
16,000,000,000600,000,00010
215,000,000,000750,000,00020
3150,000,000,0001,500,000,000100
41,500,000,000,0003,000,000,000500
510,500,000,000,0003,000,000,0003,500
6900,000,000,000,0003,000,000,000300,000
72,700,000,000,000,00010,000,000,000270,000

Heroic parties gained Distribution pick-up rights. Power Rebirth Crystals went to every member, other ordinary rewards distributed randomly, and leaving the party/map during setup excluded a player. Solo parties defaulted to All. Special distribution assigned each member a 1–999 number and the highest received the item, with distribution proceeding as though all members participated even if some did not respond.

Create Party dialog with Distribution selected under acquisition permissions
EncounterSpecial-distribution item
Hard/Extreme LotusDamaged Black Heart; Berserked
Extreme LotusTotal Control
Hard Damien / Lucid (Hard) / Will (Hard)Magic Eyepatch / Dreamy Belt / Cursed Spellbook Coupon
Chaos Gloom / Hard Darknell / Hard Verus HillaEndless Terror / Commanding Force Earring / Source of Suffering
Hard/Extreme Black Mage / Hard/Extreme SerenGenesis Badge / Mitra's Rage Selection Box
Extreme Black Mage / Extreme Seren / Kalos (Extreme) / Kaling (Extreme)Exceptional Hammer: Belt / Face Accessory / Eye Accessory / Earrings
Hard LimboWhisper of the Source
Kalos (Normal) / Kalos (Chaos); Kaling (Normal) / Kaling (Hard)Grindstone of Faith

Rewards were claimed through Storage's Boss Rewards tab. Encounter changes also made Lucid (Hard)'s failed phase-three timer return the party to phase two with partial HP recovery. Kaling's phase-one halo delay rose about 2%; front/rear wing, escape collision, current discharge, lightning gust and cloud ranges fell about 16%/18%/19%/20%/12%/20%. Phase-two Berserk shortened about 16% and stopped attacks. Phase three increased instrument-release wind-up about 19%, reduced Taowu judgment and Qiongqi wind pressure ranges about 43%/8%, and allowed hits during instrument release. Story Bind behavior, seasonal balance and missing patterns/effects were fixed.

Seren reset the Sun Gauge at phase-two entry, reduced Dusk's Burning Sword range about 68% and removed Twilight Electrify. Baldrix phase-two Absorbing/Surging Magic cooldowns rose about 35%/33%, the pull range fell about 25%, and Ragnarok changed 120→125 seconds; phase-two/three effects improved. Guardian Angel Slime moved Guardian Wave from 150→90 seconds, needed two instead of three Magma Slimes per Holy Gate and reduced Ground Pound range about 54%, with Guardian Ray cancellation/timer/hitbox improvements. Zakum (Chaos)'s double-damage clap, Lucid visuals, Hilla's timer, Kalos sounds and Vellum (Chaos) entry disconnects were also corrected.

Maps and inventory gained new boundaries

Mushroom Shrine added Deserted Forest, Lonely House, Night Fox, Red Boogie and Blue Mushdad. Cherry Blossom Mushroom/Fire Raccoon/Field Fox/Crow/Dark Night Samurai became levels 25/28/30/30/100. Towards the Graveyard required 90; Neglected Cemetery and Grave of the Wandering Dead required 100. Buffer zones separated large enemy-level jumps, with revised designs/names and drops:

MonstersRevised drops
Mecha Warrior/Ninja/Gunner Prototypes; Cherry Blossom MushroomLevel 21–30 weapons/armor; Mushroom also listed mesos
Fire Raccoon / Field FoxPotions and Raccoon Firewood / Fox Tail and Crow Feather
Night Fox / Blue MushdadTwisted Time / mesos
Tengu's Shadow / KappaLevel-140 armor / level-140 weapons
Paper Lantern Ghost / Dark Specter / Sleepy GhostMedal of Honor / Night Fox Tail / Kimono Shoes
Red / Blue / Green / Black BoogieCucumber / Worn Paper Lantern / Dark Specter Bandana / Kimono Piece
Dark Night SamuraiWork Gloves, Frying Pan, Wooden Top, Steely Throwing-Knives
NightghostLost Specter's Handkerchief, Unholy Water

Bronze's Takoyaki Chef sold Bashful/Sad Orange Mushroom, Blushing Horny Mushroom, Sleepy Green Mushroom and Angry Blue Mushdad dolls. Root Abyss/Hilla Normal gained direct boss entry. Culvert/Golden Tomato stopped Ultimatum Ring entry cooldown resets but allowed skills in approach maps. Hero's Echo, Exclusive Spell, Focused Time and Empress's Prayer persisted; Use/Cash effects persisted except level-250/275/300 Blessings, wedding bouquets, Gourmand Power, the three elixirs and, for Culvert, the four Noblesse skills. Odium terrain/placements changed in Castle's Gate 1–5, Captured Alley 3–4, Sunny Laboratory 1–2 and Locked-Door Laboratory 1–4. Chilly Corridor required level 180 through Medina and contained Bloodfang/Spearman Skeleknight. Other fixes covered Root Abyss imps, map/navigation art, Monster Park stages, laboratory platforms, Scrapyard spawns, cutscenes and instanced runes. MVP Resort EXP capped at level-294 amounts from December 1 at 00:00 UTC.

Cernium's Flame Priest offered +30 Sacred Power for one hour after A Divine Power, only while current Sacred Power was below thirty and no Odium-or-later Sacred Area quest had been cleared. An already-active buff could finish its duration after Odium completion.

Flame Priest NPCs in Cernium

Collector's Elixir cost twenty million mesos for level-200 characters after Collector's Request, with that quest clearance shared across the world. The untradable elixir lasted ten days and gave eight minutes of +400 HP/MP, +100 Attack/Magic ATT, +30 all stats and +2 skill levels. It was unavailable in boss/event maps, Dojo and Culvert, and did not stack with Maha's Blessing, Encourage, Spirit Blade, Meditation, Photic Meditation, Blessing of the Onyx or ordinary Combat Orders or Decent Combat Orders. Mega Monkey Magic applied only partly alongside it. Practice Mode/Fog Forest offered it as a selectable buff.

