GMS v.264 launched on November 12, 2025. Ren joined the Anima roster, eligible equipment could reach 30 stars, and two restoration systems offered different ways back from a destroyed item. Boss preparation rooms, higher Link Skill levels and a weekly account-wide Sol Erda quest changed established routines alongside Twilight Eve and a new Challenger World season. The schedules and enhancement figures below describe this release, including its later corrections.
Ren combined two sword disciplines
Ren was an Anima warrior using STR, with DEX as the secondary stat, a Sword as the main weapon and an Imugi Gem as the secondary. The Legion effect added Speed and Maximum Speed by 2/4/6/8/10 across its ranks. Grounded Body reduced incoming damage by 2%/4%/6% at Link Skill levels 1/2/3, including attacks based on a percentage of maximum HP. The character-slot ceiling rose from 58 to 59.

The Plum Blossom Sword supplied direct attacks, movement and defense. The Imugi Spirit Sword added strikes and effects associated with Saya; Unity changed Third Plum Blossom Sword: Riotous Heart into Hearts United and back. Ren's launch skill progression was:
| Advancement | Skills and their jobs |
|---|---|
| Beginner | Return traveled to Serpent's Heartwaters; Shapeshift concealed Anima ears; Exclusive Spell buffed nearby Attack Power and Magic ATT; Spirit Affinity extended summons. |
| First job | Plum Blossom Sword: Slice was the opening slash. Lilting Petal and Serene Breeze provided aerial movement and a double jump; Free Spirit and Serene Verse supplied movement and passive training. |
| Second job | Plum Blossom Sword: Strike attacked forward. First Plum Blossom Sword: Petal Flash alternated Unsheathe's forward teleport with Sheathe's backward teleport. Imugi Spirit Sword: Spirit Strike added a strike; Blossoming Blade temporarily increased attack speed. Sword Mastery, Physical Training and Serene Verse II developed the passive foundation. |
| Third job | Plum Blossom Sword: Slash spun through enemies. Second Plum Blossom Sword: Raining Blossoms converted lingering energy into petal attacks; Spirit Strike II strengthened the extra strike on founding techniques and Dancing Annihilation. First Imugi Spirit Sword: Serpent's Blessing restored HP and increased Status Resistance after direct hits. Wish Unending empowered the final techniques, starting with Final Imugi Spirit Sword: Burrowing Earth. Serene Verse III and Ironbark Body added training and resilience. |
| Fourth job | Plum Blossom Sword: Storm became the rapid direct attack. Unity switched Riotous Heart and Hearts United's moving spheres. Fourth Plum Blossom Sword: Unbowed Blade intercepted incoming attacks. Spirit Strike III strengthened follow-up attacks; Second Imugi Spirit Sword: Serpent's Fang could add another attack after a direct hit, and Final Imugi Spirit Sword: Ravenous Spirit attacked forward. Anima Warrior, Anima Hero's Will, Exquisite Sword Mastery, Serene Verse IV and Eyes Unclouded completed the supporting kit. |
| Hyper passives | Spirit Strike gained Reinforce, Guardbreak and Spread; Storm gained Reinforce, Guardbreak and Boss Rush. Wish Unending gained Reinforce, Guardbreak and Critical Chance for Burrowing Earth, Ravenous Spirit, Years Uncounted and Blade of the Unbound Heart. |
| Hyper actives | Sublimation strengthened final Imugi techniques; Fifth Plum Blossom Sword: Plum Branch Snare bound enemies through rapid strikes; Final Imugi Spirit Sword: Years Uncounted unleashed repeated sword strikes. |
| Fifth job | Final Plum Blossom Sword: Thousand Blossom Flurry summoned a tree and attacking petals; Dancing Annihilation performed a sword dance. Final Imugi Spirit Sword: Blade of the Unbound Heart fired spirit blades, while Soul Immeasurable spread Saya's power over the field. |
| Fifth-job Boost Nodes | Slice, Strike, Slash, Storm, Raining Blossoms, Riotous Heart, Hearts United and Spirit Strike had boosts. Burrowing Earth, Ravenous Spirit and Years Uncounted shared their listed boost grouping. |
| Sixth job | Rising Azure Dragon: Divided Heavens was the Skill Node. Mastery Nodes enhanced Storm; Spirit Strike with Serpent's Fang; Wish Unending with Burrowing Earth/Ravenous Spirit/Years Uncounted; and Raining Blossoms with Riotous Heart. HEXA Wish Unending released additional blasts after enough final Imugi techniques. Boost Nodes supported Thousand Blossom Flurry, Soul Immeasurable, Dancing Annihilation and Blade of the Unbound Heart. |
Ren's weapon progression and secondary choices arrived with the job. These are equipment requirements rather than a recommended shopping order.
| Required level | Swords |
|---|---|
| 10 / 30 / 50 | Sword / Honed Sword / Bronzed Sword |
| 60 / 70 / 80 / 90 | Black Gale Sword / Ebony-Hilt Sword / Darklight Sword / Soul-Raising Sword |
| 100 | Songbird Sword; Frozen Sword |
| 110 | Dragonheart Sword; Zakum's Poisonic Sword |
| 120 | Necro Soul Sword; Briser Swift Sword |
| 130 | Jaihin Brave Sword; Royal Von Leon Lion Sword |
| 140 / 145 | Utgard Giantslayer Sword and Lionheart Dream Sword / Meister Star Sword |
| 150 | Fafnir Soaring Sword; Amaterasu's Sun Sword |
| 160 | Amaterasu's Sun Sword-Lupine; Challenger's Furious Sword; AbsoLab Furious Sword |
| 200 | Arcane Umbra Illusory Sword; Sealed Genesis Sword; Genesis Sword |
| 250 | Destiny Sword |
Green Imugi Gem, Cerulean Imugi Gem, Crimson Imugi Gem and Violet Imugi Gem required levels 10/30/60/100 respectively. Frozen Imugi Gem and Evolving Violet Imugi Gem also required 100; Princess No's Imugi Gem required 140. Silver Sword Emblem and Gold Sword Emblem required 60 and 100. The advancement medals were Plum Blossom Initiate at 10, Serpentine Swordsman at 30, Heart on the Wind at 60, Two Swords as One at 100 and Kind Wanderer at 200.
Vallora and Ren's launch rewards
Vallora introduced Traveler's Guild, Mountain Path, Deep in the Mountains, Around the Lake, The Serpent's Heartwaters, Seashore 1, Seashore 2, Seashore 3, Seashore's Edge, Below Deck, Supply Warehouse and Somewhere in Vallora. Ren's exclusive story ran through [Ren] An Imugi's Gem, [Ren] Preparing for Winter, [Ren] Beyond the Mountain, [Ren] Bunny Steps, [Ren] Cripes Those Snipes, [Ren] Harbored Resentment, [Ren] Trip Into the Ship, [Ren] Hold It Close, [Ren] An Eerie Inquiry, [Ren] To Saya's Side, [Ren] A Scale For Your Troubles, [Ren] For What Ails You, [Ren] Saya, [Ren] Anywhere But Here, [Ren] Wanted, [Ren] Gone But Not Forgotten, [Ren] New Shores, [Ren] The Master Archer, [Ren] A Wanderer Once More, [Ren] Pressed Plum Blossoms, [Ren] With Open Eyes, [Ren] Specter of the Past and [Ren] Home's Where the Heart Is.

Karman, Rhenos, Tarmon, Gianni, Parolina, Cerna, Children, Lena, Lili, Tarrah, Gorchon and Farol joined the area's NPCs. Mountain Herb, Deep Mountain Herb, Scheming Snipe and Snippy Snipe were its new monsters. Three Not Just a Legend, but THE Legend achievements, Beginner Equipment Smith, Intermediate Equipment Smith, Rare Equipment Smith, Handmade Equipment Basics, Handmade Equipment Expert and Best Purchase accompanied the area.
Wanderer's Travelogue and Tracks of the Wanderer ran from November 12 after maintenance through February 3, 2026 at 23:59 UTC. Travelogue required Ren; Tracks required a Ren at level 101 or above. Travelogue's weekly hunting rewards were five 30-minute 3x coupons at 1,000 level-range kills, ten VIP Boosters at 5,000 and two Sauna coupons at 10,000. Every additional 2,000-kill milestone also gave a 15-minute 2x coupon, up to five weekly. EXP coupons and boosters were untradable and expired February 4 at 02:00 UTC; the world-tradable Sauna coupons expired February 3 at 23:59 UTC.

Travelogue missions were sequential: start a mission, meet its condition, then complete it to unlock the next. Rewards were untradable unless the table specifies otherwise; claim consumables expired February 4 at 02:00 UTC.
| Step | Requirement | Travelogue reward |
|---|---|---|
| 1 | Create Ren | Account-tradable CCPB Box, corrected November 11; its pet lasted 30 days. A 30-day Pendant of the Spirit, four Max Slot selectors and Clear Glasses/Transparent Face Accessory/Transparent Earrings/Transparent Gloves lasting 90 days also accompanied creation. |
| 2 / 3 | Fifth job / level 235 | 500 Arcane Symbol selectors at each step. |
| 4 | Solo Vellum (Chaos) | Unique Emblem Box yielding a permanent Gold Sword Emblem. |
| 5 | Level 250 | Tenebris Expedition/Glory Guard: Justicar/Awake ring choice, a Legendary event-ring scroll and 100 event-ring Solid Cubes. The selected ring was permanent. |
| 6 | Sixth job | Three Sol Erda and the permanent White Plum Blossoms hat, White Blossom Traveling Clothes, White Blossom Slides and Starry White Sky cape. |
| 7 | Solo Lucid (Easy) | Karma Unique Potential Scroll; Interactive additionally received Karma Bonus Epic Potential Scroll, while Heroic received 100 event-ring Solid Cubes. |
| 8 / 9 | Solo Hard Lotus / level 270 | Transcendent Growth Potion / permanent Travel's End medal. |
Tracks rewarded the same early milestones across the account, once per account, with claims available to characters in the world. Creation gave a Lil Saya package: a 90-day untradable pet and permanent untradable equipment. Fifth job gave the permanent Ink and Blossoms unit damage skin; level 235 gave the permanent world-tradable Inkbrush Imugi and untradable Wanderer's chat/label rings. Solo Vellum (Chaos) gave Red-Eyed Wanderer Title and Plum Blossom Wings mount coupons. Level 250 gave Plum Blossom Wanderer Effect; sixth job gave an account-bound permanent Wanderer's Abode background. The claim coupons were world-tradable and expired February 4 at 02:00 UTC; their cosmetic contents were untradable unless separately specified. The title row also repeated the chat/label-ring contents, so it did not establish an additional tradable ring reward.

Get a Sayaroid had a shorter window, ending December 16, 2025 at 23:59 UTC. A level-200 Ren could claim it once per account: permanent and untradable in Heroic, permanent and world-tradable in Interactive.

Thirty stars changed failure and restoration
Equipment requiring level 138 or higher could reach 30 stars. Existing 23/24/25-star equipment moved to 25/28/30 stars respectively. Enhancement failure no longer reduced the star count: an attempt succeeded, maintained the level or destroyed the equipment. Safeguard became available through 18 stars, with its stated price at 200% of the base meso cost. Enhancement costs also changed with equipment level and star level; the following probabilities alone do not determine an attempt's meso price.
| Starting stars | Success | Maintain | Destruction |
|---|---|---|---|
| 15 | 30.00% | 67.90% | 2.10% |
| 16 | 30.00% | 67.90% | 2.10% |
| 17 | 15.00% | 78.20% | 6.80% |
| 18 | 15.00% | 78.20% | 6.80% |
| 19 | 15.00% | 76.50% | 8.50% |
| 20 | 30.00% | 59.50% | 10.50% |
| 21 | 15.00% | 72.25% | 12.75% |
| 22 | 15.00% | 68.00% | 17.00% |
| 23 | 10.00% | 72.00% | 18.00% |
| 24 | 10.00% | 72.00% | 18.00% |
| 25 | 10.00% | 72.00% | 18.00% |
| 26 | 7.00% | 74.40% | 18.60% |
| 27 | 5.00% | 76.00% | 19.00% |
| 28 | 3.00% | 77.60% | 19.40% |
| 29 | 1.00% | 79.20% | 19.80% |
Destroyed equipment recovered stars according to the level at destruction. Traces created before November 12 could not supply that historical level and retained the older 12-star restoration rule. New achievements covered 26–30 stars, and Demon Avenger's Star Force Conversion capped at 410 total Star Force.
| Stars when destroyed | Restored stars |
|---|---|
| 15–19 | 12 |
| 20 | 15 |
| 21–22 | 17 |
| 23–25 | 19 |
| 26–30 | 20 |
Trace Restoration required level 200 and Zero Act 2, plus Restoring Power. Register a trace and complete weekly boss missions to fill its point gauge; points could accumulate without a registered item, up to 1,750. Only one character per world could attempt the system each week. Boss defeats had to be solo or in a solo party, and Practice Mode did not count. Weapons, armor and accessories were supported; badges were excluded. Restoration followed the star-recovery table above.