Symbol Enhance All merged inventory symbols into the equipped symbol after previewing the quantity, consuming untradable coupons first. It supported the six Arcane regions and Cernium/Arcus/Odium/Shangri-La/Arteria/Carcion Sacred coupons; Grand Sacred coupons were excluded. Starting December 1, Day Eight's Daily Gift became a world-tradable seven-day box choosing a seven-day Mega Burninator or three VIP Boosters. Crafted Nodestones became account-tradable with seven-day duration. New AbsoLab/Arcane Umbra weapon/armor boss boxes became account-bound/world-tradable for their unchanged seven days; the November 12 correction kept pre-maintenance boxes untradable.

Symbol coupon dialog offering to combine all matching inventory Symbols

Herb, Mineral and Production bag limits rose to ten each; other categories allowed two per category, including Souls, Scrolls, Recipes, Coins, Chairs, Titles and Familiars. MVP Red/Black added seven Maple Tour Express Pass uses. Sacred selectors obtained from Symbol selectors doubled their quantity. Spell Traces stacked to 30,000 and Ability Circulators to 100. Pendant of the Spirit immediately granted +30% EXP without wear time, and Prepared Pendant adopted that name. Zero gained Tera Burninator use; different-purpose Boost Potions could coexist; Black Flames worked on equipment without Bonus Stats; Guild Blessings lost cooldowns. Other item changes covered atmospheric effects without messages, title previews, equipment art/name corrections, decoration coupons, boost-potion consumption, chair/map crashes, Zero appearance items and VIP/HEXA spawns.

The new Lie Detector trial began after November 20 maintenance. A failed minigame sent the character to the Truth Booth, requiring logged-in time to leave and disabling movement, skills, chat, items and content participation.

Twilight Eve connected weekly goals and event currency

Twilight Eve ran November 12 after maintenance through February 3, 2026 at 23:59 UTC. Entry required level 101 and Zero Act 2, then Finding the Power of Time. Evernium funded its progression shop; Waking the Power of Time, Evernia's Bounty, Seeking Traces of Time, Bloom's Herb Baskets, the Clockworks and Eve Anticipation supplied different progression routes.

Waking the Power of Time tracked account-shared progress through its event UI. Solo level-range hunting, including the named boosters and Clockwork monsters, or solo boss clears supplied Sands of Time; Practice Mode boss clears counted. Fill had to be pressed to contribute a Sand, with ten weekly fills and 110 during the event. Wednesday at 00:00 UTC reset the weekly fill allowance. Missed Sands could be bought for 1,000 Maple Points each. Each fill gave 400 Evernium, capped at 4,000 weekly.

Waking the Power of Time weekly Sands counter, community effects and cumulative gifts

Boss Sands were a highest-clear benchmark, not a sum of every clear. Hard Lotus gave four; subsequently clearing Hard Damien or Will (Normal) added nothing, while Hard Verus Hilla raised the total to six by adding two.

Sands supplied by the highest qualifying clearBosses
1Normal Lotus, Normal Damien, Akechi Mitsuhide (Normal)
2Normal Guardian Angel Slime; Lucid (Easy) / Will (Easy)
3Lucid (Normal) / Will (Normal) / Normal Gloom
4Normal Darknell; Hard Lotus/Damien
5Lucid (Hard) / Will (Hard); Normal Verus Hilla; Chaos Guardian Angel Slime
6Hard Verus Hilla/Darknell; Chaos Gloom
7Normal Chosen Seren; Kalos (Easy)
8Hard Chosen Seren; Kaling (Easy)
9Kalos (Normal)
10Extreme Lotus / Extreme Seren / Kalos (Extreme) / Kaling (Extreme); Kaling (Normal) / Normal Limbo / Normal Baldrix; Kalos (Chaos); Kaling (Hard) / Hard Limbo / Hard Baldrix

The collective hourglass unlocked each week's Power of Time and Gift Goal at 100%; a missed collective goal rolled into the following week. Effects applied to participating characters through event end, and the Monster Park bonus included Extreme. Gifts were claimable through February 3 at 23:59 UTC, generally expiring February 4 at 02:00 UTC.

Week beginsPower of Time effectGift
November 12Monster Park clear EXP +10%Permanent Eve from Above mount coupon; selected mount untradable
November 20Eve Anticipation EXP +100%Rosy Skin / Flushed Skin choice
November 27Boss Sol Erda +40%Twilight Eve unit damage skin
December 4Regional daily rewards +10%; Arcane +2, Sacred +2Hourglass of Time effect
December 11Hunting Sol Erda +100%Permanent untradable Twilight Eve Chair
December 18Rune EXP buff +50%Custom Mix Dye or Custom Colorblend Eye Color voucher
December 25Monster Park clear EXP +10%Riyaroid and permanent untradable Lidium Heart; Riyaroid untradable in Heroic, world-tradable in Interactive
January 1, 2026Treasure Hunter EXP +100%One Beauty Salon slot expansion
January 8Boss Damage +10%Evernian hood/robe/boots/cape/Twilight Hourglass set, permanent untradable contents
January 15Eve Anticipation EXP +100%Twilight Altar background
January 22Regional daily rewards +10%; Arcane +2, Sacred +1Twilight Altar character-select theme

Individual cumulative fills separately granted a Magnificent Growth Potion at twenty Sands, Fairy Heart Coupon at forty, 2,000 Advanced EXP Vouchers at sixty, ten Karma Bright Cubes at eighty and ten Karma Bonus Bright Cubes at one hundred. The hundred-Sand Heroic/Challenger-Heroic alternative was ten Karma Solid Cubes. At 110 came a Transcendent Growth Potion. These world-tradable rewards shared the February 4 at 02:00 UTC expiry.

Evernia's Bounty and the Evernium Exchange

Evernia's Bounty required Waking the Power of Time and ran through February 3. Daily check-in reset at 00:00 UTC, with five check-ins weekly. Each supplied three 3x EXP coupons, five Ginseng and five Licorice, plus a cumulative reward. A 3,000-Maple-Point Evernia Pass made up a missed day; Wednesday's rollover determined how many prior-week missed days could be purchased.

Bounty's reward table used February 4, 2026 at 14:00 UTC for ordinary claim items. Sauna coupons generally expired February 3 at 23:59 UTC, but its thirty-third row listed February 4 at 14:00 UTC. Hyper Burninator had the separate April 8 at 14:00 UTC expiry. Items were world-tradable at the coupon/reward stage; selected contents kept their own restrictions.

Check-insCumulative reward
1Thirty-day Pendant of the Spirit coupon; selected pendant untradable
2Fifty Special Medals of Honor
3One Sauna coupon
4One Tenebris/Glory Guard: Justicar/Awake ring selector; this Bounty row listed the selected ring as untradable with seven-day duration
5One Golden Strawberry Farm entry
6100 Nodestones
7Fifty Symbol selectors (5 Arcane / 2 Sacred)
8One Sauna coupon
91,000 Advanced EXP Vouchers
10One Sol Erda
11Ten Experience Nodestones
12Fifty Symbol selectors
13One Sauna coupon
141,000 vouchers
15One Magnificent Growth Potion
16Fifty Symbol selectors
17100 Karma Black Flames
18One Sauna coupon
19Ten Karma Bright Cubes
20One Sol Erda
21Fifty Symbol selectors and twenty VIP Boosters
22100 Karma Black Flames and 100 Nodestones
23Two Sauna coupons
24Ten Karma Bonus Bright Cubes in Interactive/Challenger-Interactive, or ten Karma Solid Cubes in Heroic/Challenger-Heroic; one Sol Erda/Fragment selector
25One Magnificent Growth Potion and one Golden Tomato Punch King entry
26Fifty Special Medals of Honor
27Fifty Symbol selectors
28One Sauna coupon
29One Sol Erda/Fragment selector
30One Karma Unique Potential Scroll 100%
31Fifty Symbol selectors
32100 Karma Black Flames
33One Sauna coupon, with the later row-specific expiry above
34One Sol Erda/Fragment selector
35One Karma Star Force 17-Star Enhancement
36Twenty VIP Boosters
37Ten Experience Nodestones
38One Sauna coupon
39One Sol Erda/Fragment selector
40One Golden Tomato Punch King entry
41Fifty Special Medals of Honor
42Fifty Symbol selectors
43One Sauna coupon
44One Sol Erda/Fragment selector
45Ten Karma Bright Cubes
46100 Special Medals of Honor and fifty Symbol selectors
47200 Nodestones and 100 Karma Black Flames
48One Golden Strawberry Farm entry and one Sauna coupon
491,000 vouchers and ten world-type-specific Bonus Bright/Solid Cubes
50One Magnificent Growth Potion and one Hyper Burninator
51100 Symbol selectors and 200 Karma Black Flames
52Twenty Experience Nodestones and 1,000 vouchers
531,000 vouchers and one Golden Tomato Punch King entry
54One Karma Unique Potential Scroll and one 17-star enhancement
55Twenty Karma Bright Cubes and twenty world-type-specific Bonus Bright/Solid Cubes

The Evernium Exchange shared currency across the account and operated through February 3 at 23:59 UTC. Its ordinary consumables expired February 4 at 02:00 UTC, distinctly earlier than Bounty's 14:00 entries. Weekly shop limits reset Thursday at 00:00 UTC. In the tables, Interactive includes Challenger-Interactive and Heroic includes Challenger-Heroic unless an exception is stated.

Enhancement purchaseEverniumLimitRestriction
Bonus Mystical Cube50200Interactive
Gold Potential Stamp2020All
Special Bonus Potential Stamp3020Interactive
Epic Potential Scroll 100%3005All
Special Bonus Potential Scroll3005Interactive
Innocence Scroll 100%10020Interactive
Pet Equipment Scroll selector50020Interactive; selected ATT/Magic ATT scroll seven days
Pure Clean Slate Scroll 100%20010Interactive
Tenebris/Glory Guard: Justicar/Awake ring selector3,0003Selected ring permanent and untradable
Event-ring Solid Cube60100All
Event Ring Exclusive Legendary Potential Scroll 100%4,0003All
Karma Unique Potential Scroll 100%3,0004All
Karma Special Heart Scroll selector3,0004Interactive
Arcane River Droplet Stone2,00010Heroic; permanent
Stone Origin Droplet150Twenty per worldHeroic; permanent
Growth purchaseEverniumLimit
AP / SP Reset Scroll50 eachThree each
Mysterious Monsterbloom300Three weekly; regular Heroic/Interactive only, untradable permanent
Trait Boost Potion30020
Selective 8-slot Coupon10015
Infinite Revitalizer10Five daily
Character Slot Expansion Coupon200Five; unavailable in Challenger, untradable
Extra Storage selector1,000Ten
Nodestone / Experience Nodestone50 / 650500 / 30
Chaos / Black / Legendary Circulator800 / 1,500 / 2,00020 / 10 / 3
Golden Strawberry Farm entry200Five weekly
Extreme / Magnificent Growth Potion70 / 10,000200 / 2
Sol Erda10,000One

Extra Storage chose a permanent untradable 40-slot Soul/Chair/Recipe/Scroll bag, 20-slot Production bag or 40-title holder. Slot expansion could not be used after the 59-character ceiling; stock purchased before reaching the ceiling could still become unusable. Legendary Circulators did not work on Legendary abilities. Extreme Growth Potions required level 130, excluded Burning characters and used level-199-based EXP for level 200+. Use-tab placement controlled consumption order, including scroll-bag auto-storage.

Solo bosses paid Time currency by the highest clear

Seeking Traces of Time ran through February 3 at 23:59 UTC. Only solo weekly bosses qualified; daily/monthly bosses and party clears did not. Practice Mode counted, including a post-maintenance practice clear after an earlier ordinary clear. Acquisition capped weekly per world at 2,000 Traces of Time and fifty Dark Traces. Both currencies stayed in their originating world.

Each new highest-value clear paid only the difference from the previous benchmark. Normal Lotus's 600 followed by Lucid (Easy)'s 900 therefore added 300, not another 900.