Star Force Research instead began with Fabian's The Star's Force quest at level 200 and Zero Act 2. Level-range monsters could drop Mysterious Star Speck Boxes containing Star Specks or Shining Star Specks. The compatible core and trace were combined in the Enhance UI's Trace/Core Restoration tab.

| Core | Materials | Compatible equipment |
|---|---|---|
| Star Core | 200 Star Specks | Always-obtainable equipment sets at level 200 or below |
| Dawn Star Core | One Star Core and 25 Shining Star Specks | Dawn Boss Set |
| Pitched Star Core | One Star Core and 50 Shining Star Specks | Pitched Boss Set |
Whisper Crystals also created boss equipment through Fabian: 65 Dawn crystals bought a Dawn Boss piece; 130 Pitched crystals bought a Pitched piece, with Total Control explicitly excluded in the November 11 correction; 260 Pitched crystals bought Mitra's Rage Selection Box, and 390 bought Genesis Badge. The corrected notes made crystal drops guaranteed for the listed difficulties.
| Boss | Dawn crystal difficulties | Pitched crystal difficulties |
|---|---|---|
| Lotus | None | Hard, Extreme |
| Damien | None | Hard |
| Guardian Angel Slime | Normal, Chaos | None |
| Lucid / Will / Darknell | Normal, Hard | Hard |
| Gloom | Normal, Chaos | Chaos |
| Verus Hilla | Normal, Hard | Hard |
| Chosen Seren | Normal, Hard, Extreme | Hard, Extreme |
| Black Mage | None | Hard, Extreme |
Red Beryl rentals lasted one day
Arthur's Equipment Rental ran November 12 through April 21, 2026 at 23:59 UTC for level-200 characters with fifth job and Zero Act 2. Each item could be rented three times weekly per character. The first rental cost mesos; subsequent rentals of that item used Maple Points. Every item was untradable, lasted one day from arrival in inventory, could not be discarded and accepted no enhancement.

| Item | Main stats | Attack and Magic ATT | Other base values | First / second / third rental |
|---|---|---|---|---|
| Red Beryl Face Accessory | +120 all stats | +75 | 20 stars; +282 DEF | 200 million mesos / 2,000 MP / 3,000 MP |
| Red Beryl Eye Accessory | +123 all stats | +71 | 20 stars; +413 DEF | 200 million / 2,000 / 3,000 |
| Red Beryl Earrings | +120 all stats | +72 | 20 stars; +149 DEF | 300 million / 3,000 / 4,000 |
| Red Beryl Pendant | +123 all stats | +72 | 20 stars; +255 HP, +5% HP, +282 DEF | 300 million / 3,000 / 4,000 |
| Red Beryl Belt | +130 all stats | +71 | 20 stars; +405 HP, +150 MP, +413 DEF | 300 million / 3,000 / 4,000 |
| Infinite Red Beryl Ring | Continuous Ring level 4 | +10% during activation | +140% Boss Damage; eight seconds, 12-second cooldown, 120-second equip preparation | 100 million / 1,000 / 2,000 |
| Finite Red Beryl Ring | Ring of Restraint level 4 | +80% within its zone | 600 HP cost; 15-second effect, 120-second cooldown | 100 million / 1,000 / 2,000 |
| Arthur Totem / Flash Totem | +30 all stats each | +15 each | Red Beryl Totem Set | 100 million / 1,000 / 2,000 each |
| Red Beryl Totem | +30 all stats | +15 | Red Beryl Totem Set | 300 million / 1,000 / 2,000 |
The five accessories had Unique Potential: main-stat lines of 10%/7%/7%, Xenon all-stat lines of 7%/4%/4%, or Demon Avenger HP lines of 10%/7%/7%. Interactive bonus potential used main stat 6%/5%, Xenon all stats 5%/3%, or Demon Avenger HP 8%/6%. The Face Accessory also listed predetermined rank-five bonus stats in Interactive.
Red Beryl set thresholds added: at two pieces, +10 all stats, +250 HP, +10 Attack/Magic ATT and +10% Boss Damage; at three, +10 all stats, +250 HP and +10 Attack/Magic ATT; at four, the same with +100 DEF and +10% Boss Damage; at five, +10 all stats, +350 HP, +15 Attack/Magic ATT and +150 DEF. Three Red Beryl totems added another +15 Attack/Magic ATT.
Genesis and Frontier passes served different characters
Genesis Pass sales ran November 13 at 00:00 UTC through February 2, 2026 at 23:59 UTC. Use ended February 3 at 23:59 UTC, while its perks lasted through February 10 at 23:59 UTC. The 30,000-NX pass was untradable, limited to two purchases per account and required level 255 without final Genesis awakening. Use additionally required Traces of Von Leon the Lion King to be underway or complete, and Power Unbound, Stage 2 to remain incomplete.

From Lotus missions onward, pass holders on the same Genesis stage could form parties of six instead of two. Existing mission restrictions and the party's 50% Final Damage penalty remained. Trace of Darkness acquisition tripled, with retroactive coupons for bosses already cleared in the applicable week/month. The maximum held increased to 3,000; excess disappeared. Bosses granting those traces also supplied a pass buff of +20 all stats, +20 Attack/Magic ATT, +10% Boss Damage/Ignore Defense, +1,000 HP/MP and +150 Arcane Power.
Liberation granted an untradable Commander's Soul Box with a guaranteed Attack Power or Magic ATT soul choice: Magnus, Lotus, Damien, Lucid, Will, Darknell or Verus Hilla. The January 12, 2026 correction removed the earlier erroneous Von Leon and Arkarium choices because they could not provide those bonuses. The box and selected soul expired February 11 at 23:59 UTC.
Frontier Pass ran November 12 through April 21, 2026 at 23:59 UTC for level 101/Zero Act 2 outside Challenger Worlds. It bound the account's participation to one character permanently for that event. Thirty levels needed 480 points each, with a weekly maximum of 2,000 and Wednesday 00:00 UTC resets. Earlier boss, Monster Park and Extreme clears did not count retroactively. The December 10 correction priced 100 missed prior-week points at 1,000 Maple Points.
Each weekly mission granted 100 points: Symbol daily completions at 6/12/18/24/30; Monster Park clears at 1/2/3/4/5; one Extreme clear; one Epic Dungeon; six/twelve weekly bosses; and 5,000/10,000/15,000/20,000/25,000/30,000 level-range kills. The 49,800-Maple-Point Premium Pass added +200% Normal Enemy Damage and +20% EXP to that participating character through April 21, alongside the additional track below.
| Pass level | Free reward | Premium reward |
|---|---|---|
| 1 | One Sauna coupon | Three Sauna coupons |
| 2 | Two Karma Black Flames | Twenty Karma Black Flames |
| 3 | Two Special Medals of Honor | Ten Special Medals of Honor |
| 4 | Ten Sol Erda Fragments | Fifty fragments |
| 5 | Two Karma Black Flames | Twenty Karma Black Flames |
| 6 | Two Special Medals of Honor | Ten Special Medals of Honor |
| 7 | Ten fragments | Fifty fragments |
| 8 | 200 Advanced EXP Vouchers | 500 vouchers |
| 9 | One Sauna coupon | Three Sauna coupons |
| 10 | Two Special Medals of Honor | 500 vouchers |
| 11 | Ten fragments | Sixty fragments |
| 12 | Ten VIP Boosters | Twenty VIP Boosters |
| 13 | Ten fragments | Sixty fragments |
| 14 | One Special Medal of Honor | Ten Special Medals of Honor |
| 15 | Three Karma Black Flames | Thirty Karma Black Flames |
| 16 | Ten fragments | One Sol Erda |
| 17 | One Sauna coupon | Three Sauna coupons |
| 18 | Ten fragments | Sixty fragments |
| 19 | One Special Medal of Honor | Fifteen Special Medals of Honor |
| 20 | Three Karma Black Flames | Thirty Karma Black Flames |
| 21 | Ten fragments | Sixty fragments |
| 22 | Ten Karma Black Flames | Fifty Karma Black Flames |
| 23 | One Sauna coupon | Three Sauna coupons and 500 vouchers |
| 24 | Two Special Medals of Honor | Ten Karma Bright Cubes |
| 25 | 300 vouchers | One Sol Erda and 500 vouchers |
| 26 | One Sauna coupon | Three Sauna coupons |
| 27 | Ten Karma Black Flames | 500 vouchers |
| 28 | Five Special Medals of Honor | Ten Karma Bright Cubes |
| 29 | Ten fragments | Sixty fragments |
| 30 | 2,000 vouchers | One Transcendent Growth Potion |
Frontier's general rule described rewards as untradable except Sauna coupons, with fragments permanent and other consumables expiring April 21 at 23:59 UTC. Its individual rows differed: free levels 2 and 3 marked their flames/medals world-tradable; free level 23 marked Sauna untradable; premium levels 16/25 marked Sol Erda permanent, and premium level 29 gave its fragments an April 21 expiry. Those row-specific qualifications should be checked before choosing the receiving character. Sauna time charged before February 3 expired at that event's February 3 cutoff even though later Frontier rewards remained available.
Rings, buff sequences and familiars gained shortcuts
Swap Rings appeared in the Beginner tab, with a reserve Special Skill Ring slot opened from the equipped ring. Only untradable rings could enter reserve; double-clicking removed a reserve registration. Swapping required both an equipped special ring and a registered reserve, and its cooldown ignored reset/reduction effects. This was the v.264 reserve-and-swap system.

Buff Sequence required at least 3 buffs and accepted up to 30 eligible buff skills/items per sequence, configured through the Sequence UI's Buffs tab. It could not be used in a boss map. Familiar Cards stacked to 9,999; a permanent untradable 20-slot Familiar Card Bag cost 1,000 Familiar Points, with two bags usable. All Familiar Presets became permanently unlocked and joined Character Presets. Removed Familiar/Familiar Badge Preset coupons compensated existing holders with 1,000 points each, and familiar renaming became free.


The Familiar Potential pool removed Speed, Jump, All Skills +1, Auto Steal, flat-stat chance-to-ignore-damage lines, periodic HP/MP recovery, on-kill HP/MP recovery, attack-inflicted Poison/Stun/Slow/Blind/Freeze/Seal, expression changes, elemental/status resistance and reflected damage. The November 11 correction specified replacement of existing affected abilities with similar-level abilities; November 12 clarified that the removed ignore-damage line was the flat-stat form. Species and attributes also changed. Failed Rare→Epic and Epic→Unique rank-ups filled a guarantee gauge; after it reached 100%, the next rank-up succeeded.