Boss and difficultyTracesDark Traces
Normal/Hard Baldrix; Normal/Hard Limbo2,00050
Kaling (Normal) / Kaling (Hard) / Kaling (Extreme)2,00050
Kaling (Easy)2,000None
Extreme Seren2,00050
Hard / Normal Seren2,000 / 1,850None
Extreme / Hard / Normal Lotus2,000 / 1,600 / 600Fifty on Extreme only
Kalos (Chaos) / Kalos (Extreme)2,00050
Kalos (Normal) / Kalos (Easy)2,000 / 1,900Ten on Normal, none on Easy
Hard / Normal Verus Hilla1,800 / 1,650None
Hard / Normal Darknell1,750 / 1,300None
Chaos / Normal Gloom1,700 / 1,300None
Chaos / Normal Guardian Angel Slime1,700 / 700None
Will (Hard) / Will (Normal) / Will (Easy)1,650 / 1,100 / 900None
Lucid (Hard) / Lucid (Normal) / Lucid (Easy)1,650 / 1,100 / 900None
Hard / Normal Damien1,600 / 600None
Akechi (Normal)600None
Papulatus (Chaos)400None
Magnus (Hard); Vellum (Chaos)300None
Princess No (Normal); Chaos Queen / Von Bon (Chaos) / Chaos Pierre / Zakum (Chaos)200None
Normal / Easy Cygnus50 / 10None
Chaos Pink Bean; Hilla (Hard)50None

Dimo's exchange reset weekly purchases Thursday at 00:00 UTC. Standard dated stock expired February 4 at 14:00 UTC. VIP Buff selectors and 3x coupons instead lasted one day, while Mu Gong's Soul Shard was permanent and untradable.

Normal Trace purchasePriceLimit
VIP Buff selector / thirty-minute 3x coupon5 / 30Unlimited / one daily
Karma Bright Cube30Three weekly
Karma Bonus Bright Cube40Three weekly; Interactive
Karma Incredible Chaos Scroll of Goodness 100%20120; Interactive
Ark Innocence Scroll 100%20Thirty; Interactive
Karma Powerful / Eternal / Black Flame5 / 10 / 20150 / 300 / 750
Karma Premium Pet Equipment scroll selector40045; Interactive
Special Medal of Honor10450
Chaos / Black Circulator80 / 15045 each
Karma Premium Accessory scroll selector40045
Symbol selector20750; selected coupons fourteen days
Dark Trace: Karma Abyssal FlameOne Dark Trace500
Dark Trace: Sol ErdaTen Dark TracesFifteen
Dark Trace: Mu Gong's Soul ShardTen Dark TracesThirty

Karma Bright Cube's weekly limit was shared across the corresponding regular-world type: Kronos/Hyperion together, or Scania/Bera together. Challenger-Heroic and Challenger-Interactive had their separate allowances rather than sharing regular-world stock. Bonus Bright Cube used the same Interactive grouping. Selected pet scrolls lasted seven days; the accessory-selector row duplicated the ATT choice rather than establishing a distinct second option.

Herbs, Clockworks and the Meso Shop

Bloom's Herb Baskets spent Bounty's Ginseng on stats and Licorice on content perks. Skills could be upgraded through February 3 at 23:59 UTC and lasted through February 10 at 23:59 UTC. Levels 1–6 cost 1/2/5/12/25/30 of the appropriate herb. Additional herbs cost 1,000 Maple Points each, with five of each added to a cumulative purchase allowance every Wednesday. Resetting all skills cost 9,900 Maple Points and returned every spent herb, including purchased herbs.

Bloom's Herb Baskets with Ginseng stat upgrades and Licorice content perks
Ginseng statLevels 1 / 2 / 3 / 4 / 5 / 6
Attack and Magic ATT5 / 10 / 15 / 20 / 30 / 40
Boss Damage; Ignore Defense; Normal Enemy Damage5 / 10 / 15 / 20 / 30 / 40% each
All stats10 / 20 / 30 / 40 / 60 / 80
HP/MP500 / 1,000 / 1,500 / 2,000 / 3,000 / 4,000
Buff Duration; Critical Rate5 / 10 / 15 / 20 / 25 / 30% each
Arcane Power; Sacred Power10 / 20 / 30 / 40 / 50 / 60 each
EXP2.5 / 5 / 7.5 / 10 / 12.5 / 15%
Licorice perkLevels 1 / 2 / 3 / 4 / 5 / 6
Boss Sol Erda; Monster Collection capture10 / 20 / 40 / 60 / 80 / 100% each
Monster Park clear EXP5 / 10 / 20 / 30 / 40 / 50%
Arcane daily EXP and symbols5 / 10 / 20 / 30 / 40 / 50%; 1 / 2 / 4 / 6 / 8 / 10 symbols
Grandis daily EXP and symbols5 / 10 / 20 / 30 / 40 / 50%; 1 / 2 / 3 / 4 / 5 / 6 symbols
Weekly Legion coins100 / 150 / 200 / 250 / 300 / 400

Boss energy came from Hard Lotus or higher loot boxes. Arcane/Grandis daily bonuses applied once daily per world on the first eligible completion, with EXP and symbols selectable for different characters/quests. Declining preserved another character's chance; completing before activating the skill gave no retroactive bonus. Tenebris received only the Arcane EXP component. Grandis coverage was Cernium, Arcus, Odium, Shangri-La, Arteria, Carcion and Tallahart. Bonus Legion coins did not advance coin achievements.

Gilded and Eternal Gilded Clockworks dropped from level-range monsters through December 16 at 23:59 UTC. Gilded spawned Twisted Eye of Time for a hundred seconds, ten uses daily; Eternal spawned Twisted Chronos for a hundred seconds, one use daily. Both were tradable once, then world-transferable. Their midnight counters were independent from VIP/HEXA Booster allowances, but no second booster could run while another was active. Inventory order chose which tradability variant was consumed.

Lepa's Dashing Carriage shared the December 16 end date. Every 250 level-range kills charged Lepa Dash, up to fifteen daily per character. Automatic/manual firing was selectable; deactivation could be reversed, and login reactivated the skill. It did not operate under a level-four Rune's Curse or in excluded special fields. EXP bonuses and death penalties applied, with its Rune EXP effect applying even before liberating the rune. A dash could grant at most one level, and its own kills did not charge the next dash.

Lepa Dash skill icon

Eve Anticipation awarded EXP every five seconds in the Twilight Altar, capped at level-294 amounts and improved by Power of Time, through December 16.

A character beside the glowing hourglass in the Twilight Altar

Karin's Meso Shop also closed December 16. Weekly stock reset Thursday. Ordinary dated items expired February 4 at 14:00 UTC; the Sealing Wand Coupon lasted seven days, and special cosmetic coupons ten days unless marked permanent.

Meso Shop purchaseMesosLimit
Sealing Wand CouponFive millionTwenty weekly; Challenger only
Karma Incredible Chaos Scroll of Goodness 100%45 millionFifty; Interactive
Pet Equipment Stat Transfer Scroll100 millionFive; Interactive
Damage Skin Extraction Coupon100 millionOne
Android Ear Sensor Clip600 millionOne
Mercedes / Aran / Phantom / Luminous / Evan / Shade life-sized cutout chair200 million eachOne each; permanent world-tradable
Spirited Nine Tails CouponThree billionOne
Bunny Hat Coupon / Adventurous Black Bean mount couponOne billion eachOne each
Snowfield Ride with Inkwell / Dr. Lim mount coupon200 million eachOne each
Ice Gem Damage Skin500 millionOne
Event Android selector600 millionOne, corrected November 11

The Android selector chose Verus Hillaroid, Willroid, Serenoid or Alliance Commander Cygnusroid, with permanent untradable contents. Bunny Hat and the listed mounts likewise became permanent untradable contents. The Ear Sensor Clip immediately affected the currently equipped Android, making the receiver's equipment state relevant before use.

Challenger World locked the world choice for the season

Challenger World ran November 12 through April 22, 2026 at 14:00 UTC. Choosing Challenger-Heroic or Challenger-Interactive locked that choice even after deleting every character. Up to five characters were allowed, including three Tera Burning characters gaining two extra levels per level-up from 10–200. Each world used the corresponding regular world's systems and restrictions. Link Skill transfers, Legion, Legion Artifact, Monster Collection and character-slot expansion were unavailable.

Challenger-Interactive's Meso Market remained available through April 22 at 14:00 UTC; new characters no longer waited three days for it or the Auction House. Each of the five creation rewards supplied a Pearl Maple armor box, 1,000 Power Elixirs, 1,000 Spell Traces in Interactive, and 64 slots each for Equip/Use/Etc/Set-Up. Deletion did not replenish that five-claim allowance. Pearl Maple's hat/suit/cape/gum/pendant/buckle were permanent untradable contents of a seven-day untradable box.

Tera Burning gifts supplied a seven-day Mysterious Cryptic Chest containing a thirty-day Snail, plus level-thirty equipment, Frozen gear/weapon/secondary boxes, a ninety-day Root Abyss set and an Eternal Flame title. Outer dated boxes expired April 22 at 14:00 UTC; the Frozen weapon/secondary and nested Fafnir boxes had seven-day durations, while the selected Frozen equipment was permanent.

A daily Hunting Mission needed 1,000 level-range kills and manual completion for 100 Challenger Points plus 300 Challenger Coins. It was account-limited to once daily and five weekly; missed missions cost 3,000 Maple Points, with catch-up availability updated Wednesday. Level 260/270/275/280/285 awarded 3,000/3,000/5,000/7,000/9,000 points and 3,000/3,000/4,000/5,000/7,000 coins.

Boss missions required solo or solo-party clears and accepted Practice Mode. A difficulty above the listed maximum counted as the highest listed mission, such as Extreme Lotus satisfying Hard Lotus.

Boss difficultyPointsCoinsAdvanced coins
Easy / Normal Cygnus50 / 10050 / 100None
Hilla (Hard)5050None
Zakum (Chaos) / Chaos Pink Bean / Chaos Pierre / Von Bon (Chaos) / Chaos Crimson Queen100100None
Magnus (Hard); Vellum (Chaos)200100None
Papulatus (Chaos)250100None
Normal / Hard Lotus or Damien350 / 1,500100 / 400None
Normal / Chaos Guardian Angel Slime500 / 2,500100 / 600None
Lucid (Easy) / Lucid (Normal) / Lucid (Hard)500 / 1,000 / 2,000100 / 200 / 600None
Will (Easy) / Will (Normal) / Will (Hard)500 / 1,000 / 2,500100 / 200 / 600None
Normal / Chaos Gloom1,000 / 2,500200 / 600None
Normal / Hard Verus Hilla2,000 / 3,000600 / 1,000None
Normal / Hard Darknell1,000 / 3,000200 / 1,000None
Hard Black Mage; Normal Seren5,0001,40020
Hard Seren; Kalos (Easy)7,0002,00030
Kalos (Normal); Kaling (Easy)9,0003,00060

Tier rewards had an April 21 at 23:59 UTC claim deadline. Bronze through Platinum were claimable only in Challenger World; Emerald and higher could be claimed there or through the main world's Event List. Each tier included its permanent untradable Season Two medal through a world-tradable coupon. Dated tier coupons/items expired June 17 at 23:59 UTC, except the selected Challenger rings, which expired April 22 at 14:00 UTC and could not World Leap.

Tier and pointsOther rewards
Bronze, 5,000100 permanent untradable fragments; three Sol Erda
Silver, 10,000Level-four choice of Challenger Ring of Restraint / Challenger Continuous Ring / Challenger Weapon Jump S Ring / Challenger Weapon Jump D Ring / Challenger Weapon Jump I Ring / Challenger Weapon Jump L Ring
Gold, 15,000200 fragments; five Sol Erda
Platinum, 20,000300 fragments; five Sol Erda
Emerald, 30,000Level-200 Karma Legendary Potential Scroll 100%, thirty Karma Bright Cubes, twenty Ultimate Legion Growth Potions
Diamond, 40,000Permanent untradable Battlefield Valkyrie Hat / Battlefield Valkyrie Armor / Battlefield Valkyrie Boots / Battlefield Valkyrie Cape / Blade of the Battlefield Valkyrie, Karma Legendary Potential Scroll 100% (level 200); Interactive: Karma Unique Bonus Potential Scroll (level 200) and thirty Karma Bonus Bright Cubes; Heroic: fifty Karma Bright Cubes
Master, 60,000Interactive: thirty Karma Bonus Bright Cubes plus thirty Karma Bright Cubes; Heroic: sixty Karma Bright Cubes
Challenger, 75,000Interactive: thirty Karma Bonus Bright Cubes plus thirty Karma Bright Cubes; Heroic: sixty Karma Bright Cubes

Every character began with Bronze-strength benefits. The tier-dependent portion was:

BuffBronze / Silver / Gold / Platinum / Emerald / Diamond and higher
Attack/Magic ATT+50 / 55 / 60 / 70 / 80 / 80
Boss Damage and Ignore Defense+30 / 40 / 50 / 60 / 70 / 70% each
Buff Duration+30 / 30 / 30 / 30 / 60 / 60%
Critical Damage+30 / 30 / 30 / 35 / 40 / 40%
All stats+50 / 60 / 70 / 90 / 100 / 100
HP/MP+2,500 / 3,000 / 3,500 / 4,500 / 5,000 / 5,000
Meso and Item DropNo increase below Diamond; +20% each at Diamond and higher

All tiers had 1.5x EXP, +150% Normal Enemy Damage, +30% Critical Rate, +100% Knockback Resistance, +10% Summon Duration, −5% Skill Cooldown, doubled individual guild contribution/limit and +100% Final Damage in Monster Park Extreme.