Hunting fields and weekly routines changed
Treasure Hunter replaced the old Bounty Hunter portals with Golden and Diamond chests from level-range kills, capped at ten combined chests daily. Diamond chests did not spawn where enemies were level 230 or lower. Chests began Rare; attacking could upgrade them to Epic at enemy levels 140–169, Unique at 170–199 or Legendary at 200+. Their jewels gave EXP according to chest type and rank. Encountering Pollo or Fritto at a chest could trigger their respective Call quest and permanent untradable Friend medal; new achievements tracked discoveries and rare outcomes.
Rune of Blessing gave an additional +200% EXP and summoned an attacking Ancient Rune. After four ordinary rune liberations, its cycle chances were:
| Liberations in the cycle | Blessing rune chance |
|---|---|
| 1–4 | 0% |
| 5 | 50% |
| 6 | 60% |
| 7 | 75% |
| 8 | 100% |
After a Blessing rune, the next cycle returned to ordinary runes, with a rare consecutive Blessing exception that counted toward the new cycle. Hunting maps with level-60+ enemies became instanced; Heroic allowed four players and Challenger-Heroic ten. Tutorial fields, Mirror World, FriendStory, Grand Athenaeum and other rune-free areas were excluded.
Pollo, Fritto, Especia and Inferno Wolf portals and their entry tickets were removed; their achievements moved to Memories. Elite monsters dropped more Spell Traces and Medals of Honor. A permanent untradable Bounty Hunter Monsterbloom cost 150 Monster Park Coins, limited to five weekly with Thursday resets. Its registration odds were 9.5% each for Eagle, Black Eagle, Gold Eagle, Bald Eagle, Chicken Totem/Monkey Totem/Tiger Totem/Snake Totem; 6% each for Gold Totem and Stormwing; and 4% each for Normal Inferno Wolf/Chaos Inferno Wolf/Extreme Inferno Wolf.
Hyper Stat preset switching became free. Erda Spectrum, Hungry Muto, Midnight Chaser, Spirit Savior, Ranheim Defense, Esfera Guardian, Dojo rankings/shop, Ghost Park Ranked, Tower of Oz rankings, Kritias/Haven/Dark World Tree and the listed reward/research weekly quests, Legion's dragon quest/shop, Chaos Ring resets and weekly Sol Erda moved from Monday to Thursday at 00:00 UTC. The transition reset on November 10 and again November 13; that week's rankings used November 10 through pre-maintenance November 12 records.
Monster Park added twenty coins for the first daily clear per world, including MVP Express Pass clears, and bulk box opening from one to 100. Cernium/Arcus/Odium dungeons required Defensive Tactics/'Til We Meet Again/Hundun Laid to Rest respectively. Beginner entry covered levels 105–200, Intermediate 200+, and Advanced 260+.
| Monster Park group | Dungeons and recommended levels |
|---|---|
| Beginner | Auto Security 105–114; Mossy Tree 115–124; Secret Pirate 125–134; Otherworld 135–144; Dangerously Isolated 140–149; Clandestine Ruins 150–159; Ruined City 160–169; Dead Trees 170–179; Dragon Nest 180–189; Knight's Fortress 190–199. |
| Intermediate | Spirit Valley and Vanishing Journey 200–209; Chu Chu 210–219; Lachelein 220–229; Arcana 230–239; Morass 235–245; Esfera 240–250; Sellas 245–250; Moonbridge 250–255; Labyrinth 255–260; Limina 260–265. |
| Advanced | Cernium 260–265; Arcus 260–270; Odium 270–275. |
Sky Forest Training Center, Forbidden Time, Watchman's Tower and Temple of Oblivion were removed from both the dungeon selection and Tour's End achievement conditions.
Meister Alchemy gained bulk extraction of recipes, scrolls, flames and cubes. Item Pots and their items ceased functioning, while previously obtained Munchy fruit/diamonds remained usable. Former imp equipment moved to monster drops: one-handed swords to Stirge/Crimson Stirge; polearms to Frozen Rose/Garden Golem/King Castle Golem; crossbows to Swollen Stump/Swollen Dark Stump/Ghostwood Stumpy; bows to Frozen/Burning/Permeating Anxiety; staves to the three Vanity variants; claws to Beetle/Dual Beetle; daggers to Mantis/Blood/Poison Mantis; knuckles to Official/Advanced Knight C. Ardentmill removed Imp Disease Cure and added Golden Shovel/Pickaxe, Light/Swift Rake and Light/Swift Wrench.
Cash Shop previews added 2x hair/face magnification and Colorblend previews. Drag-selection, sorting, right-click equipment, pet-plus-equipment transfers, persistent filters and appropriate automatic inventory tabs reduced item handling. Cart sounds/unavailable notices, disabled empty purchases, cancelable Cash Effects and opening up to five Premium Surprise Style Boxes accompanied preview alignment and pet-visibility fixes.
Attack counts and Link Skills changed together
Decent Mystic Door, Decent Sharp Eyes, Decent Hyper Body, Decent Combat Orders, Decent Holy Fountain and Decent Holy Symbol stopped consuming HP. Rapid Fire, Ishtar's Ring, Tempest, Wild Arrow Blast and Beam Dance, including their HEXA forms, no longer locked movement speed. True Arachnid Reflection received a new effect; Decent Holy Fountain's expiration effect became independent of transparency. Other fixes addressed skill effects, automatic target tracking, Empirical Knowledge's icon, Aeonian Rise/Undying Determination availability and background music after Awakened Relic, Dominion, Thanatos Descent, Mental Overdrive, Infinity Blade, Wings of Glory and Oblivion.
Expiration-effect fixes covered Shade's Fox Spirits, Fox Spirit Orb and HEXA Fox Spirits, plus Illium's Mytocrystal Expanse. Visual fixes also targeted Fire/Poison's HEXA Flame Sweep and Infernal Venom; Corsair's The Dreadnought; Cannoneer's Super Cannon Explosion; Blaze Wizard's Eternity; Thunder Breaker's Thunder Wall Sea Wave; Shade's Advent of the Fox; Blaster's Final Destroyer; Luminous's Harmonix Paradox; Khali's Hex: Sandstorm; and Hoyoung's Sage: Apotheosis.
| Job and skill | Before → after |
|---|---|
| Evan: Blessing of the Onyx, level 30 / Magic Mastery, level 20 | Magic ATT +55→+40 / +30→+45 |
| Hero: Burning Soul Blade, level 25 | Mobile damage 1,355%→680%; attacks 6→12 |
| Hero: HEXA Cry Valhalla, level 30 | Sword damage 1,010%→404%; attacks 2→5 |
| Ice/Lightning: Jupiter Thunder, level 25 | 800%→883% |
| Ice/Lightning: HEXA Lightning Orb, level 30 | Final damage 1,293%→414%; final attacks 1→5 |
| Dawn Warrior: Soul Blessing III / Student of the Blade | Level-10 Damage 13%→16%; level-30 Critical Damage 22%→23% |
| Blaze Wizard: Inferno Sphere, level 25 | 735%→865%; consistent attacks per consumed Phoenix Feather |
| Aran: Hyper Finisher - Last Stand | First and second hits: 1,600%→795%, Chase Cuts 5→10. Third hit: 2,800%→890%, Chase Cuts 7→19, attacks 13→15. |
| Aran: HEXA Hyper Finisher - Last Stand, level 30 | First and second hits: 3,360%→1,687%, Chase Cuts 5→10. Third: 5,880%→1,878%, Chase Cuts 7→19, attacks 13→15. First/second-hit Chase Cut application was also fixed. |
| Wild Hunter: HEXA Jaguar Rampage, level 30 | 1,120%→672%; attacks 9→15 |
Night Lord retained a ready HEXA Death Star: Rampant through death; Night Lord/Shadower/Dual Blade received Toxic Venom and Venom Burst fixes. Poolmaker supplies became party-only, with held Monkey Fury effects corrected. Bow Master's Inhuman Speed stopped disappearing on death, and Final Attack stopped triggering Storm of Arrow's falling arrows. Dawn Warrior's Equinox Cycle applied correctly after entering the listed waiting/punch maps. Demon Slayer could activate Flames of the Netherworld while charmed and retry if its damage failed; Demon Avenger's Sword's Roar also became usable while charmed. Demon Avenger moved Ignore Monster DEF from Defense Expertise to Overwhelming Power, with the description corrected to Damage rather than ATT for Shield Charge/Nether Shield.
Further job fixes covered Evan's debris and Mir/fusion display; Bishop's Fountain transparency; Marksman's Surge Bolt; Pathfinder's HEXA Ancient Astra descriptions; Angelic Buster's Trinity Fusion description; Night Walker's Dominion music; Blaster's Revolving Blast/Immobilize description and resistance duration; Battle Mage's Crimson Pact; Mechanic's Ground Zero placement; Demon Slayer's Demonic Plume trigger; Zero's Shadow Strike interruption; Kinesis's Law of Gravity highest-HP target; Adele's Infinity Blade/Aether Sword behavior; Illium's Mytocrystal positioning, strawberry-farm summons, Umbral Brand and buff-removal visuals; Ark's Endlessly Starving Beast icon; and Lara's Sunrise Well position.
Level 210 unlocked higher Link Skill contributions for the listed jobs. Individual links gained their new top levels, while shared Explorer, Cygnus and Resistance links gained the combined levels shown separately.
| Job | Link and upgraded effect |
|---|---|
| Xenon | Hybrid Logic level 3: +15% all stats |
| Shade | Close Call level 3: 15% survival chance |
| Cadena | Unfair Advantage level 3: +9% damage against weaker enemies and +9% against enemies with abnormal statuses |
| Kain | Time to Prepare level 3: after its initial preparation, eight enemy defeats or five boss attacks build the stated preparation stacks; five stacks grant +25% Damage for 20 seconds |
| Adele | Noble Fire level 3: +6% Boss Damage; +3% Damage per party member on the same map, including self, capped at +12% |
| Illium | Tide of Battle level 3: movement builds up to four +4% Damage stacks; corrected November 11 to last 15 seconds on Illium and ten on linked characters |
| Ark | Solus level 3: activates after five seconds in combat; up to five +3% Damage stacks, five-second duration |
| Khali | Innate Gift level 3: +7% Damage; attacking guarantees its five-second recovery, restoring 3% maximum HP/MP each second |
| Hoyoung | Bravado level 3: +15% Ignore Defense, +19% Damage against full-HP enemies |
| Lara | Nature's Friend level 3: +7% Damage; twenty normal-monster defeats activate +15% Normal Enemy Damage for 30 seconds |
| Ren | Grounded Body levels 1/2/3: incoming damage −2%/−4%/−6%, including maximum-HP-percentage attacks |
| Zero | Rhinne's Blessing level 6: incoming damage −18%, Ignore Defense +12% |
| Kinesis / Kanna | Judgment level 3: +6% Critical Damage / Elementalism level 3: +15% Damage |
| Hayato | Keen Edge level 3: +35 all stats and +20 Attack/Magic ATT |
| Mo Xuan | Qi Cultivation level 3: +6% Boss Damage; successful boss attacks add up to six +3% stacks, once per two seconds |
| Explorer Bowman, levels 7/8/9 | Adventurer's Curiosity: Monster Collection chance +40%/+45%/+50%; Critical Rate +12%/+13%/+15% |
| Explorer Warrior, levels 7/8/9 | Invincible Belief: restores 38%/41%/44% maximum HP each second for three seconds |
| Explorer Magician, levels 7/8/9 | Empirical Knowledge: 27%/29%/31% trigger chance against the highest-HP struck enemy; Damage and Ignore Defense per stack +3%/+3%/+4%. November 11 corrected the first two defense values. |
| Explorer Thief, levels 7/8/9 | Thief's Cunning: debuffing grants +21%/+24%/+27% Damage for ten seconds |
| Explorer Pirate, levels 7/8/9 | Pirate Blessing: +80/+90/+100 to each stat, +1,350/+1,475/+1,600 HP/MP and Damage Taken −17%/−19%/−21% |
| Cygnus Knights, levels 11–15 | Cygnus Blessing: Attack/Magic ATT +27/29/31/33/35; Status Resistance +16/18/19/21/22; Elemental Resistance +16/18/19/21/22% |
| Resistance, levels 9–12 | Spirit of Freedom: 9/10/11/12 seconds of post-revival invincibility |
Interfaces and quests reduced repeated setup
The HP/MP gauge gained an invincibility indicator, excluding brief effects around one second and casting-animation invincibility.

Event Favorites saved per character.

Auction relisting allowed an immediate price change in a new pop-up.

Storage opened from Inventory, the menu or a keybind, with Auto-Store matching existing stacks and Find All moving stored items back; it remained unavailable in boss fields.

Boss Reward UI likewise stored boss-distribution rewards only and could not open in boss fields.

Beauty Salon added three default Skin slots, expandable to 100.

Shops displayed remaining purchase limits and expiries, supported expansion and right-click buying/selling, bulk Circulators/Challenger Spell Traces and a weekly-crystal tab. Equipment rings/pendants could swap by dragging. Auction comparison showed stats and Combat Power before/after equipment, and sale notifications became more detailed. Meso Market refreshed costs more often and had a ten-second search cooldown. Practice Sayram's Elixir lasted fifteen minutes; Boss Slayers, Undeterred, For the Guild! and Hard Hitter lasted thirty minutes in Practice/Fog Forest.
New characters defaulted to 1920×1080 and suitable UI scaling, falling back to 1366×768 on a later unsupported display. Character-theme navigation, Town Menu keyboard/wheel operation, revival by holding Interact/Harvest, cosmetic-effect toggles and job preview videos improved control. Automatic AP distribution defaulted on for new characters; Explorer Pirates except Cannoneer used their main stat after second job, while Xenon used the highest manually invested stat and could not enable it while STR/DEX/LUK were all below 330. Other changes covered visible channels above thirty, bag-name auto-storage order, usable-scroll filtering, off-screen inventory recovery, MVP/Private Login tooltips and clearer inventory-space/Zero Act 2 warnings. UI fixes addressed enhancement freezes/overlaps, auction searches and fused icons, preset/quest navigation, login and deletion state, cooldown and reward displays, keyboard selection, pet equipment, portrait-window placement and stale dialogs.
Erda's Request moved from a per-character daily to a weekly account quest: defeat 5,000 level-range enemies in Sacred Power fields, claim nine world-tradable seven-day Sol Erda and ninety fragments, then reset Thursday at 00:00 UTC. Fragments were permanent, untradable in Heroic and world-tradable in Interactive.
Character creation gained story skip/summary for levels 1–30, excluding Kanna, Hayato and Sia. Both options completed related quests, learned quest skills and distributed job items; ordinary characters began at 30, Zero at 120 with Act 2 complete. Early creation/story equipment sold for zero mesos. Challenger characters gained Arcane/Grandis summary/skip without quest EXP; Commerci gained the same choice after another character in the world completed its prerequisites. Ren's Book of the Beginning entry required Book of Ren.
Symbol Express Passes now awarded one-clear EXP on Arcane weekly completion, up to three weekly per world regardless of points spent. Epic Dungeon passes no longer required a previous clear. Express Pass achievements counted uses after November 12, without retroactive credit. The new Ariant chain required level 85 and Sand Bandits' Fourth Mission, A Proper Reward for a Good Deed and Schegerazade the Storyteller; it covered [Ariant] Gardin's Report, [Ariant] Who Is Areda?, [Ariant] Areda the Fairy, [Ariant] A Fairy's Trail, [Ariant] Areda's Origins, [Ariant] Save the Sultan and [Ariant] A New Day in Ariant. Aqua Road's new [Aqua Road] Taeng the Explorer, [Aqua Road] The Lost Expedition, [Aqua Road] It's All About What They Don't Say, [Aqua Road] In the Camera's Eye, [Aqua Road] A Witch's Touch, [Aqua Road] Setting the Scene, [Aqua Road] What Lies in the Deep and [Aqua Road] An Erstwhile Letter required level 105 plus Carta's Fortune-Telling and The Blocked Path of the Ocean.
Haven's revised weekly objectives were:
Genesis traces capped at 3,000; liberation announcements were removed and quest start/progress displays corrected. Fifth-job advancement restored HP/MP. Cernium/Arteria voiceovers, Mount guidance, Evan-only Town Filled With Suspicion and Root Abyss exploration conditions accompanied fixes for Moonbridge replay audio, Azwan lag, Diligent Explorer time, Khali's Link tooltip, Limina starts, Labyrinth pets, diligent-investigation/Damien objectives, Sefirot progression, Von Leon achievements and Zero's Tera Burning rewards.
Boss preparation and Heroic party rewards
Weekly/monthly boss entry moved players into a ten-minute preparation map. Certain cooldowns reset, charges and job gauges filled, and Soul Weapons received maximum Soul Points. Exiting the encounter restored cooldowns, charges and gauges to their pre-entry states. Preparation allowed Buff Sequence, Noblesse skills, Champion's Renown, charge skills, Link/preset management and Collector's, Sayram's and Aurelia's Elixirs.
The charging list included Flash Blade, Silhouette Mirage, Relic Gauge, HEXA Rolling Rainbow's contact list, Aran combo, Equilibrium/Liberation Orb, Morph Gauge, Supply Surplus, Sword Energy, Malice, Aether Weaving, Crystal Charges, Spectra and Talisman/Scroll Energy. Ordinary buffs cleared on entry, with exceptions for consumable/Cash effects, toggles, persistent no-cooldown summons, Noblesse skills, tempering/accessory enhancement, Blessing of the 250 and Champion's Renown. Buffs and cooldowns for Decent Sharp Eyes, Decent Hyper Body and Decent Combat Orders, Freud's Wisdom, Combat Orders, Infinity, Roll of the Dice, Time Leap, The Crossroads of Destiny and Contact Caravan did not reset.
Black Mage no longer required Fragment of Destiny. Hard Verus Hilla stopped dropping Shadow of Annihilation, while Gloom/Darknell and Moonbridge/Labyrinth/Limina dailies stopped granting Spark of Determination. Princess No (Normal) removed four entry stages and all prerequisites, moving level-180+ characters directly to the fifth-floor fight through Ayame. HP became 500 billion, rewards/difficulty increased, and the listed Hieizan quest level/EXP requirements moved to 180. Investigating Hieizan awarded Hieizan's Startouched; Momiji Hills/Hidden Field 1–3 also required 180. Akechi Mitsuhide (Normal)'s two phases totaled 700 billion HP.
Arcanus gained a seventh Culvert stage. Its HP display used thirty-trillion units, and stage six's maximum changed from 300,300 to 300,000 points.
| Stage | HP | Damage per point | Maximum score |
|---|---|---|---|
| 1 | 6,000,000,000 | 600,000,000 | 10 |
| 2 | 15,000,000,000 | 750,000,000 | 20 |
| 3 | 150,000,000,000 | 1,500,000,000 | 100 |
| 4 | 1,500,000,000,000 | 3,000,000,000 | 500 |
| 5 | 10,500,000,000,000 | 3,000,000,000 | 3,500 |
| 6 | 900,000,000,000,000 | 3,000,000,000 | 300,000 |
| 7 | 2,700,000,000,000,000 | 10,000,000,000 | 270,000 |
Heroic parties gained Distribution pick-up rights. Power Rebirth Crystals went to every member, other ordinary rewards distributed randomly, and leaving the party/map during setup excluded a player. Solo parties defaulted to All. Special distribution assigned each member a 1–999 number and the highest received the item, with distribution proceeding as though all members participated even if some did not respond.

| Encounter | Special-distribution item |
|---|---|
| Hard/Extreme Lotus | Damaged Black Heart; Berserked |
| Extreme Lotus | Total Control |
| Hard Damien / Lucid (Hard) / Will (Hard) | Magic Eyepatch / Dreamy Belt / Cursed Spellbook Coupon |
| Chaos Gloom / Hard Darknell / Hard Verus Hilla | Endless Terror / Commanding Force Earring / Source of Suffering |
| Hard/Extreme Black Mage / Hard/Extreme Seren | Genesis Badge / Mitra's Rage Selection Box |
| Extreme Black Mage / Extreme Seren / Kalos (Extreme) / Kaling (Extreme) | Exceptional Hammer: Belt / Face Accessory / Eye Accessory / Earrings |
| Hard Limbo | Whisper of the Source |
| Kalos (Normal) / Kalos (Chaos); Kaling (Normal) / Kaling (Hard) | Grindstone of Faith |
Rewards were claimed through Storage's Boss Rewards tab. Encounter changes also made Lucid (Hard)'s failed phase-three timer return the party to phase two with partial HP recovery. Kaling's phase-one halo delay rose about 2%; front/rear wing, escape collision, current discharge, lightning gust and cloud ranges fell about 16%/18%/19%/20%/12%/20%. Phase-two Berserk shortened about 16% and stopped attacks. Phase three increased instrument-release wind-up about 19%, reduced Taowu judgment and Qiongqi wind pressure ranges about 43%/8%, and allowed hits during instrument release. Story Bind behavior, seasonal balance and missing patterns/effects were fixed.
Seren reset the Sun Gauge at phase-two entry, reduced Dusk's Burning Sword range about 68% and removed Twilight Electrify. Baldrix phase-two Absorbing/Surging Magic cooldowns rose about 35%/33%, the pull range fell about 25%, and Ragnarok changed 120→125 seconds; phase-two/three effects improved. Guardian Angel Slime moved Guardian Wave from 150→90 seconds, needed two instead of three Magma Slimes per Holy Gate and reduced Ground Pound range about 54%, with Guardian Ray cancellation/timer/hitbox improvements. Zakum (Chaos)'s double-damage clap, Lucid visuals, Hilla's timer, Kalos sounds and Vellum (Chaos) entry disconnects were also corrected.
Maps and inventory gained new boundaries
Mushroom Shrine added Deserted Forest, Lonely House, Night Fox, Red Boogie and Blue Mushdad. Cherry Blossom Mushroom/Fire Raccoon/Field Fox/Crow/Dark Night Samurai became levels 25/28/30/30/100. Towards the Graveyard required 90; Neglected Cemetery and Grave of the Wandering Dead required 100. Buffer zones separated large enemy-level jumps, with revised designs/names and drops:
| Monsters | Revised drops |
|---|---|
| Mecha Warrior/Ninja/Gunner Prototypes; Cherry Blossom Mushroom | Level 21–30 weapons/armor; Mushroom also listed mesos |
| Fire Raccoon / Field Fox | Potions and Raccoon Firewood / Fox Tail and Crow Feather |
| Night Fox / Blue Mushdad | Twisted Time / mesos |
| Tengu's Shadow / Kappa | Level-140 armor / level-140 weapons |
| Paper Lantern Ghost / Dark Specter / Sleepy Ghost | Medal of Honor / Night Fox Tail / Kimono Shoes |
| Red / Blue / Green / Black Boogie | Cucumber / Worn Paper Lantern / Dark Specter Bandana / Kimono Piece |
| Dark Night Samurai | Work Gloves, Frying Pan, Wooden Top, Steely Throwing-Knives |
| Nightghost | Lost Specter's Handkerchief, Unholy Water |
Bronze's Takoyaki Chef sold Bashful/Sad Orange Mushroom, Blushing Horny Mushroom, Sleepy Green Mushroom and Angry Blue Mushdad dolls. Root Abyss/Hilla Normal gained direct boss entry. Culvert/Golden Tomato stopped Ultimatum Ring entry cooldown resets but allowed skills in approach maps. Hero's Echo, Exclusive Spell, Focused Time and Empress's Prayer persisted; Use/Cash effects persisted except level-250/275/300 Blessings, wedding bouquets, Gourmand Power, the three elixirs and, for Culvert, the four Noblesse skills. Odium terrain/placements changed in Castle's Gate 1–5, Captured Alley 3–4, Sunny Laboratory 1–2 and Locked-Door Laboratory 1–4. Chilly Corridor required level 180 through Medina and contained Bloodfang/Spearman Skeleknight. Other fixes covered Root Abyss imps, map/navigation art, Monster Park stages, laboratory platforms, Scrapyard spawns, cutscenes and instanced runes. MVP Resort EXP capped at level-294 amounts from December 1 at 00:00 UTC.
Cernium's Flame Priest offered +30 Sacred Power for one hour after A Divine Power, only while current Sacred Power was below thirty and no Odium-or-later Sacred Area quest had been cleared. An already-active buff could finish its duration after Odium completion.