Challenger Shop items were world-tradable, generally expiring April 22 at 14:00 UTC. The 3x/VIP buff items lasted one day and Spell Traces were permanent. The stated quantity limits were:

Challenger Coin stockPriceLimit
Thirty-minute 3x coupon / VIP Buff selector100 / 30One each
Karma Black Flame / Hard Cube / Karma Solid Cube50 / 5 / 1001,000 / 1,000 / 500
Karma Bonus Mystical Cube201,000; Interactive
Pet Equipment Scroll selector500100; Interactive
Epic / Bonus Potential Scroll 100%150 eachThirty each; Bonus Interactive only
Karma Premium Pet Equipment / Accessory selector1,000 eachTen each; Interactive
Innocence / Pure Clean Slate Scroll 100%50 / 100Ten each; Interactive
Gold / Special Potential Stamp20 / 60Fifteen each; Special Interactive only
Karma Star Force 17-Star Enhancement, level 1605,000Three
Spell Trace100No listed limit; Interactive
Advanced coin: Karma Abyssal FlameOne150
Advanced coin: Sol ErdaFiveFive
Advanced coin: Karma Bright CubeOneTwenty
Advanced coin: Karma Bonus Bright CubeTwoTwenty; Interactive

Challenger Pass was a separate weekly track

Challenger Pass ran through February 3 at 23:59 UTC for level 101/Zero Act 2 in Challenger World. Twenty levels required 480 pass points each, with 3,000 points weekly. Pass level, points and missions were shared across characters in the world and reset Wednesday at 00:00 UTC. Express Pass completion counted for Symbol, Monster Park, Extreme and Epic Dungeon missions. Missed prior-week points cost 1,000 Maple Points per hundred.

Symbol dailies at 6/12/18/24/30 each gave 200 points. Monster Park clears 1–5, one Extreme, one Epic Dungeon and weekly boss clears at six/twelve each gave 100. Hunting 5,000 gave 100; each 10,000/15,000/20,000/25,000/30,000 threshold gave 200. The 19,800-Maple-Point Premium Pass added +200% Normal Enemy Damage and +20% EXP, with its effects removed on World Leap. Rewards were once per world.

LevelFree trackPremium track
1One Symbol selector, 50 Arcane / 20 SacredOne selector, corrected to 500 Arcane / 200 Sacred
2Fifty Nodestones300 Nodestones
3One Sauna couponTwo Sauna coupons
4Ten Special Medals of Honor100 Special Medals of Honor
5Fifty Nodestones500 Nodestones
6Ten fragments100 fragments
7Fifty Nodestones500 Advanced EXP Vouchers
8One Sauna couponTwo Sauna coupons
9Ten Karma Black FlamesTwenty Karma Bright Cubes and 100 vouchers
10One 50/20 Symbol selectorOne corrected 500/200 selector and 100 vouchers
11Fifty NodestonesFifty Experience Nodestones and 100 vouchers
12Fifty Nodestones100 fragments and 100 vouchers
13Ten fragmentsTwenty Karma Bright Cubes and 100 vouchers
14One 50/20 Symbol selector500 vouchers
15Ten Karma Black Flames100 Black Flames and 100 vouchers
16Ten VIP BoostersThree Sauna coupons and 100 vouchers
17Ten Karma Black Flames200 Black Flames and 100 vouchers
18Fifteen fragments200 fragments and 100 vouchers
19Ten VIP BoostersThree Sauna coupons and 100 vouchers
202,000 vouchersOne Transcendent Growth Potion

Ordinary coupons/rewards were world-tradable and expired February 3 at 23:59 UTC, corrected December 11 for Premium. Selected Symbol coupons were untradable and permanent. The general fragment rule was untradable/permanent, and the free level-six/thirteen and premium level-six/twelve rows agreed; both level-eighteen rows instead explicitly listed world-tradable fragments expiring February 3. These differing row qualifications did not establish permanent fragments at level eighteen.

Arcane Seal rewarded tier and a consistent character

Arcane Seal ran through April 21 at 23:59 UTC for level-200 Challenger characters with A Greater Power and Zero Act 2. Only one character could participate at a time; switching the event to another reset the first character's progress. Three Sealing Wands arrived automatically at midnight UTC, online or offline, up to a held maximum of twenty. A balance of eighteen/nineteen received only enough to reach twenty. One to five wands could be used together.

Arcane Seal equipment window with core rarity, enhancement and stats
Glowing seal in the Sealing Wand reveal animation
Challenger tierBarrierNormal / Rare / Epic / Unique / Legendary core chance
Below GoldMicro67.49 / 30.45 / 2.03 / 0.02 / 0.01%
Gold+Small52.60 / 31.40 / 15.70 / 0.25 / 0.05%
Emerald+Medium49.95 / 29.95 / 14.95 / 5.05 / 0.10%
Diamond+Large0 / 29.95 / 62.88 / 6.65 / 0.52%
Master+Massive0 / 0 / 91.85 / 7.10 / 1.05%

Equipping a core granted job-appropriate stats and its Summon skill. A higher-rarity replacement automatically extracted the equipped core for Arcane Energy according to rarity and enhancement. Unused cores could also be extracted; the following table's Legendary value was 150 across all twelve stages.

Core stageNormal / Rare / Epic / Unique extraction energy
14 / 8 / 15 / 50
26 / 12 / 20 / 57
39 / 16 / 27 / 66
412 / 23 / 37 / 78
517 / 32 / 50 / 96
625 / 48 / 75 / 128
765 / 128 / 194 / 288
8180 / 352 / 530 / 736
9419 / 832 / 1,250 / 1,695
10855 / 1,712 / 2,570 / 3,455
111,896 / 3,792 / 5,688 / 7,616
125,326 / 10,649 / 16,012 / 21,330
UpgradeSuccess chanceEnergy cost: Normal / Rare / Epic / Unique / Legendary
1→2100%2 / 4 / 6 / 8 / 15
2→390%3 / 5 / 8 / 10 / 18
3→480%3 / 6 / 9 / 12 / 23
4→575%4 / 8 / 12 / 16 / 30
5→650%5 / 10 / 15 / 20 / 38
6→720%10 / 20 / 30 / 40 / 75
7→810%14 / 28 / 42 / 56 / 105
8→96%18 / 36 / 54 / 72 / 135
9→104%22 / 44 / 66 / 88 / 165
10→112%26 / 52 / 78 / 104 / 195
11→120.70%30 / 60 / 90 / 120 / 225

Core stats covered main/secondary stat, Attack/Magic ATT and main-stat percentage; Demon Avenger used HP/STR/Attack, Xenon all stats/Attack/all-stat percentage. Core stats did not survive World Leap.

Burning paths covered different level ranges

Tera Blink became ongoing from November 12, available while the applicable Hyper Burning MAX/Beyond effect remained active. Newly created Burning characters entered through World Inside the Hat, with stays up to forty minutes and twenty missions. Heroic/Challenger-Heroic automatically completed mission thirteen and received its EXP. Cadena, Ark and Illium still needed their job tutorials to earn EXP there. Leaving removed mission skills/buffs. Rewards included 1,000 Power Elixirs, a Special Medal of Honor, a permanent Dazzling Hat pet with ninety-day magic, permanent pet equipment, a world-tradable Hat Chair and untradable Dazzling Hat Effect. Every completing character received the completion rewards.

Hyper Burning MAX ran through February 3 at 23:59 UTC. Newly created characters could gain four extra levels per level-up from 10–260; levels below ten stayed ordinary. Existing eligibility was 200–258, with Zero eligible at 100–258 after Act 2 and receiving the extra levels from 100. Already-reached milestones paid nothing when assigning an existing character. Milestone rewards were once per account, whereas creation rewards could be reclaimed after deletion/recreation. The same milestone could not pay both Challenger and regular-world tracks.

Creation supplied Snail/Frozen gear, Eternal Flame Ring, fifteen-star Root Abyss armor/Fafnir weapon and the Eternal Flame title. Root Abyss gear and weapon lasted ninety days with Epic Potential and no Transfer Hammer/Scissors use; the title's stats lasted sixty days. The MAX reward table combined conflicting PDT/UTC labels on its February 3 deadlines; rolling seven-day, ninety-day and permanent durations remained distinct from the event's stated UTC end.

MAX levelRegular-world rewardChallenger difference/addition
200Vanishing Journey symbol level seven, 100 Nodestones, Trait PotionSymbol level ten, 200 Nodestones, world-tradable Trait Potion and seven-day Burning Boss Accessory Box
210Chu Chu symbol level seven; 100 seven-day NodestonesSymbol level ten; 200 Nodestones, permanent event-ring choice and fifty seven-day event-ring Cubes
215100 Nodestones200 Nodestones and 100 Karma Black Flames
220Lachelein symbol level seven; AbsoLab/Dominator choiceSymbol level ten; same equipment choice
225Arcana symbol level seven; 100 NodestonesSymbol level ten; 200 Nodestones and Miracle Circulator x10 coupon
230Morass symbol level seven; 100 Nodestones; Hyper Burning outfitSymbol level ten; 200 seven-day Nodestones, same outfit, world-tradable seven-day Abyss Hunter Ring Coupon
235Esfera level seven; five seven-day Experience Nodestones; 150 Arcane selectorsEsfera level ten; ten seven-day Experience Nodestones and 250 seven-day selectors
240Five Experience Nodestones; Infinite Flame Title couponTen seven-day Experience Nodestones; seven-day title coupon
245 / 250 / 255150 seven-day selectors and five Experience Nodestones at each milestone250 seven-day selectors and ten Experience Nodestones at each; level-250 Experience Nodestones also seven days
260Seven-day MAX Medal and 100 Sacred selectorsSame, plus permanent Cernium symbol level five

Regional symbols required their acquisition/story quests. Catalyst-moved symbols had to be stabilized before receiving the upgraded symbol. Cernium required A Divine Power. Existing Eternal Flame Ring holders could not duplicate it. Zero could not receive Frozen weapon/secondary or Fafnir weapons and could select only Dominator at 220. Selected boss accessories and AbsoLab/Dominator items were permanent/untradable. Ring enhancement scrolls lasted seven days; Miracle Circulators thirty. Outfit pieces were permanent with thirty-day stats; Abyss Hunter Ring was tradable once within the same account/world; Infinite Flame title was permanent with sixty-day stats.

Beyond Burning ran through March 17 at 23:59 UTC for levels 260–268, including eligible Zero/Challenger characters. One character per account could be designated, and the effect could not be removed. Each level-up gained one extra level through 270. Already-reached levels paid no retroactive milestone rewards.

Beyond Burning button advertising double level-ups from 260 to 270
Beyond levelReward
261 / 263One Sol Erda each
262 / 264Twenty permanent fragments each
265Arcus symbol level-five coupon
266 / 268Two Sol Erda each
267 / 269Thirty permanent fragments each; 269 also Burning Flame Wings
270Odium symbol level-five coupon and Burning Override title

Timed rewards expired March 18 at 02:00 UTC and were untradable. Wings/title were permanent; the title's sixty-day stats were +30 all stats/Attack/Magic ATT, +20% Boss Damage/Ignore Defense/EXP, +1,500 HP/MP and +100 Arcane/Sacred Power.

Item Burning joined temporary gear and transferable slot effects

Item Burning ran through April 21 at 23:59 UTC for level 200, A Greater Power and Zero Act 2, once per account. The world-tradable Item Burning Box supplied Challenger hat/top/bottom/gloves/shoes/cape/shoulder/weapon. Zero received no weapon; its equipped Lapis/Lazuli received the applicable Challenger effect. Equipment upgrades unequipped all worn Challenger items. Fusion Anvil or Soul Enchanter use removed their effects.