Collector's Elixir cost twenty million mesos for level-200 characters after Collector's Request, with that quest clearance shared across the world. The untradable elixir lasted ten days and gave eight minutes of +400 HP/MP, +100 Attack/Magic ATT, +30 all stats and +2 skill levels. It was unavailable in boss/event maps, Dojo and Culvert, and did not stack with Maha's Blessing, Encourage, Spirit Blade, Meditation, Photic Meditation, Blessing of the Onyx or ordinary Combat Orders or Decent Combat Orders. Mega Monkey Magic applied only partly alongside it. Practice Mode/Fog Forest offered it as a selectable buff.
Symbol Enhance All merged inventory symbols into the equipped symbol after previewing the quantity, consuming untradable coupons first. It supported the six Arcane regions and Cernium/Arcus/Odium/Shangri-La/Arteria/Carcion Sacred coupons; Grand Sacred coupons were excluded. Starting December 1, Day Eight's Daily Gift became a world-tradable seven-day box choosing a seven-day Mega Burninator or three VIP Boosters. Crafted Nodestones became account-tradable with seven-day duration. New AbsoLab/Arcane Umbra weapon/armor boss boxes became account-bound/world-tradable for their unchanged seven days; the November 12 correction kept pre-maintenance boxes untradable.

Herb, Mineral and Production bag limits rose to ten each; other categories allowed two per category, including Souls, Scrolls, Recipes, Coins, Chairs, Titles and Familiars. MVP Red/Black added seven Maple Tour Express Pass uses. Sacred selectors obtained from Symbol selectors doubled their quantity. Spell Traces stacked to 30,000 and Ability Circulators to 100. Pendant of the Spirit immediately granted +30% EXP without wear time, and Prepared Pendant adopted that name. Zero gained Tera Burninator use; different-purpose Boost Potions could coexist; Black Flames worked on equipment without Bonus Stats; Guild Blessings lost cooldowns. Other item changes covered atmospheric effects without messages, title previews, equipment art/name corrections, decoration coupons, boost-potion consumption, chair/map crashes, Zero appearance items and VIP/HEXA spawns.
The new Lie Detector trial began after November 20 maintenance. A failed minigame sent the character to the Truth Booth, requiring logged-in time to leave and disabling movement, skills, chat, items and content participation.
Twilight Eve connected weekly goals and event currency
Twilight Eve ran November 12 after maintenance through February 3, 2026 at 23:59 UTC. Entry required level 101 and Zero Act 2, then Finding the Power of Time. Evernium funded its progression shop; Waking the Power of Time, Evernia's Bounty, Seeking Traces of Time, Bloom's Herb Baskets, the Clockworks and Eve Anticipation supplied different progression routes.
Waking the Power of Time tracked account-shared progress through its event UI. Solo level-range hunting, including the named boosters and Clockwork monsters, or solo boss clears supplied Sands of Time; Practice Mode boss clears counted. Fill had to be pressed to contribute a Sand, with ten weekly fills and 110 during the event. Wednesday at 00:00 UTC reset the weekly fill allowance. Missed Sands could be bought for 1,000 Maple Points each. Each fill gave 400 Evernium, capped at 4,000 weekly.

Boss Sands were a highest-clear benchmark, not a sum of every clear. Hard Lotus gave four; subsequently clearing Hard Damien or Will (Normal) added nothing, while Hard Verus Hilla raised the total to six by adding two.
| Sands supplied by the highest qualifying clear | Bosses |
|---|---|
| 1 | Normal Lotus, Normal Damien, Akechi Mitsuhide (Normal) |
| 2 | Normal Guardian Angel Slime; Lucid (Easy) / Will (Easy) |
| 3 | Lucid (Normal) / Will (Normal) / Normal Gloom |
| 4 | Normal Darknell; Hard Lotus/Damien |
| 5 | Lucid (Hard) / Will (Hard); Normal Verus Hilla; Chaos Guardian Angel Slime |
| 6 | Hard Verus Hilla/Darknell; Chaos Gloom |
| 7 | Normal Chosen Seren; Kalos (Easy) |
| 8 | Hard Chosen Seren; Kaling (Easy) |
| 9 | Kalos (Normal) |
| 10 | Extreme Lotus / Extreme Seren / Kalos (Extreme) / Kaling (Extreme); Kaling (Normal) / Normal Limbo / Normal Baldrix; Kalos (Chaos); Kaling (Hard) / Hard Limbo / Hard Baldrix |
The collective hourglass unlocked each week's Power of Time and Gift Goal at 100%; a missed collective goal rolled into the following week. Effects applied to participating characters through event end, and the Monster Park bonus included Extreme. Gifts were claimable through February 3 at 23:59 UTC, generally expiring February 4 at 02:00 UTC.
| Week begins | Power of Time effect | Gift |
|---|---|---|
| November 12 | Monster Park clear EXP +10% | Permanent Eve from Above mount coupon; selected mount untradable |
| November 20 | Eve Anticipation EXP +100% | Rosy Skin / Flushed Skin choice |
| November 27 | Boss Sol Erda +40% | Twilight Eve unit damage skin |
| December 4 | Regional daily rewards +10%; Arcane +2, Sacred +2 | Hourglass of Time effect |
| December 11 | Hunting Sol Erda +100% | Permanent untradable Twilight Eve Chair |
| December 18 | Rune EXP buff +50% | Custom Mix Dye or Custom Colorblend Eye Color voucher |
| December 25 | Monster Park clear EXP +10% | Riyaroid and permanent untradable Lidium Heart; Riyaroid untradable in Heroic, world-tradable in Interactive |
| January 1, 2026 | Treasure Hunter EXP +100% | One Beauty Salon slot expansion |
| January 8 | Boss Damage +10% | Evernian hood/robe/boots/cape/Twilight Hourglass set, permanent untradable contents |
| January 15 | Eve Anticipation EXP +100% | Twilight Altar background |
| January 22 | Regional daily rewards +10%; Arcane +2, Sacred +1 | Twilight Altar character-select theme |
Individual cumulative fills separately granted a Magnificent Growth Potion at twenty Sands, Fairy Heart Coupon at forty, 2,000 Advanced EXP Vouchers at sixty, ten Karma Bright Cubes at eighty and ten Karma Bonus Bright Cubes at one hundred. The hundred-Sand Heroic/Challenger-Heroic alternative was ten Karma Solid Cubes. At 110 came a Transcendent Growth Potion. These world-tradable rewards shared the February 4 at 02:00 UTC expiry.
Evernia's Bounty and the Evernium Exchange
Evernia's Bounty required Waking the Power of Time and ran through February 3. Daily check-in reset at 00:00 UTC, with five check-ins weekly. Each supplied three 3x EXP coupons, five Ginseng and five Licorice, plus a cumulative reward. A 3,000-Maple-Point Evernia Pass made up a missed day; Wednesday's rollover determined how many prior-week missed days could be purchased.
Bounty's reward table used February 4, 2026 at 14:00 UTC for ordinary claim items. Sauna coupons generally expired February 3 at 23:59 UTC, but its thirty-third row listed February 4 at 14:00 UTC. Hyper Burninator had the separate April 8 at 14:00 UTC expiry. Items were world-tradable at the coupon/reward stage; selected contents kept their own restrictions.
| Check-ins | Cumulative reward |
|---|---|
| 1 | Thirty-day Pendant of the Spirit coupon; selected pendant untradable |
| 2 | Fifty Special Medals of Honor |
| 3 | One Sauna coupon |
| 4 | One Tenebris/Glory Guard: Justicar/Awake ring selector; this Bounty row listed the selected ring as untradable with seven-day duration |
| 5 | One Golden Strawberry Farm entry |
| 6 | 100 Nodestones |
| 7 | Fifty Symbol selectors (5 Arcane / 2 Sacred) |
| 8 | One Sauna coupon |
| 9 | 1,000 Advanced EXP Vouchers |
| 10 | One Sol Erda |
| 11 | Ten Experience Nodestones |
| 12 | Fifty Symbol selectors |
| 13 | One Sauna coupon |
| 14 | 1,000 vouchers |
| 15 | One Magnificent Growth Potion |
| 16 | Fifty Symbol selectors |
| 17 | 100 Karma Black Flames |
| 18 | One Sauna coupon |
| 19 | Ten Karma Bright Cubes |
| 20 | One Sol Erda |
| 21 | Fifty Symbol selectors and twenty VIP Boosters |
| 22 | 100 Karma Black Flames and 100 Nodestones |
| 23 | Two Sauna coupons |
| 24 | Ten Karma Bonus Bright Cubes in Interactive/Challenger-Interactive, or ten Karma Solid Cubes in Heroic/Challenger-Heroic; one Sol Erda/Fragment selector |
| 25 | One Magnificent Growth Potion and one Golden Tomato Punch King entry |
| 26 | Fifty Special Medals of Honor |
| 27 | Fifty Symbol selectors |
| 28 | One Sauna coupon |
| 29 | One Sol Erda/Fragment selector |
| 30 | One Karma Unique Potential Scroll 100% |
| 31 | Fifty Symbol selectors |
| 32 | 100 Karma Black Flames |
| 33 | One Sauna coupon, with the later row-specific expiry above |
| 34 | One Sol Erda/Fragment selector |
| 35 | One Karma Star Force 17-Star Enhancement |
| 36 | Twenty VIP Boosters |
| 37 | Ten Experience Nodestones |
| 38 | One Sauna coupon |
| 39 | One Sol Erda/Fragment selector |
| 40 | One Golden Tomato Punch King entry |
| 41 | Fifty Special Medals of Honor |
| 42 | Fifty Symbol selectors |
| 43 | One Sauna coupon |
| 44 | One Sol Erda/Fragment selector |
| 45 | Ten Karma Bright Cubes |
| 46 | 100 Special Medals of Honor and fifty Symbol selectors |
| 47 | 200 Nodestones and 100 Karma Black Flames |
| 48 | One Golden Strawberry Farm entry and one Sauna coupon |
| 49 | 1,000 vouchers and ten world-type-specific Bonus Bright/Solid Cubes |
| 50 | One Magnificent Growth Potion and one Hyper Burninator |
| 51 | 100 Symbol selectors and 200 Karma Black Flames |
| 52 | Twenty Experience Nodestones and 1,000 vouchers |
| 53 | 1,000 vouchers and one Golden Tomato Punch King entry |
| 54 | One Karma Unique Potential Scroll and one 17-star enhancement |
| 55 | Twenty Karma Bright Cubes and twenty world-type-specific Bonus Bright/Solid Cubes |
The Evernium Exchange shared currency across the account and operated through February 3 at 23:59 UTC. Its ordinary consumables expired February 4 at 02:00 UTC, distinctly earlier than Bounty's 14:00 entries. Weekly shop limits reset Thursday at 00:00 UTC. In the tables, Interactive includes Challenger-Interactive and Heroic includes Challenger-Heroic unless an exception is stated.
| Enhancement purchase | Evernium | Limit | Restriction |
|---|---|---|---|
| Bonus Mystical Cube | 50 | 200 | Interactive |
| Gold Potential Stamp | 20 | 20 | All |
| Special Bonus Potential Stamp | 30 | 20 | Interactive |
| Epic Potential Scroll 100% | 300 | 5 | All |
| Special Bonus Potential Scroll | 300 | 5 | Interactive |
| Innocence Scroll 100% | 100 | 20 | Interactive |
| Pet Equipment Scroll selector | 500 | 20 | Interactive; selected ATT/Magic ATT scroll seven days |
| Pure Clean Slate Scroll 100% | 200 | 10 | Interactive |
| Tenebris/Glory Guard: Justicar/Awake ring selector | 3,000 | 3 | Selected ring permanent and untradable |
| Event-ring Solid Cube | 60 | 100 | All |
| Event Ring Exclusive Legendary Potential Scroll 100% | 4,000 | 3 | All |
| Karma Unique Potential Scroll 100% | 3,000 | 4 | All |
| Karma Special Heart Scroll selector | 3,000 | 4 | Interactive |
| Arcane River Droplet Stone | 2,000 | 10 | Heroic; permanent |
| Stone Origin Droplet | 150 | Twenty per world | Heroic; permanent |
| Growth purchase | Evernium | Limit |
|---|---|---|
| AP / SP Reset Scroll | 50 each | Three each |
| Mysterious Monsterbloom | 300 | Three weekly; regular Heroic/Interactive only, untradable permanent |
| Trait Boost Potion | 300 | 20 |
| Selective 8-slot Coupon | 100 | 15 |
| Infinite Revitalizer | 10 | Five daily |
| Character Slot Expansion Coupon | 200 | Five; unavailable in Challenger, untradable |
| Extra Storage selector | 1,000 | Ten |
| Nodestone / Experience Nodestone | 50 / 650 | 500 / 30 |
| Chaos / Black / Legendary Circulator | 800 / 1,500 / 2,000 | 20 / 10 / 3 |
| Golden Strawberry Farm entry | 200 | Five weekly |
| Extreme / Magnificent Growth Potion | 70 / 10,000 | 200 / 2 |
| Sol Erda | 10,000 | One |
Extra Storage chose a permanent untradable 40-slot Soul/Chair/Recipe/Scroll bag, 20-slot Production bag or 40-title holder. Slot expansion could not be used after the 59-character ceiling; stock purchased before reaching the ceiling could still become unusable. Legendary Circulators did not work on Legendary abilities. Extreme Growth Potions required level 130, excluded Burning characters and used level-199-based EXP for level 200+. Use-tab placement controlled consumption order, including scroll-bag auto-storage.
Solo bosses paid Time currency by the highest clear
Seeking Traces of Time ran through February 3 at 23:59 UTC. Only solo weekly bosses qualified; daily/monthly bosses and party clears did not. Practice Mode counted, including a post-maintenance practice clear after an earlier ordinary clear. Acquisition capped weekly per world at 2,000 Traces of Time and fifty Dark Traces. Both currencies stayed in their originating world.
Each new highest-value clear paid only the difference from the previous benchmark. Normal Lotus's 600 followed by Lucid (Easy)'s 900 therefore added 300, not another 900.
| Boss and difficulty | Traces | Dark Traces |
|---|---|---|
| Normal/Hard Baldrix; Normal/Hard Limbo | 2,000 | 50 |
| Kaling (Normal) / Kaling (Hard) / Kaling (Extreme) | 2,000 | 50 |
| Kaling (Easy) | 2,000 | None |
| Extreme Seren | 2,000 | 50 |
| Hard / Normal Seren | 2,000 / 1,850 | None |
| Extreme / Hard / Normal Lotus | 2,000 / 1,600 / 600 | Fifty on Extreme only |
| Kalos (Chaos) / Kalos (Extreme) | 2,000 | 50 |
| Kalos (Normal) / Kalos (Easy) | 2,000 / 1,900 | Ten on Normal, none on Easy |
| Hard / Normal Verus Hilla | 1,800 / 1,650 | None |
| Hard / Normal Darknell | 1,750 / 1,300 | None |
| Chaos / Normal Gloom | 1,700 / 1,300 | None |
| Chaos / Normal Guardian Angel Slime | 1,700 / 700 | None |
| Will (Hard) / Will (Normal) / Will (Easy) | 1,650 / 1,100 / 900 | None |
| Lucid (Hard) / Lucid (Normal) / Lucid (Easy) | 1,650 / 1,100 / 900 | None |
| Hard / Normal Damien | 1,600 / 600 | None |
| Akechi (Normal) | 600 | None |
| Papulatus (Chaos) | 400 | None |
| Magnus (Hard); Vellum (Chaos) | 300 | None |
| Princess No (Normal); Chaos Queen / Von Bon (Chaos) / Chaos Pierre / Zakum (Chaos) | 200 | None |
| Normal / Easy Cygnus | 50 / 10 | None |
| Chaos Pink Bean; Hilla (Hard) | 50 | None |
Dimo's exchange reset weekly purchases Thursday at 00:00 UTC. Standard dated stock expired February 4 at 14:00 UTC. VIP Buff selectors and 3x coupons instead lasted one day, while Mu Gong's Soul Shard was permanent and untradable.
| Normal Trace purchase | Price | Limit |
|---|---|---|
| VIP Buff selector / thirty-minute 3x coupon | 5 / 30 | Unlimited / one daily |
| Karma Bright Cube | 30 | Three weekly |
| Karma Bonus Bright Cube | 40 | Three weekly; Interactive |
| Karma Incredible Chaos Scroll of Goodness 100% | 20 | 120; Interactive |
| Ark Innocence Scroll 100% | 20 | Thirty; Interactive |
| Karma Powerful / Eternal / Black Flame | 5 / 10 / 20 | 150 / 300 / 750 |
| Karma Premium Pet Equipment scroll selector | 400 | 45; Interactive |
| Special Medal of Honor | 10 | 450 |
| Chaos / Black Circulator | 80 / 150 | 45 each |
| Karma Premium Accessory scroll selector | 400 | 45 |
| Symbol selector | 20 | 750; selected coupons fourteen days |
| Dark Trace: Karma Abyssal Flame | One Dark Trace | 500 |
| Dark Trace: Sol Erda | Ten Dark Traces | Fifteen |
| Dark Trace: Mu Gong's Soul Shard | Ten Dark Traces | Thirty |
Karma Bright Cube's weekly limit was shared across the corresponding regular-world type: Kronos/Hyperion together, or Scania/Bera together. Challenger-Heroic and Challenger-Interactive had their separate allowances rather than sharing regular-world stock. Bonus Bright Cube used the same Interactive grouping. Selected pet scrolls lasted seven days; the accessory-selector row duplicated the ATT choice rather than establishing a distinct second option.
Herbs, Clockworks and the Meso Shop
Bloom's Herb Baskets spent Bounty's Ginseng on stats and Licorice on content perks. Skills could be upgraded through February 3 at 23:59 UTC and lasted through February 10 at 23:59 UTC. Levels 1–6 cost 1/2/5/12/25/30 of the appropriate herb. Additional herbs cost 1,000 Maple Points each, with five of each added to a cumulative purchase allowance every Wednesday. Resetting all skills cost 9,900 Maple Points and returned every spent herb, including purchased herbs.

| Ginseng stat | Levels 1 / 2 / 3 / 4 / 5 / 6 |
|---|---|
| Attack and Magic ATT | 5 / 10 / 15 / 20 / 30 / 40 |
| Boss Damage; Ignore Defense; Normal Enemy Damage | 5 / 10 / 15 / 20 / 30 / 40% each |
| All stats | 10 / 20 / 30 / 40 / 60 / 80 |
| HP/MP | 500 / 1,000 / 1,500 / 2,000 / 3,000 / 4,000 |
| Buff Duration; Critical Rate | 5 / 10 / 15 / 20 / 25 / 30% each |
| Arcane Power; Sacred Power | 10 / 20 / 30 / 40 / 50 / 60 each |
| EXP | 2.5 / 5 / 7.5 / 10 / 12.5 / 15% |
| Licorice perk | Levels 1 / 2 / 3 / 4 / 5 / 6 |
|---|---|
| Boss Sol Erda; Monster Collection capture | 10 / 20 / 40 / 60 / 80 / 100% each |
| Monster Park clear EXP | 5 / 10 / 20 / 30 / 40 / 50% |
| Arcane daily EXP and symbols | 5 / 10 / 20 / 30 / 40 / 50%; 1 / 2 / 4 / 6 / 8 / 10 symbols |
| Grandis daily EXP and symbols | 5 / 10 / 20 / 30 / 40 / 50%; 1 / 2 / 3 / 4 / 5 / 6 symbols |
| Weekly Legion coins | 100 / 150 / 200 / 250 / 300 / 400 |
Boss energy came from Hard Lotus or higher loot boxes. Arcane/Grandis daily bonuses applied once daily per world on the first eligible completion, with EXP and symbols selectable for different characters/quests. Declining preserved another character's chance; completing before activating the skill gave no retroactive bonus. Tenebris received only the Arcane EXP component. Grandis coverage was Cernium, Arcus, Odium, Shangri-La, Arteria, Carcion and Tallahart. Bonus Legion coins did not advance coin achievements.
Gilded and Eternal Gilded Clockworks dropped from level-range monsters through December 16 at 23:59 UTC. Gilded spawned Twisted Eye of Time for a hundred seconds, ten uses daily; Eternal spawned Twisted Chronos for a hundred seconds, one use daily. Both were tradable once, then world-transferable. Their midnight counters were independent from VIP/HEXA Booster allowances, but no second booster could run while another was active. Inventory order chose which tradability variant was consumed.
Lepa's Dashing Carriage shared the December 16 end date. Every 250 level-range kills charged Lepa Dash, up to fifteen daily per character. Automatic/manual firing was selectable; deactivation could be reversed, and login reactivated the skill. It did not operate under a level-four Rune's Curse or in excluded special fields. EXP bonuses and death penalties applied, with its Rune EXP effect applying even before liberating the rune. A dash could grant at most one level, and its own kills did not charge the next dash.

Eve Anticipation awarded EXP every five seconds in the Twilight Altar, capped at level-294 amounts and improved by Power of Time, through December 16.