StageLevel and solo bossInteractive perkHeroic perk
1200; Zakum (Chaos)Higher bonus stats and scroll enhancement; Xenon all-stat scrollHigher bonus stats
2210; Vellum (Chaos)Higher bonus stats, added Bonus PotentialHigher bonus stats
3220; Papulatus (Chaos)Seventeen starsSeventeen stars
4225; Normal LotusUnique PotentialUnique Potential
5230; Normal Guardian Angel SlimeEighteen stars; improved scrolls, Xenon all-statEighteen stars
6260; Lucid (Easy)Higher armor/weapon Bonus PotentialNineteen stars

After a completed mission, its gauge accumulated boss points; the first week accumulated none. A full gauge yielded a Challenger Key, with two keys from the Slime/Lucid gauges. Zakum gave five points toward fifteen; Vellum and Papulatus five toward twenty; Lotus Normal/Hard five/twelve toward twenty; Slime Normal/Chaos five/seventeen toward thirty-five; Lucid Easy/Normal/Hard five/fourteen/sixteen toward fifty-five. A full gauge stopped further point acquisition.

Keys applied Ignitia effects to armor/weapon slots, toggled through Item Burning and removed at event end. Challenger/Eternal sets were excluded; Ignitia did not stack with Sengoku Era set effects. Zero used the NPC to apply or restore the Lapis/Lazuli effect after scroll use.

Ignitia piecesAdded effect at the threshold
1Attack/Magic ATT +30; Ignore Defense +10%
2All stats +20; Attack/Magic ATT +30; Boss Damage +10%
4HP/MP +2,000; Attack/Magic ATT +30; Boss Damage +10%
5All stats +20; Attack/Magic ATT +30; Ignore Defense +10%
6HP/MP +30%; Attack/Magic ATT +30; Boss Damage +10%
7Attack/Magic ATT +30; Critical Damage +5%
8Attack/Magic ATT +20; Boss Damage +10%

Tutorials, winter claims and the sauna

The one-per-account Character Creation Guide ran through February 3, offering a World/Channel choice, Burning recommendation, job selection and character customization; skipping or Escape declined it. Jump-Start Tutorial Missions required a level-200 Hyper Burning MAX character, with Zero Act 2, and progressed sequentially after Spiegelette's guidance. Deletion/recreation retained tutorial progress, and each reward was once per account.

Character Creation Guide invitation dialog
Tutorial requirementMinimum levelReward
Fifth-job advancement200Two thirty-minute 3x coupons
Node level five200Experience Nodestone
One Arcane daily200Fifty Arcane selectors
Add one Planner daily200Weekend Hangout Sneakers
One Monster Park clear200Monster Park Free Entry Ticket
Read Legion guide / open Guild UI200Trait Potion / Weekend Hangout Snack
Save a preset220Ten Karma Black Flames
Enable buff sorting230Two VIP Buff selectors; selected buff one day
Register three sequence skills230Weekend Hangout Headset
Solo Zakum (Chaos), Practice accepted230Legendary Elixir coupon; Sayram/Aurelia's Elixir contents seven days
Sixth job / Sacred Power twenty260Sol Erda Energy / ten Sacred selectors
One Monster Park Extreme clear260Weekend Hangout Hoodie
High Mountain Story Mode260I Totally Get It medal coupon

Tutorial rewards were untradable, claimable through February 3 at 23:59 UTC and usable through February 4 at 14:00 UTC; the clothing contents were permanent. Legendary Elixir required a level-200 recipient in a world with Collector's Request completed. The optional fifth-job guide preceded these missions.

Winter Countdown's claim window was November 12–18 at 23:59 UTC, using completed participation counts. All reward items were world-tradable and expired November 18 at 23:59 UTC.

Winter Countdown calendar with the Winter Gift reward track
ParticipationWinter gift
1 / 2Eighty Special Medals of Honor / twenty Experience Nodestones
3 / 4One 500/200 Symbol selector / one Golden Strawberry Farm entry
5 / 6Three Sol Erda/30-fragment selectors / ten VIP Boosters
7 / 8One Karma Unique Potential Scroll / ten 3x coupons
9 / 10One Event Ring selector / twenty Karma Bright Cubes
11 / 12One event-ring Legendary scroll / 100 event-ring Solid Cubes
13 / 14Fifty Karma Black Flames / one Magnificent Growth Potion
15Twenty Karma White Cubes, or twenty Karma Bright Cubes in Heroic

Luxe Sauna ran November 12 through February 3 at 23:59 UTC for level 101/Zero Act 2, including Burning characters. A world-tradable seven-day coupon added thirty minutes, or 3,000 Maple Points bought an hour. Charging capped at forty-eight hours weekly, reset Wednesday, and could not extend beyond the remaining event. Time was account-shared and decreased only inside the room, not while logged out. EXP arrived every five seconds at the character's level, capped at the level-294 amount. Empty time automatically removed the character, and no EXP remained available after event end.

Luxe Sauna coupon
A character gaining EXP inside the Luxe Sauna room

Sunny Sunday dates and enhancement exclusions

Sunny Sunday required level 101 and Zero Act 2. The schedule was in UTC.

DatePerks
November 16, 2025Monster Park clear EXP +250%, excluding Extreme; rune appearance/use cooldown 15→10 minutes; Rune EXP buff +100%, giving 3x normal EXP; Treasure Hunter EXP tripled; hunting Sol Erda doubled; Combo Kill EXP +300%.
November 23HEXA main-stat enhancement chance +20% when the main stat was level five or higher; Monster Park +250% excluding Extreme; half-price Ability resets and Spell Traces; fivefold Magnificent Soul chance; Monster Collection registration +100%; three seven-day untradable Monsterblooms once per account outside Challenger; more Elite Monsters.
November 30Corrected November 11: 30% Star Force meso discount and 30% lower destruction chance below 21 stars. Superior equipment was excluded and safeguard mesos received no discount.
December 7Monster Park +250% excluding Extreme; rune cooldown 15→10 minutes; Rune EXP +100%/3x normal; Combo Kill EXP +300%; hunting Sol Erda doubled.
December 14Triple Treasure Hunter EXP; Monster Collection registration +100%; Combo Kill EXP +300%; rune cooldown 15→10 minutes; 30% Star Force discount excluding Superior and safeguard cost; Rune EXP +100%/3x normal.