Karin's Meso Shop also closed December 16. Weekly stock reset Thursday. Ordinary dated items expired February 4 at 14:00 UTC; the Sealing Wand Coupon lasted seven days, and special cosmetic coupons ten days unless marked permanent.
| Meso Shop purchase | Mesos | Limit |
|---|---|---|
| Sealing Wand Coupon | Five million | Twenty weekly; Challenger only |
| Karma Incredible Chaos Scroll of Goodness 100% | 45 million | Fifty; Interactive |
| Pet Equipment Stat Transfer Scroll | 100 million | Five; Interactive |
| Damage Skin Extraction Coupon | 100 million | One |
| Android Ear Sensor Clip | 600 million | One |
| Mercedes / Aran / Phantom / Luminous / Evan / Shade life-sized cutout chair | 200 million each | One each; permanent world-tradable |
| Spirited Nine Tails Coupon | Three billion | One |
| Bunny Hat Coupon / Adventurous Black Bean mount coupon | One billion each | One each |
| Snowfield Ride with Inkwell / Dr. Lim mount coupon | 200 million each | One each |
| Ice Gem Damage Skin | 500 million | One |
| Event Android selector | 600 million | One, corrected November 11 |
The Android selector chose Verus Hillaroid, Willroid, Serenoid or Alliance Commander Cygnusroid, with permanent untradable contents. Bunny Hat and the listed mounts likewise became permanent untradable contents. The Ear Sensor Clip immediately affected the currently equipped Android, making the receiver's equipment state relevant before use.
Challenger World locked the world choice for the season
Challenger World ran November 12 through April 22, 2026 at 14:00 UTC. Choosing Challenger-Heroic or Challenger-Interactive locked that choice even after deleting every character. Up to five characters were allowed, including three Tera Burning characters gaining two extra levels per level-up from 10–200. Each world used the corresponding regular world's systems and restrictions. Link Skill transfers, Legion, Legion Artifact, Monster Collection and character-slot expansion were unavailable.
Challenger-Interactive's Meso Market remained available through April 22 at 14:00 UTC; new characters no longer waited three days for it or the Auction House. Each of the five creation rewards supplied a Pearl Maple armor box, 1,000 Power Elixirs, 1,000 Spell Traces in Interactive, and 64 slots each for Equip/Use/Etc/Set-Up. Deletion did not replenish that five-claim allowance. Pearl Maple's hat/suit/cape/gum/pendant/buckle were permanent untradable contents of a seven-day untradable box.
Tera Burning gifts supplied a seven-day Mysterious Cryptic Chest containing a thirty-day Snail, plus level-thirty equipment, Frozen gear/weapon/secondary boxes, a ninety-day Root Abyss set and an Eternal Flame title. Outer dated boxes expired April 22 at 14:00 UTC; the Frozen weapon/secondary and nested Fafnir boxes had seven-day durations, while the selected Frozen equipment was permanent.
A daily Hunting Mission needed 1,000 level-range kills and manual completion for 100 Challenger Points plus 300 Challenger Coins. It was account-limited to once daily and five weekly; missed missions cost 3,000 Maple Points, with catch-up availability updated Wednesday. Level 260/270/275/280/285 awarded 3,000/3,000/5,000/7,000/9,000 points and 3,000/3,000/4,000/5,000/7,000 coins.
Boss missions required solo or solo-party clears and accepted Practice Mode. A difficulty above the listed maximum counted as the highest listed mission, such as Extreme Lotus satisfying Hard Lotus.
| Boss difficulty | Points | Coins | Advanced coins |
|---|---|---|---|
| Easy / Normal Cygnus | 50 / 100 | 50 / 100 | None |
| Hilla (Hard) | 50 | 50 | None |
| Zakum (Chaos) / Chaos Pink Bean / Chaos Pierre / Von Bon (Chaos) / Chaos Crimson Queen | 100 | 100 | None |
| Magnus (Hard); Vellum (Chaos) | 200 | 100 | None |
| Papulatus (Chaos) | 250 | 100 | None |
| Normal / Hard Lotus or Damien | 350 / 1,500 | 100 / 400 | None |
| Normal / Chaos Guardian Angel Slime | 500 / 2,500 | 100 / 600 | None |
| Lucid (Easy) / Lucid (Normal) / Lucid (Hard) | 500 / 1,000 / 2,000 | 100 / 200 / 600 | None |
| Will (Easy) / Will (Normal) / Will (Hard) | 500 / 1,000 / 2,500 | 100 / 200 / 600 | None |
| Normal / Chaos Gloom | 1,000 / 2,500 | 200 / 600 | None |
| Normal / Hard Verus Hilla | 2,000 / 3,000 | 600 / 1,000 | None |
| Normal / Hard Darknell | 1,000 / 3,000 | 200 / 1,000 | None |
| Hard Black Mage; Normal Seren | 5,000 | 1,400 | 20 |
| Hard Seren; Kalos (Easy) | 7,000 | 2,000 | 30 |
| Kalos (Normal); Kaling (Easy) | 9,000 | 3,000 | 60 |
Tier rewards had an April 21 at 23:59 UTC claim deadline. Bronze through Platinum were claimable only in Challenger World; Emerald and higher could be claimed there or through the main world's Event List. Each tier included its permanent untradable Season Two medal through a world-tradable coupon. Dated tier coupons/items expired June 17 at 23:59 UTC, except the selected Challenger rings, which expired April 22 at 14:00 UTC and could not World Leap.
| Tier and points | Other rewards |
|---|---|
| Bronze, 5,000 | 100 permanent untradable fragments; three Sol Erda |
| Silver, 10,000 | Level-four choice of Challenger Ring of Restraint / Challenger Continuous Ring / Challenger Weapon Jump S Ring / Challenger Weapon Jump D Ring / Challenger Weapon Jump I Ring / Challenger Weapon Jump L Ring |
| Gold, 15,000 | 200 fragments; five Sol Erda |
| Platinum, 20,000 | 300 fragments; five Sol Erda |
| Emerald, 30,000 | Level-200 Karma Legendary Potential Scroll 100%, thirty Karma Bright Cubes, twenty Ultimate Legion Growth Potions |
| Diamond, 40,000 | Permanent untradable Battlefield Valkyrie Hat / Battlefield Valkyrie Armor / Battlefield Valkyrie Boots / Battlefield Valkyrie Cape / Blade of the Battlefield Valkyrie, Karma Legendary Potential Scroll 100% (level 200); Interactive: Karma Unique Bonus Potential Scroll (level 200) and thirty Karma Bonus Bright Cubes; Heroic: fifty Karma Bright Cubes |
| Master, 60,000 | Interactive: thirty Karma Bonus Bright Cubes plus thirty Karma Bright Cubes; Heroic: sixty Karma Bright Cubes |
| Challenger, 75,000 | Interactive: thirty Karma Bonus Bright Cubes plus thirty Karma Bright Cubes; Heroic: sixty Karma Bright Cubes |
Every character began with Bronze-strength benefits. The tier-dependent portion was:
| Buff | Bronze / Silver / Gold / Platinum / Emerald / Diamond and higher |
|---|---|
| Attack/Magic ATT | +50 / 55 / 60 / 70 / 80 / 80 |
| Boss Damage and Ignore Defense | +30 / 40 / 50 / 60 / 70 / 70% each |
| Buff Duration | +30 / 30 / 30 / 30 / 60 / 60% |
| Critical Damage | +30 / 30 / 30 / 35 / 40 / 40% |
| All stats | +50 / 60 / 70 / 90 / 100 / 100 |
| HP/MP | +2,500 / 3,000 / 3,500 / 4,500 / 5,000 / 5,000 |
| Meso and Item Drop | No increase below Diamond; +20% each at Diamond and higher |
All tiers had 1.5x EXP, +150% Normal Enemy Damage, +30% Critical Rate, +100% Knockback Resistance, +10% Summon Duration, −5% Skill Cooldown, doubled individual guild contribution/limit and +100% Final Damage in Monster Park Extreme.
Challenger Shop items were world-tradable, generally expiring April 22 at 14:00 UTC. The 3x/VIP buff items lasted one day and Spell Traces were permanent. The stated quantity limits were:
| Challenger Coin stock | Price | Limit |
|---|---|---|
| Thirty-minute 3x coupon / VIP Buff selector | 100 / 30 | One each |
| Karma Black Flame / Hard Cube / Karma Solid Cube | 50 / 5 / 100 | 1,000 / 1,000 / 500 |
| Karma Bonus Mystical Cube | 20 | 1,000; Interactive |
| Pet Equipment Scroll selector | 500 | 100; Interactive |
| Epic / Bonus Potential Scroll 100% | 150 each | Thirty each; Bonus Interactive only |
| Karma Premium Pet Equipment / Accessory selector | 1,000 each | Ten each; Interactive |
| Innocence / Pure Clean Slate Scroll 100% | 50 / 100 | Ten each; Interactive |
| Gold / Special Potential Stamp | 20 / 60 | Fifteen each; Special Interactive only |
| Karma Star Force 17-Star Enhancement, level 160 | 5,000 | Three |
| Spell Trace | 100 | No listed limit; Interactive |
| Advanced coin: Karma Abyssal Flame | One | 150 |
| Advanced coin: Sol Erda | Five | Five |
| Advanced coin: Karma Bright Cube | One | Twenty |
| Advanced coin: Karma Bonus Bright Cube | Two | Twenty; Interactive |
Challenger Pass was a separate weekly track
Challenger Pass ran through February 3 at 23:59 UTC for level 101/Zero Act 2 in Challenger World. Twenty levels required 480 pass points each, with 3,000 points weekly. Pass level, points and missions were shared across characters in the world and reset Wednesday at 00:00 UTC. Express Pass completion counted for Symbol, Monster Park, Extreme and Epic Dungeon missions. Missed prior-week points cost 1,000 Maple Points per hundred.
Symbol dailies at 6/12/18/24/30 each gave 200 points. Monster Park clears 1–5, one Extreme, one Epic Dungeon and weekly boss clears at six/twelve each gave 100. Hunting 5,000 gave 100; each 10,000/15,000/20,000/25,000/30,000 threshold gave 200. The 19,800-Maple-Point Premium Pass added +200% Normal Enemy Damage and +20% EXP, with its effects removed on World Leap. Rewards were once per world.
| Level | Free track | Premium track |
|---|---|---|
| 1 | One Symbol selector, 50 Arcane / 20 Sacred | One selector, corrected to 500 Arcane / 200 Sacred |
| 2 | Fifty Nodestones | 300 Nodestones |
| 3 | One Sauna coupon | Two Sauna coupons |
| 4 | Ten Special Medals of Honor | 100 Special Medals of Honor |
| 5 | Fifty Nodestones | 500 Nodestones |
| 6 | Ten fragments | 100 fragments |
| 7 | Fifty Nodestones | 500 Advanced EXP Vouchers |
| 8 | One Sauna coupon | Two Sauna coupons |
| 9 | Ten Karma Black Flames | Twenty Karma Bright Cubes and 100 vouchers |
| 10 | One 50/20 Symbol selector | One corrected 500/200 selector and 100 vouchers |
| 11 | Fifty Nodestones | Fifty Experience Nodestones and 100 vouchers |
| 12 | Fifty Nodestones | 100 fragments and 100 vouchers |
| 13 | Ten fragments | Twenty Karma Bright Cubes and 100 vouchers |
| 14 | One 50/20 Symbol selector | 500 vouchers |
| 15 | Ten Karma Black Flames | 100 Black Flames and 100 vouchers |
| 16 | Ten VIP Boosters | Three Sauna coupons and 100 vouchers |
| 17 | Ten Karma Black Flames | 200 Black Flames and 100 vouchers |
| 18 | Fifteen fragments | 200 fragments and 100 vouchers |
| 19 | Ten VIP Boosters | Three Sauna coupons and 100 vouchers |
| 20 | 2,000 vouchers | One Transcendent Growth Potion |
Ordinary coupons/rewards were world-tradable and expired February 3 at 23:59 UTC, corrected December 11 for Premium. Selected Symbol coupons were untradable and permanent. The general fragment rule was untradable/permanent, and the free level-six/thirteen and premium level-six/twelve rows agreed; both level-eighteen rows instead explicitly listed world-tradable fragments expiring February 3. These differing row qualifications did not establish permanent fragments at level eighteen.
Arcane Seal rewarded tier and a consistent character
Arcane Seal ran through April 21 at 23:59 UTC for level-200 Challenger characters with A Greater Power and Zero Act 2. Only one character could participate at a time; switching the event to another reset the first character's progress. Three Sealing Wands arrived automatically at midnight UTC, online or offline, up to a held maximum of twenty. A balance of eighteen/nineteen received only enough to reach twenty. One to five wands could be used together.


| Challenger tier | Barrier | Normal / Rare / Epic / Unique / Legendary core chance |
|---|---|---|
| Below Gold | Micro | 67.49 / 30.45 / 2.03 / 0.02 / 0.01% |
| Gold+ | Small | 52.60 / 31.40 / 15.70 / 0.25 / 0.05% |
| Emerald+ | Medium | 49.95 / 29.95 / 14.95 / 5.05 / 0.10% |
| Diamond+ | Large | 0 / 29.95 / 62.88 / 6.65 / 0.52% |
| Master+ | Massive | 0 / 0 / 91.85 / 7.10 / 1.05% |
Equipping a core granted job-appropriate stats and its Summon skill. A higher-rarity replacement automatically extracted the equipped core for Arcane Energy according to rarity and enhancement. Unused cores could also be extracted; the following table's Legendary value was 150 across all twelve stages.
| Core stage | Normal / Rare / Epic / Unique extraction energy |
|---|---|
| 1 | 4 / 8 / 15 / 50 |
| 2 | 6 / 12 / 20 / 57 |
| 3 | 9 / 16 / 27 / 66 |
| 4 | 12 / 23 / 37 / 78 |
| 5 | 17 / 32 / 50 / 96 |
| 6 | 25 / 48 / 75 / 128 |
| 7 | 65 / 128 / 194 / 288 |
| 8 | 180 / 352 / 530 / 736 |
| 9 | 419 / 832 / 1,250 / 1,695 |
| 10 | 855 / 1,712 / 2,570 / 3,455 |
| 11 | 1,896 / 3,792 / 5,688 / 7,616 |
| 12 | 5,326 / 10,649 / 16,012 / 21,330 |
| Upgrade | Success chance | Energy cost: Normal / Rare / Epic / Unique / Legendary |
|---|---|---|
| 1→2 | 100% | 2 / 4 / 6 / 8 / 15 |
| 2→3 | 90% | 3 / 5 / 8 / 10 / 18 |
| 3→4 | 80% | 3 / 6 / 9 / 12 / 23 |
| 4→5 | 75% | 4 / 8 / 12 / 16 / 30 |
| 5→6 | 50% | 5 / 10 / 15 / 20 / 38 |
| 6→7 | 20% | 10 / 20 / 30 / 40 / 75 |
| 7→8 | 10% | 14 / 28 / 42 / 56 / 105 |
| 8→9 | 6% | 18 / 36 / 54 / 72 / 135 |
| 9→10 | 4% | 22 / 44 / 66 / 88 / 165 |
| 10→11 | 2% | 26 / 52 / 78 / 104 / 195 |
| 11→12 | 0.70% | 30 / 60 / 90 / 120 / 225 |
Core stats covered main/secondary stat, Attack/Magic ATT and main-stat percentage; Demon Avenger used HP/STR/Attack, Xenon all stats/Attack/all-stat percentage. Core stats did not survive World Leap.
Burning paths covered different level ranges
Tera Blink became ongoing from November 12, available while the applicable Hyper Burning MAX/Beyond effect remained active. Newly created Burning characters entered through World Inside the Hat, with stays up to forty minutes and twenty missions. Heroic/Challenger-Heroic automatically completed mission thirteen and received its EXP. Cadena, Ark and Illium still needed their job tutorials to earn EXP there. Leaving removed mission skills/buffs. Rewards included 1,000 Power Elixirs, a Special Medal of Honor, a permanent Dazzling Hat pet with ninety-day magic, permanent pet equipment, a world-tradable Hat Chair and untradable Dazzling Hat Effect. Every completing character received the completion rewards.
Hyper Burning MAX ran through February 3 at 23:59 UTC. Newly created characters could gain four extra levels per level-up from 10–260; levels below ten stayed ordinary. Existing eligibility was 200–258, with Zero eligible at 100–258 after Act 2 and receiving the extra levels from 100. Already-reached milestones paid nothing when assigning an existing character. Milestone rewards were once per account, whereas creation rewards could be reclaimed after deletion/recreation. The same milestone could not pay both Challenger and regular-world tracks.
Creation supplied Snail/Frozen gear, Eternal Flame Ring, fifteen-star Root Abyss armor/Fafnir weapon and the Eternal Flame title. Root Abyss gear and weapon lasted ninety days with Epic Potential and no Transfer Hammer/Scissors use; the title's stats lasted sixty days. The MAX reward table combined conflicting PDT/UTC labels on its February 3 deadlines; rolling seven-day, ninety-day and permanent durations remained distinct from the event's stated UTC end.
| MAX level | Regular-world reward | Challenger difference/addition |
|---|---|---|
| 200 | Vanishing Journey symbol level seven, 100 Nodestones, Trait Potion | Symbol level ten, 200 Nodestones, world-tradable Trait Potion and seven-day Burning Boss Accessory Box |
| 210 | Chu Chu symbol level seven; 100 seven-day Nodestones | Symbol level ten; 200 Nodestones, permanent event-ring choice and fifty seven-day event-ring Cubes |
| 215 | 100 Nodestones | 200 Nodestones and 100 Karma Black Flames |
| 220 | Lachelein symbol level seven; AbsoLab/Dominator choice | Symbol level ten; same equipment choice |
| 225 | Arcana symbol level seven; 100 Nodestones | Symbol level ten; 200 Nodestones and Miracle Circulator x10 coupon |
| 230 | Morass symbol level seven; 100 Nodestones; Hyper Burning outfit | Symbol level ten; 200 seven-day Nodestones, same outfit, world-tradable seven-day Abyss Hunter Ring Coupon |
| 235 | Esfera level seven; five seven-day Experience Nodestones; 150 Arcane selectors | Esfera level ten; ten seven-day Experience Nodestones and 250 seven-day selectors |
| 240 | Five Experience Nodestones; Infinite Flame Title coupon | Ten seven-day Experience Nodestones; seven-day title coupon |
| 245 / 250 / 255 | 150 seven-day selectors and five Experience Nodestones at each milestone | 250 seven-day selectors and ten Experience Nodestones at each; level-250 Experience Nodestones also seven days |
| 260 | Seven-day MAX Medal and 100 Sacred selectors | Same, plus permanent Cernium symbol level five |
Regional symbols required their acquisition/story quests. Catalyst-moved symbols had to be stabilized before receiving the upgraded symbol. Cernium required A Divine Power. Existing Eternal Flame Ring holders could not duplicate it. Zero could not receive Frozen weapon/secondary or Fafnir weapons and could select only Dominator at 220. Selected boss accessories and AbsoLab/Dominator items were permanent/untradable. Ring enhancement scrolls lasted seven days; Miracle Circulators thirty. Outfit pieces were permanent with thirty-day stats; Abyss Hunter Ring was tradable once within the same account/world; Infinite Flame title was permanent with sixty-day stats.
Beyond Burning ran through March 17 at 23:59 UTC for levels 260–268, including eligible Zero/Challenger characters. One character per account could be designated, and the effect could not be removed. Each level-up gained one extra level through 270. Already-reached levels paid no retroactive milestone rewards.

| Beyond level | Reward |
|---|---|
| 261 / 263 | One Sol Erda each |
| 262 / 264 | Twenty permanent fragments each |
| 265 | Arcus symbol level-five coupon |
| 266 / 268 | Two Sol Erda each |
| 267 / 269 | Thirty permanent fragments each; 269 also Burning Flame Wings |
| 270 | Odium symbol level-five coupon and Burning Override title |
Timed rewards expired March 18 at 02:00 UTC and were untradable. Wings/title were permanent; the title's sixty-day stats were +30 all stats/Attack/Magic ATT, +20% Boss Damage/Ignore Defense/EXP, +1,500 HP/MP and +100 Arcane/Sacred Power.
Item Burning joined temporary gear and transferable slot effects
Item Burning ran through April 21 at 23:59 UTC for level 200, A Greater Power and Zero Act 2, once per account. The world-tradable Item Burning Box supplied Challenger hat/top/bottom/gloves/shoes/cape/shoulder/weapon. Zero received no weapon; its equipped Lapis/Lazuli received the applicable Challenger effect. Equipment upgrades unequipped all worn Challenger items. Fusion Anvil or Soul Enchanter use removed their effects.
| Stage | Level and solo boss | Interactive perk | Heroic perk |
|---|---|---|---|
| 1 | 200; Zakum (Chaos) | Higher bonus stats and scroll enhancement; Xenon all-stat scroll | Higher bonus stats |
| 2 | 210; Vellum (Chaos) | Higher bonus stats, added Bonus Potential | Higher bonus stats |
| 3 | 220; Papulatus (Chaos) | Seventeen stars | Seventeen stars |
| 4 | 225; Normal Lotus | Unique Potential | Unique Potential |
| 5 | 230; Normal Guardian Angel Slime | Eighteen stars; improved scrolls, Xenon all-stat | Eighteen stars |
| 6 | 260; Lucid (Easy) | Higher armor/weapon Bonus Potential | Nineteen stars |
After a completed mission, its gauge accumulated boss points; the first week accumulated none. A full gauge yielded a Challenger Key, with two keys from the Slime/Lucid gauges. Zakum gave five points toward fifteen; Vellum and Papulatus five toward twenty; Lotus Normal/Hard five/twelve toward twenty; Slime Normal/Chaos five/seventeen toward thirty-five; Lucid Easy/Normal/Hard five/fourteen/sixteen toward fifty-five. A full gauge stopped further point acquisition.
Keys applied Ignitia effects to armor/weapon slots, toggled through Item Burning and removed at event end. Challenger/Eternal sets were excluded; Ignitia did not stack with Sengoku Era set effects. Zero used the NPC to apply or restore the Lapis/Lazuli effect after scroll use.
| Ignitia pieces | Added effect at the threshold |
|---|---|
| 1 | Attack/Magic ATT +30; Ignore Defense +10% |
| 2 | All stats +20; Attack/Magic ATT +30; Boss Damage +10% |
| 4 | HP/MP +2,000; Attack/Magic ATT +30; Boss Damage +10% |
| 5 | All stats +20; Attack/Magic ATT +30; Ignore Defense +10% |
| 6 | HP/MP +30%; Attack/Magic ATT +30; Boss Damage +10% |
| 7 | Attack/Magic ATT +30; Critical Damage +5% |
| 8 | Attack/Magic ATT +20; Boss Damage +10% |
Tutorials, winter claims and the sauna
The one-per-account Character Creation Guide ran through February 3, offering a World/Channel choice, Burning recommendation, job selection and character customization; skipping or Escape declined it. Jump-Start Tutorial Missions required a level-200 Hyper Burning MAX character, with Zero Act 2, and progressed sequentially after Spiegelette's guidance. Deletion/recreation retained tutorial progress, and each reward was once per account.

| Tutorial requirement | Minimum level | Reward |
|---|---|---|
| Fifth-job advancement | 200 | Two thirty-minute 3x coupons |
| Node level five | 200 | Experience Nodestone |
| One Arcane daily | 200 | Fifty Arcane selectors |
| Add one Planner daily | 200 | Weekend Hangout Sneakers |
| One Monster Park clear | 200 | Monster Park Free Entry Ticket |
| Read Legion guide / open Guild UI | 200 | Trait Potion / Weekend Hangout Snack |
| Save a preset | 220 | Ten Karma Black Flames |
| Enable buff sorting | 230 | Two VIP Buff selectors; selected buff one day |
| Register three sequence skills | 230 | Weekend Hangout Headset |
| Solo Zakum (Chaos), Practice accepted | 230 | Legendary Elixir coupon; Sayram/Aurelia's Elixir contents seven days |
| Sixth job / Sacred Power twenty | 260 | Sol Erda Energy / ten Sacred selectors |
| One Monster Park Extreme clear | 260 | Weekend Hangout Hoodie |
| High Mountain Story Mode | 260 | I Totally Get It medal coupon |
Tutorial rewards were untradable, claimable through February 3 at 23:59 UTC and usable through February 4 at 14:00 UTC; the clothing contents were permanent. Legendary Elixir required a level-200 recipient in a world with Collector's Request completed. The optional fifth-job guide preceded these missions.
Winter Countdown's claim window was November 12–18 at 23:59 UTC, using completed participation counts. All reward items were world-tradable and expired November 18 at 23:59 UTC.

| Participation | Winter gift |
|---|---|
| 1 / 2 | Eighty Special Medals of Honor / twenty Experience Nodestones |
| 3 / 4 | One 500/200 Symbol selector / one Golden Strawberry Farm entry |
| 5 / 6 | Three Sol Erda/30-fragment selectors / ten VIP Boosters |
| 7 / 8 | One Karma Unique Potential Scroll / ten 3x coupons |
| 9 / 10 | One Event Ring selector / twenty Karma Bright Cubes |
| 11 / 12 | One event-ring Legendary scroll / 100 event-ring Solid Cubes |
| 13 / 14 | Fifty Karma Black Flames / one Magnificent Growth Potion |
| 15 | Twenty Karma White Cubes, or twenty Karma Bright Cubes in Heroic |
Luxe Sauna ran November 12 through February 3 at 23:59 UTC for level 101/Zero Act 2, including Burning characters. A world-tradable seven-day coupon added thirty minutes, or 3,000 Maple Points bought an hour. Charging capped at forty-eight hours weekly, reset Wednesday, and could not extend beyond the remaining event. Time was account-shared and decreased only inside the room, not while logged out. EXP arrived every five seconds at the character's level, capped at the level-294 amount. Empty time automatically removed the character, and no EXP remained available after event end.


Sunny Sunday dates and enhancement exclusions
Sunny Sunday required level 101 and Zero Act 2. The schedule was in UTC.
| Date | Perks |
|---|---|
| November 16, 2025 | Monster Park clear EXP +250%, excluding Extreme; rune appearance/use cooldown 15→10 minutes; Rune EXP buff +100%, giving 3x normal EXP; Treasure Hunter EXP tripled; hunting Sol Erda doubled; Combo Kill EXP +300%. |
| November 23 | HEXA main-stat enhancement chance +20% when the main stat was level five or higher; Monster Park +250% excluding Extreme; half-price Ability resets and Spell Traces; fivefold Magnificent Soul chance; Monster Collection registration +100%; three seven-day untradable Monsterblooms once per account outside Challenger; more Elite Monsters. |
| November 30 | Corrected November 11: 30% Star Force meso discount and 30% lower destruction chance below 21 stars. Superior equipment was excluded and safeguard mesos received no discount. |
| December 7 | Monster Park +250% excluding Extreme; rune cooldown 15→10 minutes; Rune EXP +100%/3x normal; Combo Kill EXP +300%; hunting Sol Erda doubled. |
| December 14 | Triple Treasure Hunter EXP; Monster Collection registration +100%; Combo Kill EXP +300%; rune cooldown 15→10 minutes; 30% Star Force discount excluding Superior and safeguard cost; Rune EXP +100%/3x normal. |
